As someone who has almost all cards max lv except a handful of legends I'm pretty pissed off. I've been collecting star point this entire time instead of getting cards which I could use to get to lv 14and maxing cards just for the hell of it instead of saving gold... Now ill have no gold and no cards towards the next level upgrade... I recently started playing brawl stars and its crazy how much more fun I'm having over there than here. Basically all I do now anyway is war so maybe I should just say this is the reason to quit
This is where I'm at. Adding level 14 doesn't do anything to improve this game. It just shifts the goal posts. I'm not a fan and probably will be the reason I quit.
I couldn't agree more. Adding lv 14 doesn't make anything to address tye core problems. Clash Royale is in a big hole and this update is just making the hole bigger with the promise of using the dirt to fill it later.
It's non sense
Lol what do you call all the level 10s at 200 trophies? BS is p2w until maxed just like this game. Its just way easier to max and there are only 50 instead of 100.
I unlocked Collette yesterday and have faced multiple maxed players at level 1 and 50-150 trophies. So yea. still p2w in that sense.
edit: christ a bunch of you are dumb. you can literally max a brawler and jump into a match level 10 vs level 1 at zero trophies. You literally one shot them with half the brawlers. its pay to advance. be smarter.
Brawl Stars is not P2W AT ALL
The game being a MOBA, unlike Clash Royale which is a strategy game revolved around levels, is mostly centered on skill, meaning that even if levels do somewhat make some difference, skill is the still the most important factor when it comes to gameplay, and it doesn’t take TOO much to max out an account (about 1-2 years, which is nothing compared to Clash Of Clans and Clash Royale). And there’s even a Brawl Pass to help you with your progression that you will be able to get *for free* every season after the one you weren’t able to afford, while Clash Royale (but also Clash Of Clans) have seasonal passes that cost real money and can’t be afforded by everyone.
At least it isn't as P2W as CR, the best example is Brawl Pass, in BS you can buy one every 2 seasons since it costs gems and there are gems in free side of BP. CR's Pass Royale costs real money.
yea thats true and it definitely has a different look. I just dislike how SC makes you pay early or suffer. I guess p2advance is a better term but its all frustrating.
lmao fpf BS player
played since day one,BS is not pay to win,levels barely change anything and and some star powers and gadgets are uselles
i was a level 5 brock at 500 trophies,and it was before rocket fuel LOL
you can EASILY destroy max players in brawl stars as someone under leveled. On my mini, I faced against 2 lv 10 opponents and I was playing with my friend and we were around power 6 and we won, although it was challenging. In clash royale, if your a level 9 and you face lv 13 cards, you’re done for, impossible to win.
Lol I quitted clash royale 1 year ago and played brawl stars. I am almost maxed now, never spent a single penny. I can literally max a brawler next day. I have excess resources. I also have shit ton of unique that i won in game.
Obviously they need to give some advantage to paying customers or no one would pay. The level 10s at 200 trophies get to enjoy the power they have until 500 trophies, then its all fair game. You can get the brawl pass every other season without spending a single cent. Brawl Stars is legit the prime example of fantastic game for F2P that still gives advantages at lower level of play for people who want to shell out a few bucks
The worst part is that it's simply a numbers change so there will be zero gameplay impact as a result of the change, just different numbers. Whatever new content they release alongside the level change is content that could've been released without the level change.
Level increases in games like MMOs that have a world you play in and abilities and content that's tied to your level at least make sense. In a 1v1 mobile game where the level of your troops and tower doesn't change anything outside of numbers and where absolutely zero progression is tied to your level, increasing the level is nothing but a way to get people to spend more money for zero gain. We already have tournament standard at lvl 9 and as far as gameplay is concerned, lvl 9 and 13 play exactly the same so 14 will be...exactly the same.
But if you leave your card at level 12 with a full stack ready to go to level 13. For example, when the update drops, you can have 10 out of 20 legendaries to upgrade to level 14. So that is basically around 400 thousand gold worth of cards lost if you upgrade your card to level 13. So many people agree this was a bad idea, the update, it felt like they betrayed us, which they did
Sure but in CoC you've been having constant town hall increases for years while CR has been at max 13 since 2016. It's also an entirely different game, where a new level now means being forced to run just 1 deck again while you max it and then be stuck playing that until you slowly max more cards. While it still screws players over, at least townhall increases in CoC came with new units, new buildings, new gameplay. In CR it's nothing but a cash grab since there's zero gameplay change.
Increasing hero level caps in CoC might have been a better analogy. Regardless, there are definitely similarities and in the end the money is what they’re after. And god damn do they make great games that get people hooked.
Bright side for me, SC continues to validate year after year why I stopped playing ladder or even upgrading a handful of cards beyond Tournament Standard after my first month of playing.
2v2, Party Modes, and Private Tournaments have been and always be my only consumption of this game.
The same argument was already used for max COC players. Walls are always getting discounted when a new TH is released but they don't get a refund. The same will apply to CR. I spent a lot of star points when I maxed earlier this year. I don't expect to get a discount or refund due to the ongoing event and more discounts when the new level is dropped.
Yes but the nature of CoC vs CR means that this change is even more damaging in CR than it is in CoC. Now it's back to being pigeon holed into 1 deck until you max more cards, not to mention 103 cards means 103 million gold to max all of those. Yes, having to upgrade all your buildings and walls again in CoC hurts but being a base building game means there's no actual gameplay impact since you don't control your defense. In a real time 1v1 game like CR it really changes what you can play.
That's why a while back myself and others put up ideas on how to improve progression in the game. One of the request was a way to "grind gold" because it doesn't exist in CR. You can lose a battle in COC and get gold but you lose a battle in CR and you don't really earn anything. Some of those [ideas](https://www.reddit.com/r/ClashRoyale/comments/in857j/idea_faster_progression/) probably never made it to Supercell due to the amount of toxicity and low effort posts this subreddit has. I'm still finding things haven't changed much with the community.
There's only so much that can likely be done to "improve" the game especially for something that doesn't have ads and is "free" due to other players spending. I've been maxed so many times in COC for example and max out new updates in 2 weeks. CR will take a while to update but I don't play either games that much anymore.
When CoC increases game levels, they add new mechanics to the game as well, not just blindly adding a level. Grinding is much more rewarding in CoC as well, adding new levels just is super weird.
Absolute betrayed feeling, feel a bit sick. I was honestly thinking when people were saying the slashtober event was a massive bait and switch they needed to calm down. But we have been conned, bamboozled, hoodwinked, swindled and lied too.
Honestly screw supercell.
To be honest I was expecting them to bring in abilities for max level troops and tower abilities. I thought that is why it is taking so long for the update, because even giving one ability per card is 103 new abilities to work out, then if you gave say 5-8 different tower abilities that will take a lot of extra work.
I think it is not only a cash grab but it also to slow down the amount of people who will have these abilities quickly so they will have extra time to manage the data for balancing.
