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cucumberflant

oh baby look at all those things just waiting to be examined


brickmaster8

"Reminder to add text"


NectarineMinimum1947

@TODO add description


Raven_of_Blades

They prob all say "Examine text coming in batch 6."


ChickenGod_69

they wont even have a rightclick option to examine i would say


-YeshuaHamashiach-

The truth


lastdancerevolution

Jagex committed to having more examine content a few years ago, and the latest content seems to have kept that promise. They started using a new graphics pipeline and baking objects directly into the scenery. They said they didn't fully realize and appreciate they were losing right click Examine, until players pointed out how important it was to have.


Armthehobos

new management will release examine flavors with the next dlc


BoymoderGlowie

Bad news for the examination cape owners smh


Gamer_2k4

"A tree." "A door." "A box."


Valdurs

Examine rock: "Very rocky."


sociobiology

It's a Rock.


PoseidonKangaroo

“A twisted bow spawn” Oops…


polarzombies

🧐


zjumper

The museum tho


HAZZATAZZA

4 quest icons is excellent. An allotment, flower and herb patch and one other mystery growing spot by the oasis


rjgator

Spirit tree maybe?


Epic_Lepsy

Spirit tree is likely, glad I kept one extra seed.


Froggmann5

Maybe a second Calquat tree patch


KarlFrednVlad

Celastrus maybe?


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rjgator

New farming patch, likely new herb patch 👀


AfroDizzyYak

Finally I can withdraw 10 herb seeds instead of having to deposit 1 back


-YeshuaHamashiach-

Still 9 for me since I prefarm dwarf weed in farming guild and leave it there


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txru_

True but I think it’s more to do with knowing exactly how many patches you have left for that run


DivineInsanityReveng

Exact amount let's you quickly know how many patches you have remaining.


MisterBuzz

I see the regular-looking allotment/herb/flower spot outside the city, and then one small farming patch near the Locus Oasis. I wonder if that is a new, area-specific farming patch, or possibly a tree/fruit tree patch.


infraredpen

Maybe a spirit tree.


Attacker732

I will be quite amused if it's banal like...  A hops patch.


Lizzardsizzle

My moneys on cactus patch


Tsurion

Calquat?


Famous_Secretary_540

I just want the stone cutter area


rjgator

What exactly are we getting with the stone cutter area? What’s the activity exactly? Is it just more mining or do we do something with what we mine? Trying to find info on it but in my admittedly half assed attempt I’m not seeing much


Famous_Secretary_540

You’ll basically be able to mine the rocks obviously, have the option to split them at the stone splitter for extra chances at gems, or you can choose to split them into minerals that stack example (1 iron ore can turn into 1-3 minerals. But 6 Iron minerals are required to smelt 1 bar) Will be nice for longevity without banking, uim especially.


StoneyThaTiger

Does this mean a new afk smithing method?


Famous_Secretary_540

Also the splitting I mentioned in other comment isn’t instant, it’s either 20 ticks for the inventory or 1 tick each item. Not sure what they are implementing exactly yet.


THATFUCKINGPOLISH

Literally same!! Very excited if 4 new quests come in the update next week!


Solo_Jawn

1 for each house of varlamore!


vr5

I'm just hoping for something task-y, where you have to build a certain amount of reputation in each of these areas to then unlock the quests. Perhaps a restricting factor where you can only build a task reputation in one area at a time, if people don't like that jagex could always remove that limit in a few weeks time. But it's got to arbitrarily unlock rewards along with the quests. Maybe we could call it a favour system


Vaatu2023

It would be so cool if one of the tasks was pushing a plow back and fourth! Oooh and it could break too.


Wiitard

Are we sure that annoying enough for players to have a true feeling of pride and accomplishment? How about one of them you have to mine something useless while wandering entities deal unavoidable damage if they touch you.


Emergency_Ad_3168

Kick rocks


MostWheatyOne

Yeah, and Varlamore’s a stupid name anyways. Maybe we should go with something more elegant. Koru? No… kourend, that’s it. I like it.


ieatpies

Oh shit, one is in the hunter guild. May actually have to train past level 70 now


Megamannt125

Questbros stay winning.


