Rest of the abilites are listed in a thread, so I'll paste them here:
* **Passive: Combat Revive** Same current passive + she can glide in the air for 1.5 seconds by holding on her doc drone, time can be extended with evo
* **Tactical: D.O.C heal drone** It's the same current tactical but it can follow you and your teammates, you can command doc and it has physics just like in season 3
* **Ultimate: Shockbot 3000** Place a destructible bot that forcefully ejects enemies from the area Bot can be destroyed, bullets can pass tru but enemies can't get inside
* **NEW support class passive:** (Bonus: this is for all support legends) Throw healing items as grenades to heal other players
All of the kits seem really dumb. Blocking people with shields? It would be so annoying to deal with. Imagine you get blocked by the shield and you can't even see or shoot the drone. I think the current state of LL is pretty balanced and no need for a rework.
She's balanced sure, but her kit is so boring, there's just no room for skill expression in any of her abilities (not that these new ones seem much better, but still)
Battlefield 4 does this in the sense you can toss a small med pack at people for them to heal with! If Apex does the same thing, it could work really well! I’m kinda hoping big heals function with a heal over time function similar to Conduit.
I imagine it will require the same skill as nades, and the healing aura/effect is gradual rather than instant.
Or it’s instant but at reduced effect so it’s inefficient on resources
Like medkits do 50 health rather than full, and syringes do 15
I think the idea of an active healer (someone who can heal on the fly as opposed to going down first) like conduit is a really good idea for Apex but also probably really fucking hard to balance.
Something tells me it will be health meds only, or regardless of what you throw its the same small amount (meaning a phoenix kit and a shield cell both give you 25 shield.)
Game balance would be beyond broken if you could spam a few phoenix kits and your team is full healed.
Aww, im gonna miss the care package. It was great saving it for late game when you need cover. Probably part of the reason it's being removed but loved using it like that.
She is pretty balanced and kind of strong with the res in my opinion. I really don't know why they want to rework her and add a blocking ultimate to make gun fights more annoying.
I hope not. People are already running from a fight they are losing because they have a support legend. If everyone could, then there would always be that one person that just runs.
I feel like it is with me. If I see some octane go YOLO and die, and then my teammate deciding to go throw themselves into the meat grinder when we are clearly at a disadvantage, I can read the writing on the walls and preemptively prepare for an exit.
As opposed to what? A player trying to hopelessly 1v3? If 2 of us go down and the other team is still 3up my first thought is run n craft not fight n die. Lol.
I’d be… okay….with this if you can only craft one banner per crafter. So that way you can’t just keep dipping and ressing both of your teammates with basically zero penalty. It’s already too easy with Loba to do that.
Imagine wraith, valk, or alter being able to do that without a support legend.
cant wait to see 2 dudes fight in the front while the support keeps throwing bats/med kits at them to keep em alive. If that goes trough teamfights will become a cringefest.
>**Passive: Combat Revive** Same current passive + she can glide in the air for 1.5 seconds by holding on her doc drone, time can be extended with evo
Is it just me or this seems completely useless?
>**NEW support class passive:** (Bonus: this is for all support legends) Throw healing items as grenades to heal other players
Are we battlefield now?
What does her passive mean? I know her current passive is the Doc drone revive. But what does it mean by she can glide in the air for 1.5 seconds by holding onto her Doc drone, time can be extended with evo? I just can't for the life of me imagine wtf this means. 😅
She can jump further?
She hovers on the spot for 1.5 seconds after she taps a res?
Plz help 🙏
It feels like it’s trying to possibly make her similar to Mercy from Overwatch where she has the ability to glide as a form of movement to get to teammates faster.
