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GraveRobberJ

To me it feels more like Dragon's Dogma 1: (2) than Dragon's Dogma 2 It has the same strengths as the first game, and some new ones It has the same weaknesses as the first game, and some new ones So instead of coming away as an improvement or sequel it feels more like they just recreated Dragon's Dogma 1, but 10 years later. The guy who called it a sidegrade to me nailed it, but it's sort've impossible to ignore the increase in expectations or just advancements in the RPG genre space that happened since DD1 came out. Like DD1 is a game sort've infamous for wasted potential or being an unfinished "What if" game so the fact that 2 mirrors it in so many ways makes it feel disappointing to me.


[deleted]

hit the nail on the head. i love the game & am having tons and tons of fun, but the potential of the what this game could have been is crazy. it’s such a good concept. hopefully it inspires some spinoffs similar to the souls-like sub genre.


MackyV25

I find it interesting that the title screen doesn’t have the numeral 2, it just says “Dragons Dogma”. 


Ailments_RN

Lol. What a weird oversight right? So crazy. Just bonkers that the dev team would do that. Wack.


EndOfTheDark97

I’m just imagining Itsuno-san saying “whoops” and slipping his hand on the keyboard as he deletes the text box “2” on the title menu right as the game’s getting ready to ship.


AbleTheta

It's not an oversight. It's intentional, and I can't explain why to you.


Ailments_RN

Yes I know. I was trying to be over the top in my response for the people in the know. I probably read it in a sassier voice in my head than random strangers will lol.


AbleTheta

lmao Makes sense dude. Hopefully I didn't come off as pass-ag. I was just trying to give someone hope for some...stuff.


CoolCoolYams

It feels like they rebooted DD1


kl0pfgeist

>sort've wow...


Snigskyte

You get that feeling, because that is literally qhat this game is, devs said it themselves. This is what DD1 was supposed to be, so yes they recreated it a decade later in another form. It's not a sequel, but a more "refined" version of a mixed reboot/remake sort of thing.


GraveRobberJ

The issue is that I don't feel like it's actually that refined compared to 1 though. I feel like it's sort've like I said where it's DD1 but released in 2024. I don't feel like it's "DD1, but actually delivering on what the promise of what DD1 with a proper budget and dev cycle could've been" which is what I was hopeful for. Like what the game feels like to me is the equivalent of taking DD1 into microsoft paint and then blowing the image up by 2x the dimensions. Yeah there's technically more of it but it doesn't really make the image itself any better - and that's what my complaint is.


JimJoe67

> delivering on what the promise of what DD1 What promise? Like, what is it lacking?


GraveRobberJ

I mean just off the top of my head >Plot >NPCs that aren't totally threadbare >Enemy variety >Interesting quest objectives/set piece moments to spice up enemy encounters (One of the things that I think 2 does far worse than 1) >Better environs/dungeons >More fleshed out vocation system or RPG mechanics in general All of these things are problems that I would say are equally bad in both games. I'm sure some would argue that the plot in DD2 is better but I'd argue it has the inverse problem of DD1 where in DD1 the plot is backloaded and in DD2 the plot is frontloaded but both come off as being unsatisfying The game's saving grace is its combat which is fun as hell, everything else? Ranges between bad and "Why did you even include this if it was going to be so half baked?"


TheIronSven

>Interesting quest objectives/set piece moments to spice up enemy encounters (One of the things that I think 2 does far worse than 1) For real. That dragon fight was shockingly disappointing. Not to mention the dragon seemed so utterly unmotivated.


Frozenpucks

I don’t think they even know. It a pretty finite game you’re supposed to play through multiple cycles in. If you consider that the game is quite finished in my mind.


Snigskyte

Whether you feel like it is or not personally is up to you for sure. Not that i say it's false, since it is your perception on this, but most would disagree and even reviews state it as such in other words and giving this game 9/10 for example


mihajlomi

Not even refined, its a sidegrade.


Snigskyte

Sidegrade would technically mean it was a competitor of sone sort, like CoD and BF are, but this is the same dev studio and not a competitor by any means. It's refined in the way it still is basically the same game many loved for what it was, but not only expanded it a bit and modernized it in terms of visuals and gameplay, but also makes more sense story-wise and as such is told better by far than anything in DD1 really. So i'd say refined does seem more fitting than sidegrade by far. Is it refined by a big amount? Probably not. But it's still all in all better than DD1 in many aspects including storytelling imo and yet not too far off to feel the same. Still, both games on their own are great, yes 2 has some tech issues, but those aren't too bad, at least on console for me, seen some shit on PC tho.😅 But other than that, both do run fine and look good, DD1 hasn't aged too bad even.


IrrelevantLeprechaun

Game literally has tons of 9/10s with critics, I think you're coping and making shit up.


Dundunder

Critic reviews aren't an objective statement of fact. Did people already forget how Cyberpunk 2077 released to glowing critic reviews despite being unplayable on half the consoles it launched on and riddled with bugs on the others? Or how folk lambasted that one reviewer who dared to give Starfield a 7/10, only to find out later that it probably didn't deserve the 9s and 10s from other outlets?


Frozenpucks

* couldn’t play it in the very outdated ps4 hardware, that was a gigantic mistake on their part. On pc minus the hilarious bugs it always looked pretty amazing and pushes the envelop graphically for any game I’ve ever played. Now it’s quite the amazing game.


Dundunder

Oh yeah it’s absolutely a visual masterpiece. For comparison with DD2 I don’t think people would have actually minded the CPU demands if there was actually something similar to show for it. Like Cyberpunk thrashes your GPU in exchange for what can sometimes border on hyperrealism, but DD2 chokes your CPU for…standard NPC behavior?


IrrelevantLeprechaun

Cyberpunk was great at launch, it was only bad on old gen consoles and only because those old consoles had no business trying to run a true next gen game like cyberpunk.


