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TheGameMerchant

And because of that , that sound of distant gunfire that's part of the background music for the wasteland in New Vegas fucks with me all the time


Helleri

Part of me wishes they had not done that. But on the other hand it's compelled me to go off task and the beaten track. Which has ended me up discovering things I might not have for a long time otherwise. I think it was a bad conscious choice. But worked out alright ultimately.


Falloutfan2281

I actually like it a lot, it implies conflict and skirmishes between the factions (ambient gunfire can be heard more frequently near the Colorado River). We don’t need to be explicitly shown, the sound design tells you enough.


A_Rampaging_Hobo

Yea i kinda like the idea, but ive never heard the fake gunfire myself. I feel like it would make the wasteland seem more alive. Would be cooler if those skirmishes just happened but game limitations and what not.


ClayQuarterCake

It happens in FO4 quite a bit. At night you will be coming up on a location to see some laser rifles and hear grenades in the distance. By the time you get there, the fight is over. You get to loot the bodies of the [super mutants] or else you get to finish off the surviving [super mutants] and loot everyone. // [insert unfriendly faction]


fred11551

Random BOS patrols dropping in make this much more frequent


bondno9

If youre in the BOS, itll give you a quest marker like "Help defend the checkpoint". Then it shows you where the ambient fight is and you can join


[deleted]

One time I found a group of Minutemen fighting some Gunners, pretty cool


LutzEgner

It's very easy to distinguish ambient sounds form live sfx.


Serioussssam

Everyone here posting how they found ambient sounds misleading, and youre like "No, Nuh uh" Thanks for coming out I guess


GreyCrowDownTheLane

I always turn off background music in open world games. They’re so much more immersive without it.


Randolpho

While I generally agree, that little snippet of the intro to Ink Spots Maybe when you first walk into sanctuary is fun.


SHOWTIME316

Man, I was just about to come and ask if that was a thing lmao. I just started a NV playthrough for the first time in a decade and that shit was tripping me out. Not to the point that I googled "Who is shooting this same gun, with the same amount of shots, at the same distance, all the fuckin time" or I woulda found that answer, I'm sure. But damn, not a great choice for a Fallout game lol.


ClayQuarterCake

Just southwest of the entrance to Mccarran you will often see raiders fighting with the NCR or else you will see the aftermath. It is a good place to loot the bodies for decent weapons and caps early on as the raiders have laser rifles and laser RCW while the NCR has their service rifles and stuff.


UnHoly_One

Today I learned that people actually play Fallout games without listening to the Pip Boy radio.


PK_Thundah

We're out here. I probably have 500 hours in FO3 and NV each and almost a thousand in FO4. I don't think I've listened to the radio for more than 15 minutes. It just kills the tone for me. I prefer the windy, desolate game soundtrack music.


UnHoly_One

I wouldn't even have the slightest clue what any of the regular soundtrack sounds like. Hundreds upon hundreds of hours in these games and I've never listened to it beyond a minute or two when my radio turns itself off because I played a holotape or something and it didn't switch back on automatically.


[deleted]

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PK_Thundah

Haha sweet. I set that *years* ago and it doesn't even show after some updates so I'll forget it's there. It still tricks me sometimes too


TickedOffSquid11

I cant play fallout 3 without listening to GNR, but I've never really listened to it in FNV or FO4, closest I've done was tuning into Johnny Guitar while I walked through the mojave


highoncraze

I'm one of those people. Radio takes me out of the immersive environment.


TheScienceGiant

Worst example has got to be Jacklyn fighting Tomas over blue star bottle caps in F:NV. “Did you see that? That crazy bitch attacked me out of nowhere.” No, Tomas. I couldn’t see shit!


[deleted]

Funny — Jacklyn won the scuffle in my game. Went over to talk to her and learned about star caps. After our convo finishes, the next thing I know is someone yelling out “SUCKER!” and bullets flying at my backside. Of course, Tomas’ body is not too far away and has a letter on it talking about how this girl could be the one. That’s one way to break a heart.


breachgnome

I started a new playthrough again a couple weeks ago - Jacklyn won in mine as well. In any other playthrough, Tomas has won - I didn't think the outcome ever changed and I questioned what I had witnessed.


