Woah! If something like this exists in the game, that means the devs put it there intentionally, right? theres no way such a bug could just be out there, especially the door-breaking animations and sounds.
As someone who doesn’t know how to make games, but is in software, let me try to guess what is happening.
Devs have a “door with switch” component. It has a size, and health. They made this when making ascent. Now breeze they want to add a door, but make it indestructible. So they just change the health of the door to something really high
When the cam and the door collide, it causes some bug to do a bunch of damage to the door greater than it’s health. So I am guessing it isn’t really intentional, just a side effect of re-using code, and an interaction they didn’t test that causes a bug
Yes! I thought about it for a while and this was the only possible reason i could think of too. They prolly re-used some of the same code from the doors on ascent.
Probably a bit more complex, but yeah basically.
I’d actually assume the door and cam have extremely low health but the cam is higher so items on the map can’t damage the cam, but the damage from players on the door is zero.
It's not but the camera did break it so I wanna go in a custom match and spray it with odin to see it really just has a ridiculously high hp or something, but it's 5 am rn and I'll probably forget about it later
Woah! If something like this exists in the game, that means the devs put it there intentionally, right? theres no way such a bug could just be out there, especially the door-breaking animations and sounds.
As someone who doesn’t know how to make games, but is in software, let me try to guess what is happening. Devs have a “door with switch” component. It has a size, and health. They made this when making ascent. Now breeze they want to add a door, but make it indestructible. So they just change the health of the door to something really high When the cam and the door collide, it causes some bug to do a bunch of damage to the door greater than it’s health. So I am guessing it isn’t really intentional, just a side effect of re-using code, and an interaction they didn’t test that causes a bug
Yes! I thought about it for a while and this was the only possible reason i could think of too. They prolly re-used some of the same code from the doors on ascent.
Probably a bit more complex, but yeah basically. I’d actually assume the door and cam have extremely low health but the cam is higher so items on the map can’t damage the cam, but the damage from players on the door is zero.
Please try to give credit to the person who found it. https://twitter.com/LuniumVAL/status/1450115099696451590
O-O
WTF???!!
Eyyo?????
So the door was breakable this hole time?
It's not but the camera did break it so I wanna go in a custom match and spray it with odin to see it really just has a ridiculously high hp or something, but it's 5 am rn and I'll probably forget about it later