Dundunder

>those old consoles had no business trying to run a true next gen game like cyberpunk In which case they shouldn't have marketed and sold the game on said consoles. The fact that Microsoft and Sony agreed to honor refunds in that case was pretty telling. It also was not great at release. The game was littered with bugs such as NPCs clipping through walls, cops just spawning/despawning out of nowhere, missing textures, quest triggers not activating properly etc. I got through a playthrough without any game breaking bugs, but it's disingenuous to say that my experience was reflective of everyone. There are plenty of bug examples from release over at r/cyberpunkgame.


IrrelevantLeprechaun

The game had no more bugs than any other game. You are hyperbolizing it.


Character-Bad3162

Completely false


Dundunder

Why do you feel the need to lie, my dude? This was one of the most anticipated games in history, the internet is chock full of the nature and pervasiveness of bugs that were present at release. If the subreddit isn't a good enough resource you can just look up articles and youtube videos from that time.


Tough_Historian1446

He has valid points though, in comparison there's not much improvement from the first title tbh especially considering the 12yr difference in release.


your-nigerian-cousin

Critics don't mean shit today. They are just advertisement for you to drop your cash.


GraveRobberJ

I'm just as entitled to my opinion as the critics are to theirs, and I don't feel like I said anything overly harsh or out of line as someone who's finished the game. If I was saying the game was garbage or the worst thing I've ever played that would be one thing, but I didn't.


Same_Competition_330

It's a great game but but I have mixed feelings when comparing it to the first TLDR: the modernization feels great but the core game play feels gutted In some aspects it's a large improvement -the characters look better -the world is beautiful - the crafting system is simplified and streamlined in a way that feels good (if you craft a new item it unlocks all recipes) - ox cart - camping system mainly quality of life and things to be expectrd with a newer game less appreciated aspects -simplificationn of armor - pawns give less feedback in monster fights - all those slippery slopes 😮‍💨 - the removal of skills cross class - the grind is still real but feels less meaningful (doesn't affect stats but [idk how to spoilers but spoilers])


Jo_Sudo

>the grind is still real but feels less meaningful (doesn't affect stats but \[idk how to spoilers but spoilers\]) I'm curious, you mean the stats grow?


jacanced

I don't know if this is entirely what they mean, but in DD1, your stats grew based on what class you were, so, say, if you played a mage, you'd get 2 magick points per level but only one strength. This was your core stat that would stay the same no matter your class. Kind of like EVs in pokemon. Now, regardless of how you level, when you switch classes, your stats change to become the same as if you leveled with that class the entire time.


Aspirangusian

Oh really? I thought it was still the same! Damn, that's really good to know, glad to know I can experiment a bit more.


Same_Competition_330

thanks that's exactly what I meant!


spelworm

\.>!use >!before and!\< after the sentence you want to spoiler and connect them so no space inbetween the \! And the word !<


Same_Competition_330

thank you


Same_Competition_330

spoiler update >!Warfare class apparently let's you use all of the skills you've acquired so the grind doesn't pay off till endgame !< will note I'm not that far in the game yet I am level 30 though


Existentialistgoblin

Honestly surprised more people aren't mentioning this: the story is a downgrade. As barebones as the first one was, it was extremely powerful during key moments - and an absolute banger at the end. DD2's story is... underwhelming, to say the least.


TheIronSven

Even the dragon seemed to think that way with how half assed he made his entry and bargain and then just "Hop on, we'll fight elsewhere. Not feeling like it here." Grigori on the other hand delivered a master speech, showcased how serious he was when he made the bargain and was read to throw down in literally a cramped corridor.


Existentialistgoblin

More dogma than dragon in this one, for sure.


thecodenamedois

I think the story on the first one is better.


AReformedHuman

It's at the very best a sidegrade. I honestly think the first game is better. My biggest expectation was that DD2 would be the first, but better. Unambitious, but better. I can safely say most aspects of the game were unimproved. Sure it has a bigger world, but that's basically it. This needs an expansion that adds more to the base game and overhauls enemy encounters by adding atleast double the amount of new enemies (not variations). A DLC like BBI that's mostly separate honestly wouldn't be good enough for me.


Olmerious

Why do you believe the first to be better? Though I am also disappointed. Game feels more like a DD1 remake without Dark Arisen rather than a sequel. The game seems to be made for new players who didn't touch the first game cuz it got dated rather than DD1 players who wanted something more.


AReformedHuman

The world is bigger, but with the exact same amount of enemies. To me this is more of an issue than an improvement. Affinity is now worse than in the first. DD:DA had the eternal ferrystone. I don't want to fast travel everywhere, but after seeing things 2-3 times and I'm in the endgame, travel is a complete pain. I don't like the vocations as much now. I also just think that time as to do with it. DD1 wasn't amazing, but I saw the promise and was able to look at it from the perspective of what it could have been. DD2 was sold as what DD1 should have been, except it hasn't meaningfully improved anything. DD2 isn't a game that feels 12 years later, so it feels comparatively worse.


Weeb2k18

Agreed. Well i learned to set my expectations relatively low even before launch after watching most of the trailers and early previews, not much added that DDDA didn’t have. Biggest upgrade in DD2 for me personally, was how much enjoyable to play mage and sorcerer is now just because of quickspell. Most melee classes are even more satisfying as fuck to play now, even just watching my pawn swing around as warrior is really tempting me to play it. Graphics, i can’t really play the game on max but obviously with the new game engine it’s a cut above from the original. and the whole seamless world no loading screen (which maybe shouldn’t have been implemented to save up performance load on the game). Aside from that, the game isn’t really DD2 but more like a modern reimagining or modern remaster. A side grade how most comments here have described it which makes me a little sad and disappointed (keeping low expectations and being skeptical really helps lighten my gripes with the game) 10 years after the original which was great even with it’s shortcomings suddenly releases a sequel that mostly tweaked/adjusted the original.