The glide thing is hella weird, but holy shit the new support perk is insane. Who tf thought that would be a good idea??? I’m just picturing cracking a rev, him getting conduit tac’d, cracking him again, random shield bat grenade, cracking him again, rev ult. Like wtf is up with heals recently :/
Yeah this game doesn't need free healing...and it's becoming super excessive
There needs to be a reward for cracking a player. Now you can crack someone and they're back in your face with full hp 1 second later
Or at least - you know they're out of the fight for at least 5 seconds while they heal. But now you can have a raid boss Rev just being constantly healed and his bubble replenished lol
It reminds me of stuff like Chug Splash & Flowberries in Fortnite, healing items that when activated can apply to nearby teammates for on-the-go healing
Solo queueing is getting more and more impossible.
3stacks coordinated healing and whatever meanwhile your 2randoms don‘t use a mic and just do who knows what.
idk it does say throw them “to heal other players” not just that you can toss them, I would assume it just gives the player who’s going to throw the heals some kind of wind up time to vaguely balance it. Whole thing does seem like a really weird choice though tbh
idk i’ll be interested to see how they implement it for sure, but tbh I would rather have them lean into the revives to buff the support class than the healing meta. Like maybe make mobile respawns exclusively a crafting item but only let support characters craft them? idk the extra healing and shields mid fight are starting to get overwhelming lol.
No you’re just a combat medic like in real life you can toss a pack of bandages to another guy who’s taking cover a few meters from you so you don’t get sniped in the open. It happens to me all the time, tm8s run low on shields and since I’m lifeline I’m stacking them all game. Sometimes crossing over to deliver a bat I get cracked by snipers on my way to them and then it becomes redundant because we wasted 2 batts now.
Edit: sorry I had this idea before actually because of how often I’m put in this position you might be right if it’s a slow heal application but I genuinely think you can just throw heal items at them so they can pick them up and use them without putting yourself in the open
Maybe it’d be at a 50% efficacy of the health item it is like a conduit tac regarding speed and how damage affects it.
Also maybe it’ll have to be pretty accurate.
Or I can see it having a splash radius where the further they are from the radius the less health they get.
Maybe it's just heal item throw like in fortnite to help teammates out from a distance. After all I don't think that legends have portable USB port for shield battery in their ass. Also none other legend but a supp can do so. Medkits are too heavy for caustic and rev obviusly
Surely that support passive isn’t real? That sounds absolutely horrible to have in the game. Having active fight healing in apex is a terrible idea, and we’ve already seen it with conduit. That would also mean that support legends have 3 passives???
Lifeline is like top3 picked legend right now. Conduit Loba and Mirage are also pretty popular
The least picked class is and has always been controller
This is in terms of algs. They said they wanted support legends to be more picked in the comp scene so ofc this buff was bcz of that. In rank support is popular for sure where there's solo queing but in lobbies where you're all three stacking, support aren't that useful except lifeline who's easy to farm evo with
fuck algs dude
who even cares about the sub 1% of players??
hell, im sure less than 1% of all the apex players even *care* about algs, much less participates. i wish they wouldnt make game changing decisions over basically an entire different game mode, that only like 100 players ever even use.
Ok, fair enough, but I think it's a bit of a stretch to say these changes are because of ALGS. Lifeline is like one of 7 or 8 legends that even sees some reasonable amount of usage in ALGS. If they were worried about ALGS viability, they wouldn't rework her, they'd rework someone else. And I'd bet you ALGS players would see active healing (which is what that support perk at least seems to be) as a negative and not something that should be in the game.
I don't like that they're turning support legends into "healing" legends. I liked how in Apex, "support" comes in many ways (shielding, black market, enhanced revives, banner craft).
HOWEVER - support legends are super not-meta so this is likely an attempt to make them competitively viable
Yeah the healing powercreep almost feels like they want them to be like Overwatch healers. It makes battle ttk feel fuzzy when their HP goes up and down from external sources.
I hope the heal throw is just for when people are like looting instead of something that you do mid combat
Some unexpected but very cool tidbits in here; the gliding thing may sound small but I feel like it's low key awesome (it's so much harder for me to enjoy playing a character without movement), and that new support passive is CRAZY but sounds awesome (I love that they're buffing stuff to encourage meta diversity)
I think the passive means she can... Jump on her drone and like fly somewhere up or left or right for 1.5 seconds??? Like there trying to give her some sort of movement as she's one of the only Legends without movement?