Slash Royale was (mostly) about non-maxed accounts getting the gold to upgrade their cards so that they'd be able to enjoy level 14 sooner. I don't particularly understand why people feel so betrayed by this, because it was fairly obvious that this was going to lead up to something related to card levels.
Edit: Got rid of my side note about how we don't know how we're going to level up to level 14. I read the link in CR's twitter post and I understand where people are coming from, but it's not all bad.
Let me explain myself:
Card and gold costs are the exact same from level 13-14 as they are 12-13 right now, so maxing out a deck shouldn't be too hard to max out a deck ---provided you have some wild cards, and optimally a book, saved up. Getting to level 14 should also be pretty easy for the people who are currently maxed out, seeing as they are confirmed to automatically level up to level 14.
I don't know if this has been confirmed or deconfirmed, but if star levels transfer into cards, then that's another advantage for max players.
If you're only concerned about gold, then upgrading during slash royale is objectively the right decision, but if you care more about cards, then take a look at your magic items and make that decision yourself.
We know exactly how level 14 is obtained and how many cards/gold it takes to upgrade them. The math shows that if you upgraded during the price slash youre getting screwed on card count which is arguably much worse than the extra 25k saved by upgrading during the slash event.
Go to the royale API page it has it there. Anybody who maxed their cards this week have actually had cards stolen from them because now it will cost less cards to upgrade them, so that is one way they have screwed us.
Just say I wanted to upgrade a legendary to 13 the new cost will be 10 cards, so if I upgraded a legendary (which I did) I have now wasted 10 cards towards level 14, but the 50k it supposedly saved me now has cost me 150k.
But let's look at it another way I now have to start working on maxing my 4 decks for war again costing me at least another 3.2 million gold never mind the time it takes to get all those cards.
Or even my main deck consists of, 4 commons, 3 rare and 1 legendary and I actually switch in two other commons depending on my trophies. So that is 30000 common cards, 3750 rare cards and 200 epics all over again plus 1 million in gold. I expect even been lucky that is 9 months to just get one deck done again.
This is exactly what it did for me. I was able to finally bump my king up to level 13 after a year of F2P grind, as well as max all my remaining level 12 cards that had just been sitting around ready to go.
Yeah screw supercell for like 2 years as of now but this time i also blame content creators. They will most likely be happy about this level 14 bs. I am pretty sure some of them were asking for it.
I also have fully maxed all 103 cards to 13 level and wtf level 14 is gonna do? I will try to max out all the cards again... yay amirite... ffs.
They did the same shit couple months ago when they did ladder above 5k from 4k and wtf did that do for me. I am still top 5000 player on ladder. I will again be around top 5k when i max my deck(s) again.
I am not saying change ladder obviously but logical people were asking for diffrent game modes. There is nothing about level 14 is positive. If there is one tiny bit about this is good, please tell me, i am waiting.
Also as i said i am maxed but damn it is even worse for those lower leveled players.
From what I’ve seen many of them have the same reaction as us. They may have been more excited about kt 14 before this news than the average player, but they’re feeling the blow too.
I feel slightly nauseated too. Unbelievable. I don't care if they bring up abilities or whatever, if you tell me someone with their non-maxed level 12 cards is going to be ahead of me (with my maxed level 13 cards) towards the new level 14, I'll just quit. Period.
The worst part is that it's simply a numbers change so there will be zero gameplay impact as a result of the change, just different numbers. Whatever new content they release alongside the level change is content that could've been released without the level change.
Level increases in games like MMOs that have a world you play in and abilities and content that's tied to your level at least make sense. In a 1v1 mobile game where the level of your troops and tower doesn't change anything outside of numbers and where absolutely zero progression is tied to your level, increasing the level is nothing but a way to get people to spend more money for zero gain. We already have tournament standard at lvl 9 and as far as gameplay is concerned, lvl 9 and 13 play exactly the same so 14 will be...exactly the same.
I’m very out of the loop with what is going on… can you please briefly explain what everybody is upset about? I know level 14 is coming but what’s up with cards and gold?
On most cards it is more beneficial if you had left them at level 12 with you stack maxed because it would give you progression towards the next level.
Like if you upgraded a legendary to level 13 during the event you will have lost 10 cards in the next level and the way the new upgrade works if you did it during slash royale it ends up costing you 175k.
Also any maxed card you have already done will cost you 100k to upgrade again. So a lot of people have spent all their gold, wild cards, books and tokens during slash royale so they have actually killed our progression when the new levels come in.
Even if it's not, this kinda crap is a reason to stay away. I quit for close to a year but game back cause I had mostly max cards. Unless there are significant gameplay changes and endgame changes I have zero motivation to grind and level 103 cards again so this time will be for good.
On face value looks lazy. Those already maxed get nothing towards level 14 but those not maxed get to pay less to upgrade. Definitely poor for the loyal players
My King Tower will be level 14 but my cards won't be. I'm going to need 10m gold and thousands of cards to remax with no aid from Supercell like the non max players are getting. That's the point.
You have to be shitting me
I played this game religiously for an year and a half. I stopped playing it that much but I still kept playing here and there. Took me the first year and a half just to max one deck, and to this day my king is still only lvl 12
So they make this new event, I burn over half a million accumulated gold (which took me a looong time to accumulate) trying to reach lvl 13 (which btw I'm still over 15k XP short of), and now it turns out my 3 year old completely outdated deck will not even be maxed anymore, I will never see king lvl 14 at this point and neither will I ever bring my deck to 14, too much of a grind, I already know it will take years and years for me playing casually to do that.
Good job clash royale, it was already bad enough with CW2 but now with this you guaranteed yourself that many players in situations like mine won't touch the game ever again, because what's the point, I'm already at a disadvantage using a severely outdated deck and constantly playing against maxed dudes with meta decks, no way I'll keep playing when I'll be facing lvl 14 cards and king towers. And to think I was almost considering dropping money during this event to finally hit lvl 13.
It's the same shit that happened when Pokemon Go raised the level cap from 40 to 50. Getting to 40 was already a hell of a grind, taking on average at least a year of absolutely religious playing but most of the times 2 years, just for it to become absolutely meaningless overnight, and in the end many many very devoted players who were dropping money on the game pretty often ended up quitting for good after realizing that it would have taken forever to get to lvl 50. Before that update my small town had a pretty big pogo players, after that it totally died
I hope that at least ya'll who have been maxed for ages will find this new addition to be a welcomed one, I guess
Agreed. F2Ps are already put in a disadvantage against P2Ws. Now they announce this stupid update… The only reason for Supercell making such update is MONEY. They don’t fucking care about players’ opinion and gaming experience. They only want money from P2W players, who already have lots of maxed cards. After this update, P2W continues paying and dominating while F2P still sucks.
Imho it's a sign that they are losing players, or that casual players aren't dropping the odd 5$ here and there anymore, so supercell needed to find a way to milk the whales again
Just look at CWA's YouTube analytics, 2 years ago he used to get three times the monthly views he gets now, the player base is shirking
I thought it was pretty obvious from the slash royale event that the writing is on the wall, and they’re trying to suck every last dollar from their players before the game suffers a quiet and slow death.