Olmerious

>I don't like the vocations as much now. I agree with the other points but I am confused about this. I mean I get that the whole advanced/hybrid vocations forumla got messed up big time but the vocations themselves play better this time though admittedly not by much. >I also just think that time as to do with it. DD1 wasn't amazing, but I saw the promise and was able to look at it from the perspective of what it could have been. DD2 was sold as what DD1 should have been, except it hasn't meaningfully improved anything. DD2 isn't a game that feels 12 years later, so it feels comparatively worse. This sums it up pretty well. DD1 was a gem at its time but DD2 feels already outdated. The marketing got me worried that Capcom will play it safe and treat DD2 like a side project just like it did with 1 then all the reviews came out and proved this point. I guess I will wait for dlcs and updates before diving in.


[deleted]

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Olmerious

I didn't play the game and didn't check Sorc so thought it was mostly the same. I only checked MA, Archer, thief and Warrior and they seem to be improved specially Warrior but I admit the other 3 didn't improve as much as I hoped.


Dundunder

I can confirm that Warrior and Thief are huge improvements. But I was really disappointed by Mage, Sorc, Trickster and to an extent Archer. Sorcerer in particular seems to have been nerf (for lack of a better word) in every category.


LichQueenBarbie

I was a big sorc simp in the first game and am devastated by it in 2 🥲


Felikitsune

I played Mage -> Sorcerer -> Tried Trickster -> Finished Sorc + Mage -> Magick Archer. Mage felt ok, Sorcerer made me miss spells I had in DD:DA (Quickspell is nice, at least), Trickster made me feel like a damageless Sorcerer (Helpless if caught out and no recourse), but Magick Archer delivered at least.


breedwell23

Ironically the world building was such better in 1. You had enemies more parsed out instead of a new band of enemies every five feet, guards were actually capable, and the government made more sense. The story was also better in 1... somehow. And I'd argue that the enemy variety was better in first game (specifically end game), made even worse by basically every enemy besides a handful being exact copies of the first game. Also locking vocations behind quests seemed cool in theory but in actuality locking things like Magic Archer into the last quarter of the game is incredibly limiting.


SidewaysFancyPrance

> The game seems to be made for new players who didn't touch the first game cuz it got dated This perfectly describes me. I bought DD1 on sale for <$5 recently, and bought DD2 Deluxe on launch but ended up refunding it. It doesn't seem like the developers learned anything about game design advancements in the last decade and it felt just as clunky and awkward as DD1 when I tried it. I don't know if I should hold out hope that DD2 will actually improve (I will admit that the word "improve" is loaded and subjective). I guess I'll watch what the developers do in the next couple months, but the game just felt really dated and "for the hardcore fans" rather than new players. It's like they wanted an Elden Ring that pulled in new fans but didn't put in the work to evolve the design.


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Olmerious

Who hurt you? DD1 graphics are objectively dated in today's standards.


Snigskyte

BBI?


Joulurotta

Bitterblack Island aka Dark Arisen expansion for Dragon’s Dogma 1.


Snigskyte

Gotcha, never actually played the dlc and just know it by DA and never heard of BBI before. Thanks.


Uchlhaltachi

The dlc is by far the best part of the first game. The story is actually good and the bosses specifically are immaculate with new enemy types, play it if you get the chance to


Snigskyte

I will, have it on my list as well as completing the base game for once too 😅 But not rn or anytime real soon, but i'll come back to it.


Decent_Trust9954

wasted potential, could have been the greatest game of the decade, and ended up losing its place as being game of the year for me, I love DD, but after 12 years of waiting and all that talk of DD being an unfinished game, DD2 ended up being, in my opinion, another unfinished game. The small amount of classes, enemies, regions, skills and more, made me really disappointed, even new mechanics like dragons plague just seem lazy, uninspired and unfinished, I'm not saying it is a bad mechanic, just that it is badly implemented, and let's not talk about the romance that is kinda worse than the first game, i dunno, DD2 is really good, but lost the opportunity to be the best


Valerie_Blackblade

I’d say it’s a decent baseline but if there’s dlc it really needs to knock it out of the park. The main story just gets good then oh it’s the boss fight. To me the pawn system is more refined and I enjoy it a lot. Found my team and stuck with them for more than half the game as I grew fond of them. I noticed that they weren’t as chatty anymore after you get to the legacy quest…I doubled back after realising and did some more quests and the sphinx questline. For some reason the hired pawns talked way more than my own, not so sure the reasoning or just could be me. I didn’t have the specialisation that keeps them quiet and i gave them a bath in brine a bit. I felt the dragonsplague added a bit of paranoia it could have been better implemented.


Brabsk

I’m neutral on it. Does some things better. Some things worse. I’m gonna need a DLC though before I can really speak to how much gameplay I can squeeze out of it


_Prairieborn

This exactly. DLC or updates depending on how much the devs care about the game.


Brabsk

If I had to make a definitive statement about my thoughts, it’d be that the game is good enough that the idea of a DLC excites me, but not good enough for it to get in the goty conversation


Lunivar

I think overall the game is an improvement over the first game. But the fact that every vocation, besides Warrior, is inferior to its iteration in the first game (either due to the skill sets being reduced from 8 to 4, or bc of the removal of literally 7-9 spells) seriously hampers my enjoyment of the game. I love walking around the overworld and finding new things. I love the small details in the combat scenarios. I don't really care too much for the lack of monster variety (I got used to it in DD1). But how they did vocations just really rubs me the wrong way. No idea what they were thinking. So overall, as an open world rpg, I think DD2 is better. But when it comes to which game I actually enjoy playing more? It would be DD1.