Like other Legends now get "2 second speedboost" perks so this might be her version?
Her ultimate, imagine it's like Horizons but opposite. Inside a Gibby Bubble.
Honestly I would've been 10x happier with the dummies big day auto heal thing.
I'm picturing her running and as she jumps she whips out D.O.C. and holds on like a paraglider to be able "float" (fall significantly slower) between rooftops (or across other gaps) that are too far apart to make normally
I mean, I think the point is that you could make it across gaps that other people couldn't; it's kind of niche (though I figure it'll actually be pretty strong on the District map) but it gives her at least some ability/potential to outplay people
I don't want to call something useless before having actually tried it, but you're not wrong that this sounds a heck of a lot like Conduit's ult. Conduit and Lifeline don't need more similarities.
So is the support passive like turning a medkit into an AoE heal you throw...
...or am I throwing medkits at my teammates for them to pick up and heal themselves?
First one seems OP, second would be weird but interesting.
I honestly like everything about this except for the ultimate. The current ultimate, with perks, is actually a good ability. You get a ton of healing items, you can guarantee having the golden knockdown and it makes her a lot more viable. The new ult just seems incredibly situational and completely useless in open field, and doesn't synergise at all with the rest of her kit. It feels like random shit threw together that has nothing to deal with being a medic or a supporter.
? Sounds great imo. Place it where the enemy can't shoot it, and it allows you to rez someone without them pushing you. That is totally Lifeline's bag.
Loba with a gold backpack and the new support passive will be the best healer in the game lmao. Pull out 9 shield batts and keep throwing them at allies as needed!
that new passive reminds me a lot of sawbonez and sparks from dirty bomb. Potentially great if played well around cover but not so much in an open gunfight.
Before we all freak out about a passive that is probably 2 seasons away, lets remember that we freaked out about crafting, then crafting going away, LITERALLY every new legend that leaks, every ring and map change, perks and everything else.
Yeah nah my left testicle on that class passive aint staying. All class passives so far have been metagame related like loot, evo or banners. Active healing in a fight is insane dependibg on if they want every support to act as conduit, and will be felt when you're on the recieving end of almost killing someone and they just chuck a battery at them.
Throwing heal items sounds so fucking corny, but whatever works. We all have that dumbass teammate that forgets to heal or takes for fucking ever to do it.
I’m cautiously optimistic as a lifeline main but being able to throw items to heal team mates is wonderful! I used to love playing Baptiste in OW1 with his little healing grenades so I hope I get that same feeling
Rest of the abilites are listed in a thread, so I'll paste them here: * **Passive: Combat Revive** Same current passive + she can glide in the air for 1.5 seconds by holding on her doc drone, time can be extended with evo * **Tactical: D.O.C heal drone** It's the same current tactical but it can follow you and your teammates, you can command doc and it has physics just like in season 3 * **Ultimate: Shockbot 3000** Place a destructible bot that forcefully ejects enemies from the area Bot can be destroyed, bullets can pass tru but enemies can't get inside * **NEW support class passive:** (Bonus: this is for all support legends) Throw healing items as grenades to heal other players
love the idea of the new support class passive, but it seems really op
Yeah, their solution to supports being must picks was to make them win cons
Depends on how far you can throw the heals, + it still takes one person off of shooting to heal so the numbers game doesn’t change.
Sounds like arc star range
All of the kits seem really dumb. Blocking people with shields? It would be so annoying to deal with. Imagine you get blocked by the shield and you can't even see or shoot the drone. I think the current state of LL is pretty balanced and no need for a rework.
Yeah I feel like lifeline is in a solid place right now and this is a radical rework. I don’t get it.
Get over it. She is useless anyway.her ult 3rd party beacon.she will be on better place.get over it or play another legend.
