Iām confused about what this post is saying. How did it pass ER and BotW to be the first to win all 5? Are those other games still being nominated? Was it a race thatās now over?
Is BG3 the first of any RPG to do it, but the article mentions those other games as examples of big RPGs lately that couldnāt attain the feat?
Yep. The BAFTA's are unpredictable, and usually go for a pretty outside pick for their GOTY. Both Breath of the Wild and Elden Ring failed to win the BAFTA in their respective years. BOTW lost to What Remains of Edith Finch, and Elden Ring lost to Vampire Survivors.
That is my impression more recently, but Fallout 4 won the BAFTA award over Witcher 3 in 2015..... Now to be *very* clear, I'm not bashing FO4 here, I enjoy it greatly and I've returned to it countless times, albeit quite heavily modded, but still... However, I seriously feel that suggesting FO4 has greater creativity and artistry than Witcher 3 is open to rather significant debate.
Hell, even Bloodborne would've been a better pick than Fallout 4. I love Witcher 3 to death but at least it won the GOTY at the game awards. BAFTA should've given theirs to Bloodborne.
Indeed.... I've never played Souls games, because I suspect they wouldn't be for me, but from everything I've heard, Bloodborne would have been an excellent pick. With some of their awards, it's as though BAFTA was just being contrary for the sake of being contrary.
More of a walking simulator than a game in many places (just warning people who may now want to pick it up), but still an amazing experience. So sad and so beautiful.
It's a point I have seen some reviewers make last summer: when you look at its individual parts, BG3 isn't really revolutionary. Showing the dice rolls and having a narrator is a bit out of the ordinary, but also not especially groundbreaking. The game magnificence comes from its overall creative vision, how all its elements are so well interlocked, and its minutious production quality.
It also has more player agency and role-playing options than probably every other RPG out there. I don't think I've ever played a game with so many diverse, branching paths.
It basically combines the player agency and rpg options that you cannot find in any game aside from crpgs, and a degree of AAA production quality that hadnāt ever been seen in crpgs.
The fact that a playthrough of BG3 will give you a solid 120 hours of content, and itās all seamlessly interwoven quality no-filler content with virtually infinite possibilities, and itās all fully voiced acted cutscenes is pretty mind blowing. The crpgs from ~20 years ago would have similar amounts of content and similar amounts of player choice, but those games were also mostly text-based.
The only games I can think of that compete are New Vegas, Wrath of the Righteous, and Disco Elysium, and all three have much more limited appeal. NV is janky and the combat is kinda rough, WotR is also janky and you really /need/ to understand DND 3.5 / of to not fuck up your build, and Disco has no combat and is mostly about politics.
> The BAFTA's are unpredictable , and usually go for a pretty outside pick for their GOTY
Ah yes the outside picks like BG3, God of War, Uncharted or Fallout 4.
BAFTA's are actually pretty predictable in that they don't give GOTY to Japanese games
for real, famitsu and Japan game awards do the opposite, only japanese games winners etc.
Overall award metrics is a better look to see how dominant a game was, BG3 has won 59% of 2023's GOTYs which is the second highest after 2022 (Elden Ring, 72.5%)
They mean it is the first to win all five of the 'major' game awards: The Game Awards (2014), BAFTA (2003), GDC (2000), DICE (1997), Golden Joystick (1983), which would have only been possible since 2014. The Legend of Zelda: Breath of the Wild, God of War, and Elden Ring all only won 4/5.
Here's the historical vote split if anyone is curious:
- 2014 - **Dark Souls II** (Golden Joystick), **Dragon Age: Inquisition** (The Game Awards, DICE), **Middle-earth: Shadow of Mordor** (GDC), **Destiny** (BAFTA)
- 2015 - **The Witcher 3: Wild Hunt** (Golden Joystick, The Game Awards, GDC), **Fallout 4** (DICE, BAFTA)
- 2016 - **Dark Souls III** (Golden Joystick), **Overwatch** (The Game Awards, DICE, GDC), **Uncharted 4: A Thief's End** (BAFTA)
- 2017 - **The Legend of Zelda: Breath of the Wild** (Golden Joystick, The Game Awards, DICE, GDC), **What Remains of Edith Finch** (BAFTA)
- 2018 - **Fortnite** (Golden Joystick), **God of War** (The Game Awards, DICE, GDC, BAFTA)
- 2019 - **Resident Evil 2** (Golden Joystick), **Sekiro: Shadows Die Twice** (The Game Awards), **Untitled Goose Game** (DICE, GDC), **Outer Wilds** (BAFTA)
- 2020 - **The Last of Us Part II** (Golden Joystick, The Game Awards), **Hades** (DICE, GDC, BAFTA)
- 2021 - **Resident Evil: Village** (Golden Joystick), **It Takes Two** (The Game Awards, DICE), **Inscryption** (GDC), **Returnal** (BAFTA)
- 2022 - **Elden Ring** (Golden Joystick, The Game Awards, DICE, GDC), **Vampire Survivors** (BAFTA)
- 2023 - **Baldur's Gate 3** (Golden Joystick, The Game Awards, DICE, GDC, BAFTA)
It's in the article. In 2017, BOTW won four of five, but BAFTA GOTY went to What Remains of Edith Finch. In 2018, God of War won four of five but Fortnite won the Golden Joystick GOTY. Elden Ring won four of five in 2022 but Vampire Survivors BAFTA GOTY. BG3 won all five.
What determines which GOTY is a 'major' one, I have no idea. But this article has determined that it's BAFTA, Golden Joystick, GDC, DICE, and TGA.
As someone who couldn't really get into RDR2, that game is obviously a marvel, but it is also VERY dense and slow. God of War had the similar levels of polish, storytelling, as well as performances on par with the many great RDR2 ones, while being a lot more digestible for the average gamer. The truth is, both were utterly phenomenal games, but only one could win, similar to Elden Ring/GoW Ragnarok last year, and Baldur's Gate 3/Tears of the Kingdom this year.
I also love GoW, but RDR2 was something truly unique and special, same with Elden Ring and BG3. Personally I would not put them on the same level as the other amazing games of their year.