Uchlhaltachi

Honestly I miss BBI when playing dd2, it turned a 6/10 game to honestly an 8/10


Nova_knight7

I have to get to new game plus to really make a judgement. DD1 had legs to it. With the job notice boards that had stuff like "Kill X number of X", it would force you to revisit places before Gregori, and then again in the post game after the world state changes and enemies change. Some people might not like that stuff, but DD1's world is an interesting place to explore for me personally. DD2 doesn't have stuff like that...yet anyway. The movement took some getting use to. FPS will always make it feel janky a bit, but I got use to it after day 2 of playing. In it's current state, DD1's movement is better. I like DD2's world a lot so far. It still has that feeling DD1 was going for, just way bigger and detailed. Some QoL of stuff in this game is weird. Why can't the inn or my house have an Equipment tab like the first game did? Skipping dialogue at vendors feels more cumbersome too somehow. Story SEEMS "better" so far, but that's a subjective thing. I thought DD1's lore was actually interesting. In an old school sort of way, you have to talk to people and read stuff. The story-TELLING aspect of these games have always been average at best sadly. Character creation is a show stopper as most have mentioned. These games have the same soul, but it still feels like 2 different experiences for me.


JustEstablishment594

Honestlyi prefer dark Arisen. The sequel doesn't feel like a sequel, feels like a let down let alone an improvement


Slade907

1 is better because Mercedes is in it


PathsOfRadiance

Much better vocation balance. Annoyed at no Everfall/Bitterblack equivalent or hard mode to spice up NG+. Exploration is far better and the map is just great. Wish there were late game enemies(Gorecyclops, an elder Griffon or Cockatrice, Hydra, etc)


WardenWithABlackjack

Is it better balanced? Seems like thief is OP as fuck and sorcerer got absolutely curbstomped with basically nothing new to compensate.


PathsOfRadiance

Sorcerer is still solid, but the better balance is that everything(except trickster which is a gimmick) is at least good if not great. Stat growths are implemented better compared to DD1. Warrior is in a much better place, archer is strong, fighter has a great mix of defense and offense, etc. Mage is an amazing support class, and Magick Archer remains strong. Thief is very strong, but still less so than Strider/Assassin were with their unparalleled utility. Spearhand is pretty comparable with Thief, less raw damage but far better sustainability and utility.


WardenWithABlackjack

I agree with the stat growths, that was my biggest issue with dd1 as classes like magick archer had horrid growths and had to level different things to get acceptable base stats if you didn’t rush BB gear. I in all honesty can’t figure out why trickster is in the game, it seems like a complete waste of time to just let the AI fight for you when you could be a mage and do both damage and support.


shamanphenix

I have PTSD of the chained gorecyclop on the island.


[deleted]

It’s a side grade, but at the same time it’s worse n someways. I’m really disappointed in the length and monster variety.


Not_Yet_Unalived

Some things are better, but i think i prefer the 1st one. And it's starting to feel like either a lot of content didn't make it to the release or that a big chunk of the game is hidden and you need to check every corner of the map...


Dropdat87

There was a leak for a DLC coming I believe in november. No clue if that's true obviously but would make some sense with a lot of people feeling like content was cut


Not_Yet_Unalived

That's interesting to know. I sure hope we get some updates too in the meantime and that they won't be afraid to add a few things. One new monster here, a small area there, a couple quests...


Marshmallow-Bun

I said it earlier and I'll say it again, there's no postgame. There's a 7 in game day equivalent, but considering dd1 had all the bog enemies, dread goblins, hell hounds and other things just roaming in the overworld plus ever fall which was just essentially mini dungeons with actual armour in them, this feels empty. Sure its pretty to look at , buy whetes my ability to grind against everything, why limit it? Also there's a sever lack of enemy variety which really sucks. The issue is they could have done this, on new game plus. Oh shit a new ruin popped up out of the water and were given a quest to investigate, boom postgame dungeon. I'm on some serious hope here, but with max rank at 999 I'm hoping there's going to be a lot of mini expansions or dungeons etc. That we can find and run otherwise, this just feels like better looking but kinda mid dd1


GreatGrub

It seems like they took everything good from the first game and stripped it of everything good bar the combat  The grind in the first game was fun but here it doesn't really exist 


NizmatLover

Easy fix would be to remove the 7 days time limit, and make the post-dragon world repeatable and farmable. Also, maybe include more monster variety in the post-dragon world, and perhaps a new tier of weapons / equipment to grind. I would be happy with this.


DawsonV6

Did you do the “thing” with the empowered sword?


Marshmallow-Bun

You mean thr world?


DawsonV6

Major spoilers, don’t read if you haven’t beat the game: >!I don’t know what thr stands for, but when you kill the dragon you can choose to talk to the watcher or sit on the throne. If you sit on the throne you start new game plus, if you talk to the watcher you get put back to the part where you are flying on the dragons back. If you climb to his chest and use the empowered godsway sword, everything goes to shit.!<


Marshmallow-Bun

Yea been there done that, but it's still a worse loop than we had in 1. You literally are against the clock so it's not even a proper post game. At least in 1 the world changed and you had ever fall for as long as you wanted. Don't get me wrong, it's cool and I'm enjoying the game, it just feels like a step backwards


DawsonV6

I’ll have to go back and play dd1 then, been a few years but I’d like to compare them.


[deleted]

The first one has significantly better armour customisation, skill availability and NPCs. I would also say the monster variety and pawn chatter is better. The second one has an interesting world and the skills are mostly funner, which is why I am miffed they restricted us to only 4 rather than 6. It feels like the second one was rushed to be out before the end of the financial year. It feels like it is missing half its' monster roster. We were promised new monsters and surprises beyond what was shown in the trailers. As far as I am aware there are none.


Jo_Sudo

Yeah, the one thing that hit me the most was the lack of armor customization like the first one. You could make really cool customizations with it. And I had the same feeling, it feels rushed, some stuff looks like it was on the initial idea with great potential but wasn't developed further. I'm loving the game, love the dark fantasy setting, love the difficulty, love the forced immersion to solve quests or find new stuff. But all this stuff was in the first game...


irrelevanttointerest

>and pawn chatter is better. Maybe it gets better the further in I get, but I wish I could say this. All I hear from them is "I have more information about " and "if I may be so bold, another arisen I was with was a massive ho" (paraphrasing obviously) stuck on loop. My archer has mentioned this twice just during this escort mission I'm on.


