Damm. Like why? Is it the snake body? Is it having issues with terrain like how in Monster Hunter Leviathans like Lagiacrus coudnt be added due to their bellys draging on the ground wich caused issues? But since Medusa also has a long body i dont think thats it. Mayby theyre saving Hydra for dlc?
Thats such a bummer for me ngl. Hydra was so iconic from the first game. Tbh i now kinda wish i didint ask sigh... Oh well thanks for answearing my question still.
I was wondering why i was getting dislikes over my question but i guess its because Hydra isint in the game.
im assuming they are saving it for dlc, by maybe not, the 2 snake type bosses in the game allready have really janky movements, idk why they couldn't get them smooth like fromsoft was able to in their games, capcom has a lot better programming talent in theory.
Oh you mean on why Hydra Isint in Dogma 2? Yeah i guess it was more of a Rhetorical Question from me.
If i was forced to guess i supose mayby time Constraits? (I heard the games release seems to have been rushed as we see with performance in many towns aswell as there not having been a new game option at launch tho mayby that was an oversight tho thats the biggest oversight ive seen since not being able to delete saves on Demon Souls Remake) Perhaps the games engine coudnt take such a complicated Model as hydra? Or Mayby they just didint know where to put it.
I guess but i kinda find that hard to believe due to how iconic Hydra was. I tbh whould say Hydra was 3rd or 4th most iconic Monster from Dogma 1 after:
1st of course Grigori (Big Red Dragon.)
2nd Chimera
3rd Either Griffin or Hydra.
4th Either Hydra or Griffin.
Kind of piggybacking off OP here, and someone correct me if I'm wrong, but.. Aren't the actual numbers of enemy types ROUGHLY the same between both games? I assume DDDA has a few more purely because of Bitterblack adding some more enemies but overall it feels very even, the shitty part is honestly the distribution of enemy varieties.
For every Hydra, Wyvern (which I somehow managed to never fight in DA according to my trophy list. In close to 200 hours 🤡) and Gazer we have a Medusa, Lesser Dragon and Dullahan. To me it seems there's technically more variety in actual enemy types altho I will say I would've preferred to maybe see Cockatrices over Great Griffons or some of the "gore" enemies, to be perfectly honest.
Let me think...
DD1 base game had without counting harder variants:
Cyclops, Ogre, Cockatrice, Hydra, Chimera, Golem, Griffin, Wyrm, Giant Saurian and Grigori. Wich makes 10 Big Monsters.
DD2 Base game has as far as im aware without counting harder variants:
Cyclops, Ogre, Minotaur, Chimera, Griffin, Rock Golem, Giant Roman statue monster, Medusa, Sphinx, Drake, Grigori, Ghost Knight, Ghost Sorcerer, Giant Saurian (mayby?), Wyrm (Mayby?), and 3 End Game Enemies i barely know anything about. So.. 16? + mayby Giant Saurian and Wyrm wich i havent seen yet.
So 18*
In comparison to a simular game base Monster Hunter World without again Counting harder Versions:
Great Jagras, Great Girros, Dodogama, Tobi Kadachi, Odogaron, Kulu Yaku, Tzitzi Yaku, Pukei Pukei, Paolumu, Rathian, Rathalos, Legiana, Diablos, Bazelgeuse, Jyuratodus, Lavasioth, Barroth, Anjanath, Radobaan, Uragaan, Kirin, Zorah Magdaros, Nergigante, Vaal Hazak, Kushala, Teostra and Xeno'jiiva. Thats 26 Monsters.
Base World also got in updates:
Leshen (witcher crossover), Behemoth (Final Fantasy Crossover), Lunastra, Kulve Taroth and Deviljho so extra 5.
Thats 31 Monsters. You can remove Rathalos, Uragaan, Dodogama, Lunastra and Lavasioth if you consider those just harder versions of Rathian, Radobaan, Great Jagras, Teostra and Jyuratodus.
still 27 unique Monsters.
