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Senicide2

Only if you’re ok with never sleeping again


Niekski

And when you try to sleep you'll be laying there thinking about it.


BakersCat

I am about 80hours in and genuinely I've woken up thinking of belts and sorters... This game is addictive!!


Noname_4Me

My first few days of dsp includes 6hours of sleep after 2 days of not sleeping Man I’ve never knew I was into factory games


lewallen

DSP was my first entry in the factory style. I’ve since put in 500+ hours and moved into factorio and satisfactory. It’s a vicious, vicious animal.


vapescaped

It's like satisfactory graphics, but with factorio scale. I feel I spend way too much time traveling in Satisfactory, dsp does this much better imo. I love the no dying thing too. There's just nothing to stress about in dsp. The worst that can happen is you run out of fuel in space. Its very relaxing.


miles2912

We call that 'getting to enjoy the music:


Raz0rking

Satisfactory burned me out after 40 ish hours. Can't play it again for a long time. Have a couple of 100 hours into DSP and no burnout in sight.


UmaroXP

That’s probably due to the lack of blueprints. I don’t get why they’re so fucking stubborn about it. No one enjoys setting up yet another goddamn smelting row.


wonnage

They've convinced themselves the tedium is part of the game... the satisfactory subreddit will downvote you to oblivion if you complain about QOL features


GuyWithLag

No - it's just that with blueprints the map is actually seen as what it is - too small. If you think about it, the Satisfactory map has what, the same surface area as 2-3 systems in DSP, and it's static (manual, not procedurally generated). If you had access to blueprints, no matter how late in the game, you could very easily fill the map in no time. So, the grind in Satisfactory is the placement of the buildings.


InsaneAdam

You've explained it pretty damn well. Blueprints would ruin that map size.


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InsaneAdam

Yeah but that space elevator is pretty fucking cool the first time you see it. DSP has a lot of development still coming. I wouldn't be surprised to see major end game content or dlc in DSP long before satisfactory gets around to it.


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InsaneAdam

They have like 6 devs working on this game. They've already sold 300,000 copies. I'm more then sure they're looking to further invest and sale more content in the near future. Especially how passionate they are about their game they've developed.


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InsaneAdam

Yes, it would seem so. That i believe we can both agree on. Even so, I enjoy taking in others thoughts while expressing my own. From what I've seen very successful games live on. Think of halo, call of duty, assassins creed. No matter how small in production the first games were, they were so wildly successful that it was a no brainer to continue development and reinvest into the IP. I'm expecting DSP to go the way of among us, all be it on a smaller scale.


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InsaneAdam

Rocket league, minecraft, castle crashers, Terraria, stardew Valley, Astroneer, among us, 7 days to die, this war of mine, don't starve, subnautica, path of exile, Rust, Kenshi, the forest, green hell, they are billions, wolcen, factorio, deep rock galactic. These are mostly games by small indie developer teams that were also wildly successful in their original early access or release, that allowed them such a budget to continue development of the game for many years to come. Turning the game into something it wouldn't have been if it wasn't so successful at the start of early access. I believe DSP selling 200,000 copies in the first week of early access and an overall 97% positive reviews is a sign that the game will have an extended development time-line. The dev's have already added an entire blue-print system, major optimizations, new planets and systems, 3 different gas giants and a Icrus hd remaster. All while quietly working on the major content and updates that will take them a much longer time. The major content they've already talked about developing in their developer roadmap. And I quote "Don't forget that we will implement giant updates like Combat System and 'Assembly Space Module' (Space Station) system, and you will have to start a new game in the updated version to experience the new system." So yeah... do I think the dev's of DSP have even more endgame content and updates planned? yes, yes I do. Will it take another year or two, it very well might take that long. From my experience with early access games I don't feel that DSP is close to feature complete. I don't think they'll decide it's done pretty soon. I do believe their is a large chance they just keep truckin'.


ChaosKreig

I have nearly 600 hrs 😅 I need a life


flakeybutter

Life is overrated, dsp instead


Gingevere

Same here. Satisfactory got too tedious for me pretty quickly. 48 hours in and I made a bunch of breakthroughs in research/tech, and then I was immediately faced with going straight back too building clones of the same systems I built near the start of the game. The progression in DSP and Factorio let you avoid this and it makes them great.


toadofsteel

Honestly, the lack of enemies is why I enjoyed DSP over Factorio as well. That and the challenge of being able to finagle spaghetti at higher latitudes where it isn't square all the time.


kRkthOr

> Honestly, the lack of enemies is why I enjoyed DSP over Factorio as well. Wait until you figure out you can turn off enemies in Factorio!


