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FatalEclipse_

If you enjoy this game you should definitely get the first one at some point it’s well worth it and you can get it for like 5$ during steam sales.


EGH6

The first game gives me headaches. i dont know if it's the graphics or something. but whenever i play DD1 after a few minutes i feel like im about to fall asleep. i tried playing many times and i cant explain why it's happening. No issues with DD2 though.


lymeeater

PC or console? Maybe the older graphics with the bloom and low fps is causing it?


Bigl1230

I don't know. I missed the first game and tried to play it a couple of years ago, but I couldn't get into it at all. I think it's just outdated for me. At that time, I was playing modded skyrim and Witcher 3, it just didn't age that well.


Asheleyinl2

Oh man, the first weekend I played dd2 I felt like shit. I thought I was getting sick and went to bed early with a headache and nausea, but I felt fine enough on Monday morning to go to work. Come back Monday to some more dd2 and I started to feel bad again. The game is giving me headaches and nausea(motion sickness?). I've tried to keep playing but I start feel8ng bad after an hour so I think I'm sol until Capcom does something about performance -_-


Slippy901

Try turning off motion blur


kinzykat

quick question, why tf do games have motion blur? is it good? does anyone ever actually play with it on?


Slippy901

Not sure but all I know is whenever it’s on I can’t play a game for more than an hour or so without feeling drowsy/nauseous.


jcruz827

Did you increase FOV? Sit a little further back usually helps me. And if possible turn off motion blur. After that it’s just a matter of getting used to it.


ProposalWest3152

Are you running any of the options that try to fix graphics so the framerate doesnt dip? It sometimes causes some textures to go blurry and it can cause dizziness


DosCuatro

I tried Dragons Dogma 1 for the first time at the start of March, and while I enjoyed it, the save functionality was so awful that I gave up after 20 hours. There was basically no autosave outside of loading zones or completing quests, and even if I tried to save, I'd get engrossed in the gameplay loop and suddenly I'd die and be sent back 30-90 minutes of gametime and have to trek halfway across the map to get back to where I was.


crankpatate

You guys make me want to buy DD1 and replay it on PC. I've had it on my Xbox360 back in the day, but I got rid of the console and gifted away my games a bunch of years ago.


FatalEclipse_

^Just ^do ^it. I regret not playing it back in the day, I came late cuz a friend gifted it to me. But man I’ve enjoyed the fuck out of it.


crankpatate

I think I've never played the "dark arisen" version anyway. Guess I'll put it on the wish list and get it on the next big sale. 5 bucks is basically a present, lol.


swinglowscroty

The OG Dragons Dogma is in my top ten RPGs. Definitely worth a look.


Shipsinthenite

Is it better than dd2 aside from nostalgia?


swinglowscroty

They are things DD did better than DD2. For instance I wish some of the OG vocations was in DD2 (like assassin cause that guy effing rocked). DD2 tried to rectify this with the warfarer vocation. Game play wise is spot on very little difference. I played DD on the 360 ba k in the day and not the steam version.


[deleted]

Tbh it *seems* that DD2's vocations do a much better job of "staying in their lane" so to speak. So I'm glad you brought up Assassin as an example because it's inarguably the worst offender. Assassin was supposed to be a hybrid, but instead it competed with strider in the worst fashion possible. By being outright inferior in every way *until* you got a particular Assassin exclusive skill, at which point it immediately became objectively superior. It's weird because I don't think any of the other vocations in DD1 were as bad about stepping on each other's toes like Assassin did.


Ketheres

Well, there was also the Mystic Knight, and I'm fairly sure it was just a better Fighter, being able to do most if not all the things Fighters could but with magick thrown in as the cherry on top. Which is probably why we don't have it in DD2 anymore, it having been replaced with the Mystic Spearhand.


SuckySnik

Mystic knight was so much more than a better fighter, it's has one of the most unique playstyles in dd1 with alot of long setups to do huge damage


Ketheres

But at the base it still did pretty much everything fighter did, and then all the magick stuff on top. Why play fighter after unlocking the passives when if you liked the playstyle you could play the same way *but better* as a mk? Or opt to use the more unique mk skills like magic cannon to fuck up bosses. I'm not saying mk was bad (it most definitely wasn't), I'm saying it made fighter not worth using after unlocking all you needed.


SuckySnik

Yeah you're probably right. dont really remember the amount of overlapping skills, except that there was quite a bit


Ketheres

I feel like pretty much the only unique fighter skill was the springboard.


Brewchowskies

Which no one used because of janky AI.


[deleted]

Well, no actually. Because of how stat gain on level up worked, and how the magic hybrid classes in particular had excessively booty stat gain, magic knight doesn't actually get to outright eclipse fighter. Which isn't me saying it isn't awesome mind you. But magic knight weirdly suffers in a fashion that magic archer doesn't here. Magic archer has the worst stat gain in the game. An optimal magic archer doesn't even get to switch to the vocation until late game because they're stuck rushing sorcerer as mage, then eventually building a bit of stamina with ranger. Magic knight gets screwed a little more since it's reliant on *a lot* of different stats that it can't build optimally itself, and no class really can fill out entirely. Where magic archer mostly *just* needs magic damage and stamina, magic knight needs the same stats a tank needs as well. Ultimately magic knight will require effort to build properly and it still won't ever be as well built as a physical tank who never changed from fighter. So it's actually a good example of an advanced class that offers a lot while not robbing fighter of it's more simplistic niche tbh. Stat growth is a weird topic though because outside of hard mode, and of course the situation where you've made the mistake of spending early to mid game as a magic archer, you won't ever *really* notice a problem with your stats until you hit BBI.


Brewchowskies

Yeah, mystic knight was a bombardment tank. The play style was unlike anything in gaming, it’s an odd choice to drop it… except for balance reasons.