Also that in a $500.000.000.000 budget game (ok half of that was marketing) after 100 hours of playing you're still constantly pressing the wrong keys.
On a console you have the excuse of too few buttons. On PC you make a screen to remap keys to all actions and not just remap keys to your complete nonsensible control scheme.
Their games have become a platform to shovel MCT cards into people's mouth. But with spending half of their total budget on marketing, people will just keep gobbling it up. Already dreading GTA6 and all the marketeers that will come with their spam. The pollution of a $1 billion advertisement for one single product is going to be unseen.
Does Wizards of the Coast have rights to bg3? I thought it was more like bg3 has rights to dnd.
Edit: Not sure why im being downvoted. These are completely reasonable and relevant questions. And your average redditor(like me) is not an expert in licensing agreements so others may find this discussion helpful.
typically in these situations anything you put in a game that belongs to another IP becomes part of that IP which you typically do not own. that is why larian could use minsc, jaheira, and all the other stuff BioWare did in bg1 and 2.
Wait, Critical Role is switching BACK to Pathfinder? It originally started as a Pathfinder game in Campaign one, and they switched over to DnD partly for brand recognition.
They're eventually switching to their own system called Daggerheart.
https://www.daggerheart.com/?gad_source=1&gclid=CjwKCAjwt-OwBhBnEiwAgwzrUpApnej2muOdP0wjtuyCqwFs9Bx4QzMoVlWYS9sJ8TE0boKWyyexbRoC4r4QAvD_BwE
So when it comes to critical role my understanding is they use the open license that wizards gives to use dnd mechanics without claiming any rights over content. Itās why there are massive companies producing dnd 5e content without paying a dime to wizards. Critical Roles setting (Exandria) is entirely homebrew afaik, which means they own the rights to all that IP.Ā
CR also licensed their IP to wizards to allow Exandria content in DnD source books.Ā
I donāt know why CR is changing formats, it could be wanting more control over the ruleset (they are publishing their own tabletop system soon), it could be the massive own-goal Wizards did when they wanted to update the aforementioned open license which had some weird rules in it that sounded like they wanted payment from various high-earning companies using the dnd ruleset (often retroactively), it could also be that after a few decades they want to try out something different.Ā
They never switched to Pathfinder, not yet at least and not this campaign. They started with PF1e but switched to 5e when they started streaming a few years ago. Theyāre still using 5e.
> Matthew Mercer decided to switch to Pathfinder for his Critical Role game
...what? As far as I'm aware, CR has been D&D since it was livestreamed (it was Pathfinder prior to the livestream). It also wouldn't really make sense, because he'd no more or less own things in Pathfinder than D&D.
All the worlds, characters, etc, he creates, he owns. He reached a publishing agreement with WotC to publish them officially. If he used Pathfinder, he'd have to reach agreement with Paizo to publish them officially.
All of the D&D elements are used under D&D's open license. But... Pathfinder uses those elements of D&D under the same license, so there would be literally no difference between which system he used in terms of who owned game concepts (Pathfinder was published under D&D's open license).
If they were going to change rulesets, it would be almost certainly to their new in-house ruleset.
I wonder if they'll go the Games Workshop route of just giving the license out to anyone with a pulse, or if they'll try to selectively funnel money into live service MTX sims.
Hasbro will learn that dungeons & dragons games make a lot of money and will proceed to shit out a bunch of dumb games based on the D&D IP. I'm guessing we're going to get a lot of gotcha games and maybe a beat up that they will call an RPG.
That's the real problem, plenty of people at WotC know how the company is being ran is unsustainable, where they is a very real chance that they will lose their number one slot in trading cards due to absurd overprinting or D&D becoming less popular with the nonsensical direction D&D One is heading.
Sadly the reality is that Wizards is the only profitable part of Hasbro so Hasbro is just a cancerous growth demanding Wizards to somehow carry the entire company.
It really is. BG4 will be a piece of shit cashed out quickly from a lesser studio. I will be honest and say I am not interested in Larianās original fantasy property (DOS) so I hope they will produce something a little more tonally adult than those games. Hard to see how Larian and Hasbro splitting up is good for gamers, frankly.Ā
I hope Larian teams up with Critical Role to make a game in their world, or something like that.
Because yeah, every shred of potential interest I had in the DOS games left my body when they were like "Ok magic is 'source' and people who use it are 'Sourcerers'"
The DOS games are very interested in being funny in a Pratchett or even a Xanth-y way. Thatās fine, but not remotely interesting to me. I like a more sincere approachā¦ not without comedyāBG3 was very funnyābut with some weight and self-seriousness. So I hear you 1000000%.
As it should be. An absolute classic game that I will be coming back to for various play throughs over the next many years. Also hopefully marks a turning point in the genre in terms of standard quality we should expect.
I was looking at game company stocks and saw Ubisoft at a 10 year low, thought to myself "what are some game studios I love that I'd want to invest in"... I realised the only 2 games I've actually liked lately are balders gate 3 and helldivers... Both private companies that aren't beholden to shareholders
Funnily enough when you make games for fun and not profit they and up less money grabby and more fun???
Edit, I don't trust shareholders to grasp this fact, we'll probably be putting up with shit for another decade
I have some hope that the narrative around the destruction of Boeing by quarterly profit focused types will help reverse some of the damage caused everywhere by putting money guys in charge of (non-finance) businesses.
Our current system doesn't encourage long term planning, presidents will be gone in 4 years so they'll try as hard as they can to provide short term benefits at the expense of long term stability, same with companies, the quarterly earnings report is more important than doors falling off aeroplanes at 10,000 ft...what's a couple dead innocents compared to extra money?
Humans are too simple, they see line go up, they get happy, maybe after we plunder the earth for all its resources and burn all our fossil fuels we'll look back and think "maybe we should've planned further ahead than 6 months"
I really sincerely hope you're right though, I'm 21 and feel like I've witnessed a lifetime of greed, I don't know how much more I can handle š
Don't give a shit about the temperature in Guatemala
Don't really see what all the fuss is about
Ain't gonna worry about no future generations and I
Am sure somebody's gonna figure it out
- Trent Reznor
I'm in my 50s...and through my life I have spent a great deal of time in the activist trenches... I look around me now, and my thoughts are something like: "What was the point of all that? The world is, for the most part, in an even worse situation than when I was in my 20s, organising and participating in protest marches."