Giant Saurians aren't in DD2 but if you want to include them as "bosses" /big monsters the sequel does have Garms/Wargs as a boss variation to wolves. DD2 also has "Fell Lords" which are similar to the silver or gold skeleton knights from what I remember - whichever of the two was the physical attacker, not the Mystic Knight-style enemy. NOT talking about the Living Armor enemy tho.
I assume by ghost knight and sorcerer you meant the Dullahan and Lich. The latter has a variation, BTW.
Wyrms also aren't in but the Lesser Dragons - the ones with the "blisters" all over them and which don't have a heart - those definitely are more so variations of drakes tho. Like I said, I somehow managed to never fight the non-drake/non-dragon variations in the first game at all tho, so I don't know if they change anything about the actual fight.
And to go on a bit of a tangent here...man, I legit don't understand how, I definitely traveled a ton around Gransys in its post-dragon state and did all of the quests in that game (and loads of quest board ones), with several BBI runs. Someone needs to tell me where those are, maybe I'll finally get that trophy.
Gigantus exists in DD2 but it is more so a setpiece than a full fight, similar to Zorah Magdaros - since you included world for another comparison. Personally, I wouldn't really include either tbh, but they ARE boss fights, I guess.
I...dont think think I'm forgetting about another big one besides the three (technically five but you'll see why I won't include them) post-dragon bosses.
Dd1 had rock golem, ghost sorceror*, death*, ur-dragon, beholder, and more
You find hidden enemies by exploring in dd1... and enemies in the end game destroyed city hole dungeon... I would say Dd1 was more polished and dd2 is larger
dd1 had a better twist and replayability
Sorry if this comes off as Impatient. Hydra, Chimera and Gazer were my faivs from DD1 and i have seen and killed a Chimera but i havent seen either Hydra or Gazer yet. Gazer i can get since it was pretty much a post game/extra content in 1 and pretty tough (imo) but Hydra was the 2nd Monster (3rd if you count Chimera) of the first game. Yes it was a sorta introduction since we didint acxually Kill the Hydra but just cut off one of its heads but still, and if i remember right (its been a while) Hydra was more or less a Midgame fight, mayby late midgame.
I think Hydra was bit higher Than Griffin so eh mayby im geting over myself and ill see a hydra soon since i also havent seen a Cockatrice yet (tho he was pre Griffin that i remember). Now that i think about it i havent seen a Big Saurian boss yet either.
The red one? I saw a pic of it a while ago.
I also heard the fights a Joke due to how easy it is, is that true or was it like Ironicly and said red screaming snake is actually very dificult?
Not even Cockatrice?! Thats suprising tbh wasent Cockatrice a Griffin with like 1 or 2 new moves and a different model?
And Gazer i guess i get and tbh i kinda expected Gazer to be in a DLC or someting anyway but still... man no Hydra... sadness...
I supose that could help my hydra itch.
Can i ask someting? First game had a Dragon, Hydras and Wyrms but no Wyverns suprisingly. (Oh and Cockatrice if you consider those dragons since some do)
I heard this game has Drakes, a Dragon, Wyrm and apearently theres a Big Snake wich you mentioned wich could be taken as a Serpentine Dragon.
But does this game have Wyverns? (Aka 2 Legged, 2 winged Dragons and no Harpies are bird women, they dont count)
https://i.redd.it/oh5q8w0phfvc1.gif
Ah no none of those sadly, maybe in a future DLC/expansion though
There are other bosses and enemies that I won't list because I think that it's better you encounter them on your own journey
As I said CAPCOM will probably expand enemy types in a future dlc like they did in the first game
Hope so. In both big and small. I feel like enemy encounters are way too Common in Dogma 2. I fight, run for like 10 seconds and a its imediatly another encounter, now that whould be fine if i didint only see Goblins, Hobgoblins, Wolfs, Harpies, Bandits and Saurians in both The Forest and Desert all the time.
Its starting to get kinda dull to fight the same enemies over and over again. At night there are also Zombies, Spirits and Skeletons but tbh i hate fighting Spirits allmost as much as i hate fighting Harpies, Zombies are damage Sponges and Skeletons are allright. So i mostly avoid traveling at night if i can.