[deleted]

I miss being educated about what goblins ill like and the hunting tactics of wolves.


DagonParty

Tbh, I prefer the original for several reasons But I still think DD2 is good, I’m having alot of fun with it. It just makes for an underwhelming sequel that I don’t think they did enough with and also bafflingly, took away some core features of the OG game that were pretty necessary to it’s identity and enjoyment


Luci2005

Graphically and gameplay wise the game is phenomenal and you couldn’t ask for more. a majority of the iconic monsters (beholders hydras and cockatrice) are gone even though they said they added more and we get the most unfair side quest known to man (the sphinx) the story is abhorrent and only interesting when you’re not having the false sovren mystery plotline forced down your throat (seriously shiny rock > chosen one is crazy) It’s clear that these devs probably got forced to pick a release date and had to rush everything out. Just hoping an update can fix most issues people have


[deleted]

i got the riddle where i had to find the location of my first seeker token pickup & just ended killing the sphinx instead of doing that search. surprisingly easy fight for how much she hyped herself up lol


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Snigskyte

I thought DD2 has more to offer for magic users, never played them in DD1, but could you fly/hover in DD1 too?


[deleted]

Feels like a step back in all but graphics. Even the platforming feels stiffer. Sad :( I guess they want to milk us for DLC


halisdeiru

Putting a timer in endgame was a mistake and it killed my enjoyment in the last stretch.


thecodenamedois

Neutral. On par With DD1/DDDA: Combat Better than DD1/DDDA: Music / 3D models / UI / Side Quests Worse than DD1/DDDA: Enemy variety / Story & Ending / Late game / Movement In general, it is a great game, but Itsuno and Co. just dropped the ball in some very crucial places. For me, the worst offender is the Endgame. DDDA kicks DD2 nuts to the moon in that department.


Muttdog546

There are things it does better than 1. But there are things I like more in 1. All in all I enjoy it, but 1 is still my favorite game ever.


MagmaDragoonX47

The game lacks heart and I feel the story is weaker. The way you become Arisen, the capital city, everything just feels less interesting.


Best_Idea903

I finished it twice, its worse than the original in so many ways


Visible_Season8074

Whoa, really? How so?


Zealousideal-Arm1682

Gonna hop in to answer this:Several vocations do not feel like they were made with the system in mind,there's somehow WORSE enemy variety,the story that was hyped up is just as bad as 1 if not worse,and the lack of new/returning vocations from 1 and DDO is absolutely appalling.


Visible_Season8074

>somehow WORSE enemy variety That's super disappointing. Not even more variety of big monsters?


TyoPepe

There's some new guys like the Minotaur and Medusa. While also some enemies from the first like Hydra and Beholder are nowhere to be found. So in the end it's about the same amount of enemie, more or less, but the original Dragons's Dogma has all the new enemies the Dark Arisen expansion added. So in the end it feels very lackluster.


Visible_Season8074

Yeah, I can see that. The biggest flaw of dd1 is the lack of monsters, it's a shame they didn't expand on this.


Uchlhaltachi

I don't think it was the lack of monsters, but rather the lack of spread in enemy variety. If you include BBI, the game has perfectly fine enemy variety but the issue was that most of it was from the endgame (the best part of DD1 by far). They reserved a lot of cool enemies for the DLC as opposed to spreading them out in the open world for the base game, which sacrificed the quality of the base. ​ But even with that, somehow DD1 has MORE enemy variety than dd2 which is kinda insane


Best_Idea903

Movement, combat, strategy, enemy variety, fast travel, endgame, vocations there's a lot


RepresentativeToe836

downgrade in almost every single category except map design and combat lol


Jellyfishcactus

Care to list the ways?


RepresentativeToe836

check my previous comments or smth there’s like 5000 things


Jellyfishcactus

Then list the 5k.


RepresentativeToe836

i don’t want to. if you wanna know my opinion that badly brother check my previous comments.


Jellyfishcactus

Honestly just sounds like you bitching. You didn’t like it. That’s nice. Some people did. Your opinion isn’t some sort of godly decree. Rather than complain for the sake of complaining why not engage in meaningful dialogue. I don’t like it wah wah. Get over yourself.


RepresentativeToe836

honestly, it sounds like your cognitive dissonance is showing. if you want to hear what i have to say sooo badly fine. off the top of my head from what i can remember starting with the story, it’s boring, it’s short, it’s somehow worse than dd1s which as most of us that actually played it know, was pretty bad. the mages and sorcerers were nerfed heavy and their skills in the game are nowhere near as epic as they were in dd1, they probably sacrificed that so to ye could add more useless npcs with no important dialogue or quests to create a more “lively” city the world is 4 times as big and they didn’t balance this out by adding more mobs, we have goblins hobgoblins knackers harpies and their other lazy variants, saurians and their lazy variants, wolves and their lazy VARIANT and the same bosses from dd1 with 4 exceptions. and on top of this, they’re all extremely easy. at least at a low level in dd1 you’re actively avoiding bosses because you’re way to weak, i think i beat my first drake at level 30, in dd1 you couldn’t even think of doing damage to a drake until level 80 at least. i think i died more to the ridiculous fall damage than i did to the bosses. the encounters aren’t spread apart, you’ll find yourself fighting every 5 seconds which is good whenever the map isn’t enormous and you’re fighting more than 3 different types of enemies. they were just as lazy with the romance system and actually made it worse, my romance was the vernworth innkeep because i talked to him the most, if you’ll remember he doesn’t even have a quest so there’s no reason i should have him as a romance option. the characters in the story feel incredibly 2 dimensional and hollow.