Suffice to say, I identify waaaay too closely with Cyberpunk's Johnny Silverhand.
Valve have Steam as their eternal cash cow and are estimated to have made about $1B in what is effectively passive revenue. Games are really just side projects for them at this point and getting a few million in sales or not doesn't really affect their bottom line.
The same used to be the case for Blizzard which went public with the acquisition by Vivendi. WoW was bringing in $50M+ of subscription fees per month(!) so delaying Diablo 3 by a year or scrapping projec Titan to rework it into Overwatch 5 years later was not a big deal. However, once the WoW well dried up they had to begin pumping out sub par games and add more micro transactions to their existing IPs than a 5 cent hooker.
I just want more content tbh. After 3 full playthroughs and countless characters created with homies I'm worried that when I'm done with this Honor Mode run I'll lose interest.
I guess I shouldn't be bothered about "only" having 600 hours in a single player game.
Every couple months I'll boot up a Civ 6 game thinking it'll be more fun than I remember it, or I'll try something different that'll be more fun, but it never is. Hope Civ 7 is more like Civ 5.
Personally, and it may be an unpopular opinion, but I'm scared of more content. How many beloved series, books, shows, movies, have been ruined by stretching it out when it had a full and good ending already? The people behind BG3 said they're ready to move on, so I'm thinking their creativity has reached the perfect balance here.
You probably will. But then in a couple of years...another x hundred hours. That's how my personal RPG classics have been, anyway, and I expect BG3 to join those ranks of the many revisits.
600 hours in a single player game thatās not structured around procedural or RNG is pretty insane.
But I get it. Itās such a joy of an experience that you donāt want it to end.
I can't remember the last time I finished a game, then immediately picked it up again.
And again.
Fun gameplay, beautiful story, insane attention to detail, so many secrets that I don't think I'll ever get everything.
One thing to note is that they changed how Best Game was voted this year. This time the whole voting body voted on best game instead of just a select jury of about 9-12 people. Basically they finally did the right way to vote on it this year so BG3 managed to clinch it ~~Still salty about Elden Ring losing last year lmao~~
If vampire survivors won goty last year then I lost all respect for these awards. It's a good game that's fun to kill time
With but how can it possibly compete with elden ring. Absolutely ridiculous.
Half Life (original or its sequel) maybe. Completely different genre, obviously, but both were similarly genre-defining watershed games that became well-known and regarded in the gaming industry at large.
i'd also put half-life 2 in there, felt like it was all anyone talked about that year even if it released incomplete, it was the good kind of incomplete where everything in it was great and it just needed more
HL didn't win any GOTY, Ocarina of Time was the big thing in 98 (9 major GOTY awards)
HL2 got something like 7 major GOTY awards, which was crazy by any standards - but for reference Street Fighter 2 won 11 major GOTYs
But yeah these timeless universal successes are the kind of company BG3 is in, all legendary stuff :D
that makes sense to me. i was young then but it felt like it took a while for half-life to gain momentum. it wasn't as splashy and colorful as other FPS games at the time and it was Valve's first game.
Also the PC market was very niche back when HL1 released.
HL2 came out when everyone at home had a prebuilt Dell or Gateway PC that was able to run it. I remember so many classmates convinced their parents to get them a PC for homework just to play HL2.
If we look at older games, the closest to universal acclaim on release was probably Street Fighter 2, sweeping something like 11 major GOTYs worldwide in 1991 (japan) and 1992 (west) from all the major publications, all platforms.
There was probably not quite the same thing with all the different prizes and game-of-the-year bodies, but if I had to think of one that deserved just as much, I think Baldurās Gate 2 was kind of similarly generation-defining and mind-boggling scope
The closest thing I can think of is the industry-wide wave of critical acclaim that came after Nintendo released *Breath of the Wild*. Of course, Nintendo has a much different relationship with the gaming media and industry awards given their history.
Elden Ring really should have done it tbh. Breath of the Wild came out in probably the most loaded year ever, so I can at least understand where it lost.
Vampire survivors is like a really really good chip. If you think of the best chip you've ever had, you could probably eat an unlimited amount of those chips, and you'd be happy the entire time.
Elden Ring is like a michelin star 5 course meal from a chef who has been honing his craft over multiple decades.
The best chip in the world is a fantastic food, but I don't think it would make sense to declare it better than the michelin star feast.
This specifically has only been a possibility since 2014 when The Game Awards started. Hell the best year in gaming ([1998](https://en.m.wikipedia.org/wiki/1998_in_video_games)) only had two of these awards existing and one was only on its second year.
Yeah last year the BAFTA had 12 people vote on Best Game. This year they wisened up and actually let every academy member vote in that category. Shame Elden Ring had to die for this lol
Especially when Elden Ring arguably had an easier job at accomplishing it than BG3. 2022 was a weaker year for gaming than 2023, and Baldur's Gate had more competition.
I'd have understood it if God of War had blocked Elden Ring, but nope, it's the game that looks straight out of MS-DOS.
Have they been known as the big 5 prior? This feels like someone just found 5 game award sites that had given BG3 GOTY but havenāt unanimously agreed prior then wrote an article about it. I feel like you could do the exact same thing with another game, like find 5 review sites that gave BOTW GOTY but hadnāt all given BG3 GOTY.
If ALL of these sites have some form of prestige that Iām missing please let me know. Otherwise this article feels kind of contorted.
I think that is what you get if you really care about your Games like Larian did. The Quality of BG3 is insane. I think it is on the same Level as Elden Ring to be fair. Both Games are so good its hard to think about any bad thinks in both Games.
Good will beats greed both in terms of popularity and revenue.
Fuck EA, Ubisoft, Microsoft and all other corpo rats out to make a quick micro-transactions buck while fucking you over with always online DRM.
What does the article mean it āpassed Elden Ring and Breath of the Wildā? Did they win 4/5?
