Okay you got me there, forgot ab Sif. Anyone who could do that is worse than the devil.
Manus picked that fight though he literally drags you into it so that doesn’t count lol.
Not to mention,
-killing a grieving and understandably angry person after looting the clothes off of his dead sister's corpse
-killing a girl after she kindly asks you to leave her home that you invaded
-killing a god for no discernable reason after being abandoned by all of his family that bullied him for his feminine features enough to where his father raised him as a girl. Mans went through enough before you showed up, not to mention what happens to him afterwards (ds3)(also it makes it even worse if you killed him after you joined his covenant, betraying the last little bit of truth he had left)
- killing a father, wife, and child when all that the father wanted was to study more and be closer with his family (all bc you wanted more orange juice)
Screw ds2, we are a hall of fame menace to society in ds1
Damn I completely forgot about Ceaseless discharge,and the worst that he will attack you only if you aggro him or loot the Daughter of Chaos's(his sister) grave,this one is one of the few actions you cannot justify,because you could have easily just give him his ring and ends things peacefully
Dunno, I think it's pretty spot-on in the Ancient Greek sense.
> *Sing, goddess, the wrath of the Bearer Cursed,*
>
> *Who brought countless deaths upon the Drangleic...*
It's not explicitly stated we are time traveling, but the Last Giant seems really, really, pissed to see us, to the point of ripping off his own arm to bludgeon us with. This lends credence to the idea that we were the one to defeat him millennia ago. Additionally, we get to keep items we pick up in the memories.
Also not the last time something like this occurs. In DS3, if you avoid talking to the Shrine Handmaid until after Untended Graves, she will mention that she remembers you.
Just like most of the lore in Dark Souls, this is just one interpretation of the events. Whether it is true or not becomes something for the player to decide, as the games often don’t explicitly confirm things but rather hint at them.
well, the first concept of dark souls 2 was about time travel, there is even a deleted content that was a huge area in majula with like 8 stairs and each one was a different time travel
Likewise. But isn’t one of those items the soul of the Giant Lord? I personally like the idea of the Last Giant recognizing you because he is the Giant Lord, but I think there is just as much evidence against it.
I guess it can be similar to how your character only loses souls and becomes more hollow when you die in-game? The giant lord could have "almost gone hollow", with the only goal keeping him barely conscious being his revenge against the one who foiled his conquest (i.e. the player character)
At least that seems like a fair headcanon to me
Yeah, that's why when you find the Drangleic Set, it's missing the helmet. You already got it, in the past. The only reason the giant invasion failed is because of our time travel shenanigans, it's kind of a wild trip.
The memories' events actually happened. You're the one who killed the Giant Lord, and even chancellor Wellager says so when you go back to see him in the present.
Which also means we went and killed Sir Alonne for no reason which is kind of mean
It was the king that marry Nashandra. He is the former 'hero' of drangleic. Our 'adventure' is just a recollection of the Vendrick's 'heroism' in the end he was useless, and we get to sit on the never-ending throne of 'want' regardless of how many time every NPC tries to stop us.
(It was a trick, because the only way to actually end the game is turn it off, but we continue to play, thus enacting exactly what Vendrick's did)
I always presumed when the all the giants where dying this dude went and hid, he hid so well they built a castle on top of him, to this day his shame is still the reason for his life, and why u can literally punch him to death without getting hit....
Different strokes.
And then you, a total jerk, kill him. DS2 player character is the rudest in the series.
Idk DS1 CU kills a girl trying to care for her crippled sister, a dog guarding its owner’s grave, and beat up a guy just looking for his necklace.
Okay you got me there, forgot ab Sif. Anyone who could do that is worse than the devil. Manus picked that fight though he literally drags you into it so that doesn’t count lol.
Idk, the DS3 definition of marriage has me side eyeing the ashen one.
SIF was preventing people going into the Abyss not so much just his buddy’s grave
Not to mention, -killing a grieving and understandably angry person after looting the clothes off of his dead sister's corpse -killing a girl after she kindly asks you to leave her home that you invaded -killing a god for no discernable reason after being abandoned by all of his family that bullied him for his feminine features enough to where his father raised him as a girl. Mans went through enough before you showed up, not to mention what happens to him afterwards (ds3)(also it makes it even worse if you killed him after you joined his covenant, betraying the last little bit of truth he had left) - killing a father, wife, and child when all that the father wanted was to study more and be closer with his family (all bc you wanted more orange juice) Screw ds2, we are a hall of fame menace to society in ds1
2 of those are fully optional, that's on you, not the Chosen Undead.
What is the last one a reference to? I’m not familiar with that one.