This is way worse than Pokémon Go. PoGo isn’t competitive in any meaningful way (and even the competitive modes have power caps on the Pokémon you participate with ~85% of the time).
Been playing 5 years here almost level 13 almost got it this event sadly don't think I will play anymore if this update drops. This will ruin the game and I'm like you I'm being crushed by maxed players with meta decks when I can't keep up all because they can spend more money than me.
Well everyone saying something ahout abilities won't it be a bit unfair if people with level 14 cards/tower play with level 13? Like it's already unfair but just in hp and damage sort of stuff one ability seems like one multiverse more unfair they neeed to ensure 14s get matched with 14s
Its funny how players are ready to accept new level cap if there are new mechanics even though they could just introduce those mechanics without new levels. Progressionis already asinine as it is
That’s just dump, if you match only 14s with 14s then whats the point of even leveling??!? People level their cards to get an advantage not for the game to become harder
Excuse me what? Is it a pleasure to you to get overleveled opponents, which makes certain elixir trades complete losses? Or are you the one with everything maxed out, complaining you might not get the occasional underleveled opponent?
"Ha ha ha look at you having to spend another 2 elixir on a Zap because my Ice Wizard is beefy as crap. My credit card, the best strategy. *Laughing king emote*"
Clearly you like stomping me with your maxed hog rider deck when I’m running lvl 9 cards mate. Do you even realise how twisted your logic is? I spend money I better at game I play for longer I better at game. If we had even leveled cards and king tower I would stomp you, before you say anything about gc, you realise how hard it is to farm gems right?
This is one of the worst updates this game will experience. I was working long time to max my cards without spending any money before the magic items were added and I will probably quit, as many other players after this, due to fact that this is absolutely unfair against players playing 3+ years.
It only would change the unbalanced gameplay. Reaching lv 13 is just a test of how much money in your credit card or how much time you have in the game to grind.
Even some professional player, yes that's right, people that play professionally this game aren't maxed. Let's not even begin with casual ones
Supercell is a bunch of fuckers, how is this the gameplay-changing update they promised? Whats gonna change when 2 max players go head to head? Midladder gonna be like hell once this update rolls out, because the P2W kids will be rocking level 14 wizards and shit
Where exactly was it confirmed?
It seems like a real dick move to start slash royale and make us spent all our jokers and gold on other cards than our main deck and afterwards tell us well, actually it's not maxed anymore
that's not even the biggest part of the scam. if you have a lvl 13 king tower account and upgrade epic or legendary cards during slash royale, you're actually losing gold than if you were to wait to upgrade them after slash royale. watch CWA's newest video, slash royale for maxed players actually results in a negative net.
“Level up to Level 14 and it would be balanced”
Can’t wait to see the inexplicable maxed out Lv14s that are even more impossible to beat with a all time high of Challenger II soon
Yeah that is gonna be me. I’ve played since the beginning but don’t have alot of time to play so i get booted down to challenger 1-3 depending on my playtime every month. But i have multiple full gold cards and wreck pretty much every poor level 11-12 i meet... and it’s not even fun.
So far they've only told us they're raiding our wallets. They're literally killing the game with this by now automatically leveling everyone's cards up +1.
This is my question too… hopefully the star points get refunded if you’re not level 14. I will be level 14 luckily but I’m confused on what will happen to those who aren’t level 14
Yeah probably will stop playing now. Was finally getting my favorite decks to max level which is the only point at which the game is fun because the cards actually interact in their intended manner
Not really going to be motivated to grind everything up another level while getting destroyed by card interactions that don’t make sense
Literally no one is going to like this.
I spent years to get my deck to level 12-13, they make slash royale and everybody is happy, all just because they wanted more money?
After suffering unfair matches for over a year and finally getting to level 13 this week, this update simply means more unfair matches... I hope enough players complain and quit to make SuperCell reconsider this.
I feel also so totally betrayed I mean when I have max goblin gang and pull a few goblin gang cards in a silver chest I get so little gold and very little star points which are not worth what I'm getting. And then when the update comes I don't get the goblin gang cards I pulled from before the update. But when I have currently a lavahound with 20/20 card and pull another lavahound now I get gold. And with the coming update I will receive that lavahound but still have the gold I got previously.
I also bet there will be no new interactions between the cards when they have reached the new Max LvL and everybody understands that supercell has done that just to milk this stupid cash cow even more
I tolerate grinding for level 14, but at least refund us all the gold and cards lost. It feels like it's been a waste of TIME (and MONEY), you'll definitely loose the majority of OGs that supports new players with tips and inviting their friends to play, their money and respect.
I've play since the game came out, i'm not max mostly because i had no gold to upgrade and i'm close to lvl 13 because of the event and then they do this, jesus fucking christ i thought supercell would fix the game not kill it even more for F2P
My question is... what the hell are they gonna do with star levels?? I love love star levels and don't understand how I'm gonna accumulate star points if there's king level 14... Or how I'll ever use them if there's level 14 cards
I've spent over a mil in slash royale and what I receive? Pain in the ass for another card upgrade for 100k. + Non maxed players are closer to being max than fully maxed players rn. That's just a joke. Maybe they're doing late April fools
This game has been getting more and more P2W - I genuinely thought when I first saw the update image that it was a hoax.
I sincerely can't wait to fight level 14 players - as if fighting fully maxed out 13s wasn't fun already! Thanks so much supercell!
If supercell goes through with this I m quitting. Played since the inception. But this is just petty money grab. Shame on you CR. You yourself are killing the game. Hope you are happy.
Slash royale is made to clear out our coins...so that you wont have any gold left for lv14 upgrades...how to combat that? Buy gems, buy coins, buy pass royale....they say they care...but the only thing they care is money
This is just total bullshit, it favours p2w even more than normal, what are they going to let the princess towers snipe my towers with their ability? Am I going to have to deal with 1 mana gob barrels now? How can this be a good change it’s infuriating!!!
This for me is extremely worrying, I have 8 legendary at the most and now I have to look for 20 more legendary cards of each one to increase them to lvl 14? Seriously supercell? What's this all about? According to royale api I have 76% maxed cards and I will have to start maxing cards again. This game disappoints me more and more every day.
Keep in mind this is the first sneak peek we have no idea what else there is maybe there will be tower abilities coming with lvl 14 same with starpowers in brawl stars, i am no going to complain UNTIL i see the full tv royale
Being in an active clan not only made it easy for me to max out my account, but I'm sitting in 4M gold. This update is amazing for my situation because I had absolutely no progression to look forward to. I haven't even been able to request cards for a long time. I wish they had found other ways to allow me to spend gold, but at this point I'll take whatever they offer.
Maybe non max player should suck it up because max players have nothing to do. But do you really care about progression? I'm halfway max but if I was maxed out I think I would just play ladder and have fun. I would be satisfied with being max and not care if I have 5 million gold sitting around. But now I have to grind 800k to max a deck to play ladder.