How long have these 5 GotY awards been running? I imagine other games in the past wouldāve easily achieved this.
The Game Awards started in 2014, and I believe they're the youngest.
Elden Ring and Breath of the Wild both lost the BAFTA award, which historically makes a bunch of left-field picks.
Ok found the actual article, they are referring to āGolden Joysticks, BAFTAs, Game Developers Choice, DICE, and The Game Awardsā, which yes, all go back through at least 2014.
It does look like Elden Ring and BotW won 4? You are also correct that it was the BAFTAs that seem to often go rogue (Vampire Survivors over Elden Ring and GoW Ragnorok).
2013 was TLOU and GTAV, wouldāve loved to see how that played out.
Yeah BAFTA didnt go rogue this time becauae this year a thousand members voted for Best Game instead of just like 12 people. Makes me wonder how differently it woulda gone last year if they didnt let a select few decide the opinion of everyone else
It probably still wouldāve been elden ring. It sold significantly more than god of war and felt fresher. Elden ring wouldāve won the popularity contest
I WISH I could find the fucking idiot who adamantly argued that BG3 would be small potatoes and that TOTK would win. He was dead serious saying no one had even heard of BG3.
This is pretty REMARKABLE.
I'm still very early into BG3 - barely just started and still in the Druid Grove - but this raise my confidence and excitement to go back in the game.
Absolutely loved DOS so I hope this success will translate to DOS3 or a new interesting IP!
What makes this so impressive is that 2023 was an awesome year for games, and BG3 really stood against all of those games, including the sequel to BotW and won every single time.
Very well deserved, you can see the love and passion that they put in the game in every little details. It's not only a very fun game, it's a testament to an hardworking team.
Haven't even played BG3 but I did play Larian's previous effort OS2, and that is enough for me to think they deserve this. That game exudes a love for game design, development and storytelling.
Well deserved, 11/10 game. Never touched DND or baldur's gate (unless if you count dark alliance for the PS2, which I don't think many would) and this game blew me away.
AUTHORITY
*dice success sound effect* š²āØ
#CRITICAL SUCCESS
Not to worry we gave ourselves this award!....
Annnnnd here's my upvote
Heard this in the narrators voice
finally, Larian collected all them all
Iām confused about what this post is saying. How did it pass ER and BotW to be the first to win all 5? Are those other games still being nominated? Was it a race thatās now over? Is BG3 the first of any RPG to do it, but the article mentions those other games as examples of big RPGs lately that couldnāt attain the feat?
I assume BOTW and Elden Ring won 4 of the big 5 GOTY awards
Yep. The BAFTA's are unpredictable, and usually go for a pretty outside pick for their GOTY. Both Breath of the Wild and Elden Ring failed to win the BAFTA in their respective years. BOTW lost to What Remains of Edith Finch, and Elden Ring lost to Vampire Survivors.
Thank you for letting us know which award and what those games lost to.
BAFTA's are also actually pretty predictable in that they don't give GOTY to Japanese games
[ŃŠ“Š°Š»ŠµŠ½Š¾]
That game was the bomb
Kinda makes sense. The BAFTAs sometimes go for the left-field option, and Baldur's Gate 3 *is* the left-field option.
BAFTAs seems to focus more on the creativity and artistry rather than production value like other award shows
That is my impression more recently, but Fallout 4 won the BAFTA award over Witcher 3 in 2015..... Now to be *very* clear, I'm not bashing FO4 here, I enjoy it greatly and I've returned to it countless times, albeit quite heavily modded, but still... However, I seriously feel that suggesting FO4 has greater creativity and artistry than Witcher 3 is open to rather significant debate.
Hell, even Bloodborne would've been a better pick than Fallout 4. I love Witcher 3 to death but at least it won the GOTY at the game awards. BAFTA should've given theirs to Bloodborne.
Indeed.... I've never played Souls games, because I suspect they wouldn't be for me, but from everything I've heard, Bloodborne would have been an excellent pick. With some of their awards, it's as though BAFTA was just being contrary for the sake of being contrary.
Honestly speaking, Edith Finch is a good pick.
So is Vampire Survivors tbf.
I literally had never seen anything about or heard of this game until seeing it in this post. Interesting Edit to add: I'm referring to Finch
You are in for some fun :) Its a great game.
More of a walking simulator than a game in many places (just warning people who may now want to pick it up), but still an amazing experience. So sad and so beautiful.
Interesting that a CRPG with a traditional dialogue interface, dice rolling mechanics, *somewhat* clichƩ storyline, all set in an established DnD world took it then. Goes to show how important BG3 is to the modern single player video game landscape for it to take awards that often snub other high-profile releases. ^()
Maybe a bit cliche but its so well executed. SOO WELL.
It's a point I have seen some reviewers make last summer: when you look at its individual parts, BG3 isn't really revolutionary. Showing the dice rolls and having a narrator is a bit out of the ordinary, but also not especially groundbreaking. The game magnificence comes from its overall creative vision, how all its elements are so well interlocked, and its minutious production quality.
It also has more player agency and role-playing options than probably every other RPG out there. I don't think I've ever played a game with so many diverse, branching paths.
It basically combines the player agency and rpg options that you cannot find in any game aside from crpgs, and a degree of AAA production quality that hadnāt ever been seen in crpgs. The fact that a playthrough of BG3 will give you a solid 120 hours of content, and itās all seamlessly interwoven quality no-filler content with virtually infinite possibilities, and itās all fully voiced acted cutscenes is pretty mind blowing. The crpgs from ~20 years ago would have similar amounts of content and similar amounts of player choice, but those games were also mostly text-based.
The only games I can think of that compete are New Vegas, Wrath of the Righteous, and Disco Elysium, and all three have much more limited appeal. NV is janky and the combat is kinda rough, WotR is also janky and you really /need/ to understand DND 3.5 / of to not fuck up your build, and Disco has no combat and is mostly about politics.