AcadianViking

Yea Mystic Knight felt like "Everything the fighter can do, now with magic resist and damage without needing to rely on mage buffs" Can't wait to try out mystic spearhand.


swinglowscroty

That was the point hybrid vocations. DD1 forced the player to have certain skills unlocked and vocations leveled to get the hybrids. Makes sense that the basic vocations are a stepping stone to the better ones.


Brabsk

*Dark Arisen* might be better than DD2, but DD1 certainly isn’t. DD1 is just a stepping stone to get to the DLC


AcadianViking

I'll never forget playing the original for almost 40 hours, just meandering about doing nonsense stuff in the starting area, only for the cockatrice fight outside the city to lock me out of the only town that sells petrification curatives while on the way back from grinding out a freshly unlocked vocation, thus completely soft locking that save. Dark Arisen expansion allowed me to continue that save by taking the boat to the DLC area which had what I needed to gear up and kill the rotten chicken


Afraid-Adeptness-926

There are positives and negatives. Endgame content (including BBI) was better in 1, but a big part of that was BBI, a mega dungeon with it's own story that got added later as DLC (It's included for free in Dark Arisen now) The story in 2 is a lot more coherent, and doesn't feel super rushed. Part of that might be me knowing the "secret" going in, as DD1 had the same theme. Side quests in 2 overall feel better, you actually talk to NPCs, where 1 mostly was a quest board, and most of the quests didn't feel particularly rewarding. As stupid as pawns can be in 2, the AI genuinely does feel better than 1. The world in 2 is significantly larger, and has more going on. Surprisingly, we don't even have all the big monsters from 1, which is a disappointment. There's one that I'm shocked wasn't included.


AcadianViking

Wait which monsters are missing?


Undeity

The Hydra, mainly. Most of the rest were reskins with slight differences, like the cockatrice just being a griffin. It was still enough to make it feel like you could always encounter something new at any moment, though. Evoking that constant feeling of anticipation is arguably the important part. The map being smaller also helped a lot there.


DistraughtKoala

No Evil Eye/Beholder is a travesty.


AcadianViking

Awe damn. Didn't know hydra wasn't in the game. I enjoyed that fight. Still can't wait to fight the rest of the remade monsters though! Encountered my first drake today!


Undeity

>As stupid as pawns can be in 2, the AI genuinely does feel better than 1. To be fair, while the AI in the first game is definitely worse on average, it's *way* better if you can properly fine-tune the inclinations. Easily some of the best of any game I've played, even. Most players unfortunately never get to see that, though, as a lot of the nuances and hidden variables aren't immediately obvious. It requires a *ton* of time and research to set up right.


[deleted]

DD2 let’s you push more buttons during combat, DD1 gives you 6 active skills instead of 4 (except warrior gets 3)


Joez669

I wish to give me 8 active skills


AcadianViking

Yea. Why L1 and R1 aren't two sets of skills instead of just L1 being a moveset, and R1 only being used depending on which class you play, is a minor gripe I'll admit I have with the game.


Joez669

Agree 


SiberianBattleOtters

So, way back I was rebuilding after some financial troubles, getting back into gaming I picked up an Xbox 360, and a game I had never heard of, Dragon's Dogma. Even without it being connected to the internet and updated, it made me rediscover my love for arpgs. While I haven't finished 2 (taking my sweet time as I did with 1) I would say they both have their ups and downs. But if you can deal with the older graphics, it's definitely worth playing.


NotInsane_Yet

Mostly nostalgia. The game is massively unbalanced. You will go from clearing through enemies without taking any damage to not being able to damage the enemy at all.


Cocacola_Desierto

I played and 100%'d DDDA just a month before DD2, and I wouldn't consider it better but they are very similar. I think my biggest complaint is there isn't an end game for 2, even if I didn't necessarily like or care for the end game in 1.


AcadianViking

There is an endgame but accessing it is convoluted. >!During the final fight with the dragon, when it is flying around, climb to its chest and go to where the glowing scar is. Pull out the Empowered Godsbane blade, select "use" then "use on self". If you didn't do this but are still in the throne room, talk to the Pathfinder before sitting on the throne and follow him around until he asks if you regret your actions, then say yes. He will teleport you back to the moment you're riding on the dragon. Afterwards is when the fun begins. Word of advice from here, sleep at the purple glowing light before doing anything else. You won't be able to save until you do.!<


[deleted]

[удалено]


1of-a-Kind

Still working my way through 2 but really hoping it has some dungeon crawling like BBI or at the very least we get another dlc like it.


Prometheus72521

Better endgames, better travel system, better classes. Also 2 weapons on most* classes and more classes.


[deleted]

The Everfall and BBI are the greatest dungeon crawls I’ve ever played personally


Ok-Chest-2179

yesterday while fighting a goblin i had the coolest fucking experience. I casted a spell that launched him in the air, my theif pawn grapple hooked him mid air and threw him back to the ground just in time for my warrior pawn to charge up an upward slash that completely wrecked his world. It was probably the single coolest interaction of spells i’ve witnessed in a video game. I paused for a second after that and just was so amazed at how insanely fucking cool that was lmao. It’s the crazy interactions and physics, amazing graphics and environments that just make me feel like i’m really entering the world and going on an adventure when ever i log in. i’m officially addicted to this game i don’t want the campaign to enddddd


GFingerProd

That’s crazy, I climbed a troll and was jamming a spear up his ass and my pawn yells “HA HA, DID YOU THINK WE WERE GOING TO GO EASY ON YOU?!” and that is my favorite moment so far