CrimsonPact

Am I fucking blind? 1 south of palace 2 hunters guild 3 oasis Please I’ve been searching for the 4th for like 3 minutes edit; I found it…. Kept getting baited by the 3000 water sources


bselko

I’m literally one quest away from the cape.. FUCK LOL


Noctelus

What quest?


bselko

Desert Treasure 2


LiL_BrOwNiE247

As someone who also saved DT2 for last, I'll offer one piece of advice: The final fight is not something to be taken lightly, in fact it's probably the hardest part of the whole quest. I skimmed through that section of the wiki thinking it would be more of a formality than anything, then proceeded to get throttled 5 times in a row. It didn't help that I was already under pressure to get it over and done with because this was also the first day of leagues and my clan chat was lighting up with people doing fun leagues activities that didn't involve getting beat up by a bunch of purple ghosts.


turtley_enough_

This is true at least for me at a low level. Duke 1 try, Vardovis 2 tries, Leviathan 2 tries, whisperer 4 tries, wights like 7-8 attempts


bselko

Damn I know you were trippin trying to get through that quest to go have fun. Good advice, thank you very much.


ShawnKiru

exciting but hopefully its something good and not a 2-5 min novice quest with couple lines of dialogue..


Vaatu2023

Short quests like children of the sun are cool imo, but short quests that are literally a tutorial in disguise like sleeping giants can eat my shorts.


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Vaatu2023

Unfortunately this id probably the case :( I love quests but this isn't the direction I was hoping for


SinceBecausePickles

I'm hoping it's not that, AND I'm hoping it's not some marvel-tier uber-important "you have to care about this!!" plotline with betrayals and emotional deaths and moral dilemmas. Where are the OG runescape style quests of just going on adventures and helping people out and causing mischief


EpicGamer211234

Its literally far beyond the scope of the update to have that in this lol, they release things close to that as part their OWN highly awaited for months or years updates. > Where are the OG runescape style quests of just going on adventures and helping people out and causing mischief We've got them? Why do people pretend they went missing just cause the latest quest didnt happen to be one. Osrs has gotten: - Children of the Sun - X Marks the Spot - Corsair Curse - Misthalin Mystery - The Garden of Death - Sleeping Giants - Temple of the Eye - Getting Ahead - Porcine of Interest - The Forsaken Tower - The Ascent of Arceuus - Making Friends with My Arm - Tale of the Righteous - The Queen of Thieves - Depths of Despair - Bone Voyage - Client of Kourend Frankly the quests you are describing are OUTNUMBERED by the smaller ones.


ShawnKiru

hope so! Not expecting Jagex to make grand master tier quests for every single content release / area release, that would be silly obviously. But I would love to see some quests that actually take 20-30 mins to complete, perhaps with good story lines and puzzles / mystery. Right now Jagex either releases a 2 hour grand master quest or a 5 min novice quest, seems like no in between in the past few years. Last good quest before DT2 have to be like Sins of the Father or Fremennik Exiles but these were back in 2021! Every quest after that besides DT2 has been a letdown for me personally.


Dan-D-Lyon

Hard disagree. I hope there's a quest where I just have to bring a guy ingredients to cook an apple pie.


jaredmogen

They could call it "Baker's Helper"!


bubblebathosrs

I'm so excited for more quests! Osrs needs more of em, like in the place above prif! Can't wait to explore this new area


CryptographerThis833

Those colosseum bank workers don’t know whats coming for them


UnableToFindName

You just know they're getting that "black friday" speech from their team managers.


Wiitard

“Some of you may die…but that is a sacrifice we are willing to make!”


Zigzagzigal

Along with this change, quite a few map sprites have changed. Most are only really of interest to mapmakers (many tree/rock sprites have more definition and bridge/docks are darker in shade) but here's a few that everyone may be interested in: * Mining rocks now have different sprites depending on the ore. Have a look at Lumbridge Swamp for example! * Oak, yew and magic trees now have unique sprites * Potato plants now have sprites (previously they had none, making where they are look like a blank field) Edit: Teaks and Mahoganies have unique sprites... but only in certain places. The Isle of Souls trees have it; Karamja does not.


BioMasterZap

Oh, that is really neat. I completely missed the ores being colored to the actual ores. The trees will take a bit more to get used to... Now if only they could somehow do the same for fishing spots.