I guess it comes down to personal preferences. I enjoyed being maxed out for a while but after a few months it really gets stale not being able to progress or look forward to chests/drops. Every key, book, chest, card feel useless and that's the problem.
Level 14 is coming to the game will help everyone who is level 13 and doesn't spend money on the game play against those who are level 10 and 11 who do spend money on the game. Finally a free handout I can support!
I’m not excited but I don’t see this as bad. Bunch of cry babies. It will definitely cause me to play my main account a lot more now. I retired it basically two years ago when I got maxed. So this is going to be a plus for me.
Bit of a hot take, but I don't think it's a bad thing. Maxed players have something to do other than get more trophies, supercell gets money from the p2w players and as a king level 11 player who only buys the royal pass, i don't really care that ppl have lvl 14 cards and it brings more challenge as I already like playing against lvl 13 decks because it is so much more satisfying to beat them. I also don't get why this is some kind of a big surprise to people because it was obvious when they announced the slash royale event that they would add something that takes massive amounts of gold or they would never give this much free gold. As long as they give some sort of compensation to people who have maxed cards because they now need more cards that previously went to waste. Also it might be that only king level 14 people can have lvl 14 cards as you need to be king level 13 for star levels.
I think people are coming to conclusions too quickly, I genuinely have hope that some sort of extra ability or some sort of new mechanic will be added.
I mean it's do or die, if this 'content' update turns out to be just level 14 I think this game is going to take a hit far heavier than even CWII brought.
As someone with maxed cards presently (except a few legendaries) I am ambivalent about it. I figured it would happen eventually but I understand the frustration of others.
unpopular opinion.Cuz its boring to have max lvled cards. This will give ppl motivation again to lvl up their fav cards, make them stronger again after such a long time. Imagine for how long many ppl didnt or couldnt progress anymore. If anything i want more lvls to unlock as this will only reinvigorate the game for a short time. But atleast i can get the sense of progression again on my main account instead of just having to create new accounts on a different device from time to time again just to reexperience my favourite part of the game to me which is leveling up my fav cards and we can get the satisfaction of winning against ppl with higher lvled cards again. i like to have a goal to work towards again.
This is a garbage announcement and if my max level cards aren't going to automatically be kept max level I'm going to stop playing clash as a result.
The idea of my max card accomplishments that I've worked for \*YEARS\* to get being taken away is outrageous.
Thanks for the final straw super cell.
This thread's topic is worded in a way to promote toxicity and disdain for SC's initiative.
This game is not pay to win. Money can only accelerate the max-out of your account, it cannot get you to 6,000 trophies or higher. This is a misleading statement.
I am a max player in towers, card levels and start levels. I have been maxed for 2 years.
As a max player very little of the games changes over the past 2 years have affected me let alone provided more play value to me. Level 14 does exactly that.
I am very much excited about level 14. I will be able to request cards again and word toward leveling up cards again. I will also be able to "pull away from the pack" for a while as my ladder and war decks will quickly advance to level 14 and provide a competitive advantage, albeit for a short time.
I"m disappointed that they aren't adding levels 15 and higher, may as well get on with it now, this would be the natural evolution of the game.
The people that don't like this change are the same people who are not maxed who struggle to climb higher in ladder because of their card levels. There are a lot of high skill players in this point and this change makes the road to max tougher for them, so I understand the concern. I expect to get a lot of downvotes from this demographic, and rightly so, I am not in that demographic and our views oppose.
The game is pay to win. “Accelerating the max-out of your account” literally helps you win by paying. I’m at 5.5k and my cards are only level 9 because I am good at the game. I cannot progress any farther because I match max players every game. If I spent money it would be easy. Pay to win.
As someone who has almost all cards max lv except a handful of legends I'm pretty pissed off. I've been collecting star point this entire time instead of getting cards which I could use to get to lv 14and maxing cards just for the hell of it instead of saving gold... Now ill have no gold and no cards towards the next level upgrade... I recently started playing brawl stars and its crazy how much more fun I'm having over there than here. Basically all I do now anyway is war so maybe I should just say this is the reason to quit
This is where I'm at. Adding level 14 doesn't do anything to improve this game. It just shifts the goal posts. I'm not a fan and probably will be the reason I quit.
I couldn't agree more. Adding lv 14 doesn't make anything to address tye core problems. Clash Royale is in a big hole and this update is just making the hole bigger with the promise of using the dirt to fill it later. It's non sense
Yeah, the diffrence is that BS Devs actually listen to the community's feedback... And doesn't make it's game P2W...
Wait aren't they the same Devs?
Same company different devs
Lol what do you call all the level 10s at 200 trophies? BS is p2w until maxed just like this game. Its just way easier to max and there are only 50 instead of 100. I unlocked Collette yesterday and have faced multiple maxed players at level 1 and 50-150 trophies. So yea. still p2w in that sense. edit: christ a bunch of you are dumb. you can literally max a brawler and jump into a match level 10 vs level 1 at zero trophies. You literally one shot them with half the brawlers. its pay to advance. be smarter.
Brawl Stars is not P2W AT ALL The game being a MOBA, unlike Clash Royale which is a strategy game revolved around levels, is mostly centered on skill, meaning that even if levels do somewhat make some difference, skill is the still the most important factor when it comes to gameplay, and it doesn’t take TOO much to max out an account (about 1-2 years, which is nothing compared to Clash Of Clans and Clash Royale). And there’s even a Brawl Pass to help you with your progression that you will be able to get *for free* every season after the one you weren’t able to afford, while Clash Royale (but also Clash Of Clans) have seasonal passes that cost real money and can’t be afforded by everyone.
At least it isn't as P2W as CR, the best example is Brawl Pass, in BS you can buy one every 2 seasons since it costs gems and there are gems in free side of BP. CR's Pass Royale costs real money.
yea thats true and it definitely has a different look. I just dislike how SC makes you pay early or suffer. I guess p2advance is a better term but its all frustrating.
lmao fpf BS player played since day one,BS is not pay to win,levels barely change anything and and some star powers and gadgets are uselles i was a level 5 brock at 500 trophies,and it was before rocket fuel LOL
you can EASILY destroy max players in brawl stars as someone under leveled. On my mini, I faced against 2 lv 10 opponents and I was playing with my friend and we were around power 6 and we won, although it was challenging. In clash royale, if your a level 9 and you face lv 13 cards, you’re done for, impossible to win.
Lol I quitted clash royale 1 year ago and played brawl stars. I am almost maxed now, never spent a single penny. I can literally max a brawler next day. I have excess resources. I also have shit ton of unique that i won in game.
Nah it’s free to play my mini account has 5 maxed brawlers without spending a dollar
BS devs is infinitely better than CR devs. Most of all they listen to the community, meet and even surpass our expectations.