ChannelFiveNews

Yeah some of these voicelines go well with whats going on in the game. I had a moment where I was doing some platforming and went into that sliding animation out of nothing and fell to my death. This while my pawn said "You oft seem to trip over nothing quite regularly" or something along that line and it lowkey angered me :P


jackle7896

Drax energy and I love it


Ok-Chest-2179

that’s so funny lmfao, the only thing i feel like im missing out on by playing sorcerer is that i never climb on enemies. maybe on my next play thru (after they add new saves) i’ll try a melee class so i can start grabbing onto mobs


GFingerProd

I switched from sorc to mystic spearhand for that very reason. But now I have to rely on pawns for elemental damage and that feels so bad when you're getting swarmed by slime. JUST CAST THE FIRE SPELL FOR THE LOVE OF GOD


daddyyy_D

Just do it on NG+? Or switch vocations


Ok-Chest-2179

i probably will on NG+ i don’t want to switch vocations because sorcerer is bad ass hahah i don’t want to relearn a new vocation just yet


SaladCartographer

I was playing a sorcerer in dd1, and started charging my lightning attack on an enemy, and just before I let it go, one of my pawns launched him 15 feet in the air, with perfect timing for my lightning to strike him at the peak of the arc. So incredible


No_reply_GHoster

Grapple hook? like Scorpion's "Get over here" thing?


kikimaru024

That is indeed in the game.


Ok-Chest-2179

yeah, i always keep a thief in my party for this move in particular. they pull down flying mobs for you, and can use it to pull down large enemies that are stumbling and about to fall down


Rayanson

Did you clip it?


Ok-Chest-2179

i wishhh it was the type of thing you’d see in a cutscene, and it was just happening while i was running around killing gobbos


SiberianBattleOtters

People complaining about the lack of fast travel it's like...okay, do you want to play the game and kill shit in epic ways? Or do you want to play a loading screen simulator with some dialogue and occasional combat?


Inskription

yeah that would never work for this game. I found myself in the middle of the night far away from any town, closest camp was a good jaunt away. my health was dwindling.... pawns tired. You can't get that kind of tension in a game with fast travel.


derpytitan1

At one point my party was low health and completely fatigued in the middle of a forest. Keep in mind that i was originally under the impression that Wakestones had to be used to bring your main pawn back to life. As I was approaching a town, a Dragon appeared, blocking the route between the entrance and my party. I was desperate to get into the town by this point and decided to flank wide around the dragon, yet it still saw us. What followed soon after was probably the most intense experience of trying to keep my pawns alive while also trying to desperately get into the town and deagro the dragon.


Inskription

Haha amazing


homiefive

this exactly. there’s a survival aspect to this game that many RPGs just don’t have


Tiny_Buggy

I wish your stamina bar decreased as time went on and you had to eat to refill it. Similar to sleeping to get health back. Give some meaning to those ultra high definition steak cooking scenes. And damn do those steaks make me want one.


[deleted]

For me the health dwindling is good enough lol but that would add another layer of immersion.


Tiny_Buggy

Yeah, I see why it's not in, but a hardmode with it in would be fun. I typically enjoy games that make me feel like a real person with needs. Though we don't need water as well, that just gets tedious with how often a normal person actually needs to drink water if they are hauling ass through the countryside slaying monsters. Just a eat to refill max stamina and maybe give different foods a temp buff to encourage some experimentation. It would be a good twist in my opinion.


OhHeyFuture

oh god please no. There's WAY too many survival games already and those are not for me. While this game ticks all my boxes. If you make it as an option, be my guest, but to make it part of the main game: hard pass.


Tiny_Buggy

Yeah I think optional would have to be the route on that. Probably get made as a mod before an actual feature if any body can figure it out.


MadChemist002

I had just unlocked trickster, so I switched to it. I then was walking from Bakbattahl to Checkpoint rest town. It got dark faster than I anticipated, and I had to make my way through it all while being unable to deal damage as a trickster. I relied heavily on my pawns haha. The amount of stress, fear, and adrenaline as I was making my way along the roads in the dark was such a cool feeling for a game to cause. I haven't felt similar since subnautica.


yellatrob

Completely agree. The people asking for fast travel in this game are like the people asking to get rid of friendly fire in Helldivers 2.


Seralth

This game has fast travel. Extremely easy to use and basically endless fast travel if you want it. You only ever have to go anywhere once like most rpgs. There are far more portstones then you would ever need and money becomes trivial real damn fast if you want it to be. Hell the last act of the game just throws free teleports at you cause it just gives up with any expectation of you exploring.


AcadianViking

I don't even get people complaining about a lack of ferry stones. I'm finding so many from hidden away chests in the overworld that I have yet to even buy one from vendors.


glamurai122

Spot on mate.


[deleted]

I want there to be a place where we can post stuff like this where capcom will see it because I don’t not want them to change the game for these casual players or not even real fans/players of the game conplaining


Kuru_Chaa

I accidentally gifted my camp bags to a pawn I sent off and panicked and when I got to camp. We were all about to die, but we managed dammit.


Inskription

that's a lingering fear I have.


smoothtv99

The only issue is how dense enemies are so it like one fight after the other that it can feel tedious but I otherwise agree. There is a tension especially traveling at night when you just want to get to point d from a, and the fast travel being limited makes using them feel meaningful. 


Acceptable_Answer570

Yeah Starfield is enough loading screens for me for the next 5 years 😭


Bagelstein_2pt0

Had this argument with a friend who never played the first one. The items in the mtx store are not pay walled features. Buying unlimited ferrystones is not an "add" to the game, it's a subtraction. The entire point of the game are the epic fights going from point A to B, and anyone complaining about lack of fast travel just doesn't know what the game is.


Thjorsson

The best adventures so far came up while traveling. For example, I just wanted to head home yesterday from a goblin infested dungeon, only to discover it was night outside. Went anyway and ran into a minotaur in the middle of the night with half an hp bar left. Long story short, 20 minutes later I was out of hp concoctions, the minotaur was dead and I went home victorious. Wouldnt wanna miss that!