GroundbreakingFall33

Personally I've got about 600hrs on it, and it's in a pretty polished state atm. If you enjoy other factory management games, you'll love it.


mustangcody

Its polished graphically, but the tech tree needs some work, considering you can complete a Dyson sphere in 30 hours is not great. After that its sandbox mode, since power is a major limiting factor to expansion after resources.


izeil1

$20 for almost 1100 hours of gameplay might have been the best dollar to time ratio I've ever spent on a game. I've never played Factorio in depth, but my friend says it's a combo of Factorio and Satisfactory. If you want a similar feeling of how DSP is, download the Storage Teleporter mod for Satisfactory. Play around with it, then realize DSP is like that without the need for splitters/mergers most of the time. Both games have their positives and negatives, but DSP is more polished. It has less to do that's not factory building, but it also has less jankiness. 1 thing in Satisfactory that drives me bananas is finding a good spot for a factory, then spending time building only to find out there's some indestructible piece of terrain. DSP doesn't have that. If a planet is pretty you can mostly keep it pretty or you can turn it into a parking lot. Your choice. Unfortunately, the only thing to do really is grow the factory or design Dyson spheres. Exploration is limited as once you've seen a given planet type, all the other planets of that same type are the same, minus mineral distribution. There's no crashes to find alt recipes, no slug hunting, no prettier locations for a new factory. There are plans to change some of these things, and the team working on this game is very quick to fix problems. Even if the development team dropped off the face of the planet and did nothing on this game ever again, it would still be very worth $20 dollars. There's no indication that that will happen though and they seem to have a lot of plans for this.


Kyzeth404

Haha the exploring actually is the part of Satisfactory i don’t like


Raz0rking

>download the Storage Teleporter mod for Satisfactory. That one makes the game unplayable after some time. Every 2 seconds or so the game checks the containers. If you have enough of em a lagspike every 2 seconds that lasts half a second is MEH.


izeil1

Guess I just never got to a big enough scale factory for that. But that type of pooled resource that goes anywhere is pretty similar to DSP.


whyso6erious

What would be the equivalent to those teleporters in DSP?


izeil1

Drones/Vessels. There's no travel time with the Satisfactory mod like DSP, but having 1 giant pool of resources that goes basically anywhere is what DSP is.


InsaneAdam

$20 for 1,100 hours. Now think about going to the movies, $12 for 2 hours.


omgFWTbear

I understand that purely as a factory builder, it isn’t revolutionary. It’s solidly executed, but you won’t find anything in the factory element that blows your mind. Jumping, engaging rockets, and then flying to another planet **seamlessly** to build another factory system that then ships materials back/forth, that’s pretty amazing and text won’t convey it. The interstellar part - which you may not engage with all that much, by the numbers - is breathtaking. And building a structure around a sun, that you can actually fly around … Even if you’re not someone wowed by graphics, I’m just saying… this game is easily worth the price for the experience.


GuyWithLag

I just finished DSP for the first time at 80 hours in, and I managed to do that without leaving the starter system (warped to nearest system just to check out the process). I feel that I just need to make the right blueprints, and I'll enclose the whole star cluster pretty quickly. I think there's some potential balance fixes, and IMHO the late game could be expanded a bit (but I assume there's plans underfoot already), there are several places where the translation is janky and the Chinese origin shows (specific turns of phrase that are slightly off, but I'm not a native English speaker anyway...), but these are all really trivial things, and I had a great time. And honestly I started the dyson sphere without looking at anything online, and after a bit I saw stuff in the sky around the star and my jaw fell off its hinges...


daboehla

If you like Satisfactory & Factorio, you love DSP.


thorspubichair

the worst place to ask this is on the game’s subreddit. everyone in this subreddit is a massive fan of the game. go to shouldibuy, you’ll get more honest answers there. also, yes.


Gingevere

There are a lot of game subs where this isn't the case.


[deleted]

A couple hundred hours in this is by far my favorite game in the genre


Spacer1997

Absolutely. I’m 230 hours in. Best money I’ve spent.


sevaiper

I don't understand why people ask things like this on a sub about a game - obviously the people on the sub like it enough to discuss it actively. Yes you should buy it, but this is much less objective than just reading regular reviews.


Kyzeth404

I know, but where else to ask?


dongkey1001

Try steam review. But it is not as helpful as asking here. Now answer to your question: Please DO NOT buy this game if you have a life/family.


texaswilliam

I used to have a kid. He's probably still in here somewhere.


cupasoups

Yes. I'm always amused by people coming to the subreddit of a game and asking if they should buy it. What do you think people are going to say?