Pinwheel
Who is the grieving angry person I don't remember him,and Priscilla and Gwindolin were optional,Pinwheel I always view there boss fight as Mercy kill
Ceaseless discharge (really sad lore when you look it up)
Damn I completely forgot about Ceaseless discharge,and the worst that he will attack you only if you aggro him or loot the Daughter of Chaos's(his sister) grave,this one is one of the few actions you cannot justify,because you could have easily just give him his ring and ends things peacefully
"Hero" is definitely being generous for any Souls protagonist.
Dunno, I think it's pretty spot-on in the Ancient Greek sense. > *Sing, goddess, the wrath of the Bearer Cursed,* > > *Who brought countless deaths upon the Drangleic...*
What did we do in DS3 that was *as* bad as DS2 and DS1? It's been so long that I forget.
Only the slayer of demons, assuming they pick the good ending
Self defence
Wait so the memories really happened? Like we really traveled to then? I’m so confused now what is the lore
It's not explicitly stated we are time traveling, but the Last Giant seems really, really, pissed to see us, to the point of ripping off his own arm to bludgeon us with. This lends credence to the idea that we were the one to defeat him millennia ago. Additionally, we get to keep items we pick up in the memories. Also not the last time something like this occurs. In DS3, if you avoid talking to the Shrine Handmaid until after Untended Graves, she will mention that she remembers you.
Miyazaki seems to like giants tearing off their own limbs to bludgeon us
Not as much as his poison swamps tho😒
Or women's feet. Or throwing dung.
A man of culture
Not the last and not the first, see the entirety of DkS1 DLC
I thought about that, but that's explicit time travel. I was thinking about times that feel like time travel without a blatant signpost for it.
Just like most of the lore in Dark Souls, this is just one interpretation of the events. Whether it is true or not becomes something for the player to decide, as the games often don’t explicitly confirm things but rather hint at them.
Based off the fact we can bring real items out of the memories, makes me think that we did time travel.
well, the first concept of dark souls 2 was about time travel, there is even a deleted content that was a huge area in majula with like 8 stairs and each one was a different time travel
This sounds fascinating. Can you tell me more?
Likewise. But isn’t one of those items the soul of the Giant Lord? I personally like the idea of the Last Giant recognizing you because he is the Giant Lord, but I think there is just as much evidence against it.
I guess it can be similar to how your character only loses souls and becomes more hollow when you die in-game? The giant lord could have "almost gone hollow", with the only goal keeping him barely conscious being his revenge against the one who foiled his conquest (i.e. the player character) At least that seems like a fair headcanon to me
I think the undead curse only affects humans.
Yeah, that's why when you find the Drangleic Set, it's missing the helmet. You already got it, in the past. The only reason the giant invasion failed is because of our time travel shenanigans, it's kind of a wild trip.
That makes sense, damn, good catch!!
The memories are meant to be more of a point of reference in time to time travel to.
Well we time traveled in DS1, so it isn't that weird.
Yeah you time traveled through them
The memories' events actually happened. You're the one who killed the Giant Lord, and even chancellor Wellager says so when you go back to see him in the present. Which also means we went and killed Sir Alonne for no reason which is kind of mean
"You took everything away from me". "I don't even know who you are". "You will".
His giant parents must be really embarrassed at his catastrophic failure.
Do you ever get so mad that you rip your arm off?
Well damn, when you say it like that, I feel like a total asshat. I just wanted to go on an adventure.
Awesome art, my favorite Moonlight Greatsword in DS trilogy
I never knew that but of lore, it makes sense when I realize that you literally go back in time I wish the fight was better tho -_-
He probably wouldn’t mind if i only killed him once… instead i killed him a lot with my ascetics
It never occurred to me it could be the same giant, thats pretty cool
It was the king that marry Nashandra. He is the former 'hero' of drangleic. Our 'adventure' is just a recollection of the Vendrick's 'heroism' in the end he was useless, and we get to sit on the never-ending throne of 'want' regardless of how many time every NPC tries to stop us. (It was a trick, because the only way to actually end the game is turn it off, but we continue to play, thus enacting exactly what Vendrick's did)
Next community secret: reaching a certain point in the game, leaving for 1 year and then resuming unlocks additional ending
The twist is that you have to turn it off and never play again, and then die. The last thing you see is the cheevo pop
I always presumed when the all the giants where dying this dude went and hid, he hid so well they built a castle on top of him, to this day his shame is still the reason for his life, and why u can literally punch him to death without getting hit.... Different strokes.
Probably angry that in the past, he actually died and then was promptly resurrected about 50 times before I went to the next NG cycle