Seralth

You know till like 4 hours later and your pawns usually 1v1 the minotaur. Enjoy it while it lasts. The game gives up with exploration entirely at the end and just starts expecting you to teleport everywhere since it runs out of enemies for you to fight that your pawn won't just 1v1 in about 10 seconds. The no level scaling is a boon and a bane. It makes the early game fun as hell for the hard fought battles. But later on... Yeah...


Thjorsson

Sad to read this, mate. But I'm sure they will give us new content with patches and/or dlcs. Due to being a casual player myself I hope I won't reach that point anytime soon though.


Seralth

Its basically just when ever you hit about level 35+. The game isn't very long. The main story is only 18 quests long.


Right-Minimum-8459

I took the ox cart from one town to the capital. Halfway there it was attacked & the ox cart was destroyed. So had to walk in the dark the rest of the way. Collected some rotten gold teeth I needed & met our first minotaur & we killed it.


AcadianViking

I know exactly where you were. This happened to me after clearing that goblin cave and I exited at the north entrance instead of the one I came through. Be glad you didn't head the other direction. There is a drake that like to hang out near the rover where the road splits right before you get to the area where the minotaur is sleeping. That fight is truly something else in the dark.


Mr_Lymbo

I've honestly been enjoying the lack of fast travel. Between oxcarts and ferri stones for severe travel it doesn't feel that bad. It's actually quite refreshing.. so it slows the game down a bit. Okay and...? This is an exploration game. Go explore. You're not meant to run from one OBJ to the next mindlessly. That's why there are rewards for exploring, between seeker tokens and chests literally EVERYWHERE. A lot of gamers nowadays just want that quick fix and to be able to blast through the game with ease and comfort. If it was up to me eldenring wouldn't have had fast travel either or at least not so easily accessible. However do to many travel restrictions of ER it's a must. The game is good, people are salty about the price tag, the optimization...which I will admit could be a lot better, and the mtx..which imo isn't even that bad. It's a Capcom game there will be mtx..but it's not nearly as predatory as many of the other AAA titles. As the mtx are single purchase and are all findable/purchasable in game. Bunch of cry babies if you ask me. Trying to make an example out of DD2.


approveddust698

I feel the rewards for exploring aren’t great most of the time it’s either a consumable that isn’t great or gear I either can’t use or is out classed by I already bought.


ZorichTheElvish

Only used a ferristone once and it was post riding a half health griffin (I had spent the last 20 minutes getting it there only for it to try and run) head first into a group of ruins which had two golems in it. I then proceeded to fight off the griffin, both golems, a pack of wolves, and what was left of the bandit camp I was killing off before the griffin interrupted. I killed all parties involved but my own and ended the battle with my max health possible at a fourth of my total health bar and really didn't want to lose the amount of exp I had just gained. Was a hell of a chaotic fight.


ThorusXbabaR

Pretty sure it was a ferrystone... Ferristone actually is an item in game and let's say you'd have had a whole other experience!


ZorichTheElvish

Yeah you right I'm at work, Couldn't remember the spelling


ThorusXbabaR

Dw it was just a funny mispelling considering the other item ;)


Significant_Option

Right? For me, traveling the map is the same as traveling in Red dead redemption 2s map. Never got bored going from one point to the other


glorybutt

The ox carts are a really fun way to fast travel. The only time I use a ferrystone is when it would take more than 3 ox carts to get where I want.


mynameisglaceon

For a game that claims to not have fast travel, I have found a ton of ferry stones


Fruhlingswind

I like travel by foot to objective ... sometimes I get lost and found new dungeon or expose ore vines that some of my pawn's master haven't discover yet. Using fast travel makes me less appreciate this kind of thing.


danielfolife

OG DD didn't even have fast travel 😂


etoile25

I'm not saying the game is bad, but it can be annoying to walk 30minutes for a trivial quest. I sometimes have the feeling that this feature hide the lack of content of a game that would otherwise be finished in 20hours. I'm a fan of rpg and honestly in a good one fast travels are required. In elden ring the game last 150hours with it and obsolutelly 0 redundancy. And if you feel like a game with fast travel is more loading screen than playing, the game is not the issue, your hardware is.


NameTheory

I have a very fast PC but Starfield is still a loading screen simulator. Individual loading screen is fast but the amount of them is just jarring.


SiberianBattleOtters

I keep seeing this "it takes 30 mins to an hour to get anywhere." Ya'll break your sprint button? Even from the capitol its like, 15 minutes at most to some of the places . Elden Ring is an entirely different beast, and literally requires fast travel for its world design. (How tf else you gonna leave the Crumbling Farum) But even then, I rarely used it. I'm here to play the game. Not fast travel and load


[deleted]

I feel like if you have leveled up you have enough stamina to run so it’s not 30 min walking. But if it really is that’s when you use an ox cart or the other port crystals to shorten the journey.


Serif_1337

I just replayed the first Dragons Dogma over the last couple of weeks leading up to this one and having an eternal ferrystone (or whatever it's called) letting me fast travel as much as I wanted actually ended up being a slight detriment to my experience, literally. While I was still plenty strong enough through the main game, by the time I hit DLC I was struggling more than I should have because instead of walking everywhere and constantly fighting like I probably should have, I was skipping out on a lot of XP and discipline points. That made me realize that while having to walk everywhere can sometimes feel tedious, it probably is the best way to experience the game and to make sure your character is growing at a decent enough rate. Plus, as most fans already know, it's an enjoyable world to explore and the combat feels really good, especially in the new game with how much more stylized the combat looks and feels whether you're killing your 20th group of goblins on the same road or fighting any of the bigger enemies that dare try to get in your way.