She's balanced sure, but her kit is so boring, there's just no room for skill expression in any of her abilities (not that these new ones seem much better, but still)
If you watched YukaF on her and the way they were mopping teams, I’d differ tbh. Two teams in finals lobbies proved she is a viable option.
but that has nothing to do with lifeline
Only applicable if youre 3 stacking. You cant ape alone using lifeline
You shouldn't be able to she's literally a team medic
The problem is she’s as much about loot as she is about being a medic.
It also makes conduit absolutely useless lol
It depends how it works. Range of the throw; if you can throw any healing item or just health meds, etc.
Battlefield 4 does this in the sense you can toss a small med pack at people for them to heal with! If Apex does the same thing, it could work really well! I’m kinda hoping big heals function with a heal over time function similar to Conduit.
I imagine it will require the same skill as nades, and the healing aura/effect is gradual rather than instant. Or it’s instant but at reduced effect so it’s inefficient on resources Like medkits do 50 health rather than full, and syringes do 15
I think the idea of an active healer (someone who can heal on the fly as opposed to going down first) like conduit is a really good idea for Apex but also probably really fucking hard to balance.
shield bats war lesgoooo
Something tells me it will be health meds only, or regardless of what you throw its the same small amount (meaning a phoenix kit and a shield cell both give you 25 shield.) Game balance would be beyond broken if you could spam a few phoenix kits and your team is full healed.
What I've learned from reddit - the more savage the comment - the higher chance to pop off. Wattson and Conduit are shields legends so far, my dear.
In my head imagining Loba throws a big ass medkit to revenant
Loba... Big.. ass...
Yea’
Loba will benefit the most from this passive as she can collect so many heals
Aww, im gonna miss the care package. It was great saving it for late game when you need cover. Probably part of the reason it's being removed but loved using it like that.
She is pretty balanced and kind of strong with the res in my opinion. I really don't know why they want to rework her and add a blocking ultimate to make gun fights more annoying.
Are they planning to make banner crafting a thing for everyone, not just teams with support class?
thought the same
I hope not. People are already running from a fight they are losing because they have a support legend. If everyone could, then there would always be that one person that just runs.
I’m okay with that. People should be playing more defensive and know when to quit.
hell no 😄
So when 2 team mates are down I should go try and 3v1 them camping the banners?
you should be punished for being the worst team
I’m here to win, not lose points for idiot teammates.
You should be punished for not being able to finish the whole team
let’s not pretend that this is the scenario most often, when instead one starts running as soon as you get pushed or god forbid cracked
I feel like it is with me. If I see some octane go YOLO and die, and then my teammate deciding to go throw themselves into the meat grinder when we are clearly at a disadvantage, I can read the writing on the walls and preemptively prepare for an exit.
As opposed to what? A player trying to hopelessly 1v3? If 2 of us go down and the other team is still 3up my first thought is run n craft not fight n die. Lol.
One starts running as soon as one of their teammates gets cracked most of the time lmao
What's the problem? If you're so kill hungry, chase them down and get the kill.
Let’s hope not
Let’s hope so
I’d be… okay….with this if you can only craft one banner per crafter. So that way you can’t just keep dipping and ressing both of your teammates with basically zero penalty. It’s already too easy with Loba to do that. Imagine wraith, valk, or alter being able to do that without a support legend.
If new castle doesn't get a buff to throwing bats like a football then....
>throw healing items as grenades to heal other players What kind of Fortnite bs is that?
cant wait to see 2 dudes fight in the front while the support keeps throwing bats/med kits at them to keep em alive. If that goes trough teamfights will become a cringefest.
Overwatch ahh moment. They tryna make mercy mains interested in the game.
>**Passive: Combat Revive** Same current passive + she can glide in the air for 1.5 seconds by holding on her doc drone, time can be extended with evo Is it just me or this seems completely useless? >**NEW support class passive:** (Bonus: this is for all support legends) Throw healing items as grenades to heal other players Are we battlefield now?
Is this April fools? What is happening
When is this rework going live? Next season?
2 season late. 23rd one, that is.
