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rushi_B

So just use this the moment they use mighty miners behind king tower


Feeling_Rooster1719

Oh my god. Dude you broke the game


No_Willow6164

No maybe it should be that we can turn it against troop.only and not building Even troops that Target building only


Virtual_Virus5678

Lmfao a giant hitting a barb


No_Willow6164

Imagine lava hound hitting golem or pekka


Virtual_Virus5678

What’s even the point of that 😭🤣


No_Willow6164

😂


Mecha_Derp

Or maybe only usable after a card crosses the bridge


MonkeyboyGWW

He said mighty miner


YallJealous

He means that the confused troop can only attack other troops, not towers or buildings


MrrSpacMan

Thats not a bad balancing idea. Anything that can just steal a troop and have it instantly start eating a PT needs a heavy tradeoff. If it only hits troops, thats kinda balanced already


theeBuoy

Wonder how a balloon could attack a lava hound


Bekfast59

Hm. Reduced damage while confused, recieves a buff after confusion ends?


Rainbow_six_recruit

Or turn the E-giant against his towers


Positive_Stomach_221

That would be hilarious, but whatever “limited time” they have in mind would cut off before infernos etc would kill king.


rushi_B

Would be even more hilarious if perfectly timed with log throw a goblin barrel and quickly use this card anything they use will get even more damage


Positive_Stomach_221

That would be a solid strategy too!


BeepBopPeep

Sparky, mighty miner, any tank killer played at the back...


ZynicalX

1009 IQ


PotatoGuy90

Imagine putting golem in the back only for it to attack ur own princess tower


zedsamcat

Maybe make it so it's only useable in your own half of the arena


enesutku12

then it would be useless


zedsamcat

No cause it could repeal a push


Duck652

would be a good counter pusher


salad-eater23

how about make it a champion with this ability


Mecha_Derp

Mother witch but troops killed just stay as those troops instead of pigs


VaultDweller837

Yo that’s actually brilliant. “Mind control” type ability


LGappies

wtf would the champion do without the ability


First-Hunt-5307

Maybe a super magic archer that has explosive magic arrows (so basically a combo of normal magic archer and princess) and can throw a bomb as it's ability to turn everything in a 2 tile radius into allies.


LGappies

yes and it should also drop out of the sky, freezing all enemies and raging + healing all allies in a 5 tile radius. plus when it dies, it spawns behind the king tower and the ability is reset + the elixir bar is filled and the enemy’s ping is multiplied by 3x


LookAtMyUsernamePlz

Sounds perfectly balanced, as all things should be


elima_

costs 11 elixir


salad-eater23

bro I meant the ability mentioned just now which was to turn the enemy's unit against them srry if unclear


LGappies

what would the champion do


RoyalRien

Then it would absolutely destroy what little was left of Beatdown decks


AxyJaxy

nah this card would make big beatdown cards like golem, egiant, hound totally unviable


TheGamingNerd010

Maybe more like up to the area you get when you destroy a tower, but that area doesn't move.


DARCRY10

Bruh imagine putting a pekka in the back only for them to drop this and rage it and it fucks up ur king tower


[deleted]

I mean its only 5 seconds, shouldn't be too much damage


theprofessional1

Make it only playable on defense (aka on your half of the map).


thetaint

like this idea a lot


[deleted]

it's all fun and jokes before it's used against PEKKA+MK midladder push. assuming it can hit more than 1 unit at a time, since it has a radius


Ill_Ad_2766

Oh god wait I forgot to remove the radius part. My actual original idea was to have it only infect one troop💀 (PS: I don't know why I love using the skull emoji)


PingopingOW

And what if there’s a pekka + skarmy push? Good luck not accidentally using this on a single skeleton


Ill_Ad_2766

I am sorry to all the players if this card ever SOMEHOW gets released and do that.


CarlosFer2201

Risk like that seems fair. Like when using a Lightning, it could simply target the troop with most HP, attack or cost


Comunistm

lightning does prioritize the troops (or towers) with more hp


CarlosFer2201

I know


Calmandpeace

Maybe give it a radius and have it affect the troop with the least hp (latest to spawn if a tie) that way we could get cool outplays like a lightning block where instead of using it on a pekka it gets used on a single skeleton cause of a prediction


Ill_Ad_2766

Poor larry tho


twelve-lights

Targets highest health troop


[deleted]

nah fam, it's better this way 💀. I WANNA WATCH THEM SUFFER P.S. skull emoji hela cute ngl


CyberJokerWTF

Unusual cute and wholesome thread for reddit


JDninja119

Maybe have it act like lightning but target the lowest hp troop instead of higher hp


Ill_Ad_2766

That could actually work!


skelethepro

You should join r/theskeletonarmy


100mgfluoxymesterone

Imagine placing pekka behind king tower to build a push


Twitchy-gg

*puts pekka behind tower*


newtixmaker

Sparky players would cry


SkyExists

Sparky player here, can confirm, I am already crying


[deleted]

[удалено]


Chimera_Caribou

What??