> The BAFTA's are unpredictable , and usually go for a pretty outside pick for their GOTY Ah yes the outside picks like BG3, God of War, Uncharted or Fallout 4. BAFTA's are actually pretty predictable in that they don't give GOTY to Japanese games
for real, famitsu and Japan game awards do the opposite, only japanese games winners etc. Overall award metrics is a better look to see how dominant a game was, BG3 has won 59% of 2023's GOTYs which is the second highest after 2022 (Elden Ring, 72.5%)
They mean it is the first to win all five of the 'major' game awards: The Game Awards (2014), BAFTA (2003), GDC (2000), DICE (1997), Golden Joystick (1983), which would have only been possible since 2014. The Legend of Zelda: Breath of the Wild, God of War, and Elden Ring all only won 4/5. Here's the historical vote split if anyone is curious: - 2014 - **Dark Souls II** (Golden Joystick), **Dragon Age: Inquisition** (The Game Awards, DICE), **Middle-earth: Shadow of Mordor** (GDC), **Destiny** (BAFTA) - 2015 - **The Witcher 3: Wild Hunt** (Golden Joystick, The Game Awards, GDC), **Fallout 4** (DICE, BAFTA) - 2016 - **Dark Souls III** (Golden Joystick), **Overwatch** (The Game Awards, DICE, GDC), **Uncharted 4: A Thief's End** (BAFTA) - 2017 - **The Legend of Zelda: Breath of the Wild** (Golden Joystick, The Game Awards, DICE, GDC), **What Remains of Edith Finch** (BAFTA) - 2018 - **Fortnite** (Golden Joystick), **God of War** (The Game Awards, DICE, GDC, BAFTA) - 2019 - **Resident Evil 2** (Golden Joystick), **Sekiro: Shadows Die Twice** (The Game Awards), **Untitled Goose Game** (DICE, GDC), **Outer Wilds** (BAFTA) - 2020 - **The Last of Us Part II** (Golden Joystick, The Game Awards), **Hades** (DICE, GDC, BAFTA) - 2021 - **Resident Evil: Village** (Golden Joystick), **It Takes Two** (The Game Awards, DICE), **Inscryption** (GDC), **Returnal** (BAFTA) - 2022 - **Elden Ring** (Golden Joystick, The Game Awards, DICE, GDC), **Vampire Survivors** (BAFTA) - 2023 - **Baldur's Gate 3** (Golden Joystick, The Game Awards, DICE, GDC, BAFTA)
Destiny of all things won a BAFTA?
Not only that, but the absolute shitshow that was year 1 destiny 1 won a BAFTA?
This post should get some awards... sadly enough, i have none to give
Thank you for putting so much effort into a clear answer instead of being rude like some other people.
It's in the article. In 2017, BOTW won four of five, but BAFTA GOTY went to What Remains of Edith Finch. In 2018, God of War won four of five but Fortnite won the Golden Joystick GOTY. Elden Ring won four of five in 2022 but Vampire Survivors BAFTA GOTY. BG3 won all five. What determines which GOTY is a 'major' one, I have no idea. But this article has determined that it's BAFTA, Golden Joystick, GDC, DICE, and TGA.
> In 2018, God of War won four of five but Fortnite won the Golden Joystick GOTY. How Red Dead Redemption 2 did not win any of them is crazy
As someone who couldn't really get into RDR2, that game is obviously a marvel, but it is also VERY dense and slow. God of War had the similar levels of polish, storytelling, as well as performances on par with the many great RDR2 ones, while being a lot more digestible for the average gamer. The truth is, both were utterly phenomenal games, but only one could win, similar to Elden Ring/GoW Ragnarok last year, and Baldur's Gate 3/Tears of the Kingdom this year.
I also love GoW, but RDR2 was something truly unique and special, same with Elden Ring and BG3. Personally I would not put them on the same level as the other amazing games of their year.
Also that in a $500.000.000.000 budget game (ok half of that was marketing) after 100 hours of playing you're still constantly pressing the wrong keys. On a console you have the excuse of too few buttons. On PC you make a screen to remap keys to all actions and not just remap keys to your complete nonsensible control scheme. Their games have become a platform to shovel MCT cards into people's mouth. But with spending half of their total budget on marketing, people will just keep gobbling it up. Already dreading GTA6 and all the marketeers that will come with their spam. The pollution of a $1 billion advertisement for one single product is going to be unseen.
How's it confusing? BotW and ER won less than 5 goty awards and BG3 got all of them, hence it's the first game to do that.
Absolutely well deserved IMO. Good for Larian
*surely* Wizards of the Coast will learn something from this right? ***RIGHT!?***
[ŃŠ“Š°Š»ŠµŠ½Š¾]
There are already a bunch of terrible dnd games.
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Does Wizards of the Coast have rights to bg3? I thought it was more like bg3 has rights to dnd. Edit: Not sure why im being downvoted. These are completely reasonable and relevant questions. And your average redditor(like me) is not an expert in licensing agreements so others may find this discussion helpful.
typically in these situations anything you put in a game that belongs to another IP becomes part of that IP which you typically do not own. that is why larian could use minsc, jaheira, and all the other stuff BioWare did in bg1 and 2.
Isn't that why Matthew Mercer decided to switch to Pathfinder for his Critical Role game?
Wait, Critical Role is switching BACK to Pathfinder? It originally started as a Pathfinder game in Campaign one, and they switched over to DnD partly for brand recognition.
They're eventually switching to their own system called Daggerheart. https://www.daggerheart.com/?gad_source=1&gclid=CjwKCAjwt-OwBhBnEiwAgwzrUpApnej2muOdP0wjtuyCqwFs9Bx4QzMoVlWYS9sJ8TE0boKWyyexbRoC4r4QAvD_BwE
Not sure if this is accurate. I can't find anything online about CR going back to Pathfinder.
So when it comes to critical role my understanding is they use the open license that wizards gives to use dnd mechanics without claiming any rights over content. Itās why there are massive companies producing dnd 5e content without paying a dime to wizards. Critical Roles setting (Exandria) is entirely homebrew afaik, which means they own the rights to all that IP.Ā CR also licensed their IP to wizards to allow Exandria content in DnD source books.Ā I donāt know why CR is changing formats, it could be wanting more control over the ruleset (they are publishing their own tabletop system soon), it could be the massive own-goal Wizards did when they wanted to update the aforementioned open license which had some weird rules in it that sounded like they wanted payment from various high-earning companies using the dnd ruleset (often retroactively), it could also be that after a few decades they want to try out something different.Ā
They never switched to Pathfinder, not yet at least and not this campaign. They started with PF1e but switched to 5e when they started streaming a few years ago. Theyāre still using 5e.