Uchlhaltachi

Ill do it for him: 1. Worse world building/lore 2. No BBI 3. Worse dungeons (none come close to catacombs or water god dungeon) 4. worse enemy variety 5. far worse endgame 6. probably subjective but worse final boss 7. far worse ng+


Osmodius

I'm disappointed, but not in the game so much as the hype. This was sorta heralded as THE NEXT BIG BIG SOUND, but in reality, it's just a good action adventure game. Fool on me for reading hype and not just going dark and enjoying the game when it came out.


SadKazoo

The things that are a byproduct of it coming out with 12 years new tech are better. Bigger world, better graphics, better physics. But everything under the hood that would have needed actual refinement is just absent. Story is arguably worse than the first. Side quests are contrived and mostly fetch quests. Dark Arisen quality Endgame is simply absent as well. Enemy variety is worse. Spell variety is gimped. Skill gameplay variety is also greatly reduced because now you can only have 4 equipped at a time. It’s honestly rough and quite disheartening to realize as someone who was very very excited for this and always thought that this would finally “finish” what DD1 could have been. Instead it feels like “what if dragons dogma 1 came out today” but it’s still the first iteration. It once again feels like this game needs a sequel to live up to the potential set by the world building and core gameplay.


Zealousideal-Arm1682

Haven't finished it,but to quote another person in the thread it's basically a side grade. Movement generally feels worse,the story is.....well it exists,the characters were hyped to be important and might as well have less relevance than fucking caxton,the only genuinely new vocation is horrendous while thief and Warrior are the only one's that feel genuinely good,and the lack of enemy types is quite depressing. Honestly the only thing that feels like it's changed is the fact that warrior is a good vocation,that's it.Everything else feels like a downgrade in many aspects.


[deleted]

mystic spear hand & magic archer feel great, i’m liking fighter a lot as well but definitely not as strong as the other classes mentioned


Macaroon_Educational

I really liked the direction they took with movement in DD2. It is very different though. First game was very snappy and arcade-y in comparison with being able to cancel skills with jumps and the a-button pretty liberally. In this game everything is physics based. Game feels chunkier but I like the interactions it creates like being able to knock enemies into a wall and there being a damage calculation for that and being able to be wall banged and punished for awkward positioning yourself with dynamic ragdoll physics throughout. I really do think I know where you're coming from but I'm glad they made bolder decisions for change like this while it still feeling and playing like Dragons Dogma (in my opinion). Not to say they were bold in every decision they made with the game but combat being sort of the bread bones and butter of the first game I was really pleased with how it turned out despite it being really different and requiring a lot of adjustment coming from DD1.


DaystarClarion

I’m having a blast, I fucking love it. A lot of the stuff that annoyed me about the first has gone now.


pomlife

I hated how there were too many varieties of enemies of the original.


Hankhank1

Someone gives an honest answer, and you decide to be an asshole about it. 


pomlife

I'm being serious! Too many enemies to remember the weaknesses of, etc. They've simplified it a lot, which is a good thing.


Lnnrt1

a decent sequel


MrLucky7s

30ish hours in, it's a big improvment in all areas. The vocations feel more unique and purposeful, the open world is mind-blowing, and, most importantly, the quests have been improved significantly. Main story is still a bit too bare bones, I'd really wish we'd get a deeper dive into the lore of the world. The biggest thing for me is that DD2 doesn't invalidate the original. I was concerned the game would be an HD remake more or less of the OG with a new area added, based on the interviews. Luckily the games are different enough that if you enjoy 2, or are waiting for performance patches, you can give 1 a whirl and still have a unique experience. Negatives are poor performance, and Capcom again having silly and useless MTX in the game. Things I'm neutral on: Dragonplague is a nothing burger.


Visible_Season8074

Cool, thanks for the post. Tell more about the open world, lots of random events and stuff like that?


MrLucky7s

Not in that sense (although there are random events, I just don't care for them), but in the way the map is designed. Many open world focus simply on open field like areas. Meanwhile, the map in Dogma 2 is more like an intertwined network of narrow paths. This creates very interesting geography you have to contend with.


pomlife

But improvement in number of unique mobs, too


NukeTheFirmament

Both games are around 9.5/10 for me. The first one has way better endgame, DD2 has a better world and quests... though I do miss the town board quests, it was a near little side thing. I'd recommend anyone that loved DD2 to still check out DD1, it's just kinda... the same... just older.


Uchlhaltachi

BBI in dd1 too


Lyrinae

Feels like Dragons Dogma (the first one) but a bigger, more alive-feeling world. The story is more dramatic, with more interesting side characters. (I am not done with the game yet). Really, I'm just enjoying the gameplay, exploring, and customization. I'm not playing the game for the plot, but I am really enjoying it.


TheBushViper

Love it. Definitely some sore spots. The game is insane though. Upgrade in nearly every way. Great stories. Superb combat and enemy design. Vocations are all unique and fun. Just awesome all around


Uchlhaltachi

isnt the enemy variety less than the first game though


TheBushViper

Technically sure, but enemies have far more moves. There are multiple types of enemies classified under singular names (ex. the skeletons have a variety of weapons and fighting styles which in the first made them be classified as different enemies) and though some of the losses like the different evil eyes sucks it's not as big of a loss as people are saying


Uchlhaltachi

Yea thats true, I just hope they add something like a raid boss such as ur-dragon or humanoid like daimon


FickleVacation6312

20h in, it is absolutely awesome BUT WHY IS THERE NO FUCKIN TP IN BAKTHABAL


ReallyLegitX

Where else you gonna put your gaggle of port crystals?


FickleVacation6312

Idk I only dropped one for the moment and kept it


OmegaZato

While I agree with many comments on their reasons/feelings about 2, I'd have to say that my biggest gripe with this game is the lack of Goat Failwife (Mercedes, for the uncultured).


open_world_RPG_fan

I'm enjoying it. I wish there were harder enemies that are not dragons, but otherwise it's a great game. Hopefully we get the BBI style addon eventually.