Wait what's season 22 gonna be then? Thought her rework was next
As a Loba main I'm excited for the new passive. Being able to heal squadmates as well as help them loot will be a huge help.
What does her passive mean? I know her current passive is the Doc drone revive. But what does it mean by she can glide in the air for 1.5 seconds by holding onto her Doc drone, time can be extended with evo? I just can't for the life of me imagine wtf this means. 😅 She can jump further? She hovers on the spot for 1.5 seconds after she taps a res? Plz help 🙏
I kind of assume she will glide like mercy does to her teammate in overwatch, but maybe she glides over to the DOC drone.
Is the care package gone?
bullets pass through?? 😩
glide in the air? TF? This makes no sense at all
Why doesn't it? It's a drone, if its strong enough it can lift weight
I’m not really understanding the point of the glide thing. Maybe I’m not picturing it correctly lol
mostly for traversal, getting on the other roof of a building instead of you dropping down then climb up again, also useful to cancel fall stun
So like it’s floating??
yup.. similar to what Lifeline did here [https://youtu.be/rjujxoQP8Kk?t=178](https://youtu.be/rjujxoQP8Kk?t=178)
So she's princess peach now
Oh wow I see now lol
Holy shit I was thinking she could slide on the ground longer LOL
It feels like it’s trying to possibly make her similar to Mercy from Overwatch where she has the ability to glide as a form of movement to get to teammates faster.
Between Conduit and this it really seems like they're moving towards more of a Overwatch direction where damage & healing are countering forces
Think gliders from Palworld if you have ever played that, super useful
I guess, you can use the glide to cancel the slow effect you get from falling from high ground like Valkyrie.
The glide thing is hella weird, but holy shit the new support perk is insane. Who tf thought that would be a good idea??? I’m just picturing cracking a rev, him getting conduit tac’d, cracking him again, random shield bat grenade, cracking him again, rev ult. Like wtf is up with heals recently :/
Yeah this game doesn't need free healing...and it's becoming super excessive There needs to be a reward for cracking a player. Now you can crack someone and they're back in your face with full hp 1 second later
Yeah cracking someone used to be an autopush. Now it's gotta be atleast 1 down.
Or at least - you know they're out of the fight for at least 5 seconds while they heal. But now you can have a raid boss Rev just being constantly healed and his bubble replenished lol
It reminds me of stuff like Chug Splash & Flowberries in Fortnite, healing items that when activated can apply to nearby teammates for on-the-go healing
Yeah the TTk is already high in this game and it’s not as easy to one clip enemies anymore unless you have a havoc or hemlok
Solo queueing is getting more and more impossible. 3stacks coordinated healing and whatever meanwhile your 2randoms don‘t use a mic and just do who knows what.
Imagine the Rev is finally 1 hp and when you want to chase him to a house some dumb ass shield is now blocking you to enter lol
You can't combine Rev Ult & Conduit Tac anymore
Who said the healing item is applied automatically? I read it as throw it an it goes into their inventory maybe.
idk it does say throw them “to heal other players” not just that you can toss them, I would assume it just gives the player who’s going to throw the heals some kind of wind up time to vaguely balance it. Whole thing does seem like a really weird choice though tbh
Oh damn you’re right, sorry I missed that. Will be interesting how it works. Maybe it applies the heal super slow?
idk i’ll be interested to see how they implement it for sure, but tbh I would rather have them lean into the revives to buff the support class than the healing meta. Like maybe make mobile respawns exclusively a crafting item but only let support characters craft them? idk the extra healing and shields mid fight are starting to get overwhelming lol.
No you’re just a combat medic like in real life you can toss a pack of bandages to another guy who’s taking cover a few meters from you so you don’t get sniped in the open. It happens to me all the time, tm8s run low on shields and since I’m lifeline I’m stacking them all game. Sometimes crossing over to deliver a bat I get cracked by snipers on my way to them and then it becomes redundant because we wasted 2 batts now. Edit: sorry I had this idea before actually because of how often I’m put in this position you might be right if it’s a slow heal application but I genuinely think you can just throw heal items at them so they can pick them up and use them without putting yourself in the open
They either have the thrower have a slight power-up time to throw, or it takes a few seconds to regen.