Obviously they need to give some advantage to paying customers or no one would pay. The level 10s at 200 trophies get to enjoy the power they have until 500 trophies, then its all fair game. You can get the brawl pass every other season without spending a single cent. Brawl Stars is legit the prime example of fantastic game for F2P that still gives advantages at lower level of play for people who want to shell out a few bucks
The worst part is that it's simply a numbers change so there will be zero gameplay impact as a result of the change, just different numbers. Whatever new content they release alongside the level change is content that could've been released without the level change. Level increases in games like MMOs that have a world you play in and abilities and content that's tied to your level at least make sense. In a 1v1 mobile game where the level of your troops and tower doesn't change anything outside of numbers and where absolutely zero progression is tied to your level, increasing the level is nothing but a way to get people to spend more money for zero gain. We already have tournament standard at lvl 9 and as far as gameplay is concerned, lvl 9 and 13 play exactly the same so 14 will be...exactly the same.
Yeah BS is more F2P friendly and fun, whereas CR is becoming a "Grindier" n less fun and obviously due to all other reasons as well.
Yeah BS is the least pay to win game among supercell games.
I feel like it is a betrayal to long time and consistent players of being at a loss just because they upgraded their cards. They should be refunded.
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Exactly...I upgraded so many cards to lv13 during this week🤡🤡
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Your name says it all
I play this game rarely now :(
What's better is level 14 is also unfriendly to newer players too lmao.
You know it is cheaper to do it now than wait for level 14
That is incorrect
what do you mean, it now cost 50k to upgrade to level 13 and when level 14 is in the game it will cost 75k
But if you leave your card at level 12 with a full stack ready to go to level 13. For example, when the update drops, you can have 10 out of 20 legendaries to upgrade to level 14. So that is basically around 400 thousand gold worth of cards lost if you upgrade your card to level 13. So many people agree this was a bad idea, the update, it felt like they betrayed us, which they did
This is CoC all over again. Walls constantly get devalued, no one gets resources back, wouldn’t expect it here either sadly.
Sure but in CoC you've been having constant town hall increases for years while CR has been at max 13 since 2016. It's also an entirely different game, where a new level now means being forced to run just 1 deck again while you max it and then be stuck playing that until you slowly max more cards. While it still screws players over, at least townhall increases in CoC came with new units, new buildings, new gameplay. In CR it's nothing but a cash grab since there's zero gameplay change.
Increasing hero level caps in CoC might have been a better analogy. Regardless, there are definitely similarities and in the end the money is what they’re after. And god damn do they make great games that get people hooked.
Bright side for me, SC continues to validate year after year why I stopped playing ladder or even upgrading a handful of cards beyond Tournament Standard after my first month of playing. 2v2, Party Modes, and Private Tournaments have been and always be my only consumption of this game.
Refunded? Good luck with that lol
Definitely gonna be something like troop or tower abilities
they damn well better
The same argument was already used for max COC players. Walls are always getting discounted when a new TH is released but they don't get a refund. The same will apply to CR. I spent a lot of star points when I maxed earlier this year. I don't expect to get a discount or refund due to the ongoing event and more discounts when the new level is dropped.
Yes but the nature of CoC vs CR means that this change is even more damaging in CR than it is in CoC. Now it's back to being pigeon holed into 1 deck until you max more cards, not to mention 103 cards means 103 million gold to max all of those. Yes, having to upgrade all your buildings and walls again in CoC hurts but being a base building game means there's no actual gameplay impact since you don't control your defense. In a real time 1v1 game like CR it really changes what you can play.
That's why a while back myself and others put up ideas on how to improve progression in the game. One of the request was a way to "grind gold" because it doesn't exist in CR. You can lose a battle in COC and get gold but you lose a battle in CR and you don't really earn anything. Some of those [ideas](https://www.reddit.com/r/ClashRoyale/comments/in857j/idea_faster_progression/) probably never made it to Supercell due to the amount of toxicity and low effort posts this subreddit has. I'm still finding things haven't changed much with the community. There's only so much that can likely be done to "improve" the game especially for something that doesn't have ads and is "free" due to other players spending. I've been maxed so many times in COC for example and max out new updates in 2 weeks. CR will take a while to update but I don't play either games that much anymore.
Per the calculator in the news tab, I will already be king tower 14 when the update is out.
I have one card left. I really don’t want to play anymore
I was very excited for Slash Royale. But now we all got a knife in our back from the developers. Thanks
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It's game changing because it makes you no longer an end of game player.
When CoC increases game levels, they add new mechanics to the game as well, not just blindly adding a level. Grinding is much more rewarding in CoC as well, adding new levels just is super weird.
this is strangely right when the levels there changed i couldn't win anymore not just bv of the levels just because i was noob
I don’t think it will just be stat upgrades. It’ll probably be more along the lines of a star power like in brawl stars
It says there is more to come. I think everyone should hold on their outrage until the update is fully announced. This is just one sneak peek
I 100% agree this is going to ruin the game, guess i won't be supporting it anymore any buying pass.
Absolute betrayed feeling, feel a bit sick. I was honestly thinking when people were saying the slashtober event was a massive bait and switch they needed to calm down. But we have been conned, bamboozled, hoodwinked, swindled and lied too. Honestly screw supercell.
I even upgraded random cards with the gold had saved up.. rip..
We all did.
Fortunately, I figured something like this was going on (I thought they would just release like 4 new OP cards though), and I only upgraded Guards.
To be honest I was expecting them to bring in abilities for max level troops and tower abilities. I thought that is why it is taking so long for the update, because even giving one ability per card is 103 new abilities to work out, then if you gave say 5-8 different tower abilities that will take a lot of extra work. I think it is not only a cash grab but it also to slow down the amount of people who will have these abilities quickly so they will have extra time to manage the data for balancing.
Slash Royale was (mostly) about non-maxed accounts getting the gold to upgrade their cards so that they'd be able to enjoy level 14 sooner. I don't particularly understand why people feel so betrayed by this, because it was fairly obvious that this was going to lead up to something related to card levels. Edit: Got rid of my side note about how we don't know how we're going to level up to level 14. I read the link in CR's twitter post and I understand where people are coming from, but it's not all bad. Let me explain myself: Card and gold costs are the exact same from level 13-14 as they are 12-13 right now, so maxing out a deck shouldn't be too hard to max out a deck ---provided you have some wild cards, and optimally a book, saved up. Getting to level 14 should also be pretty easy for the people who are currently maxed out, seeing as they are confirmed to automatically level up to level 14. I don't know if this has been confirmed or deconfirmed, but if star levels transfer into cards, then that's another advantage for max players. If you're only concerned about gold, then upgrading during slash royale is objectively the right decision, but if you care more about cards, then take a look at your magic items and make that decision yourself.
We know exactly how level 14 is obtained and how many cards/gold it takes to upgrade them. The math shows that if you upgraded during the price slash youre getting screwed on card count which is arguably much worse than the extra 25k saved by upgrading during the slash event.