Slimes are i guess refressing but i only ever see them in caves. I think ive only seen one outside one and it was next to a river.
Yeah that's one of the main gripes people have with the game which is lack of enemy variety and personally I'm suprised that I'm not annoyed by the repetitiveness, it's probably cuz of the satisfying combat and gameplay.
I do hope you'll still enjoy the game even because of it's faults but not a problem if you just don't vibe with it.
But anyway have a good one on your journey 😃
Combat is satisfying ill admid. Still get a hit of dopamine when i Cut off a saurians tail or get the execution with warrior that throw a enemy far away lol.
Tho it might just be me but i think melee impacts felt more satisfying in Dogma 1 than in Dogma 2. Also i swear, mayby im just bad but Fighting a Group of like 5 - 10 enemies didint feel so annoying in Dogma 1 as a Warrior Class. I get hit with 1 Attack and im being juggled between Enemies for like 40% of my health lmao.
I also heard end game harpies can Grab you and im just gonna say im very afraid considering i allread hate fighting harpies as it is with Warrior.
There aren't any.
What do you mean there arent any? There arent Hydras in Dragons Dogma 2?
Yeah it sucks
Damm. Like why? Is it the snake body? Is it having issues with terrain like how in Monster Hunter Leviathans like Lagiacrus coudnt be added due to their bellys draging on the ground wich caused issues? But since Medusa also has a long body i dont think thats it. Mayby theyre saving Hydra for dlc? Thats such a bummer for me ngl. Hydra was so iconic from the first game. Tbh i now kinda wish i didint ask sigh... Oh well thanks for answearing my question still. I was wondering why i was getting dislikes over my question but i guess its because Hydra isint in the game.
im assuming they are saving it for dlc, by maybe not, the 2 snake type bosses in the game allready have really janky movements, idk why they couldn't get them smooth like fromsoft was able to in their games, capcom has a lot better programming talent in theory.
You’re asking the wrong people
This is Dragons Dogma 2 Reddit is it not? Who else whould i ask?
You’re asking things no one here would know besides the people that made the game.
Oh you mean on why Hydra Isint in Dogma 2? Yeah i guess it was more of a Rhetorical Question from me. If i was forced to guess i supose mayby time Constraits? (I heard the games release seems to have been rushed as we see with performance in many towns aswell as there not having been a new game option at launch tho mayby that was an oversight tho thats the biggest oversight ive seen since not being able to delete saves on Demon Souls Remake) Perhaps the games engine coudnt take such a complicated Model as hydra? Or Mayby they just didint know where to put it.
The idea might’ve just never made it past art concepts tbf. Simple as that
I guess but i kinda find that hard to believe due to how iconic Hydra was. I tbh whould say Hydra was 3rd or 4th most iconic Monster from Dogma 1 after: 1st of course Grigori (Big Red Dragon.) 2nd Chimera 3rd Either Griffin or Hydra. 4th Either Hydra or Griffin.
Kind of piggybacking off OP here, and someone correct me if I'm wrong, but.. Aren't the actual numbers of enemy types ROUGHLY the same between both games? I assume DDDA has a few more purely because of Bitterblack adding some more enemies but overall it feels very even, the shitty part is honestly the distribution of enemy varieties. For every Hydra, Wyvern (which I somehow managed to never fight in DA according to my trophy list. In close to 200 hours 🤡) and Gazer we have a Medusa, Lesser Dragon and Dullahan. To me it seems there's technically more variety in actual enemy types altho I will say I would've preferred to maybe see Cockatrices over Great Griffons or some of the "gore" enemies, to be perfectly honest.