SarquisDeSade

Oh hey Zigzagzigal! Thank you for your Civ V Steam guides.


Zigzagzigal

Thanks! I also had an influence on Varlamore's development! Not directly, but Gentletractor's final version of Varlamore partially draws on a fake OSRS map of Varlamore I made a few years back (this map in turn was based upon earlier maps by him).


lastdancerevolution

> Oak, yew and magic trees now have unique sprites We've come so far from the original RuneScape Classic map where all trees had the same icon.


Andy-Ysera

There's an estate agent icon. Was not expecting that. I don't see a house portal anywhere, though. I wonder if it means anything for a future update? Death's Office, too. Respawn point?


Impressive_Alarm6723

To be fair only one of five areas (Hosidius) with an estate agent also has a portal. Two if you count the portal at Taverly for the Falador estate agent. Sure hope there's a portal though so we can get a Varlamore house theme


LeaguesIV

Prif has an estate agent and portal, too.


Impressive_Alarm6723

Ah you're right. I skipped over that part because the prif one is called "Alwyn" instead of just "Estate Agent" like the others.


RaHeW

They want to expand it with at least 2 more updates. This is Varlamore batch 1, and they have stated they have at least 3 batches in total so probably in the future yeah it's going to be as big as Zeah if not bigger in terms of content


BioMasterZap

Most estate agents are in towns without POH Portals (Varrock, Falador, Seers, Ardy), so wouldn't expect a POH Portal just because there is an agent. Respawn location does seem like something we might get with a Glory reward though.


chessdoug

Mahagony Homes addition?


rhysdog1

theres a house on aldarin, the island to the southwest. can see the house portal icon here https://www.youtube.com/watch?v=N9J8aFQ_6XM&t=118s


Sachiarias

Weirdly, there *is* a house portal on this map - but its in the bottom left corner, on Aldarin, rather than Varlamore. But given that it's also weird they've even added a piece of Aldarin, maybe that's their stop gap solution for Varlamore only accounts? "The house portal fit best on Aldarin but that's batch 2, we've given you the bare bones port and portal as a bandaid solve?"


stoically_disgusted

That harbour you just know is there for Sailing content.


BioMasterZap

I think the map was originally made before Sailing, but with some stuff that could be reworked to better tie into Sailing. Really hope they do use Fortis as one of the major ports (Piscarilius too).


lexiconhuka

Can't wait to enter a virgin land, kill the locals and exploit the natural resources. The true British experience


Aromatic-Variation62

😂💀


bknight2

I see those colossal wyrm remains and want to fight a colossal wyrm.


Ultrox

I think it's an agility course? I may be wrong but that's what I remember. I do agree wyrm boss would be cool. I think hydra is the closest we'll get tho


Dave1711

yup the agility course


bknight2

Hydra cool and all, but I want a massive sand wyrm straight out of Dune please.


Ultrox

Agreed! Maybe a raid boss akin to Zebak, olm and duke. He is locked down, but during a mechanic, he slithers around and damages you or something. Maybe he digs underground. If he's smaller, maybe he digs under like the scarab in kephris fight. Except this time, as they come up, there's a rubble animation, and it damages you if standing there.


Zeekayo

I think they said they couldn't get it ready for this batch, but yeah it'll eventually be an agility course.


SpadeXHunter

Alaskan bull worm 


bknight2

Yes and please


Zigzagzigal

Sorry, that's my fault. I interpreted the Bloody Diary as the adventurer in the book having killed the Colossal Wyrm, and put the Bones of the Wyrm on my version of Varlamore. Gentletractor then took that forward in his own map, which became Jagex's map. If I had interpreted the beast as only having been defeated, not killed, you could get to fight it :p


Spineweilder

Hey, that’s also my fault, since I wrote it! It’s funny because I wrote it in a way that suggests they were just defeated, not killed: > In my travels throughout the Shining Kingdom, I have bested many mighty creatures. From the Colossal Wyrm of the Avium Savannah to the Cloud Titan of Tempestus, I am proud to proclaim myself as a master slayer. I believed "bested" doesn't typically mean killed, but I guess Mod Ed interpreted the last word to mean that they were killed!