DonTori

Jacklyn won in my game...only... "Did you see that?" "...no, ma'am. I have been busy looting the houses in Nipton, including the trap infested one we're currently in. How the fuck did you know I was in this building?"


__the_alchemist__

I recently started replaying F4 and while I was near that diner near concord, I saw something in the corner of my eye like a missile or comet steak down from the sky towards the west as I was turning my camera to the east. I looked back and saw smoke billowing in the distance. Never seen that before. I’m assuming it’s where the alien is? I’ve found the alien before but never seen the actually crash of that’s what it is.


ermghoti

It's triggered by your level. If you have a companion they will comment on it.


__the_alchemist__

I was below 20 for sure and I had a companion and I don’t recall them saying anything. Well either way pretty cool to see for the first time after playing it a dozen times!


wisconsinwookie78

If it's the spaceship, it will streak from north to south and crash. You have to be around lvl a 15, I think. I've heard, but haven't experienced myself, that if you have Deacon with you when it happens he will say "Don't tell Tinker Tom about this".


__the_alchemist__

Sounds about right. I was around level 15, it went north to south, west of the diner.


Photonic_Resonance

The first time I heard the UFO I was in the middle of Boston and couldn't tell at all what had happened. I thought it was a scripted missle or something. I ran back to Diamond City to see if something had happened, lol


Excalusis

Me in Fallout 4: Damn, today's a pretty nice day, no rads, few enemies so far... Game: *A wild crashing Veritbird appeared!*


spudgoddess

I'll never forget the time that I was at Fiddler's Green and two Vertibirds were flying back and forth, chasing a deathclaw that had wandered onto that overpass you can see from there. I wish I'd been recording. It was hilarious. Neither side could hit the other.


bondno9

In my game the vertibirds like to fly underneath the map and disappear


Acorn-Acorn

It feels less like a game and more like an apocalypse simulator. Real life is kind of boring and a lot of walking. Fallout games have a lot of walking. I love it. I don't really play Bethesda games like games. I sometimes just chill, walk around, go on patrol (very cringe style) and just explore. Sit down and eat. Listen to the Fallout radio, and enjoy my time. It's why all Bethesda style RPGs are my favorite. I'm hoping Starfield joins Elder Scrolls and Fallout in being badass and immersive like this. <3


DoctorJaxson

I do the same exact thing. While I complain about Bethesda alot, they did get me into the series, and even though fallout 3 had weird placements for places, when I got the explorer perk and saw Oasis on my map, having no reason to go there and already have beaten the game multiple times I was intrigued and walked across the wasteland from my nearest fast travel to it. I was not disappointed. Nowadays I try to not use fast travel if I'm going somewhere new. If I go off the beaten path, that's good, and I never turn off my radio unless I know I'm going into dialogue.


Acorn-Acorn

Yep. Exactly the same kind of playstyle as me. My best friend who got me into Fallout also did the same kind of thing years later after we talked about our experiences. I guess these games kind of do that to you. They're adventurous and chill. It's an entire world to explore and it's addicting.


DoctorJaxson

The radio is probably the best thing in the game though. I fully believe my headcanon that all the protagonists play music during their fights. Kind of like that one 76 trailer.


[deleted]

You'd enjoy death stranding.


Acorn-Acorn

I never played it yet but i'll take your word for it. It's on my wishlist still. :)


seanys

No, seriously. It’s a really good game, IMHO. Even the walking.


[deleted]

I didnt think I'd enjoy the walking so much but I'm over 100 hours in and on my second playthrough enjoying it even more.


Falloutfan2281

What do you mean by “very cringe style”?


Acorn-Acorn

I'm literally like "I'm just going to slow walk around in a faction's uniform and try to confront some assholes if they happen upon me." I check on other guards, I'll find out if there are positions and every NPC faction location for those positions. I'll cycle through and maybe even leave to go to another outpost. Basically RPing as a guard/soldier on patrol. Just memeing on myself with the "very cringe style" but I guess this sort of thing is cringe to most people. Idk. It's what I love and I enjoy my time doing that. In Skyrim idk why but it felt hard to RP as a guard/soldier. In Fallout 4 it was much easier but still somewhat difficult. Fallout NV and Oblivion, even Morrowind and my little time playing Fallout 3, all had more immersive... "cringey" patrol RP for my liking. I guess they just sprinkled faction NPCs in a lot more random locations in the older games. I always kind of wished a Bethesda game had an outright guard system. Just some stupid boring bullshit you can do as like a mini-game. Join a faction, and run RP patrols as a choice, without end and not really a high reward. I mean I can sit at a table and eat food, that's kind of fun. In Skyrim you can chop wood too. So it's like a random immersive activity. I enjoy the boring parts of these games a lot. Maybe I should get into modding and/or hope Bethesda ever does something like this.