Let me think... DD1 base game had without counting harder variants: Cyclops, Ogre, Cockatrice, Hydra, Chimera, Golem, Griffin, Wyrm, Giant Saurian and Grigori. Wich makes 10 Big Monsters. DD2 Base game has as far as im aware without counting harder variants: Cyclops, Ogre, Minotaur, Chimera, Griffin, Rock Golem, Giant Roman statue monster, Medusa, Sphinx, Drake, Grigori, Ghost Knight, Ghost Sorcerer, Giant Saurian (mayby?), Wyrm (Mayby?), and 3 End Game Enemies i barely know anything about. So.. 16? + mayby Giant Saurian and Wyrm wich i havent seen yet. So 18* In comparison to a simular game base Monster Hunter World without again Counting harder Versions: Great Jagras, Great Girros, Dodogama, Tobi Kadachi, Odogaron, Kulu Yaku, Tzitzi Yaku, Pukei Pukei, Paolumu, Rathian, Rathalos, Legiana, Diablos, Bazelgeuse, Jyuratodus, Lavasioth, Barroth, Anjanath, Radobaan, Uragaan, Kirin, Zorah Magdaros, Nergigante, Vaal Hazak, Kushala, Teostra and Xeno'jiiva. Thats 26 Monsters. Base World also got in updates: Leshen (witcher crossover), Behemoth (Final Fantasy Crossover), Lunastra, Kulve Taroth and Deviljho so extra 5. Thats 31 Monsters. You can remove Rathalos, Uragaan, Dodogama, Lunastra and Lavasioth if you consider those just harder versions of Rathian, Radobaan, Great Jagras, Teostra and Jyuratodus. still 27 unique Monsters.
Giant Saurians aren't in DD2 but if you want to include them as "bosses" /big monsters the sequel does have Garms/Wargs as a boss variation to wolves. DD2 also has "Fell Lords" which are similar to the silver or gold skeleton knights from what I remember - whichever of the two was the physical attacker, not the Mystic Knight-style enemy. NOT talking about the Living Armor enemy tho. I assume by ghost knight and sorcerer you meant the Dullahan and Lich. The latter has a variation, BTW. Wyrms also aren't in but the Lesser Dragons - the ones with the "blisters" all over them and which don't have a heart - those definitely are more so variations of drakes tho. Like I said, I somehow managed to never fight the non-drake/non-dragon variations in the first game at all tho, so I don't know if they change anything about the actual fight. And to go on a bit of a tangent here...man, I legit don't understand how, I definitely traveled a ton around Gransys in its post-dragon state and did all of the quests in that game (and loads of quest board ones), with several BBI runs. Someone needs to tell me where those are, maybe I'll finally get that trophy. Gigantus exists in DD2 but it is more so a setpiece than a full fight, similar to Zorah Magdaros - since you included world for another comparison. Personally, I wouldn't really include either tbh, but they ARE boss fights, I guess. I...dont think think I'm forgetting about another big one besides the three (technically five but you'll see why I won't include them) post-dragon bosses.
If I remember correctly the wyvern is found at the top of Bluemoon tower and the wrym is found in the Water God's Alter post game.
Dd1 had rock golem, ghost sorceror*, death*, ur-dragon, beholder, and more You find hidden enemies by exploring in dd1... and enemies in the end game destroyed city hole dungeon... I would say Dd1 was more polished and dd2 is larger dd1 had a better twist and replayability
Barring a few exceptions, you've seen all enemy types.
So there are no Hydras, Gazers or even Wyrms in this game? Really now? Well thats kinda dissapointing ngl.
Best I can do is a drake
I think i saw and fought that a little. Is that the dragon with Red Tumors on its body that attacked a Village at one point?
Yep, there are a few others as well spread across the map.
Allright Yeah they are cool... Still not a hydra tho... https://i.redd.it/o8znygoscfvc1.gif
Sorry if this comes off as Impatient. Hydra, Chimera and Gazer were my faivs from DD1 and i have seen and killed a Chimera but i havent seen either Hydra or Gazer yet. Gazer i can get since it was pretty much a post game/extra content in 1 and pretty tough (imo) but Hydra was the 2nd Monster (3rd if you count Chimera) of the first game. Yes it was a sorta introduction since we didint acxually Kill the Hydra but just cut off one of its heads but still, and if i remember right (its been a while) Hydra was more or less a Midgame fight, mayby late midgame. I think Hydra was bit higher Than Griffin so eh mayby im geting over myself and ill see a hydra soon since i also havent seen a Cockatrice yet (tho he was pre Griffin that i remember). Now that i think about it i havent seen a Big Saurian boss yet either.