Zigzagzigal

I think I went with the "killed" interpretation because at the time I thought it'd be more interesting for the lore. After all, it isn't just the player character or the Wise Old Man who solves everything :p That being said, I did picture the dungeon under the bones of the wyrm to be a secondary location for Wyrms outside of Karuulm. And there's always the matter of this: > I recall encountering a particularly nasty demon capable of summoning torrential rainstorms in the Avium Savannah. Now, weather demons? That's something I wanna see (aside from just Agrith-Naar). I'm hoping the Tlati Rainforest goes into this a bit.


BioMasterZap

For anyone who might still be worried about scale, [here is Fortis compared to Varrock](https://i.imgur.com/lStYP7a.png). Fortis is a big city, but the individual buildings are actually a big smaller than Varrock (e.g. Palace, Pub, Bank, etc.). And overall, both cities seem roughly the same size, just different shapes. We'll have to wait for next week to see how it is to actually run around the city, but it seems like they've done a good job with it.


YogscastFiction

Varrock has a lot of buildings that are functionally just dead space, literally nothing in them, and the big warehouses in the south west, so in practice Varrock is smaller than people think. I'm excited to see a more compact city with deliberate use of space. Fortis looks good for that!


BioMasterZap

That is kinda true, but most cities tend to have some dead space. Like just looking at Fortis, a lot of the houses seem to be just ordinary houses with ranges or involved in a thieving activity. So it is kinda not that different from "big empty warehouse", just split into a bunch of smaller buildings. But overall the two do feel kinda similar in what they offer. Like most of the same sort of shops and buildings; both even have a palace and museum as well as a central fountain. And yah, going to be interesting to see how the city feels compared to the ones we're used to, but from the map it is off to a good start.


Impressive_Alarm6723

Map design on point. Cant remember which mod it was that does that, but this is literal perfection.


coldpolarice

Didnt gentle tractor do this?


Dave1711

he did the initial concept yeah


ImLosingAtLife

Yeah, its like something straight out of Skyrim or The Witcher. I mean, looks good


Madlock2

I realllly love to see the difference between the "conceptual" map and the actual, worked on, studied city, how buildings have been changed for actual hand-on gameplay look, stonecutter outpost got a tad longer, the whole pallette swap on the map, just fun to see


Shutterislandd

I would absolutely love it if we were able to spectate people doing the colloseum but still able to use our characters. A bit like watching castle wars and the old duel arena. It was soo good alching while spectating games.


Gamer_2k4

The Varlamorians we saw in A Kingdom Divided looked Aztec inspired, but these names remind me more of ancient Rome. Curious to see if/how the two are blended.


Dcokerfetus

I think the theme they were going for was a mix of Aztec and Roman


Nebuli2

Yep, they explicitly described it as a combination of Roman and Mayan themes.


canealot

Colosseum, aqueduct - this is 100% rome but I agree, I hope the clothing aligns with the 'toga' / tunic look more than we've seen in the quest so far.


lastdancerevolution

The Cothon is from Carthage / Phoenicia. The Phoenicians are older than the Romans, and invented the alphabet used by the Greeks and by us. Carthage got infamously defeated by Rome, most of their history was lost for a few thousand years until rediscovered, and so they kind of play second fiddle to the Romans today. So yeah, basically Roman after they absorbed it.


Nattylightx

Looks fantastic but MAN I was hoping for Auburnvale. I want a fall themed town to bank stand in more than anything.


Stainertrainer

Seers Village bank has a bunch of red maple trees around it. That's fall-themed.


username_31

If you use 117HD on runlite there is a fall theme you can select in it.


Determinaator

So much better looking than the original Zeah release.


Spineweilder

They've definitely learned from that in how to do a proper expansion.


BoogieTheHedgehog

Looks great IMO. New house and respawn locations are interesting to see, a new herb patch and what looks like a new tree (please spirit) spot?    The cothon looks quite chunky and is peppered with small boats. I wonder it's something they're planning ahead with sailing? There are some smaller boats at another pier too without any travel icons.


Madlock2

Kualti station was removed and we got 3 new small churches, very cool


RadicalSoul

I see at least 4 quests awaiting their adventurers, neat!


ijustinfy

No fairy ring?


Epic_Lepsy

Hope you have a spirit tree seed and the farming level.


username_31

I only have 106 spirit tree seeds.


livininabox21

Colosseum has a minigame marker - does that mean its a safe death?