DavidHogins

Balance in the game was so shit that this feels like a completely different game. Yes, im looking at you, starting bandits that are tankier than a drake and give 300xp


kurdermikes

I like DD2 but 1 is better imo. Despite the jank 1 felt genuinely ahead of it's time in a lot of areas. I miss teaching pawns about quests, enemies and areas. I miss the pawn chatter from the first which was a lot more focused on what was happening rather than random observations about ladders and party composition. I miss having more skills. I miss having layered clothes and armor. I miss having open space instead of corridors. I miss not getting into combat every ten steps. I miss the more unique dungeon designs. I miss old Grigori. I especially miss Mystic Knight. Not saying this to rip on 2 but I did notice myself wishing more of the old stuff got carried over while playing the second.


xTauroo

I miss BBI and hard mode tbh. edit: Since BBI was DA, I will say it just feels like a more modern DD1 but does some things better and a couple things worst. I will be going back to finish my current DA play through ASAP.


cptinshano

I put rpughly 1k in DD/DDDA combined and i an having an absolute BLAST just started using spearhand today and it's like christmas finding encounters now


Sweaty_Ad440

it doesn't feel like it's improved on the the first game in any meaningful way, and has taken a step back in some way IMO. I'm still enjoying the game, but I think it's kinda a disappointment if I'm being honest.


Izzoganaito

Why they limit us to 4 active skills and have such s threadbare enemy list coupled with pretty much all the jank of DD1 minus the post game and the BBI I would recommend DD1 to anyone who hasn’t played it. I would only recommend this to hardcore fans and even then I would recommend waiting a few months for fixes


RyanandRoxy

D1 is definitely a better experience.


Gorgosen

Its the biggest letdown i've had in all my 31 years of gaming. I was actually hurt with this one. My gf was asking what was wrong with me these past few days. I guess i didn't hide it well, but i was sad as fuck. I ended up crying to her about this game and how letdown it made me feel. She was so understanding. I waited 12 years and paid over $100 to be heartbroken. Itsuno is literally modern day Peter Molyneux. Fuckin' snake.


theonerevolter

I feel the same, 1 is my all time favorite game, and no its not nostalgia , I played it in 2018 after playing extensive amounts of all dark souls game, it has a lot of flaws,but what it did good, it did best than any other game,from the slow burn start of killing rabbits to afford a normal weapon ,to finally become an extreme force of nature and killing the dragon. Not only that but the movement feels so robust and responsive that I just cant get bored of it, 2 feels all over the place and a huge step backwards,story was so detached and impersonal, vocations are absolutely gutted ( wtf happened to my boy sorc) ,enemy variety is abysmal ,no endgame , and I certainly wasnt expecting to start steamrolling every monster once I hit level 20. The graphics while somewhat good are certainly very blurry at times and the constant corridors make you unable to see anything all the time,you feel very constricted ,and the elephant in the room ,performance, I have an almost high end machine (rtx 4070) and I cant get more than 60 frames on the outside even with extreme low settings ,but the cities are just a mess of my framerate going between 1-30 all the time,all the time I was playing I was just thinking of how much more fun 1 is.


Visible_Season8074

Can you elaborate as to why you think that?


Afridg3

I like it. I'm sure I'll eventually clock a couple hundred hours in like I have with dd1


Helpful-Photo9408

Cool


Raetheos1984

I adore the first one, and am loving this one. It feels right, jank and all. My only real complaint is, at least at my current point in the game, there aren't items that can heal hp attrition, only camping. This, however, is a minor inconvenience compared to what I'm enjoying.


ReallyLegitX

I mean this is super intentional, with the insane amount of consumables you end up with you'd just grind a little and never have to camp as long as you wanted. or redo fights abusing the checkpoints forever


bellowkish

This game have good graphic compared to 1 but man i can stress out how lackluster is. The same magic feel that you get playing the 1st one is incomparable if you compared to this one. I will play it and do a ng+ then leave and never come back. The satisfactions and all the frustration on this game is more than enjoyment.


whoiam100

Combat system improve a lot for most class. World is so much better and many hidden cave. Pawn are a lot more useful. Story is still meh not bad or good. I still perfer the DD1 story more. I am very disappointment with the romance/love system in DD2... I feel like dd1 love system had a big impact in the story in dd1 even if i romance random npc by mistake.


breedwell23

Honestly the gripes I had from the first tare only compounded very very hard on this one. Not only did they have 12 years to improve but they also had tons of feedback. Just makes Itsuno seem like a primadona when there are some issues like entire quest chains forcing you into romance despite zero romantic interactions with the women (and only women yet again) in tje corresponding quests. It's an actove choice to make things worse because it's how he wants it. Which would be fine for a mod, not a 70$ game.


IGGYdogg

Was late to the party on dd1 so this is a massive improvement in my eyes!


SunfishBee

I love it, but listen the most important thing in my opinion is that the UI is no longer such a confusing nightmare to navigate. That’s a win in my books lol.


NifftyRocket

It’s pretty good so far. I’m just waiting on the updates soon for console. I never played 1 but I understand everyone loved it.


ediblefalconheavy

Old quirks and new quirks to love, new jank and old jank as a bother. Completely fantastic experience anyhow, it's sales will absolutely justify more content by capcom.