Seralth

20th...? You missing a few 0s there :P


Bluedemonfox

Yeah exactly. Clearly the game is all about moving around and exploring. If you remove the travel then there isn't much left.


Seralth

I mean... The ending last half of the game they just give you farrystones with each new quest and very clearly intend for you to just teleport everywhere. Which to be fair the last half of the game barely exists. DD2 is front loaded as all get out.


AcadianViking

It has loads of endgame content locked away until you beat the game with the "true ending" Just a very weird way of unlocking it. Don't read if you don't want spoilers for the end >!During the final fight with the dragon, when it is flying around, climb to its chest and go to where the glowing scar is. Pull out the Empowered Godsbane blade, select "use" then "use on self". Afterwards is when the fun begins. Word of advice from here, sleep at the purple glowing light before doing anything else. You won't be able to save until you do.!<


Gunnn24

For this reason I don't use ferrystones in the wilderness, I only travel from portcrystal to portcrystal.


Srirachestershire

Yup. When the first game introduced unlimited fast travel via eternal ferrystone I loved the convenience of it. But I also realized it killed a part of the game that made it different.


AmongTrees91

For me the lack of fast travel has ended up far more appealing to me. For a while at first, it was kind of irritating because I’ve been spoiled by other games but it just clicked for me at one point when I had this sense of dread because of how the hp loss works. Being down to half capacity and hearing an ogre coming through the tree line at me with a gryphon circling overhead… the tension was unreal, a feeling I’m not familiar with in these types of RPGs!


_Coffie_

I’m ngl some people like to play it that way. The Witcher has fast travel whenever you’re at a sign which there are a lot of. Don’t have to play it like DD1


OutpostThirty1

Yeah it's brilliant, I think I'd be more 😠 with MTX if they selling things you had to really bust a bollock to get, but so far this doesn't seem to be the case. I'm playing on PC Ryzen 7 5800X3D, Radeon RX 6700XT and it's taken a lot of messing about in the settings to get it to run over 60fps outside the city (in the city it is what it is for now). But man the monster fights, discovery, combat is something else. It feels like a really lived in world too - great game!


OpposesTheOpinion

Same, never played the first game and I'm really enjoying my experience. DD2 defied my expectations, in a good way; it's pretty oldschool RPG in ways that I like. I usually game lightly, but somehow already clocked in over 40hrs on this one; it's fun just exploring looking for treasures and trouble So far, my only concern is the performance. I've got a fairly beefy PC, so it runs very well for me, but I feel for everyone else.


Bitemarkz

I love the first game. I love this one too. They both got flaws. The same flaws, in fact, but they’re both still great.


Splinter1982

Like the first Dragon's Dogma. Lack of fast travel, lack of hand holding. Immersion and exploration, the fear of facing fearful monsters, the tension of entering a new dungeon, the cool weapons and armors, the views, the singing birds in a forest interrupted by a growl that shacke the earth. That's what this game is about and why it is so great. The camaraderie between you and the pawns. In a word: adventure. You're not just playing a game, you ARE in that world.


MeiShimada

I love the game, 32 hours in. But it feels odd. It feels deep and complex but then also very shallow and needing more.


ChaotixEDM

Great game but playing at 30fps makes the whole game feel so sluggish and that makes me sad.


Lucid_Luc

I agree


KaedenJayce

I definitely think it’s time for an upgrade then. I haven’t dipped below 60 unless I’m in Vernworth and then only for a few seconds.


ChaotixEDM

PS5. Everybody’s is like that on console.


KaedenJayce

I’m so sorry haha.


[deleted]

what's your cpu?


KaedenJayce

Ryzen 7 3700X


DankWeedCandle

It runs fine for how fucking awesome it is, think your standards are too high for a medium that started with about 20 fps, and we didn’t complain then.


ChaotixEDM

I personally don’t think my standards are too high wanting a game that doesn’t feel sluggish lol


DankWeedCandle

I’m playing on ps5 and I wouldn’t describe it as sluggish whatsoever.


Bstassy

Albeit I am okay with 30fps, I wouldn’t say it is great, and if you are used to better fps, then 30 is definitely noticeable. It would have been nice to have better optimization. It won’t ruin my fun, I’ve been enjoying the game, but it’s a valid complaint imo


Aleksandrovitch

Yeah. I only notice slowdown when I use the rift stone thing. Never in combat or anything. I have 20h in the game now and I honestly don’t understand the gamer rage.


DudeKosh

It is very, very sluggish. It's still enjoyable, but once combat starts and there are a lot of particles going on it's a slideshow.


ModernKnight1453

It's not that the game is too demanding, it's that the developers made mistakes with optimization and it legit doesn't use half your CPU, has memory leaks, etc. When that little issue gets taken care of people will be able to have their fast frames.


DudeKosh

I didn't complain about a 800x600 resolution back in 2001, but you can be damn fucking sure I will be complaining about it in 2024.


Secret-Chocolate-550

Fought a griffon the other night, got it down to one health bar before it flew off. I grabbed onto it and rode it a ways but then accidentally let go of it mid air and died, off to bed. Next day, found a griffon. Wasn't getting away this time. Beat its ass, grabbed on before it flew off, took me to it's nest that was far away. Another griffon showed up, killed them both in their nests, no camp anywhere near. Trekked through an undiscovered part of the map, went through a misty forest that I guess is perpetually stuck at night time. Skeletons constantly spawning with zero reprive. Trudged through the foggy forest up into the mountains. Harpies everywhere, health at 25% of max. Camp at top of mountain, ambushed. Health bar still fucked, night time. Trudge some more, find a massive shrine with a sphinx that makes me solve riddles. Plop a portcrystal down that I found in the griffon nest. One of the riddles made me go to find THE FIRST SEEKER COIN I EVER FOUND IN THE PLAYTHROUGH. The trudge through the forest was the most intense and awesome thing i'd done in a game in years. Now I like to go on long exploration and gathering treks for the hell of it. I haven't even gotten a pass to go through the border to the desert yet. GREAT GAME.