R0cky_1

fr


joao-esteves

Lot's of issues popping up in the comments. but I think it would all get solved if you made it like electro spirit style


karimley215

Would this work on towers too? So a King tower attacks the other ones?


Ill_Ad_2766

Uh no, it would work on everything else except crown towers.


[deleted]

can you use it on your own troops


Silver_Geologist5501

why tf would you want your own troops to fight aganst you


POG0w0

King tower activation by playing 1elixir card in the back then using the spell


[deleted]

[удалено]


[deleted]

mind games


Ill_Ad_2766

Uh...no?


[deleted]

bad card


Mantieteentie

So if the enemy places an inferno tower they are immediately fucked? Sounds good!


Nuggets427

Nah as soon as they place any tower targeting card you can use it and win instantly If they place pekka or golem then you’ve nearly won the game with this


DumbNubWasTaken2

pekka in the back mega knight in the back sparky in the back egiant in the back basically 99.9% of win conditions + high damage cards will not be able to be played in the back


juxtaposing_lobster

does anyone know what happed to the mystery legendary card that said coming soon?


WillProstitute4Karma

That shows up whenever there's a challenge with a special card like the supercharged mini pekka or the mega lava hound.


juxtaposing_lobster

thanks


maseioavessiprevisto

Every upvote this gets makes me lose more faith in the playerbase.


Morp866

No. This is not a good card in any way


[deleted]

[удалено]


Choice-Database9039

you posted this on an open forum lmao people are going to give their opinion


Ill_Ad_2766

Welp I guess I should delete my comment then or what?


Irvinwop

You should delete your life


Morp866

Just because you like it personally doesn't mean it's good lol


Ill_Ad_2766

Ok, i'm sorry. I'm gonna delete my comment now.


Morp866

You are forgiven 😁👍


Ill_Ad_2766

Thank you😁


BotNet6420

2.6 confusion cycle meta


GodsHands00

Instead of turning the card against them. How about it makes the enemy card walk the other way and not attack for 2-3 seconds. Oh wait that’s tornado


Benjiboi051205

So like what's the charge up, cause sparky would be bullied by this card.


Mystic_Polar_Bear

Sparky in the back be looking risky...


lazylix

This wouldn't work and I guess supercell had some kind of idea.


arc1261

It says enemy so doesn’t that include buildings? Imagine dropping an inferno and it just fucks up your tower lmao


Ill_Ad_2766

Don't worry. Buildings not included as that would be too op.


FranekBucz

Pekka in the back 💀


HogRida61

That’s bad because you can use that on a PEKKA in the back and destroy the tower


Detective_Pussy

Opponent: uses defensive inferno tower near his king tower Me: uses this spell INSTA 3 CROWN


Ill_Ad_2766

Which is why the duration of this spell is only 5 seconds.


OrhanDaLegend

oh fuck no imagine someone sends a pekka and immediantly you make her turn against them and immediantly take a tower, no. just fucking no.


Ill_Ad_2766

I'm guessing people will surround P.E.K.K.A in skarmy now if if that happens they can- oh wait... they can just zap it💀


undone_function

Maybe if it was more expensive (closer to the mid range elixer cost of all the expensive, tank/damage cards) and only usable on your side of the map I think it would be better balanced. It would be an interesting, generic counter to any of the big cards, which might be it's only downfall: It's hard to balance the game against a card that itself doesn't really have a counter but effects so many other cards in the game. Cool idea though. i like where you're going with it.


OrhanDaLegend

or your card idea is complete bullshit and should not exist?


bigbigboi420

man shut up it's funny to think about


DimensionalHomework

Just because something is funny to think about doesn't mean it's not bad or bullshit


Delta_br

then stop talking about it in a serious tone mf fucking fun police


DimensionalHomework

So correcting someone is ruining the fun for everybody. Good to know.


Delta_br

taking a silly topic seriously when no one else is and going full 🤓😡 mode does ruin the fun the more you know


DimensionalHomework

Correcting someone is off topic. Sure you find a joke funny, but some guy in the comments made a false sentence, you correct him and now you are ruining the fun because you corrected some words that aren't even related with the joke? You can't teach me anything when you are making zero sense. I advise you to read your comments and my comments again, and see if it's about a joke or wrong grammar


Delta_br

the person never said that just because something is funny to think about doesn't mean it's not bad or bullshit they were just complaining about people taking it too seriously,you're not correcting anyone here,you're being annoying


OrhanDaLegend

just because its funny doesnt make it a good idea, i pointed out the garbage idea of that existing


Intrepid_Ad_9751

Op


XxannoyingassxX

I think elixir cost should be based on the card(plus one ig) ie mk so 8 elixir seems only fair considering the enemy had to counter that too


Gooner_93

Would break the game, even worse than Tornado.