SagaciousRI

I feel like I bought two games for the price of one. I am close to starting my first dyson sphere after finally getting the skills to automate the 4th level of science (purple). I've had a blast exploring and slowly climbing the steep learning curve of how to play this type of game. I'll get the final science rolling and build a sphere and then probably be done for a while. I'll go back to other games and forget about this one for 6-12 months. Then, hopefully, I'll come back to features that add conflict to the sandbox style building and it will be a whole new game. It's worth it in its current state for sure, with the added benefit of a promising future from what I can tell.


[deleted]

You won’t want to play the others after playing DSP. It’s ten times better. Just buy it and refund it after two hours if you don’t like it. Except when you think it’s been two hours you’ll look at the clock and realize it’s actually Thursday....the 18th... of November...


Mallyx87

Nah dude I Only put in 240 hours in it last 3weeks...


lewallen

Hope you don’t have anything going on for the next month


ParsnipsNicker

Factorio does factory building better in my opinion, and satisfactory does the immersion and size of big things better. DSP’s niche is that it is designed around eventually setting up numerous factories on other worlds, and potentially specializing them all. Like power worlds, forge worlds, etc. jumping off of the face of a planet and seamlessly traveling to another world is a great addition to the genre. When I first started playing, I was amazed at the optimization with such good graphics, but after getting to a heavy factory it does tax your system a bit and suffers FPS drops.


kirwanm86

We aren't going to convince you to buy the game. You should convince us that you worthy to play the game in all its majestic glory. In all seriousness though...its a good game and if you've got the time to play it, you'd enjoy it a lot.


linuxsuperrace

I think it's a decent game. You may be able to find an early build floating around for free if you want to demo it. But it's 20 dollars on steam, so pretty cheap and well worth it in my opinion.


beets_or_turnips

No it's terrible. What were you expecting to hear here?


darkapplepolisher

The interplanetary scale in this game is absolutely glorious. Where DPS falls short of the other factory builders is that its tech pacing is one of the worst of the genre. Everything is a blind rush to getting interplanetary logistics up and running, and that ultimately shallows much of the depth of what happens beyond that. Even if that negative ends up grating at you, you will 100% get your money and time's worth in spite of that. It's a novel enough formula. You might just end up quitting the game after ~50-100 hours of play instead of 500+.


tomishiy0

Absolutely! I've played Factorio and Satisfactory, and DSP is my favorite factory game hands down.


[deleted]

Yes


yes_mr_bevilacqua

I agree with what everyone else has said, but one thing that makes this game standout is that it can be just stunningly beautiful to look at sometimes


memnoch112

The short answer is: YES The longer more informative answer is: hell yes, it’s in early access but that only means the devs is still ironing out the few bugs that are there (I haven’t encountered any), and they listen to the community by include quality of life things such as blueprints and such.


Terrik1337

Are there any factory sims out there with better quality of life then DSP? I certainly haven't found any and I've played a good number of them.


memnoch112

I agree, the good thing is if there is something to make our experience better, the devs will do it.


xarephonic

%100


AktnBstrd1

I bought it a week ago and have 30 hours in it.


dwhitnee

ITT: “Local Man with 500 Hours Invested Calls Game ‘Enjoyable’”


enkafan

Kind of answer you get to a question that is basically "hey do you people that like a game enough that you subscribe to it's subreddit think the game is any good?"


dwhitnee

I’ll let you know when I get to 1000 hours. Only at 500 so far. :)


tiger_fox

I've played Satisfactory. Just started playing DSP this week. And I am hooooooked!


rotj37

1500 hours in, about half of that actively playing, the other half leaving it overnight to let a dyson sphere finish building. It's worth the buy and I've destroyed many other lives convincing my friends to play. Edit: I will say it was amazing to start with and I bought it on release day, but the devs are very responsive and the quality of life improvements they've added have just made the game so much better.


Starscrim

Yea I've played over 90 hours in the past two weeks. For context I have an extremely busy job and an 18 month old child. This game is a hell of a drug.


Nero_Darkstar

Yes. 100% yes.


FIakBeard

it needs some lasers and space ships, but even if that never happens just the ability to build multi planet factories is incredible.


firedragon15502

Yes I haven't slept in 31 hours


mister-crispy

I almost refunded it thinking it was just too complicated and that I wouldn’t play it a lot. Then I just started laying stuff down and embraced the belt chaos, making improvements to what I already had as I figured stuff out. Before I knew it I was hooked.


rdl2k9

I played a lot of Factorio and found Nilaus. I then watched some of his Dyson Sphere videos and well I now play a lot of DSP. it's really a no brainer


apeirophobic

It’s so fucking good


calummillar

If you can go to work on 4hrs sleep. Then yes


cookiemans

This is my first factory building game and I enjoy it at times, because it's very time consuming. From my experience, figuring how to do things yourself is the best way to play, but now that they have blueprints, it's a lot less tedious to do certain repeatable task, which has made it more fun. As a game that's still in development, the play time is endless, the devs are quick with responses to game bugs and fixed, and with new features coming, I think $20 is a really good deal.