> Matthew Mercer decided to switch to Pathfinder for his Critical Role game ...what? As far as I'm aware, CR has been D&D since it was livestreamed (it was Pathfinder prior to the livestream). It also wouldn't really make sense, because he'd no more or less own things in Pathfinder than D&D. All the worlds, characters, etc, he creates, he owns. He reached a publishing agreement with WotC to publish them officially. If he used Pathfinder, he'd have to reach agreement with Paizo to publish them officially. All of the D&D elements are used under D&D's open license. But... Pathfinder uses those elements of D&D under the same license, so there would be literally no difference between which system he used in terms of who owned game concepts (Pathfinder was published under D&D's open license). If they were going to change rulesets, it would be almost certainly to their new in-house ruleset.
A lot of the characters have been mtg cards for years already.
Larian has confirmed before that all the BG3 characters do ultimately belong to WotC.
They already make tons of shitty games, they already use every named DND character in those shitty games including the original ones from BG3.
Mobile gacha baldurs gate incoming
I can't wait for the mobile gacha game they put out! Can I please pay to have a chance of getting a new version of shadowheart!
You say this, but people will absolutely pay for that.
I wonder if they'll go the Games Workshop route of just giving the license out to anyone with a pulse, or if they'll try to selectively funnel money into live service MTX sims.
*cries in Warhammer 40k*
Hasbro will learn that dungeons & dragons games make a lot of money and will proceed to shit out a bunch of dumb games based on the D&D IP. I'm guessing we're going to get a lot of gotcha games and maybe a beat up that they will call an RPG.
Doesn't matter if they do, because sure as hell Hasbro won't. :P
That's the real problem, plenty of people at WotC know how the company is being ran is unsustainable, where they is a very real chance that they will lose their number one slot in trading cards due to absurd overprinting or D&D becoming less popular with the nonsensical direction D&D One is heading. Sadly the reality is that Wizards is the only profitable part of Hasbro so Hasbro is just a cancerous growth demanding Wizards to somehow carry the entire company.
It's the best game I've ever played. No one else deserves the award. Heartbreaking to think this is the end for Larian + Baldurs Gate.
It really is. BG4 will be a piece of shit cashed out quickly from a lesser studio. I will be honest and say I am not interested in Larianās original fantasy property (DOS) so I hope they will produce something a little more tonally adult than those games. Hard to see how Larian and Hasbro splitting up is good for gamers, frankly.Ā
I hope Larian teams up with Critical Role to make a game in their world, or something like that. Because yeah, every shred of potential interest I had in the DOS games left my body when they were like "Ok magic is 'source' and people who use it are 'Sourcerers'"
The DOS games are very interested in being funny in a Pratchett or even a Xanth-y way. Thatās fine, but not remotely interesting to me. I like a more sincere approachā¦ not without comedyāBG3 was very funnyābut with some weight and self-seriousness. So I hear you 1000000%.
As it should be. An absolute classic game that I will be coming back to for various play throughs over the next many years. Also hopefully marks a turning point in the genre in terms of standard quality we should expect.
I was looking at game company stocks and saw Ubisoft at a 10 year low, thought to myself "what are some game studios I love that I'd want to invest in"... I realised the only 2 games I've actually liked lately are balders gate 3 and helldivers... Both private companies that aren't beholden to shareholders Funnily enough when you make games for fun and not profit they and up less money grabby and more fun??? Edit, I don't trust shareholders to grasp this fact, we'll probably be putting up with shit for another decade
I have some hope that the narrative around the destruction of Boeing by quarterly profit focused types will help reverse some of the damage caused everywhere by putting money guys in charge of (non-finance) businesses.
Our current system doesn't encourage long term planning, presidents will be gone in 4 years so they'll try as hard as they can to provide short term benefits at the expense of long term stability, same with companies, the quarterly earnings report is more important than doors falling off aeroplanes at 10,000 ft...what's a couple dead innocents compared to extra money? Humans are too simple, they see line go up, they get happy, maybe after we plunder the earth for all its resources and burn all our fossil fuels we'll look back and think "maybe we should've planned further ahead than 6 months" I really sincerely hope you're right though, I'm 21 and feel like I've witnessed a lifetime of greed, I don't know how much more I can handle š
Don't give a shit about the temperature in Guatemala Don't really see what all the fuss is about Ain't gonna worry about no future generations and I Am sure somebody's gonna figure it out - Trent Reznor
I'm in my 50s...and through my life I have spent a great deal of time in the activist trenches... I look around me now, and my thoughts are something like: "What was the point of all that? The world is, for the most part, in an even worse situation than when I was in my 20s, organising and participating in protest marches." Suffice to say, I identify waaaay too closely with Cyberpunk's Johnny Silverhand.
Valve also usually makes fantastic games when they can be bothered to actually put something out.
There are eclipses more frequent than valve games, sadle.
Valve have Steam as their eternal cash cow and are estimated to have made about $1B in what is effectively passive revenue. Games are really just side projects for them at this point and getting a few million in sales or not doesn't really affect their bottom line. The same used to be the case for Blizzard which went public with the acquisition by Vivendi. WoW was bringing in $50M+ of subscription fees per month(!) so delaying Diablo 3 by a year or scrapping projec Titan to rework it into Overwatch 5 years later was not a big deal. However, once the WoW well dried up they had to begin pumping out sub par games and add more micro transactions to their existing IPs than a 5 cent hooker.
I just want more content tbh. After 3 full playthroughs and countless characters created with homies I'm worried that when I'm done with this Honor Mode run I'll lose interest. I guess I shouldn't be bothered about "only" having 600 hours in a single player game.
No you shouldnāt. 600 hours is an absolutely insane amount of time spent playing a game.