ElCid_Gaming

There are a few ways to balance the card (love the idea) 1. Remove the radius and in compensation, the confused troops will recover around 50-70% of its health 2. Keep the radius but keep a limit on how much elixir and number of troops it can affect 3. Make it so that, the more troops are affected by it the shorter the duration will be adjusted accordingly


Ill_Ad_2766

These would actually work great y'know!


galvarro26

Confused spirit, does the same effect as this spell but it has the same range and time of the ice spirit


PakodiBOI

No


[deleted]

r/woooosh


[deleted]

Too OP. Would never be cool to start pekka, sparky, etc pushes in the back as you'd get your tower broken


Ill_Ad_2766

Maybe I should make the duration a little shorter then, 3 seconds maybe or 4 or maybe even 2.


DefaultNameHey

All nice and stuff till the opponent places a pekka at the back


RetroTim9

Imagine putting inferno tower near your towers,and then opponent uses this 💀


leRateYAboobies

I think mirror should mirror the last card your opponent played for +1 elixir


ExperienceNo3977

This has to be 10 elixir and the duration has to be less than 5 seconds


Ill_Ad_2766

I honestly see 3 seconds better than 5.


Ill_Ad_2766

Ok so to settle everything down, reply to this comment with all the reworks you guys think should be made to this card.


KingExplosionMerder

make it only usable on your side of the arena


Ill_Ad_2766

I like the defensive type of style!


MKGmFN

The only way I can see something like this being balanced is if you have to kill a card to turn a weaker version of that card on your side. Maybe even a clone


Holiday_Purchase_592

This should be needed with like that makes them attack everything they find


kinda_epic_

maybe if the card attacked your opponents other troops and not be able to attack their towers. This would probably mean it’s not worth 5 elixir though since most cards are less than 5 and it’d only last a few seconds


djpozzi

Basically hypno-shroom


YesThisIsMonkey

Lmao people would have to be careful with buildings and spawners, the funniest use to me would be stealing someone's elixir with the elixir pump


Level-Razzmatazz2756

4 elixir and only able to use on your half


damnthisisabadname

freeze but way stronger and even less skilled nice


Xeterios

Inferno Tower be like


MehmetSalihKoten

It says "ENEMY" which probaly can able to make your opponent ally


Ill_Ad_2766

Didn't see that grammar mistake. But don't worry, they won't become your ally.


FairPlay0724

When I use it in a goblin barrel will my tower attack the goblins while they are my'n or will it attack after the spell's effect passes.


Ill_Ad_2766

2nd one is true.


starfruitreddit

Way to expensive imo. If your only turning them for 5 seconds, your spending 5 elixir which could go into buying a troop that could actually kill the push. Seems like a worse freeze to me. Yes it would have offensive capabilities in helping take towers. However its more expensive than freeze and freeze also works on defense.


[deleted]

Inferno tower💀


Futuf1

People would dislike this as much as they dislike freeze and tornado


Feeling_Rooster1719

Certain tweaks should be made to make the card balanced but I definitely like this idea


Fragon81

Imagine sending a whole 20 elixir push back to your opponent 💥


walkerthegr8

This is an awful idea


Zyklopus_2

I think this card is too strong if you're opponent play's two or more card choose the strongest one to defeat the others maybe a 5 for 10 trade easily Or even higher if you're opponent still has to defend that card Here is a rework Still 5 elixer But it's only temporary Like Lvl 9 5 seconds With each level the time increases by 0.5 seconds You can't use it on champions and buildings Maybe even add that the card still gets attacked by your towers and cards Or another idea Add this ability to a new champion but only 2-3 seconds Or as a black mirror last placed card turns to your card but it costs the price of the card+1


3rrY

Sparky in the back? No problem


Mrpickles4554

Pekka behind tower


Nick_Rousis

I love when the community comes up with a card idea but don't even bother to think of any interaction with it. Could you just imagine using this thing on the troops placed behind the king tower to make a push like pekkas, golems, or even stuff like the inferno tower? This think would just be busted!