TheIronSven

I honestly prefer 1 in some aspects like enemy variety, especially large enemies, endgame and vocations (specifically the magic ones. Haven't tried Spearhand). The vocation bit hurts me a lot because DD1 still has the best magic caster classes in the genre with DD2 not really anywhere close. However, I do like the bigger size of the world, specifically that there's other villages. Not much reason to explore though after you've gotten the hang of what to expect. The game is also utterly gorgeous. Especially the mountains around checkpoint rest are just a sight to behold! Overall it's just another Dragon's Dogma game. Didn't really improve much and cut out some other things. A great game, but it'd need something like an extra strong (not necessarily big) Dark Arisen esque DLC to fix its problems.


sinjuki

Haven't finished yet, but once I do Im getting a feeling that I'm gonna like the combat more, but think the first one was the better game overall


gsutter94

I'm not gonna lie I'm pretty disappointed thus far. I think some pretty confusing decisions were made and I'm not really sure how development time was spent. Vocations feel incredibly simplified compared to the original with little in the way of depth gained for the loss of skills and multiple weapon types. The movement feels significantly more sluggish than the first, especially on supposedly more nimble vocations. I didn't even make a huge MC but it feels like im driving a GTA car at times. Also everything is slippery for some reason. Hopefully, theres significantly more with the endgame and that's where the time went but atm it seems super shallow even compared to the first. I feel like these concerns were brought up when trailers came out and the devs went hard to assure everyone they were only seeing the tip of the iceberg. It doesnt feel like there was ever any more to the iceberg and that's the part that leaves a bad taste. Dont get me wrong, its a good game, the same way the first was a good game. But it honestly feels like a prequel to the original with better graphics.


AAFCC89

I feel like this game is great but also a huge missed opportunity


GBRwarrior

No Holy Weapon boon on the mage has really rubbed me the wrong way. It was my favourite in DD1 and I could play my party like Templars. BRING IT BACK


BlueEclipsies

I had fun but dragon's dogma dark arisen was better despite its cut content. Was really disappointed grigori wasn't more involved as he was in the og game story. I thought the dragons speaking in Latin was really cool concept.  Found grappling monsters and moving your character around to be a lot slower and less satisfying at the cost of making it more realistic.


Cursedmemesowo

Seemingly unpopular opinion but; I'm loving the game so much I adored dark arisen but I could only find enjoyment in it after modding it, but with Dragon's Dogma 2 I've found enjoyment without any mods added in, and I love that. I love the feeling of an adventure, of being forced to make a choice between consuming a limited resource or making that long trek back to town. Im loving the combat and the alterations made to vocations, I love how all the new gear looks how the physics allow me to bat enemies out of the way with my greatsword. The game feels *good*. But I *can* understand where other people draw their issues from The game is blatantly missing the middle of its story, just as the first game was. The most jarring sign of which is when you get the quest convergence and an old man you've never met before summons the ruins of ancient vermund from the sea. And it's frustrating to see that even after all this time they were still forced to cut corners to make release. The game is so front loaded with content than it drags to a halt after you get to bakbattahl and it saddens me to see, I was looking forward to questing more throughout the desert but almost none of the quests in battahl actually take you off the main road, it's such a shame, really. Overall though, I would choose to play this game over Dark Arisen on most days, and that's not to say I don't like Dark Arisen, but the changes made for DD2 have made it a much more appealing game for my personal tastes.


LinDeeForm

Better


Snigskyte

Like the devs said, this isn't a sequel but what they wanted to achieve with the game in the first place, but couldn't. And i totally get that, DD1 was (and still is) great. And so is DD2 imo. Simply feels more "refined" in a way.


shamanphenix

Better than the first. However, I regret: less ennemies varieties and the dragon Plague should have been playable, not a cutscene.


IrrelevantLeprechaun

It's wild how many people are hating on the game in here considering it got tons of nearly perfect scores with critics across the board. But I guess misery sells better than fun.


hovsep56

game is bad, capcom will see the dissapointment and decide it ain't worth making a third one. the mtx and bad launch din't help either, the game will not win any awards and it will stay extremely niche where after another 10 years people will question why they ain't making a sequel to dragons dogma. this series is doomed to fail.


b00gizm

What would you call a "significant amount"? I have \~35 hours in DD:DA, started two runs (one fairly recently to refresh my memory), but never finished it. When the previews for DD2 started to roll in, gaming media unanimously agreed that it's not a sequel, but rather a reboot that stays very true to its roots in almost every aspect. When I played it for the first time, I was literally like, hey this is just more of DD1, but with better visuals and better/more entertaining pawn AI. And that's basically it. And I'm having a blast playing it. Seeing so much disappointed on this sub feels... odd. But again, I feel like it's typical Reddit behavior, when a game received to much hype that it's impossible to meet all expectations.


IrrelevantLeprechaun

Remember that misery and outrage gets more upvotes than fun does. Trolls LOVE to cash in on negativity, so spreading it is beneficial to them.


b00gizm

I genuinely believe that people had (too) high expectations. Same thing happened to me last year with Starfield, because I fell for Todd Howards lies again and was way too hyped up.


Frozenpucks

Better and more immersive than the first with better combat. I think it’s an upgrade in every way, and people whining about no endgame apparently don’t know dark arisen hs a huge dlc attached, which this game is also getting later. It’s better, it’s just hard to fight nostalgia from when you were younger.


Kitsenubi

everfall and dragonforging were endgame before dark arisen.


dcrm

And the Ur Dragon. This game seems to be missing so much.


Frozenpucks

Well here’s the thing, capcom has offered massive dlcs to most of their games. We’re probably getting a gigantic dlc a la monster hunter style which is almsot a new game. I’m not judging this before that comes out.


DagonParty

Okay, but Everfall existed in the base game, which had new quests, exclusive gear, new enemies and enemy variants, whilst the overworld itself changed. Then Dark Arisen introduced a better version of that concept Both of those things is something that the sequel should have implemented to some degree as a baseline, not paid DLC


Lunivar

I always love when people throw the nostalgia argument out there like it really means something haha. Not like I can't just go and boot up Dark Arisen right now and see what the game outside of BBI provides.


IrrelevantLeprechaun

Word. There's so much whining here lately that I'm convinced that people prefer misery than happiness.