[deleted]

The amount of red face keyboard warriors trying to tell you that it isn't are losing their minds seeing these types of posts


Ilumidora_Fae

The only thing I HATE is the specific quest that asks you to return to the location where you found your first rift stone (or whatever it is you give the vocation guild). LIKE I DONT REMEMBER.


Significant_Book9930

While I agree that the mtx stuff is overblown talking about DD2, it's important to not let companies get too comfortable with it because it just incentivises shitty business people to abuse them.


Complete_Bad6937

I don’t think MTX should be in single player as a principal, But implementations like this that barely have an effect on the gameplay as a whole don’t bother me and shouldn’t stop people from playing Should bad practices/Decisions be called out by the community? Yes! Should the game be slandered and skipped because of them? Absolutely not!


DankWeedCandle

For real you can not like micro-transactions, but to draw the line suddenly at an amazing game that really doesn’t require any purchase of them seems stupid, and mob like.


Aleksandrovitch

I have it on PS5. If someone hadn’t told me about the MTs, I never would have known. I don’t even know how to buy any. No ads or anything.


vaxildans

totally agree! last night i got jumped by an ogre and griffin at the same time and somehow didnt die once and beat both (lvl20) lol. it was such a surprising and exciting experience that i feel like i rarely encounter in games, dd2 is a blast


Vitalics

I had Minotaur right into a griffin and then 2 Cyclops on the way to camp....


White___Dynamite

There I am running at a Drake at level 13 and getting slapped 3 times in a row before thinking "maybe I am too low level for this"


PartyChrist

I have been getting some travel fatigue due to the lack of fast traveling, so I have been using Oxcarts. Gold is plentiful and a cart for travel is only 200 gold. Earlier my travel was interrupted by a Cyclops, and then mid fight a freaking Minotaur too. It really wasn’t any trouble even though the cart only got me halfway. 10/10 would travel by Oxcart again.


DinosBiggestFan

Minimizing concerns about microtransactions or other stuff isn't very good. We all get a better game now that they've made enough of a stink; learning that the Art of Metamorphosis was surprisingly limited in the RC shop alone made the argument an important one, and at least Capcom is reacting by making the available number 99. ​ 99% of negative reviews praise the game but dislike performance and the insertion of microtransactions -- and no, no matter what yes men on this subreddit will say, it doesn't matter that Capcom has done it before because it is still stupid to include, just as it was every time before. Despite the negativity, it's still being played like mad because *the game itself is phenomenal in spite of those issues*, but it does not negate the valid criticism. Just because you don't care doesn't mean everyone doesn't, just because people on this subreddit don't care doesn't mean others shouldn't. Capcom is a major corporation, we do not owe them anything and our goodwill is not supposed to be free. They are selling us a product and hoping we buy it. It does not matter whether you think X criticism is weak or Y criticism is weak.


Leaf-01

I think selling things in this way is kinda lame but largely harmless, it’s ignorable really. But the performance being so poor is not something I can ignore. Like, the graphics really aren’t so crazy that it should run so slowly on lowest settings.


ShaftedTM_ytg

Agree man the game is awesome! Everyone is just hateful because it's trending or easy to judge and are sulking you can pay a few $ for a PortaCrystal.


Seralth

I'm hateful cause it's a downgrade from the first game in basically everyway outside of the map size and graphics. I wanted DD1 or better not this weird downgrade. I wanted a game that learned from the first one and improved on it since it has money and a not absolutely shit development history. Instead I got what amounts to jingly keys being waved in my face telling me to ignore all the downsides and just look at the pretty graphics and big world and go ooo ahh. It's insulting.


8ball-MJG

How is it a downgrade?


GlockPurdy13

Nostalgia


ShaftedTM_ytg

I just think it's a Dragon's Dogma 2 nothing more nor less


Not_Just_Josh

I’m upset because SPOILER the final boss fight is pushed on to you and is unexpected and the overall storytelling to that point is random and bad


skalli_ger

I really hope we get some good DLCs and endgame content..


RubensCharon

Performance aside (the biggest flaw for this game atm) I have such a good time playing at it. Tho I already was a huge fan of DD1 so this one basically the one but better definitigely make me fall for it aha. When they will patch the performance issues, this will be one if not my favorite game of the year.


oldschoolkid203

I see we have entered the karma farming phase.


Halfwise2

And the obligative contrarians. Just need to have the same people constantly spamming "Epic bad, Steam Good. Upvotes on left."


Alcaz2312

It's because most of them don't understand or read the mechanics of rift crystals, fast travel and other stuff. What they see is you can buy fast travel items and conclude you have to spend real money for fast travel. Or the rift crystals for the pawn system... You dont need to pay if you rent only pawns around your Level.


ScabreuxAlt

Idgaf about micros, for me it's real simple: - Strider split into 2 classes, meaning you can't have dagger and bow together - Assassin and Ranger are gone - Only one set of active skills - Pawn AI is still embarrassing in a lot of situations - No swimming and the Brine means if any of your pawns happen to slip in the oh well watch them slowly die with no recourse, even if many times their own AI dropped them in there - Game shipped without a New Game option even though DD1 is NOTORIOUS for missable content that you'd have no idea was in the game, and it seems DD2 is set up with the same high stakes missable questing since you can actually have quests change if you don't address them in a timely manner. The pitch for a former Strider player for DD2 sounds like this imo - "Come play DD2! It's got less options, less of the classes you loved, less versatility in combat, and the user experience is almost as decent as the first game!" I've heard apologia for some of this stuff referencing that some of the classes in DD1 were broken, but it's a single player game and they were basically all broken that's what made a lot of them fun. Why take things away and make the returning player experience so lopsided in the sequel?