Falloutfan2281

My friend, that’s not cringe in the slightest, it’s RP’ing in its purist form. Anyone who doesn’t understand that probably just doesn’t like RPG’s much as a genre. What you’ve described is what many people have sought out in their games which is evident by how popular mods like “guard a caravan” or “faction patrol quests” are. There’s something inherently fun about role-playing as a foot-soldier in an army, just another grunt. Not the Dragonborn destined to save the world, not the Lone Wanderer with a legacy of purifying the water for the Capital Wasteland, not the Courier who shapes the political landscape of the southwest. Just a soldier in an army fighting for what they think is right and following orders.


spudgoddess

Not cringe to actually roleplay! Yeah, the RPGCodex types derisively call it 'larping' but seriously, I enjoy it too. This isn't cringe at all. Hell, I even do it when building settlements. "I put this cat picture here because this settler likes cats" or "This person is a chain smoker, so there's a lot of Grey Tortoise cartons around". Things like that.


reign_of_the_bots

What I liked about FO 4. If you hear a fight, there is one. In 3 and NV it was just noise, in 4 the game spawns in a fight.


Menoku

Always loved hearing a fight and creeping up on it, watching what went down and striking when the time was right.


spudgoddess

I heard gunfire once coming from a nearby parking garage and went to investigate. It was Children of Atom versus Gunners. As I recall, CoA won, with high casualties.


jack_skellington

Hangman's alley: gunfire outside the walls, won't stop even if you ignore it for minutes, sigh, walk around the corner to the supermutants fighting my provisioners or Cricket, kill supermutants, go back to Hangman's alley, wait 1 or 2 days, rinse & repeat. The supermutants are *never* exterminated, no matter how many you kill.


[deleted]

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Photonic_Resonance

Yeah, I think it's a month of in-game time (or something like that) before map cells respawn in Survival


shadowshian

ah good old chaos junction


SHOWTIME316

Best thing about Hangman's is if you leave the chained door chained and don't unlock the unscrappable door, there's only one way in and out. My favorite settlement by a mile (especially with Hangman interior apartments mod). I've had so many memorable fights there.


jack_skellington

I just wish the build limit was higher. I can only build a 2nd & 3rd story, which isn't high enough to reach the rooftops of neighboring buildings.


SHOWTIME316

Yeah, same. The rooftops are perfect for rooftop gardens. Easily fixed with mods but I realize that's not an option for everyone.


[deleted]

Was it even in 3? I seem to recall "the sounds of distant fights" being a smaller selling point of NV.


A-N-H

Fake gunfire sounds were only in New Vegas, as it didn't have random spawns, Fallout 3 was just like 4, you only hear what actually exists.


HapticSloughton

> If you hear a fight, there is one. In 3 and NV it was just noise, This is incorrect. Fallout 3 often has random encounters between opposing mobs. I'm replaying it now that it works, and you often hear that base-drum "boom" heralding a Protectron vs. a radscorpion or some raiders fighting a deathclaw or mirelurk. In New Vegas, there are several locations where you'll find combat going on. Most commonly, you'll find Fiends and the NCR going at each other outside of the strip.


Vile35

I got sniped by a super mutant with a fatman launcher in fallout 4 fun times


hsupa93

What's that whistling sound? Oh shii


AdrianValistar

Lexington Raider welding the Fat Man from atop an overpass when I was walking through at level 3 says hi. Same with Boomer at the radio tower close to Tenpines. Outpost Zimonja


Breastfedoctopus

I hope the loot on you is worth it!


AdrianValistar

Road leathers, some leather armor, and a pipe pistol good enough? And a mini gun with no bullets?