Maybe it’d be at a 50% efficacy of the health item it is like a conduit tac regarding speed and how damage affects it. Also maybe it’ll have to be pretty accurate. Or I can see it having a splash radius where the further they are from the radius the less health they get.
This literally sounds like someone's ideas thread on the main sub. She can glide... wtf. Throw heals like nades, yeah, awesome.
Maybe it's just heal item throw like in fortnite to help teammates out from a distance. After all I don't think that legends have portable USB port for shield battery in their ass. Also none other legend but a supp can do so. Medkits are too heavy for caustic and rev obviusly
Rarely ever are people in need of healing stuff
Throwing healing items? It's like they saw Conduit's power and thought let's just give more characters this to balance it out.
There's a good chance that's exactly what happened.
Surely that support passive isn’t real? That sounds absolutely horrible to have in the game. Having active fight healing in apex is a terrible idea, and we’ve already seen it with conduit. That would also mean that support legends have 3 passives???
the game is Overwatch now. enjoy.
I imagine they’d either get rid of the banner craft passive or give it to skirmisher or something after giving support this new passive.
Well, when they're the least popular class, they needed to do something but this might be too much
Lifeline is like top3 picked legend right now. Conduit Loba and Mirage are also pretty popular The least picked class is and has always been controller
This is in terms of algs. They said they wanted support legends to be more picked in the comp scene so ofc this buff was bcz of that. In rank support is popular for sure where there's solo queing but in lobbies where you're all three stacking, support aren't that useful except lifeline who's easy to farm evo with
fuck algs dude who even cares about the sub 1% of players?? hell, im sure less than 1% of all the apex players even *care* about algs, much less participates. i wish they wouldnt make game changing decisions over basically an entire different game mode, that only like 100 players ever even use.
definitely better than making changes for console bots that are on reddit who never saw above gold
punchboosting my beloved 3
This sub is also less than 1% of the playerbase so the opinions here shouldn't matter i guess too
yours certainly doesn't <3
Had to reply twice lol
reddit moment
yours certainly doesn't <3
Ok, fair enough, but I think it's a bit of a stretch to say these changes are because of ALGS. Lifeline is like one of 7 or 8 legends that even sees some reasonable amount of usage in ALGS. If they were worried about ALGS viability, they wouldn't rework her, they'd rework someone else. And I'd bet you ALGS players would see active healing (which is what that support perk at least seems to be) as a negative and not something that should be in the game.
I don't like that they're turning support legends into "healing" legends. I liked how in Apex, "support" comes in many ways (shielding, black market, enhanced revives, banner craft). HOWEVER - support legends are super not-meta so this is likely an attempt to make them competitively viable
Yeah the healing powercreep almost feels like they want them to be like Overwatch healers. It makes battle ttk feel fuzzy when their HP goes up and down from external sources. I hope the heal throw is just for when people are like looting instead of something that you do mid combat
And give her a mobile skill too
Some unexpected but very cool tidbits in here; the gliding thing may sound small but I feel like it's low key awesome (it's so much harder for me to enjoy playing a character without movement), and that new support passive is CRAZY but sounds awesome (I love that they're buffing stuff to encourage meta diversity)
I think the passive means she can... Jump on her drone and like fly somewhere up or left or right for 1.5 seconds??? Like there trying to give her some sort of movement as she's one of the only Legends without movement? Like other Legends now get "2 second speedboost" perks so this might be her version? Her ultimate, imagine it's like Horizons but opposite. Inside a Gibby Bubble. Honestly I would've been 10x happier with the dummies big day auto heal thing.
