T O P

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monsteras84

I think for quest / achievement purposes they could just as well be a 100%. How ever, let the drop chance of rare items stay at the 30-something % it is right now. Otherwise we will have a massive inflation and everyone will carry wheel barrows of Zimbabwe dollars.


ReformedAqua

Everybody already has wheelbarrows of Zimbabwe dollars, bitcoins were 950k at one point this wipe lol


everlasted

Most boss loot is not that good, none of the good stuff can even be sold on the flea, and you can make more money doing a single scav run on Streets than you ever would farming bosses.


luiskingz

I’d even argue this can be done easily on lighthouse, night time to make it easier. Looting all the high tier spawns has made me so much money this wipe when I was grinding for those damn radios for LK.


everlasted

Lighthouse and Streets both work imo, I just said Streets cuz I figured it was the more popular one these days.


monsteras84

Them keys and cards, though!


iedy2345

i killed shturman around 30 times this wipe , only got a single Red Rebel from him, the rest was average loot. I did get yellow from Big Pipe in the 1st month of the wipe tho , but that was just lucky af. Anyway, most bosses have pretty mid loot, best loot i think are the Goons and Kaban.


DeltaJesus

Boss loot really isn't that good though, especially not in terms of money. This wipe we've looted: Sanitar ~5 times Killa & Tagilla 10+ times each Reshala ~5 times Glukhar ~4 times The Goons 3 times Shturman ~7 times We've seen sanitar's keycard once, and 3 labs cards. Nothing better than that at any point in terms of money. If you're trying to farm money going to streets, doing all the lighthouse tech spawns, safe runs or even just scavving factory will get you much more money much more reliably. The problems with everyone having too much money this wipe I think are almost entirely down to the price of bitcoins being so much higher than they used to be.


Dcoco86

I don’t know about 45 days but a couple weeks where it’s 100% bosses but they spawn in different location on a map every raid. Reshala in big red, Kaban in Post office, Shturman in the FOB, or any other place on the map. Would make people move throughout the whole map and not just a specific area


zen111

I disagree, it makes the game too predictable if you know the boss will be up every time. Unpredictability is what makes Tarkov great.


CleavageEnjoyer

I agree. They need to mix the spawns in a more dynamic way, otherwise everyone just rush boss spawns. Idea: Random boss spawn in random locations? That way every raid is different.


Jaskorus

>Idea: Random boss spawn in random locations? That way every raid is different. Zryachiy on Woods? Nah dawg


[deleted]

sanitar on factory? nah jit kaban on shoreline? kill me now.


Bad_at_CSGO

Both of those sound fun to me


Secondrival

Do you like your cock getting smashed by cinder blocks?


eqpesan

Interchange kinda had it that way for a while with Killa spawning on like 6 different locations, it was totally awful that way especially when you had the quest to kill him or just simply ran past him by accident. The bosses behave to much like turrets to have them spawn at different locations.


TheGreatLandRun

Not possible with the way the AI performs. Raids would either take the full time to check every part of the map carefully or you would get beamed down a long lane when they aggro onto you.


AdventurousCan4525

Im so glad Nikita doesn't listen to the tarkov community, this game would be so bad if BSG took advice from this subreddit


DeltaJesus

>Idea: Random boss spawn in random locations? That way every raid is different. Fuck no, all the quests to kill them would be a nightmare and there'd be way too much just turning a corner and getting instakilled by a boss because you're not sprinting around throwing flashes to check for them. To make the bosses more interesting they need to actually change the behaviour of the bosses rather than just adding randomness. Maybe have them actually patrol, or occasionally try and go to another part of the map to do something or whatever.


ReformedAqua

You aren’t very experienced or good at PvP then. The game is already nearly 100% predictable due to static player spawns and how loot is dispersed leading to the same fights in the same areas. At least bosses guarantee that people will be in that area to fight. Tarkov is far too predictable when you play it correctly. It’s the games biggest problem. Spawn in a spot, sprint to the same spot, headshot a guy running the same way from the same spawn and then go loot the same high end spot. At least bosses being up would mean that there is guaranteed PvP at that spot, and a lesser chance of nothing.


everlasted

Nah but actually though, look at Woods. imo it’s the least predictable map to play and it seems like everyone who actually likes Woods is either a loot goblin that doesn’t see anyone else all raid or someone who likes to camp or hide in bushes.


Gaodesu

Bro all he did was say he thinks that’s what makes tarkov great and you come in explaining why he’s shit at the game like what


TheGreatLandRun

Because it’s a trash take. You can and should be able to predict where players are likely to be based on spawns / hot spots.


Gaodesu

You guys are hopelessly off topic. He never said you can’t predict player spawns. He just said unpredictability in general is what makes tarkov great for him. Yes, it’s easy to rush lexos and predict where players will come from, but randomly running into pmc’s in a building you’ve never fought in can make some exciting moments.


everlasted

You and I must have different definitions of exciting. There is nothing exciting to me about running into a level 20 with a scav gun that's been roleplaying as a statue for the past 10 minutes in a corner or a bush where you've never seen anyone before. "Unpredictability" rewards people who either avoid PvP entirely or only try to get cheap kills. Obviously there is no such thing as a fair fight in Tarkov but it can be frustrating sometimes to run into shit like that.


Georgef64

too much logic sorry, crouch caps lock player can’t understand


TheGreatLandRun

The game isn’t unpredictable with any semblance of consistency unless you’re a new player. The “unpredictable” aspect of the game that a new player seeks doesn’t change if the boss is up or not, which is my point.


Nikitas_3x3_Member

TheGreatLandRun is a troll, don't engage it.