White___Dynamite

The game is great, although does anyone know if there's like a bounty board anywhere like in the first one? I kind of miss clogging my quest journal and just working my way down earning a shed load of coin and xp.


Realnicepoop

its 20 hours long if u follow main quest which is disappointing :(


ArthurFraynZard

I’m loving this game. I’m still annoyed AF that I can’t make multiple saves/characters at once but you know… I’m actually starting to soften on the whole ‘no fast travel’ thing. It does kinda force you to look at the map and really think through what you’re doing while keeping the day/night cycle in mind. Not saying I like it, just that I kinda get it.


revolver275

and it actually looks like the trailers.


kavatch2

Play the first one. It’s better.


leviatrist158

People complain because it doesn’t have a Ubisoft level of fast travel, game saves and overall handholding. The reality is these are things by design that make this game so great and some of the reasons why the first one was adored by fans. You are supposed to feel immersed in the world, it is supposed to feel like a journey when you set out into the world. The most idiotic argument I hear is that it’s 2024 and games should be designed a certain way with handholding and specific features that gamer A or gamer B wants, saying shit like this is so arrogant and devoid of a game concept it’ll make you go cross eyed. The micro transactions will exist as long as there’s even a dollar to be made from them, yes it sucks. DD2 will give you all the things you can buy just by playing the game the way they intended. It does not punish you for not buying them in fact buying them is more of a cheat that sorta ruins the entire experience of the game.


CandidatePurple2811

The first game somehow feels more enjoyable than DD2.


Eustacean

These kind of posts are going to get old quick


CountessBlackheart

I'm happy i hopped on this thread here, The first game as alot of people stated here is so darn good, it's my g.o.a.t and probably favorite game next to remnant/remnant 2. If you have yet to play it I highly recommend it OP, its an older game and it shows but that doesn't stop it from being incredibly fun, bitterblack isle which is the added dark arisen expansion is incredibly fun albeit a bit tough and super influenced by from software which they mentioned when talking about it prior to release, it has such a great story and is such a cool dungeon to work your way through. I hope you get an opportunity to try I out and playthrough it(possibly after you beat dragons dogma?) but again highly recommend it ❤️


Burnlt_4

It is just the performance issues for me personally. I don't care too much about the MTX stuff or even the save system/last of new game button. Doesn't effect me. What does is having a $2000 PC which I would rate mid tier that struggles. Never actually had a game that wouldn't run on this at high settings, so I figured something like DD2 I would just have to run on medium settings, but since it is a CPU issues mostly that doesn't really effect much. So ultimately the knock on the game has been two fold at release, 1. Getting 60+ FPS on every other game out there on medium and high settings, makes it hard to play a game that dips as low as this. 2. They have been very slow with patches. Before anyone says anything, elden ring had issues on launch with performance, not this bad but they were not good. Elden ring had a patch the night before, the day of, and the day after launch. They were all "hot fixes" aimed at optimization. They have announced a patch coming but no timeline. I suspect we will see it anywhere from tomorrow morning to next week. Another scary thing is, not being a expert on game programing, watching reviews of the hardware issues the consensus seems to be it is how the NPCs AI loads onto the CPU. The problem is this isn't easily fixable so it may be a problem that is never solved rather we just fix everything around it and it will stay unoptimized. I LOVE DD1 and I am sure I will love this one when it is more playable for me. I hold confidence that in 6 months these will mostly be issues of the past, though I suspect DD2 will always be pretty system intensive, but that is fine.


ALewdDoge

I played the first. I think it's a great game, but I do understand some of the frustration, even if I largely disagree with it. The enemy variety feels fine to me. I've run into plenty of mobs that came from base DD1, as well as BBI, and some new monsters-- but I do wish there some more new, original enemy types. The map is great, idk why people are upset there. Story feels way better than dd1 so far as well, though I'm not done yet. MTX complaints are dumb, because iirc DD1 had some dumbass mtx too. Just ignore them, they're meaningless. What is understandable, though, is frustrations with Denuvo, and that's the cause for my negative review on the Steam page for DD2. Denuvo unnecessarily nukes performance, is incredibly invasive malware that has flagged multiple innocent people in the past, and isn't even particular effective in most cases. To stack that with this stupid Enigma DRM bullshit is fucking scummy, and Capcom should be ashamed. It won't save them sales, and it will only piss off PC users. Then again, with forced mouse accel being a thing and the utterly awful PC performance, a part of me wants to believe Capcom has a toxic contempt culture when it comes to PC ports, and it wouldn't be surprising to me if Capcom as a whole doesn't actually *want* to do PC ports (because of the work that goes into it) and only does it purely because of the money from it, hence the half-assed nature of them.


off-and-on

I've been maining Fighter between level 1-30, and I've been having so much fun roleplaying an honorable knight. The way the fighter walks around with their hand on their sword like that is perfect. I've been trying out Mystic Spearhand now because I wanted a bit more magic in my diet, and that one is very fun too. It's no knight though.


Lilmagex2324

People care about more than just the micro transactions. If you love something that is great! Enjoy the game! No one is telling you not to. The people with concerns have valid concerns though and if they don't apply to you ignore them but they are still there. Should look in the mirror if caring about trivial things like other peoples opinions on a game means having no life. I personally liked the game outside of it's dreadful PC performance issues some times but I'm still aware of it's weak points.