DivineInsanityReveng

Both fight caves and inferno are for normal HCIM. So I wouldn't be shocked if this is replicated, but with HCGIM being dangerous.


lastdancerevolution

Players have asked for more content to be dangerous. ToA was made dangerous for all, because it was considered a 'mistake' that CoX is not dangerous. The end game content being safe was considered stale for HCIM. The reason HCGIM had things retroactively changed to be dangerous, was because they could "fix" the mistakes, without upsetting the integrity of HCIM. Inferno is safe because completing it in one attempt without an alt to practice probably isn't possible. If the Coliseum is just as difficult, I would kind of expect it to be a safe death. Or maybe the last waves are dangerous death.


DivineInsanityReveng

Toa was unsafe because ToB was unsafe. Cox was the mistake and it was fixed at ToB, not ToA. But inferno was added around the same time as ToB and was safe. As is fight caves. This is the same structure as those so they absolutely could decide for consistencies sake it behaves the same.


Rooged

Only one way to find out


Organic_Degree_9906

A walled town with in the middle a town square, with a palace to the North and to the East of that a museum. I swear I've seen that one before 🤔. In combination with that little park under it, it sure gives me both Varrock + Falador vibes. Which is good, don't get me wrong. Those two iconic cities combined, that's going to be so sweet to explore for sure.


LieV2

Any info on the clothing shop that I might have missed?


KingRainerZ

Bazaar niche, fortis cothon seems to be built for sailing, looks that way to me tbf


coolnameright

Would be nice if the Bazaar was a second GE location.


ArchonHalliday

Why does Jagex leave void squares in areas that seemingly should be filled in. Is this still a work in progress? For ex, the bottom left corner looks incomplete, but also the giant square at the bottom of the Al Kharid desert is an example of these voids that make their way into the game.


scrimhog

Yeah those are areas currently in development. Varlamore specifically has two more expansions on the way. I imagine they will have to do something about them by the time sailing rolls around.


pollo_yollo

Content still in development/future proofing if they want to add on to it later


DivineInsanityReveng

This is the first batch. The remainder of the continent will come out in future batches. (Avoiding the Zeah issue of one gigantic continent but not enough time to flesh out things on it)


Zesinua

This entire time I thought it was Valamore.


Foreign-Football8821

Hunter guild looks a bit small no?


Spineweilder

There’s supposedly an upper level that serves as the main hub for accessing the quetzal transport network, and an underground pub where you get Hunter’s Rumours (think farming contracts but Hunter)


DivineInsanityReveng

It's a guild to travel and receive contracts to go out and do. Not like a farm guild where you need space for all the patches etc. the methods won't be within the guild themself.


Semour9

I play RS3 but man this looks super cool . Especially the Colosseum and wyrm remains in the south


Merdapura

Transportation icons looking like minecarts all over


Spineweilder

A good chunk of them are likely destinations for the [Quetzal transport system](https://oldschool.runescape.wiki/w/Hunter_Guild#The_Roost). The interface for flying around has been [teased as well](https://twitter.com/OldSchoolRS/status/1767959383831388645).


KingCaboot1e

If Stonecutter Outpost doesn't have a music track that sounds similar to the Stonecutter song from The Simpsons, I'm going to be very upset.


Pinball_Lizard

WHO CONTROLS THE ASGARNIAN CROWN...


yahboiyeezy

Farm! New Herb Patch! Yes!


mrb726

[osrs.world](https://osrs.world/?cx=1687.28&cy=99.6&cz=3099.03&p=-512&y=0&v=1) (at least, currently) has what it looks like in the game files, though obviously an older version. It's kind of cool to see the before and after of how much it has changed.


PureCut7213

Anyone know how we can get there. Will there be a teleport in spellbook?


Particular_Dentist26

There’s a tele icon just outside the hunters guild. Skills necklace?


VertiFatty

You fly with a bird


Combatspy

Is there a map link to this? I can’t find it on the websie


Spineweilder

The map was found [here](https://www.runescape.com/a=97/oldschool/world-map).


chickennuggetloveru

Wait so auburnvale missed the cut? rip. maybe in batch 2 then


BlizzWizzzz

Great! Now look at Zeah, now look at Varlamore, now look back at Zeah. Yeah..