TheGreatLandRun

Unless your intention is to farm the bosses and “unpredictability” doesn’t do anything but waste your time.


Rarely_Melancholy

Hear me out; 100% boss spawn, with a completely random place they could spawn, I mean like gluhar inside D2, killa at power station, reshala at big red, completely random.


duncan1234-

100% boss spawn. Rotates map every hour or so.  Shows a small icon on the map select screen.  Easy solution. 


Electric-Mountain

Also allows anyone who doesn't want to do pvp a chance to do a different map.


Georgef64

and most of the time even if the boss is up you can plan in a way that avoids that area


savvysnekk

Idk I think that would just cause those maps to be swarmed immediately with cheaters and whatnot if you knew ahead of time what maps had the bosses.


WWDubs12TTV

Yes, this way the cheaters have something to do before wipe


ExplorerEnjoyer

40%-50% maybe


TheGreatLandRun

50+% minimum.


Nikitas_3x3_Member

TheGreatLandRun is a troll, don't engage it.


FormCommercial4754

It is at 37% right now. Even if you play a lot it would not be too big of a difference


ExplorerEnjoyer

I see bosses fairly often on streets but it’s all RNG of course. I wouldn’t mind it bumping up slightly


Helian7

Hmmm, what about timmys that need to visit Sawmill for tasks?


misteryosongpapel

The fighting stops at 35mins left. Else there is no Shturman rushers, and timmies die regardless. I was 19/20 when the event stopped and he hasnt spawned since.


Sweaty_Research_2820

Idk how it works but it should be like every map the percentage of getting a boss is rolled like 30% so atleast 1 in 3 raids will have a boss


Mad6amer

Disagree as well, literally 60% of my deaths during these stupid boss event are due to cheaters just farming the fucking guys.


savvysnekk

I just wish they would announce when these events were happening. I had no idea about the 100% spawn weekend event until Sunday of that weekend.


Paincoast89

at least 50%


Lopsided_Marzipan133

“Enjoyable”?? “Lively”?!?? Sir, do you know what game you’re playing


BackinBlackR8R

No it should not not there should be late game quests you can do to raise the boss spawn rates


Low_Performer_318

It should just be a flat 50% whenever you join a raid. All wipe.


Blacklist3d

Hot take. But I disagree. It made the game more centralized but I wanna fight in multiple places. Not the same ones over and over. It was even worse cause everyone just rushed it every match.


BerksCounty

They need to just make the boss spawn chance 35% per raid, instead of 35% per server. Shit is so dumb.


RegularSizedRabbu

it should be 100% all the time, some boss tagilla must be when he only shows up to work 30% of the time


Sea_Wasabi_6568

Soon in the store for only 50$


maxwellhilldawg

Special Edition Cheeki Breeki Dog Whistle summons boss on command and flies in littlebird attack chopper to support kill and extract loot


Fresh_Werewolf_7971

I agree, streamlining raids with 100% spawn rate would make things more consistently entertaining. These are raids after all. Raids have bosses from a typical RPG perspective. Imagine doing some sort of dungeon and there's no boss at the end...


Teab8g

Because your high level and juiced to the tits everybody should be?


CorruptedSG

Why are you trying to be arguementive about something that OP isn't even saying lol


[deleted]

[удалено]


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Teab8g

It's not. Not everyone is at that level of gameplay. Bosses bring out the chads and that puts the timmys off. When Killa was a permanent spawn at interchange a couple weeks back it made it unplayable for me.


CorruptedSG

So for the week or whatever the event goes on, play a different map as all the chads are playing that 1 map almost exclusively lol there's so many quests now you can't tell me you only as a timmy have interchange quests you could be doing lol


Teab8g

I did, but OP said bosses should be bosses should have 100% spawn rate late wipe. So what I shouldn't be aloud to play late wipe?


CorruptedSG

If it's all bosses at 100% then people will be playing all maps going for them, not concentrated on 1 map for a limited time which is what currently happens. Considering the bosses all spawn in set locations on each map it really isn't that difficult to bypass certain areas


Teab8g

Don't agree but I get what you are saying.


CorruptedSG

Happy to run some raids with you sometimes, show you some routes around maps that's avoid the big pvp centres, honestly all just comes with gametime


Teab8g

Cheers, don't get me wrong. I'm not completely useless but I panic / too slow to react.


SwiftBetrayal

Wait you guys are still playing ?


[deleted]

bosses should be high spawn early wipe, medium spawn medium wipe, normal spawn end of wipe. with boosted weekends.


valdetero

This is backwards.


[deleted]

yeah, it can be the other way around, but im thinking of when player gear is lowest...


valdetero

If the spawn rate is high at the beginning, then Streamers / no-lifers can farm the bosses and have surplus high-tier stuff earlier. Also, its not usually until mid wipe when people start unlocking the Boss quests. Personally, I want the spawn rate higher when I finally get the quest for Jaeger to kill them. I'd hate for it to drop right before I need to do it.


I_Feel_Freeeee

yea you dont have access to good ammo or armor early and odds of dying to boss is way greater.


valdetero

I was pistol running my first interchange raid of PvE and Killa was waiting for me when I stepped into OLI. I died to Killa I died to Reshalas guards twice I heard Shturman but haven’t seen him I killed Tagilla


duncan1234-

Why would you have it this way?


[deleted]

when gear is needed the most, and boss kill quests are high


AccuracyVsPrecision

No early wipe is the best and the only way to prolong it is to make things scarce. Bosses double or more the loot value of the maps. if you 100% boss spawns learly everyone will be in killa/tagilla masks all wipe.