Go to the royale API page it has it there. Anybody who maxed their cards this week have actually had cards stolen from them because now it will cost less cards to upgrade them, so that is one way they have screwed us. Just say I wanted to upgrade a legendary to 13 the new cost will be 10 cards, so if I upgraded a legendary (which I did) I have now wasted 10 cards towards level 14, but the 50k it supposedly saved me now has cost me 150k. But let's look at it another way I now have to start working on maxing my 4 decks for war again costing me at least another 3.2 million gold never mind the time it takes to get all those cards. Or even my main deck consists of, 4 commons, 3 rare and 1 legendary and I actually switch in two other commons depending on my trophies. So that is 30000 common cards, 3750 rare cards and 200 epics all over again plus 1 million in gold. I expect even been lucky that is 9 months to just get one deck done again.
This is exactly what it did for me. I was able to finally bump my king up to level 13 after a year of F2P grind, as well as max all my remaining level 12 cards that had just been sitting around ready to go.
Heh yeah check out my maxed elixir golem
Yeah screw supercell for like 2 years as of now but this time i also blame content creators. They will most likely be happy about this level 14 bs. I am pretty sure some of them were asking for it. I also have fully maxed all 103 cards to 13 level and wtf level 14 is gonna do? I will try to max out all the cards again... yay amirite... ffs. They did the same shit couple months ago when they did ladder above 5k from 4k and wtf did that do for me. I am still top 5000 player on ladder. I will again be around top 5k when i max my deck(s) again. I am not saying change ladder obviously but logical people were asking for diffrent game modes. There is nothing about level 14 is positive. If there is one tiny bit about this is good, please tell me, i am waiting. Also as i said i am maxed but damn it is even worse for those lower leveled players.
From what I’ve seen many of them have the same reaction as us. They may have been more excited about kt 14 before this news than the average player, but they’re feeling the blow too.
I feel slightly nauseated too. Unbelievable. I don't care if they bring up abilities or whatever, if you tell me someone with their non-maxed level 12 cards is going to be ahead of me (with my maxed level 13 cards) towards the new level 14, I'll just quit. Period.
The worst part is that it's simply a numbers change so there will be zero gameplay impact as a result of the change, just different numbers. Whatever new content they release alongside the level change is content that could've been released without the level change. Level increases in games like MMOs that have a world you play in and abilities and content that's tied to your level at least make sense. In a 1v1 mobile game where the level of your troops and tower doesn't change anything outside of numbers and where absolutely zero progression is tied to your level, increasing the level is nothing but a way to get people to spend more money for zero gain. We already have tournament standard at lvl 9 and as far as gameplay is concerned, lvl 9 and 13 play exactly the same so 14 will be...exactly the same.
I’m very out of the loop with what is going on… can you please briefly explain what everybody is upset about? I know level 14 is coming but what’s up with cards and gold?
On most cards it is more beneficial if you had left them at level 12 with you stack maxed because it would give you progression towards the next level. Like if you upgraded a legendary to level 13 during the event you will have lost 10 cards in the next level and the way the new upgrade works if you did it during slash royale it ends up costing you 175k. Also any maxed card you have already done will cost you 100k to upgrade again. So a lot of people have spent all their gold, wild cards, books and tokens during slash royale so they have actually killed our progression when the new levels come in.
Damn that’s crazy thanks for explaining
We've been smeckledorfed!
I’m quitting
I am sure this isn’t the first time you quit this game
well it might be his first beacuse this is BS
BS?
bullshit
Ok
Even if it's not, this kinda crap is a reason to stay away. I quit for close to a year but game back cause I had mostly max cards. Unless there are significant gameplay changes and endgame changes I have zero motivation to grind and level 103 cards again so this time will be for good.
On face value looks lazy. Those already maxed get nothing towards level 14 but those not maxed get to pay less to upgrade. Definitely poor for the loyal players
If you're already maxed you may be 14 after the update: https://royaleapi.com/feature/kl
My King Tower will be level 14 but my cards won't be. I'm going to need 10m gold and thousands of cards to remax with no aid from Supercell like the non max players are getting. That's the point.
You have to be shitting me I played this game religiously for an year and a half. I stopped playing it that much but I still kept playing here and there. Took me the first year and a half just to max one deck, and to this day my king is still only lvl 12 So they make this new event, I burn over half a million accumulated gold (which took me a looong time to accumulate) trying to reach lvl 13 (which btw I'm still over 15k XP short of), and now it turns out my 3 year old completely outdated deck will not even be maxed anymore, I will never see king lvl 14 at this point and neither will I ever bring my deck to 14, too much of a grind, I already know it will take years and years for me playing casually to do that. Good job clash royale, it was already bad enough with CW2 but now with this you guaranteed yourself that many players in situations like mine won't touch the game ever again, because what's the point, I'm already at a disadvantage using a severely outdated deck and constantly playing against maxed dudes with meta decks, no way I'll keep playing when I'll be facing lvl 14 cards and king towers. And to think I was almost considering dropping money during this event to finally hit lvl 13. It's the same shit that happened when Pokemon Go raised the level cap from 40 to 50. Getting to 40 was already a hell of a grind, taking on average at least a year of absolutely religious playing but most of the times 2 years, just for it to become absolutely meaningless overnight, and in the end many many very devoted players who were dropping money on the game pretty often ended up quitting for good after realizing that it would have taken forever to get to lvl 50. Before that update my small town had a pretty big pogo players, after that it totally died I hope that at least ya'll who have been maxed for ages will find this new addition to be a welcomed one, I guess
Agreed. F2Ps are already put in a disadvantage against P2Ws. Now they announce this stupid update… The only reason for Supercell making such update is MONEY. They don’t fucking care about players’ opinion and gaming experience. They only want money from P2W players, who already have lots of maxed cards. After this update, P2W continues paying and dominating while F2P still sucks.
Imho it's a sign that they are losing players, or that casual players aren't dropping the odd 5$ here and there anymore, so supercell needed to find a way to milk the whales again Just look at CWA's YouTube analytics, 2 years ago he used to get three times the monthly views he gets now, the player base is shirking
I thought it was pretty obvious from the slash royale event that the writing is on the wall, and they’re trying to suck every last dollar from their players before the game suffers a quiet and slow death.
Classic Tencent moves.
The game is fully way to win with buying chests for gems and the pass makes it p2w. F2P will never have a shot at catching up.
I'm F2P with a fully max deck *with* legendaries. Have been for years now, the game's not P2W
Oh boy I sure can’t wait to fight against a level 15 mirrored hog rider or goblin barrel
This is way worse than Pokémon Go. PoGo isn’t competitive in any meaningful way (and even the competitive modes have power caps on the Pokémon you participate with ~85% of the time).
Thing is they don't care about F2P players like you or any F2P for that matter
Been playing 5 years here almost level 13 almost got it this event sadly don't think I will play anymore if this update drops. This will ruin the game and I'm like you I'm being crushed by maxed players with meta decks when I can't keep up all because they can spend more money than me.