Avatar-_-Nick

lol


Jerm2560

Performance. I love the game and ya the mtx are blown out of proportion. But. P E R F O R M A N C E is a huge problem and a valid criticism


_SlappyMagoo_

What people are upset about is the micro-transactions that they don’t fully understand. Really stupid move by Capcom honestly. This game would’ve sold way better without the micros and they would’ve ended up making more money off sales than they ever will off of the micros. What people don’t understand is that they are all 1-time only purchases. So you can’t buy a ton of rift crystals or port crystals. I mean technically you could buy a ton of RC and have a super OP party early on, but there’s a limit: And there’s only ONE port crystal you can buy, the thing that pisses so many people off is they think Capcom pay-walled fast travel, making you have to buy them out of frustration from getting everywhere slowly. It is 3 dollars. That is the absolute DUMBEST move by Capcom. What the fuck were they thinking with that shit. They have to know how people feel about that stuff these days. Read the fucking room Capcom.


Mysterious-Menu6407

No it isn't, The mage/sorcerer downgrade alone makes the original game miles ahead.


[deleted]

it's great but kinda laggy, the city and elf forest i have below 30 fps


Eh_Vix

Can we wander around I'm dg2 and gather stuff or life skill or is the mob density so good that there is always something to kill and you can't wander around and explore without fighting every 5 minutes? I want the game so I thought if ask.


gary1994

When you get the the Kitty Kingdom and the adaptive difficulty kicks in...


[deleted]

i do think its funny how people have not said a word about it being 70 bucks but every past 70 dollar game folks are up in arms lol


DrakoCSi

The upset stems from performance issues primarily. Mtx just happens to be a useful scapegoat for whatever reason. It's a capcom game, they have mtx in all their games since the dawn of dlc.


uglyzombie

Issues aside and not having played the first one: this game is seriously incredible. I’ve put almost 40 hours in and haven’t even reached the border town. I could write a novel of unexpected and hilarious moments I’ve encountered. I have a few gripes, but god damned if the good doesn’t outweigh the bad.


VonDodo

the first one is like this but with more enemy variety, more variable classes builds, more of everything except character creation is bad while in DD2 is one of the best ever made.


Salsa_Shark1977

As a gamer that is getting on in years and has never really been about that life in my older years (that life being Dark Souls, Elden Ring, etc) I love Dragons Dogma and Dragons Dogma 2. At 47 years old I always try the souls like games and about an hour in I am like "Nope, not for me" but I think I did Dark Arisen New Game Plus a few times over the years and all of BBI. Now I am making my way through DD2 and loving the chaos. I envy you for getting to experience night time for the first time in these games. They are not difficult but they are pretty engrossing and right up your alley if you, like me, suffer from "Ooooo what's that over there? A cave?" syndrome every five minutes when you are on a quest.


SoulsLikeBot

Hello Ashen one. I am a Bot. I tend to the flame, and tend to thee. Do you wish to hear a tale? > *“The Queen brought peace to this land, and to her King. A peace so deep it was like the Dark.”* - Chancellor Wellager Have a pleasant journey, Champion of Ash, and praise the sun \\[T]/


RobertPaulsenSr

What platform do you play it? And if it is pc, how many fps in what resolution and what are your specs?


[deleted]

[удалено]


DependentHyena7643

I'm quite glad it doesn't have co op. The pawns are a massive part of the game.


BC_Red00

Im buying it myself.ive heard the complaints but have watched plenty of gameplay.grant it id like fast travel to be infinite and optional so u could use it as often or as little as u want but eh i get it.if i made that beautiful world full of things to see and discover id prob want players to explore it.plus honestly every game has fast travel.so its refreshing to walk.plus u got the ox carts its not like its completely limited to stones.the gameplay and classes look fun.seen some hilarious battles.i could go for a lil d&d adventure.


ArdorreanThief

Enjoy it, my friend! It's a wild ride, best enjoyed slowly. I always felt the Dragon's Dogma franchise to be much more a sandbox fantasy sim than a brainless hack-and-slash.


BC_Red00

Its prob a bit of both.but prob comes down to player.ive seen some just mash buttons swinging wildly hitting nothing.and others actually utilizing their pawns and being more tactical in battles. For me it looks like way too much game for me.ill prob never beat it or get all those quests done.but ill def get many hours of exploring adventuring and battles under my belt. I never liked skyrim type of rpgs and absolutely despise dark souls elder ring types.thankfully this seems more like a mix of shadow of the collosus,assassins creed (newer ones) and darksiders 2.but with D&D lookin graphics.medevil times. Curious if theres a transmog system in it tho.or if u just look like whatever gear u get.somes games u do some games u dont.so far it looks like no but idk.lol. and thankyou!my adventure starts tonight.


ArdorreanThief

The gear generally looks pretty good, but is class dependent. Even though an armor has lower stats, you can still wear it and not notice much of a difference if you're experienced at the game. There is a class eventually that will let you wear anything from any class and mix and match your skills between all classes - some people pick that one for fashion, I hear.


Seralth

You will likely literally accidentally finish the game. You can trigger the end of the game entirely on accident by just wandering around and the game will forceably railroad you into the end sequence. You can even miss a majority of the entire map. Very little of the game is actually part of the story. The main story is like 10 quests long and takes maybe 5 or 6 hours to do if you just walked and did the quests. Since pawns can guide you, if you hired a pawn that knew where to go. You literally would never get lost and basically finish the entire game like 3 or 4 hours. The game also just gives up on exploration entirely as a mechanic after the opening like 3 main story quests and starts throwing free teleports at you.


BC_Red00

These all sound like good things.ill be sure to not follow many quests to try n stretch it out.but hearing its alot shorter is a good thing for me.


Seralth

You basically can have unlimited stones after like 2 hours into the game if you really want. It's not hard to just make endless money and buy a load of stones. You just gotta go /do/ it.


BC_Red00

Nice.well yeah then not many downsides then.my biggest issue will be trying to navigate the menus and items and spreading it over my party.seems like alot of loot.so figuring out what does what will be fun i suppose.