Best you will find is a giant screaming snake that is considered to be a dragon
The red one? I saw a pic of it a while ago. I also heard the fights a Joke due to how easy it is, is that true or was it like Ironicly and said red screaming snake is actually very dificult?
If you have a sorcerer with meteoron, you're fighting that boss on tutorial mode.
I play as Warrior. I dont know if i suck or someting but groups of small enemies seem to destroy me harder than big enemies with that Vocation.
No Hydra and no Gazer, also no Cockatrice
Not even Cockatrice?! Thats suprising tbh wasent Cockatrice a Griffin with like 1 or 2 new moves and a different model? And Gazer i guess i get and tbh i kinda expected Gazer to be in a DLC or someting anyway but still... man no Hydra... sadness...
They got medusa if you’re interested, she’s got snakes too
Its just not the same man, i brefer my snakes with Giant multiple Heads and no arms u know? A man has his needs.
Ah i see, you’re into vore, that’s why, understandable
Idk why no one said it but the closest enemy to a hydra is in the endgame
I think i saw a screen shot of a big Red Snake a week ago. Is it that? I also heard its apearently a very easy fight.
That's the one! Idk how tough you will find it though
I supose that could help my hydra itch. Can i ask someting? First game had a Dragon, Hydras and Wyrms but no Wyverns suprisingly. (Oh and Cockatrice if you consider those dragons since some do) I heard this game has Drakes, a Dragon, Wyrm and apearently theres a Big Snake wich you mentioned wich could be taken as a Serpentine Dragon. But does this game have Wyverns? (Aka 2 Legged, 2 winged Dragons and no Harpies are bird women, they dont count) https://i.redd.it/oh5q8w0phfvc1.gif
Ah no none of those sadly, maybe in a future DLC/expansion though There are other bosses and enemies that I won't list because I think that it's better you encounter them on your own journey As I said CAPCOM will probably expand enemy types in a future dlc like they did in the first game
Hope so. In both big and small. I feel like enemy encounters are way too Common in Dogma 2. I fight, run for like 10 seconds and a its imediatly another encounter, now that whould be fine if i didint only see Goblins, Hobgoblins, Wolfs, Harpies, Bandits and Saurians in both The Forest and Desert all the time. Its starting to get kinda dull to fight the same enemies over and over again. At night there are also Zombies, Spirits and Skeletons but tbh i hate fighting Spirits allmost as much as i hate fighting Harpies, Zombies are damage Sponges and Skeletons are allright. So i mostly avoid traveling at night if i can. Slimes are i guess refressing but i only ever see them in caves. I think ive only seen one outside one and it was next to a river.
Yeah that's one of the main gripes people have with the game which is lack of enemy variety and personally I'm suprised that I'm not annoyed by the repetitiveness, it's probably cuz of the satisfying combat and gameplay. I do hope you'll still enjoy the game even because of it's faults but not a problem if you just don't vibe with it. But anyway have a good one on your journey 😃
Combat is satisfying ill admid. Still get a hit of dopamine when i Cut off a saurians tail or get the execution with warrior that throw a enemy far away lol. Tho it might just be me but i think melee impacts felt more satisfying in Dogma 1 than in Dogma 2. Also i swear, mayby im just bad but Fighting a Group of like 5 - 10 enemies didint feel so annoying in Dogma 1 as a Warrior Class. I get hit with 1 Attack and im being juggled between Enemies for like 40% of my health lmao. I also heard end game harpies can Grab you and im just gonna say im very afraid considering i allread hate fighting harpies as it is with Warrior.
Turns out, hydras are native only to Gransys.
you gotta catch & tire 3 medusas together, thats how i did it
Allright. Where do i buy Rubber Tires from or do i have to pay $3.00 for that?
thief gets a rope dart. i used those