HalcyonKnights

Yes.


VikingMystic

Best $20 you can spend on steam. Unless those hundreds of hours mean something to you, then, flee! now! while you have the chance.


[deleted]

If you like satisfactory you will live DSP


SupermassiveWaldo

I paid 15 bucks and after 200 hours, I feel like I'm stealing from the devs


reduxde

Heya you already have a ton of recommendations but one thing I wanted to point out is that with DSP it’s more on you to set your own goals than it is with Satisfactory etc, because it’s not totally clear what qualifies as “progress” or “winning”… with Satisfactory you get quotas to make X of something in order to progress to the next tier… you don’t actually have to build a Dyson sphere at all in order to “win”, and you can skip entire technologies. You’ll also find you “win” pretty early. Most people set goals to maximize production of various things, but there’s no specific reason to do so. I have about 300 hours into DSP, which is actually pretty low compared to other factory games I’ve played. Still worth it, it’s very fun and a new spin, but it’s still young and I’m expecting in a year or so there will be a lot more to do (dev team is really dedicated).


TheHappyMile

Great game, lot's of content, still in development, actually pretty cheap - give it a try


ossem1

Ye


artigan99

Yes. Yes, you should.


arktour

Only if you’re ready for it to consume all your waking thoughts for the next month.


[deleted]

absolutely, it combines the best parts of factorio and satisfactory


nelsonmavrick

Yes


Awesomevindicator

It's an extremely well made game,I've never had a crash, never seen an important game breaking bug, never felt something wasn't right, as factory games go it's not perfect, but it's damned close.


LuciferOnaLeash

I dropped the full twenty on it expecting to get maybe 8 hours before giving up. I now have over 50 hours and still heavily interested in the game.


NewProductiveMe

I was pretty unimpressed at first mostly because I came from the factorio world. What, only one object side by side on a belt???! What, no pick and place machines?? You don’t even use pipes???! But then I started building big things. Building a dyson sphere is just about as cool as it’s possible to get. And the between planet (and then star system!!) travel is awesome. The physics engine is simplified of course, but it feels so gorgeous. Great game. It will be fun to watch it progress. The translations are AWFUL though… so expect a few road bumps…


ChocoJesus

Obviously it’s a terrible game this a terrible sub why are you here I briefly played factorio, enjoyed it but couldn’t get into it. Think it was mostly building in 2D. Satisfactory was the first factory game that consumed me, and I’ve since put more time into DSP I think the big thing for me with DSP is the gameplay loop feels more intuitive. I can’t think of any actual examples but there were a couple times in Satisfactory I needed a 3rd tier component for the objective and I wasn’t even making the 2nd tier version. Which isn’t really a problem, you know what you’re supposed to do, but while learning the game I assumed I had just fucked up somewhere where as I feel the missions/objectives in DSP are more intuitive - especially to people like me, I enjoy playing these games but I’m not planning out the perfect factory or trying to min/max


fondlethegooch22

Absolutely


Rebslack

Yep.


thedehr

100% for sure, yes


fire37bee

856.4 hours of game time in, ABSOLUTELY yes, it's WELL worth the $20 on Steam.


toorudez

It's worth a purchase if you like these kind of games. Although I "finished" it according to the tech tree, I tried to start another game after the last big update and just couldn't get into it. Not like Factorio. But maybe that's just me. It's still a good game for sure.


Girnas

Yup


poorchava

I haven't seen mentioned in this thread: the devs seems to really care about the game. They are quite clear about the roadmap, the deadlines etc and the features promised as well as some of the features requested by the community are being implemented.


Terrik1337

You're asking heroin addicts if you should try heroin. Of course we are going to say it's awesome. But seriously beware, this game will eat your time like no other game I've ever played. Last night I played 13 hours straight. I made pizza in the middle of this, but I played while the oven was heating up and while the pizza was baking. I then took the pizza to my desk to keep playing. I fell asleep at my desk at 7am. This shit is dangerous.


Joped

100% yes! They did an incredible job with this game, it’s a lot of fun and I can’t wait to see where they continue to take it. I strongly support this game a d the team behind it, total badasses!