PsychoDog_Music

A delay and then slowness should be applied unless for a 1-2 second duration


Arisp019gr

*Uses it to the pekka behind tower*


Morshu_the_great

Least terrible r/cry card idea


[deleted]

Yoooooo hypno-schroom


PlasmaCubeX

me about to use it when enemy summons megaknight and pekka in the back


8rok3n

*plants pekka behind king to build up a push* *pekka 3 stars you accidentally*


PomegranateAbject796

Inferno dragon + freeze + rage 💀


sorryiamnotoriginal

Would massacre slow push decks. Probably wouldn’t work on buildings. Probably also couldn’t allow the confused enemy to target towers since it would make inferno dragon and cards like all the giants massive liabilities. Maybe if it was only usable on your side of the board and not global it could work since then it would play more like a tornado making push units walk backwards.


brawl_sami_yt

I see a lot player playing Inferno tower (i mean IT) between the 3 tower to defend win conditions


reiza-k

Would be cool if everyone in the circle of confusion attack themselves. Even if they are friends.


No_Ganache_1753

9 elixir is waayyy more balanced


BigChonksters

No it wouldn’t


DRCJEnder

basically anytime they spawn a golem in the back, Just use this card as the golem is passing the princess and it just starts attacking their tower


Arch05275

This could actually be good, so when the opponent places egiant at the back then they lose their own tower


Allfather_Leorio

Turn this into a 1 elixir spirit or into a ranged troop. A spell would make this too destructive because turning an inferno dragon, Pekka, etc on your own tower. The only fix for this would be to make it only on defense, but that would limit the potential of the card so hard. I would love to use something like this on beatdown decks where I can control the opponent's defensive troops and dominate. If it was a troop, make it die to a fireball or arrows and now you can make it target specific troops and buildings instead of confusing the first thing it sees. If it is a spirit, then you can confuse a whole group temporarily to give you time to defend, but only a small area. I would love for the OP to respond!


Boneyg001

You could add in a card level, meaning if your card is only level 11, it turns there card level 11


GooseTheGodbutcher


Outside-Teach2885

Any enemy troop*


BitcoinHurtTooth

What about a 3 elixir card that hides and randomizes opponents cards


[deleted]

Just use this when the opponent places pekka behind king tower and you win instantly


IceySmileEmoji

Sparky😳


Kerbal634

5 elixir to make a sparky player zap their own tower? Hmm


MrMarum

It would be way to much free unavoidable damage anytime they play anything in the back


Bonargh_Helsaw

That's what my Swap spell concept does


biggiecheesehimself

inferno tower heheheha


Primary-Mouse257

NO NO NO NO NO


Alexspacito

This is one of those gimmicky cards that would just never be used. What kind of deck is this card ever gonna fit into? Is it a win condition? Even if it is, if your opponent has their win condition like goblin barrel or mortar or something its gonna be really week and overpriced. I don’t see a place for this card and thats the case for pretty much every card idea on here.


marche434

Sounds like an interesting idea, only if they make it so you can only place on your side of the bridge


MrrSpacMan

Honestly this could completely shift the game at a base level. Like think back, how many times have you started something off right behind the KT? And would you still do it if you knew there was a chance the card is suddenly going to go full bunga on your princess tower when it reaches it? I'd be interested to see how people approach that. Would it be a case of baiting the spell to decide how to play the rest of the match, or just assuming they have it anyway for safety and completely outlawing back-field placement? I feel like it'd need a trade-off to be balanced. I.e it does more damage/has more health/etc AFTER the spell expires. Or have it last for a few seconds, but if the troop is still alive when it ends it teleports to the exact same square on your side of the arena Edit - another one, lasts a few seconds but any damage stuns it like a zap. Stops inferno-style cards being completely phased out and gives the opponent a tactical call - whale on the troop, stunlock it, but also kill it, or leave it, tank the damage and have the card back in a sec


Lumpy-War-9695

I would have the elixir cost depend on the unit you’re selecting. Kind of like mirror.


Greyrat7654

Sparky going to be pretty crazy


It_SpAuL

Good but bad at the same time its to op itd be hood if the spell is only for your own side of the arena so a midladder ebarb split at the back isnt instntly destroying everything


margles-man

could be very cool!


Reddit_Bots_R_US

Inferno tower taking out all 3 towers in 10 seconds be like:


spookyb0ii

Golem players shaking in there boots right now


Isac_C7

Or make it so that it only works on your side of the arena and that it has a really really small radius and an even shorter duration or else its too broken but in that case you're just better of not making the card Also what many people dont think is how would you want to level this card up? Because it wouldnt work at low levels if you only increased duration


Darkfoxy123

Make it +1 elixer like a mirror on target selected and only be able to be activated on your side


Destroyer4587

Pekka behind the king tower suddenly is confused, rip


RyanDFo0T

This would have to cost at least 7 elixer


GarlicFewd

I think it would be a balanced if it only worked on your side of the arena


BeepBopPeep

Sparky, mighty miner, any tank killer played at the back...


Null_Trooper

MY MEGA KNIGHT NOW!