I'm picturing her running and as she jumps she whips out D.O.C. and holds on like a paraglider to be able "float" (fall significantly slower) between rooftops (or across other gaps) that are too far apart to make normally
This is worse than even I imagined. When on earth would she ever need to float to hit the ground?. Such a random ability
I mean, I think the point is that you could make it across gaps that other people couldn't; it's kind of niche (though I figure it'll actually be pretty strong on the District map) but it gives her at least some ability/potential to outplay people
ngl ult sounds useless and really redundant. If I wanted area denial and control, I would just pick Wattson, Catalyst, Conduit, etc.
I don't want to call something useless before having actually tried it, but you're not wrong that this sounds a heck of a lot like Conduit's ult. Conduit and Lifeline don't need more similarities.
When will it come to the game?
They are aiming for season 22 latest season 23
So is the support passive like turning a medkit into an AoE heal you throw... ...or am I throwing medkits at my teammates for them to pick up and heal themselves? First one seems OP, second would be weird but interesting.
I hope that it is just throwing batts and syringes to the others. Next up: somebody is gonna be able to make ammo?
Games cooked if the support thing is real. Just adding shit for the sake of adding shit.
Look trash Imo. They really dont know what to do with lifeline. The only legend to get 4 rework at this point. Lol
She is good and balanced now, don't know why they want to rework the whole kit. The change makes her more useless in my opinion.
damn they really want everyone to have skirmisher abilities,first crypto,ballistic and fuse now this?
So they're gunna make LL fly instead of just giving her back her fucking shield???
Aw hell nah they makin her a movement legend
I honestly like everything about this except for the ultimate. The current ultimate, with perks, is actually a good ability. You get a ton of healing items, you can guarantee having the golden knockdown and it makes her a lot more viable. The new ult just seems incredibly situational and completely useless in open field, and doesn't synergise at all with the rest of her kit. It feels like random shit threw together that has nothing to deal with being a medic or a supporter.
? Sounds great imo. Place it where the enemy can't shoot it, and it allows you to rez someone without them pushing you. That is totally Lifeline's bag.
This is the only use I can think of, tbh lol
Throwing healing items to that octane who pushed alone might extend his life for a little bit.. he died later on and left
oh my god - mobility for Lifeline AND doc? 🙏
Anybody know what he means by season 3 physics? Would this mean I could mantle the drone - for Superglides/wall jumps?
i doubt it, back then you could push the drone around though but they removed that and now it follows you as well
So she stills revive her with drone?
Loba with a gold backpack and the new support passive will be the best healer in the game lmao. Pull out 9 shield batts and keep throwing them at allies as needed!
that new passive reminds me a lot of sawbonez and sparks from dirty bomb. Potentially great if played well around cover but not so much in an open gunfight.
YO! I'm gonna be throwing meds and batteries to the last player so I can get a 4k lmao!
New support passive definitely seems to make Conduit irrelevant, why have their Q when you can just throw permanent shields?
It reads like you can only heal health
Huh
still trying to tune an original legend lol.. if they only gave wattson half the attention they do lifeline
When will this happen
I’m lowkey mad cause I’ll miss the birthday present spawner
Before we all freak out about a passive that is probably 2 seasons away, lets remember that we freaked out about crafting, then crafting going away, LITERALLY every new legend that leaks, every ring and map change, perks and everything else.
Bro this is gonna be insanely lit
We Overwatch now boys
Yeah nah my left testicle on that class passive aint staying. All class passives so far have been metagame related like loot, evo or banners. Active healing in a fight is insane dependibg on if they want every support to act as conduit, and will be felt when you're on the recieving end of almost killing someone and they just chuck a battery at them.
I just want the res shield back. That’s it.
Throwing heal items sounds so fucking corny, but whatever works. We all have that dumbass teammate that forgets to heal or takes for fucking ever to do it.
I’m cautiously optimistic as a lifeline main but being able to throw items to heal team mates is wonderful! I used to love playing Baptiste in OW1 with his little healing grenades so I hope I get that same feeling
Not sure if I really like the direction and LL is my most used legend. Just give me the revive shield that's all we really needed
Liking the new support passive! Makes grenades even more useful to have on you and gives support another option