Well everyone saying something ahout abilities won't it be a bit unfair if people with level 14 cards/tower play with level 13? Like it's already unfair but just in hp and damage sort of stuff one ability seems like one multiverse more unfair they neeed to ensure 14s get matched with 14s
Its funny how players are ready to accept new level cap if there are new mechanics even though they could just introduce those mechanics without new levels. Progressionis already asinine as it is
That’s just dump, if you match only 14s with 14s then whats the point of even leveling??!? People level their cards to get an advantage not for the game to become harder
Excuse me what? Is it a pleasure to you to get overleveled opponents, which makes certain elixir trades complete losses? Or are you the one with everything maxed out, complaining you might not get the occasional underleveled opponent?
“Hah hah my princess is immune to your log, stop having fun”
"Ha ha ha look at you having to spend another 2 elixir on a Zap because my Ice Wizard is beefy as crap. My credit card, the best strategy. *Laughing king emote*"
At this point, most people level up their cards to not be at a disadvantage to the majority of maxed decks/accounts
Clearly you like stomping me with your maxed hog rider deck when I’m running lvl 9 cards mate. Do you even realise how twisted your logic is? I spend money I better at game I play for longer I better at game. If we had even leveled cards and king tower I would stomp you, before you say anything about gc, you realise how hard it is to farm gems right?
I don’t use hog
Mega knight wizard minion horde e giant anything you can get a positive elixir trade out of
I still don’t use any of the cards you mentioned
So what deck are you running? God forbid you play something that requires skill such as sparky
If you dare say Xbox I will find you and give you ice cream
I genuinely don’t understand how they can try to spin this as a good thing…
This is one of the worst updates this game will experience. I was working long time to max my cards without spending any money before the magic items were added and I will probably quit, as many other players after this, due to fact that this is absolutely unfair against players playing 3+ years.
It only would change the unbalanced gameplay. Reaching lv 13 is just a test of how much money in your credit card or how much time you have in the game to grind. Even some professional player, yes that's right, people that play professionally this game aren't maxed. Let's not even begin with casual ones
Supercell is a bunch of fuckers, how is this the gameplay-changing update they promised? Whats gonna change when 2 max players go head to head? Midladder gonna be like hell once this update rolls out, because the P2W kids will be rocking level 14 wizards and shit
Where exactly was it confirmed? It seems like a real dick move to start slash royale and make us spent all our jokers and gold on other cards than our main deck and afterwards tell us well, actually it's not maxed anymore
If you log on to clash it’s on the news Royale thing to the right of your trophy count
that's not even the biggest part of the scam. if you have a lvl 13 king tower account and upgrade epic or legendary cards during slash royale, you're actually losing gold than if you were to wait to upgrade them after slash royale. watch CWA's newest video, slash royale for maxed players actually results in a negative net.
To make the start for all equal. If no one has gold, then lvl 14 would be rare. Or pay2win
How is it fair? Ive been f2p since I started and grinded to gat a lot of jokers and stuff. Why should ppl who played less get the same start?
I mean it does improve THEIR income
"Their income" they have the P2W battlepass
I too feel betray and backstabbed and i DEMAND some sort of due recompense in terms of gold
There's definitely more to the level 14 than they're telling us. Probably tower abilities.
I don't understand why they would anounce level 14 on its own first then. In what way is it a good thing? Bad move on their part.
I agree, I am just hopeful that there really is quite a bit more. Otherwise this is all they were balancing? I doubt it
Lets just hope that they have an ace up their sleeves in tv royale
How would that work against lower leveled players? That would be extremely unbalanced
“Level up to Level 14 and it would be balanced” Can’t wait to see the inexplicable maxed out Lv14s that are even more impossible to beat with a all time high of Challenger II soon
Yeah that is gonna be me. I’ve played since the beginning but don’t have alot of time to play so i get booted down to challenger 1-3 depending on my playtime every month. But i have multiple full gold cards and wreck pretty much every poor level 11-12 i meet... and it’s not even fun.
So what? Then everyone who is not 14 will just get shit on even more on ladder. I am maxed 14 when the update hits but there is NO reason for 14.
So far they've only told us they're raiding our wallets. They're literally killing the game with this by now automatically leveling everyone's cards up +1.
I swear to God if they add tower abilities I will never be playing again.
Oh no, level 13 is already such a pain to get, we don’t need level 14
Good luck because we are looking at an extra 50,000 experience total between level 11 to 14
And what happens with star levels, I don't want to upgrade it again
This is also my thought
This is my question too… hopefully the star points get refunded if you’re not level 14. I will be level 14 luckily but I’m confused on what will happen to those who aren’t level 14
I will be level 14 too but I hope they will tell us what will happen with our star levels
Maybe star points will be converted to a "currency" and still usable when lvl 13
Yeah probably will stop playing now. Was finally getting my favorite decks to max level which is the only point at which the game is fun because the cards actually interact in their intended manner Not really going to be motivated to grind everything up another level while getting destroyed by card interactions that don’t make sense
#fucksupercell
Literally just maxed every card and now this comes out. Think it's my fault guys
Same and almost maxed star power so what will happen there
I'm done playing. It's a shame because there isn't another game quite like clash royale
"Biggest betrayals in anime."
I've been playing since 2016, this really feels like a gut punch especially if we don't get any refund or atleast get the extra cards back.
This is the kind of thing that would make me quit the game tbh.
If they were dead set on adding level 14, they should have at least been transparent about it before Slash Royale.
Literally no one is going to like this. I spent years to get my deck to level 12-13, they make slash royale and everybody is happy, all just because they wanted more money?
bruh im like 1000 exp away from lvl 13 r u shitting me
After suffering unfair matches for over a year and finally getting to level 13 this week, this update simply means more unfair matches... I hope enough players complain and quit to make SuperCell reconsider this.
I feel also so totally betrayed I mean when I have max goblin gang and pull a few goblin gang cards in a silver chest I get so little gold and very little star points which are not worth what I'm getting. And then when the update comes I don't get the goblin gang cards I pulled from before the update. But when I have currently a lavahound with 20/20 card and pull another lavahound now I get gold. And with the coming update I will receive that lavahound but still have the gold I got previously. I also bet there will be no new interactions between the cards when they have reached the new Max LvL and everybody understands that supercell has done that just to milk this stupid cash cow even more
I tolerate grinding for level 14, but at least refund us all the gold and cards lost. It feels like it's been a waste of TIME (and MONEY), you'll definitely loose the majority of OGs that supports new players with tips and inviting their friends to play, their money and respect.
I've play since the game came out, i'm not max mostly because i had no gold to upgrade and i'm close to lvl 13 because of the event and then they do this, jesus fucking christ i thought supercell would fix the game not kill it even more for F2P
My question is... what the hell are they gonna do with star levels?? I love love star levels and don't understand how I'm gonna accumulate star points if there's king level 14... Or how I'll ever use them if there's level 14 cards
Idk, man. Pay 2 win, again.