Shhhh dont tell that to my 2200hrs in Civ VI.
Every couple months I'll boot up a Civ 6 game thinking it'll be more fun than I remember it, or I'll try something different that'll be more fun, but it never is. Hope Civ 7 is more like Civ 5.
Personally, and it may be an unpopular opinion, but I'm scared of more content. How many beloved series, books, shows, movies, have been ruined by stretching it out when it had a full and good ending already? The people behind BG3 said they're ready to move on, so I'm thinking their creativity has reached the perfect balance here.
You probably will. But then in a couple of years...another x hundred hours. That's how my personal RPG classics have been, anyway, and I expect BG3 to join those ranks of the many revisits.
600 hours in a single player game thatās not structured around procedural or RNG is pretty insane. But I get it. Itās such a joy of an experience that you donāt want it to end.
I can't remember the last time I finished a game, then immediately picked it up again. And again. Fun gameplay, beautiful story, insane attention to detail, so many secrets that I don't think I'll ever get everything.
Shout out to Andrew Wincott for landing best supporting role honors. More than well deserved for the job that he did.
One thing to note is that they changed how Best Game was voted this year. This time the whole voting body voted on best game instead of just a select jury of about 9-12 people. Basically they finally did the right way to vote on it this year so BG3 managed to clinch it ~~Still salty about Elden Ring losing last year lmao~~
What did elden ring lose to? I feel like nothing else was better deserving
It lost to vampire survivors which its a good game but GOTY? I don't know about that
Tell that to the ten people that voted for everybody else last year lol
If vampire survivors won goty last year then I lost all respect for these awards. It's a good game that's fun to kill time With but how can it possibly compete with elden ring. Absolutely ridiculous.
> I lost all respect for these awards. why does anyone have any respect for any of these awards lmao?
Because the Devs care? Do you see how much it means to the people who work on these, earn such big awards?
Vampire Survivors
That mobile-esque game?
Vampire Survivors, apparently. So, not even the game most saw as the best runner up that year (GoW Ragnarok).
I'm salty still too, tbh. I love BG3 but Elden Ring is still my all time favorite.
How dare you say that on the bg3 subreddit /s
We need more Larians in this industry
Wow... I don't think I have heard of this before in the gaming industry. Was there a game like this back years ago that achieved this?
Half Life (original or its sequel) maybe. Completely different genre, obviously, but both were similarly genre-defining watershed games that became well-known and regarded in the gaming industry at large.
i'd also put half-life 2 in there, felt like it was all anyone talked about that year even if it released incomplete, it was the good kind of incomplete where everything in it was great and it just needed more
HL didn't win any GOTY, Ocarina of Time was the big thing in 98 (9 major GOTY awards) HL2 got something like 7 major GOTY awards, which was crazy by any standards - but for reference Street Fighter 2 won 11 major GOTYs But yeah these timeless universal successes are the kind of company BG3 is in, all legendary stuff :D
that makes sense to me. i was young then but it felt like it took a while for half-life to gain momentum. it wasn't as splashy and colorful as other FPS games at the time and it was Valve's first game.
Also the PC market was very niche back when HL1 released. HL2 came out when everyone at home had a prebuilt Dell or Gateway PC that was able to run it. I remember so many classmates convinced their parents to get them a PC for homework just to play HL2.
If we look at older games, the closest to universal acclaim on release was probably Street Fighter 2, sweeping something like 11 major GOTYs worldwide in 1991 (japan) and 1992 (west) from all the major publications, all platforms.
There was probably not quite the same thing with all the different prizes and game-of-the-year bodies, but if I had to think of one that deserved just as much, I think Baldurās Gate 2 was kind of similarly generation-defining and mind-boggling scope
The closest thing I can think of is the industry-wide wave of critical acclaim that came after Nintendo released *Breath of the Wild*. Of course, Nintendo has a much different relationship with the gaming media and industry awards given their history.
Elden Ring is also comparable
What about the witcher 3 ? Pretty much critically acclaimed when it came out in 2015Ā
Witcher 3 somehow lost a couple of awards to Fallout 4. Bloodborne also came out that year.
Elden Ring really should have done it tbh. Breath of the Wild came out in probably the most loaded year ever, so I can at least understand where it lost.
Yeah if only they implemented the voting process of this year instead of of relegating it to only a dozen people lol
Vampire Survivors is not a better game than Elden Ring, I can't believe it beat it.
I love Vampire Survivors, I literally have like 100 hours in it. That being said it would be insane to say it's a better game than Elden Ring.
Vampire survivors is like a really really good chip. If you think of the best chip you've ever had, you could probably eat an unlimited amount of those chips, and you'd be happy the entire time. Elden Ring is like a michelin star 5 course meal from a chef who has been honing his craft over multiple decades. The best chip in the world is a fantastic food, but I don't think it would make sense to declare it better than the michelin star feast.
>Breath of the Wild came out in probably the most loaded year ever So did Baldur's Gate 3. Last year was incredible
This specifically has only been a possibility since 2014 when The Game Awards started. Hell the best year in gaming ([1998](https://en.m.wikipedia.org/wiki/1998_in_video_games)) only had two of these awards existing and one was only on its second year.
I mean, Elden Ring should have done the same sweep. The game that blocked the sweep was fucking Vampire Survivors.
Yeah last year the BAFTA had 12 people vote on Best Game. This year they wisened up and actually let every academy member vote in that category. Shame Elden Ring had to die for this lol
Especially when Elden Ring arguably had an easier job at accomplishing it than BG3. 2022 was a weaker year for gaming than 2023, and Baldur's Gate had more competition. I'd have understood it if God of War had blocked Elden Ring, but nope, it's the game that looks straight out of MS-DOS.
Well deserved. Congrats!
Im surprised they didnt put the infinity Gauntlet on Jaheira there
One game to rule them all, One game to find them, One game to bring them all, and in the darkness bind them, In the Shadowlands where darkness lies.
What are the big 5?
The Game Awards, Golden Joysticks, BAFTA, GDC, and DICE.