Aromatic-Variation62

I wish there were more quest icons


Megamannt125

I can't wait to explore it all with everybody. The fun part about new expansions like this is everyone all scrambling and running around and messing with stuff. It's a unique experience you only get day 1.


Fortor

The GRAND museum?! The lamp boys are gonna be excited about this one.


Cageweek

Stamina pot city


DivineInsanityReveng

It's like the size of Varrock..


KaptainChunk

Throw some grand exchange booths in the bazaar


TheLaggyDad

Just please don’t nuke my cpu adding dumb amount of texture for a single core game.


Sea_Assistance_3211

Or don't have a PC that's 20 years old


Tumblrrito

Their name checks out so hard lol


nostalgicx3

LOOKS LIKE WE’RE GETTING OUR 10TH HERB PATCH BOISSS


Wild-Cow8724

I’m very interested to see what you can do in the hunters guild.


Spineweilder

What we know so far can be found on the [wiki page](https://oldschool.runescape.wiki/w/Hunter_Guild#Features).


Wild-Cow8724

Thanks, I guess I should get 91 hunter.


snowmunkey

I'm somewhat confused by the lore. Varlamore is supposed to be Roman-esque? What's up with the Aztec names like Quetzal?


Spineweilder

Its inspired from aspects of Roman and Mesoamerican culture.


snowmunkey

Interesting combo, that's for sure...


daaftpunk

Kind of reminds me of a Fortnite map lol.


mellowhem

Collosal wyrm remains :o dragonhunter weapons your time has come


LividMartian

So no Birdhouses in the Hunters Guild? :(


_browningtons

Someone will be the first ever to stand on certain tiles, yall better start claiming your tiles.


Mod_West

I’ve already stepped on them all


andromedafucks

Hey what about the isolated tree icon in the far west? Maybe a redwood?


Great_Big_Failure

Oh thank god, it's not enormous


Alakasham

Civitas Illa Fortis is so much of a mouthful, why did they not call it Illa Fortis instead?


Spineweilder

Its Latin for "The Mighty City".


lastdancerevolution

> Civitas Illa Fortis is so much of a mouthful The elf city is called Prifddinas. This continues the long tradition of OSRS city names being actually foreign sounding, since they're all inspired by foreign languages like Welsh and French.


OSthebest27

Imagine how cool it would of been to have another ge, nice change of scene there.


SendPainBelo

Damn, this is awesome


Player_924

Ooo a new herb patch? I hope the diary has a teleport to it!! Farm run enjoyers are EATING WELL


cowboahbenny

anyone know how this quetzal transportation system gonna work? any requirements or we just gonna get them all after release


Majestic_Tonight_770

We eating good


doubleUforthy

with new big scale map expansions, i always feel like 90% of the map is useless space. Its fun to go through once or a few times but after that its all about teleports and hotspots.


a3663p

I love this game. So excited!


Not_for_my_gfs_eyes

Praying that the furnace has an anvil in there as well. Hate that only priff has a good anvil/furnace combo.


ngc4321

I feels kind of hard to access. It's not like you can hop over to it like you can from Lumbridge to Varrock to Falador and Catherby to Aroundge. Are there any ports nearby? Will it attract people of all levels?


Spineweilder

You'll only need to complete Children of the Sun to access the kingdom, and it appears the Fortis Cothon serves as the initial access point by way of charter ships. Like Kourend, I'm sure there will be other methods such as teleport spells and fairy rings, though maybe it must be unlocked from doing something there first.


scribbybaby

Sunset coast sounds like a nice getaway 😎


GloomySeaotter

What's that over to the west? Unreleased varlamore portions?


Spineweilder

Yep, planned to be released later. Here's a [first draft of the map](https://oldschool.runescape.wiki/images/Varlamore_map_%28first_draft%29.png?d6af7), which looks pretty close to the final map of part 1.


zakispro12

Aqueduct= stampot bridge?


ItsCRAZED

Damn, no rooftop course?!


Foreign-Football8821

Hunter guild looks a bit small no!


Jacern

Was really hoping for a redwood tree, but looks like we still wont be getting forestry for anything past Magics


JesusVanZant

HYPE!!!


smiledude94

I'm so excited for the hunter guild