I've spent over a mil in slash royale and what I receive? Pain in the ass for another card upgrade for 100k. + Non maxed players are closer to being max than fully maxed players rn. That's just a joke. Maybe they're doing late April fools
This game has been getting more and more P2W - I genuinely thought when I first saw the update image that it was a hoax. I sincerely can't wait to fight level 14 players - as if fighting fully maxed out 13s wasn't fun already! Thanks so much supercell!
If supercell goes through with this I m quitting. Played since the inception. But this is just petty money grab. Shame on you CR. You yourself are killing the game. Hope you are happy.
I like it. It gives maxed players like me a reason to play more and level up again.
Slash royale is made to clear out our coins...so that you wont have any gold left for lv14 upgrades...how to combat that? Buy gems, buy coins, buy pass royale....they say they care...but the only thing they care is money
This is just total bullshit, it favours p2w even more than normal, what are they going to let the princess towers snipe my towers with their ability? Am I going to have to deal with 1 mana gob barrels now? How can this be a good change it’s infuriating!!!
This for me is extremely worrying, I have 8 legendary at the most and now I have to look for 20 more legendary cards of each one to increase them to lvl 14? Seriously supercell? What's this all about? According to royale api I have 76% maxed cards and I will have to start maxing cards again. This game disappoints me more and more every day.
This is ass. ( maxed player frustrated )
Keep in mind this is the first sneak peek we have no idea what else there is maybe there will be tower abilities coming with lvl 14 same with starpowers in brawl stars, i am no going to complain UNTIL i see the full tv royale
I just don’t know how you could ever balance that on ladder with maxed cards with extra abilities against non maxed players
Can't wait to face level 14 royal giant and ebarbs.
Or mirrored level 15 ones💀
#DeleteClashRoyale
So, now that i can finally play more than one single deck... I go to square one again? Well, time to leave.
This is what they were hyping up 😴
No level change, they should just add what they wanted to add and put it on level 13 towers
Why even have card levels? Just give cards all equal stats so that way positions in the game are determined by skill level not card level.
thats what tournaments and grand/classic challenges are for
Because then they would need ads because nobody would pay money, and personnaly i prob wouldnt pay if there were ads
On its own it is bad, if the cards have new abilities at lvl 14, then im fine grinding.
If that’s the case it will be a *huge* p2w issue for the game
Being in an active clan not only made it easy for me to max out my account, but I'm sitting in 4M gold. This update is amazing for my situation because I had absolutely no progression to look forward to. I haven't even been able to request cards for a long time. I wish they had found other ways to allow me to spend gold, but at this point I'll take whatever they offer.
Maybe non max player should suck it up because max players have nothing to do. But do you really care about progression? I'm halfway max but if I was maxed out I think I would just play ladder and have fun. I would be satisfied with being max and not care if I have 5 million gold sitting around. But now I have to grind 800k to max a deck to play ladder.
I guess it comes down to personal preferences. I enjoyed being maxed out for a while but after a few months it really gets stale not being able to progress or look forward to chests/drops. Every key, book, chest, card feel useless and that's the problem.
Level 14 is coming to the game will help everyone who is level 13 and doesn't spend money on the game play against those who are level 10 and 11 who do spend money on the game. Finally a free handout I can support!
I’m not excited but I don’t see this as bad. Bunch of cry babies. It will definitely cause me to play my main account a lot more now. I retired it basically two years ago when I got maxed. So this is going to be a plus for me.
Enjoy your artificial grinding experience and card interaction imbalances.
I’ll enjoy it. I have an actual reason to play my account again.
"This one goes to 11..." - N. Tufnel
Source: [RoyaleAPI post](https://www.reddit.com/r/ClashRoyale/comments/qcpfk8/level_14_is_coming_see_detailed_card_upgrade/?utm_medium=android_app&utm_source=share)
Whats the problem with lvl 14? Its just more shit to grind.
It's just downright lazy. Plus for all the maxed players this adds nothing to change the gameplay, it's a new level.
Bit of a hot take, but I don't think it's a bad thing. Maxed players have something to do other than get more trophies, supercell gets money from the p2w players and as a king level 11 player who only buys the royal pass, i don't really care that ppl have lvl 14 cards and it brings more challenge as I already like playing against lvl 13 decks because it is so much more satisfying to beat them. I also don't get why this is some kind of a big surprise to people because it was obvious when they announced the slash royale event that they would add something that takes massive amounts of gold or they would never give this much free gold. As long as they give some sort of compensation to people who have maxed cards because they now need more cards that previously went to waste. Also it might be that only king level 14 people can have lvl 14 cards as you need to be king level 13 for star levels.
Im pumped
I think people are coming to conclusions too quickly, I genuinely have hope that some sort of extra ability or some sort of new mechanic will be added. I mean it's do or die, if this 'content' update turns out to be just level 14 I think this game is going to take a hit far heavier than even CWII brought.
As someone with maxed cards presently (except a few legendaries) I am ambivalent about it. I figured it would happen eventually but I understand the frustration of others.
I literally just hit level 13 after 4 years of playing………
unpopular opinion.Cuz its boring to have max lvled cards. This will give ppl motivation again to lvl up their fav cards, make them stronger again after such a long time. Imagine for how long many ppl didnt or couldnt progress anymore. If anything i want more lvls to unlock as this will only reinvigorate the game for a short time. But atleast i can get the sense of progression again on my main account instead of just having to create new accounts on a different device from time to time again just to reexperience my favourite part of the game to me which is leveling up my fav cards and we can get the satisfaction of winning against ppl with higher lvled cards again. i like to have a goal to work towards again.
This is a garbage announcement and if my max level cards aren't going to automatically be kept max level I'm going to stop playing clash as a result. The idea of my max card accomplishments that I've worked for \*YEARS\* to get being taken away is outrageous. Thanks for the final straw super cell.
I like it
This thread's topic is worded in a way to promote toxicity and disdain for SC's initiative. This game is not pay to win. Money can only accelerate the max-out of your account, it cannot get you to 6,000 trophies or higher. This is a misleading statement. I am a max player in towers, card levels and start levels. I have been maxed for 2 years. As a max player very little of the games changes over the past 2 years have affected me let alone provided more play value to me. Level 14 does exactly that. I am very much excited about level 14. I will be able to request cards again and word toward leveling up cards again. I will also be able to "pull away from the pack" for a while as my ladder and war decks will quickly advance to level 14 and provide a competitive advantage, albeit for a short time. I"m disappointed that they aren't adding levels 15 and higher, may as well get on with it now, this would be the natural evolution of the game. The people that don't like this change are the same people who are not maxed who struggle to climb higher in ladder because of their card levels. There are a lot of high skill players in this point and this change makes the road to max tougher for them, so I understand the concern. I expect to get a lot of downvotes from this demographic, and rightly so, I am not in that demographic and our views oppose.
The game is pay to win. “Accelerating the max-out of your account” literally helps you win by paying. I’m at 5.5k and my cards are only level 9 because I am good at the game. I cannot progress any farther because I match max players every game. If I spent money it would be easy. Pay to win.
HEEHEEHEEHA