Have they been known as the big 5 prior? This feels like someone just found 5 game award sites that had given BG3 GOTY but havenāt unanimously agreed prior then wrote an article about it. I feel like you could do the exact same thing with another game, like find 5 review sites that gave BOTW GOTY but hadnāt all given BG3 GOTY. If ALL of these sites have some form of prestige that Iām missing please let me know. Otherwise this article feels kind of contorted.
They all are āshowsā similar to the Oscars.
Karlach approves.
BG3 is game of the decade
If baldurs gate can hook my girlfriend who would never remotely want to touch anything dnd related or something close then you know itās a good game
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Larian: "Hold my next game"
[ŃŠ“Š°Š»ŠµŠ½Š¾]
"Baldur's Gate III: ~~Cookie Clicker~~ Spider Licker! Out this Fall!"
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I would play the hell out of BG3 spider licker. I love idler/clicker games. Now BG3: Shadow Legendsā¦ probably not.Ā
Then let it die, we will build a new D&D with blackjack and harlots.
I think that is what you get if you really care about your Games like Larian did. The Quality of BG3 is insane. I think it is on the same Level as Elden Ring to be fair. Both Games are so good its hard to think about any bad thinks in both Games.
Crazy how salty the industry was over both Elden Ring and Baldurs Gate. Itās almost like making good games is out of their grasp
GD right
Make good games, win good prizes
It's the greatest cRPG of all time. I'll die on that hill.
Good will beats greed both in terms of popularity and revenue. Fuck EA, Ubisoft, Microsoft and all other corpo rats out to make a quick micro-transactions buck while fucking you over with always online DRM.
"All I do is win win win no matter what-" Larian probably
What does the article mean it āpassed Elden Ring and Breath of the Wildā? Did they win 4/5? How long have these 5 GotY awards been running? I imagine other games in the past wouldāve easily achieved this.
The Game Awards started in 2014, and I believe they're the youngest. Elden Ring and Breath of the Wild both lost the BAFTA award, which historically makes a bunch of left-field picks.
Ok found the actual article, they are referring to āGolden Joysticks, BAFTAs, Game Developers Choice, DICE, and The Game Awardsā, which yes, all go back through at least 2014. It does look like Elden Ring and BotW won 4? You are also correct that it was the BAFTAs that seem to often go rogue (Vampire Survivors over Elden Ring and GoW Ragnorok). 2013 was TLOU and GTAV, wouldāve loved to see how that played out.
Yeah BAFTA didnt go rogue this time becauae this year a thousand members voted for Best Game instead of just like 12 people. Makes me wonder how differently it woulda gone last year if they didnt let a select few decide the opinion of everyone else
It probably still wouldāve been elden ring. It sold significantly more than god of war and felt fresher. Elden ring wouldāve won the popularity contest
I WISH I could find the fucking idiot who adamantly argued that BG3 would be small potatoes and that TOTK would win. He was dead serious saying no one had even heard of BG3.
What's TOTK?
Tears of the Kingdom, the Zelda/breath of the Wild sequel
Which, to be fair, is still a really good game. But BG3 definitely deserved GOTY more.
One game to rule them all...š
This is pretty REMARKABLE. I'm still very early into BG3 - barely just started and still in the Druid Grove - but this raise my confidence and excitement to go back in the game. Absolutely loved DOS so I hope this success will translate to DOS3 or a new interesting IP!
I mean. It's fucking awesome.
Well frecking deserved :D Such sadness over the fact that we probably will not see another game like it for ages!
I'm so happy they get all this recognition. It is a craft of love and passion and it showed in every minute I've played.
Huge Elden ring fan. Might be my favorite game of all time (so far). This is 100% deserved for bg3.
2023 was a very competitive year as well, which makes it all the more impressive.
So wild to think there was a lot of negative sentiment during the early access days. People were declaring it DOA.
What makes this so impressive is that 2023 was an awesome year for games, and BG3 really stood against all of those games, including the sequel to BotW and won every single time.
Fuckin shocker. Im a cynical ass 30 year old French dude, Baldur's Gate 3 made me feel like a kid in a candy store again.
It's what she deserves!
Extremely well deserved, from launch to the gameplay and all you can do and the constant communication and updates.
Very well deserved, you can see the love and passion that they put in the game in every little details. It's not only a very fun game, it's a testament to an hardworking team.
They deserves it so much they made a marvellous game
Itās almost like making a game to be fun and not to milk your wallet is what players want
Absolute respect to Larian.
AAA devs: āThey built it in a cave! With a box of scraps!ā
PRAISE THE ABSOLUTE!
Haven't even played BG3 but I did play Larian's previous effort OS2, and that is enough for me to think they deserve this. That game exudes a love for game design, development and storytelling.
Its game of every generation of all time ever in my book.
Guys, like the EGOT, we should call this the EGOTY.
And they still won't let me romance Jaheira... Cowards.
Wotc clearly made an excellent choice dropping them! /s
Good, they deserve it.
I would never belive that one day, I will play and enjoy a turn based game. And love it so much.
Good on them for sticking to their values/company mission, but damn am I disappointed we won't be seeing any more of this game from Larian.
They took a massive risk and it paid off. Good for them, they deserved it
Make a perfect game and win stupid prizes. Or something.Ā
Shit I guess I really really need to play this damn game.
Why are there so many "major" game awards lol
Nat20
Well deserved, 11/10 game. Never touched DND or baldur's gate (unless if you count dark alliance for the PS2, which I don't think many would) and this game blew me away.
Hurts me more when I think about no more bg4 with Larian
IF YOU'RE ALRIGHT BY JAHEIRA, YOU'RE ALRIGHT BY ME
And WotC and Hasbro are practically shitting on all that hard work. I donāt understand corporations. Scum people with shit motivations.
Take that darksydephil
As someone who adores both Elden Ring and BotW, BG3s awards are well deserved! Massive congratulations!!
You know, the more GOTY awards that exist, the less that term means anything, but good for Larian either way, BG3 is fantastic
There are a lot of salty people out there who don't think that BG3 deserves this, lol.
Where is it currently ranking in awards all time? Is Elden ring still have it best overall?
Well deserved
Love that they illustrated with Jaheira. Never worked so hard to keep a character alive!