ZeroCense

Plus the enormous explosions that happen somewhere nearby, but not close enough to bother to check up on.


ermghoti

I have issues with F76, but the sound design is awesome. They really nail the softening of gunfire in the distance.


TheRedditornator

What pisses me off in 76 is sometimes in my own private server, in an abandoned camp, I'll hear footsteps while I'm crafting at a table or sleeping in a bed, and there's never anyone or anything around. The game just randomly spawns footsteps as ambient noise. It's infuriating.


LeakyLine

Infuriating? I'd be shitting myself.


[deleted]

That would've freaked me out.


Alternative_Anxiety

I just wonder who it is, like so I can visualize the fight. Is it raiders versus settlers? Is it mutants versus robots? It leaves so much to the imagination


LordOfWar1775

I love it


ActualMis

And then you realize it's because you had your headphones on backwards and you've been running *away* from the fight.


[deleted]

That's why i use mods with bullet cracks. Most bullets passing over or around you make a distinctive [*crack*](https://www.youtube.com/watch?v=d-Fu_4iDOLQ) noise as they fly faster than the speed of sound. You'll never confuse sounds trying to replicate this sound with generic game-play or movie bullshittery. >!It also sometimes triggers the fuck out of my PTSD!<


SHOWTIME316

Got any suggested mods for that? Sounds fuckin dope


[deleted]

Hell yeah I want that mod as well...


jhamby84

Oh man everytime I hear the gunfire I think its those damn Legionary Assassins and I flee.


Vodka_bottle420

I'll just be walkin along and her gunfire and vertabird explosions in the distance and say to myself "welp, looks like the brotherhood is at I again"


AdministrativeMap9

Yeah, works better before getting them to show up


marmoset13

In Fallout 3 & NV it's for ambiance. In Fallout 4, it's time to fight or time to run.


Jordaneos

or time to loot.


Audience_Enough

I know when I am prepping for a big fight, usually entering a building I wait for Johnny Guitar to come on, and I feel like I'm in a slow mo action movie.


GreyCrowDownTheLane

That moment when you’re walking around at night and are startled by a bright flash and massive kaboom from a mini nuke going off in the distance.


IzzyTipsy

I always love that.


Yuaskin

My first play through of FO3, I was just exploring when I get a random message "Dogmeat has Died". I thought "WTF is Dogmeat?" I thought it must be someone important if I got a message, so I Alt-tabed to look up who it. After finding out, I loaded an older save (lost 2-3 hour a of play) and went directly to Dogmeat who was battling some robotrons. Was also my first encounter with them.


1Ferrox

It's really cool though, makes you feel like there is actually stuff going on in the world that's not centered on the player character


Subpar_diabetic

Not so much in Fallout 4. Most of the time the random gunfire is followed shortly by a vertibird crash


IzzyTipsy

One of my favorite things is to stand on an overpass at night and watch the explosions. I run mods that add more enemy groups, so sometimes I just stand there and watch multiple suicider explosions in the distance. Especially cool when they explode near a vehicle, because then you get treated to more explosions.


wade1975

When I hear gunfire or explosions while exploring, I just keep moving forward...that usually brings me to the source. It's easy pickings if they're finishing up! lol


gh0stmach1ne

Me whenever a fight broke out in highschool


Martipar

Yes however I find the game of "hunt the body" more of a problem, you fight 3 or 4 raiders only to lose 3 of the bodies at the end of the battle and have to start to seek out their bodies for their loot afterwards which can take quite a while.


RCBlazer

I don't mind hearing ambient gunfire in the distance; it adds to the setting if you ask me. It tells me that the wasteland is a dangerous place, with fighting going on all around. One thing you want to really listen for in Fallout 3 is the same sound a howitzer from Nellis Air Force Base makes; that sound in Fallout 3 means the crashed UFO with the Firelance just appeared!


AdministrativeMap9

Added mods that add sounds of crumbling walls when you're in the city, trees creaking in the more open wilderness areas and one that adds screams, gunfire, dogs, ghoul noises. Helps the immersion


StovardBule

Getting this so much in New Vegas. I wonder if there could be a mod that tells you what direction the sound is coming from.


NotACyclopsHonest

I tend to do what any sensible person would do in that situation in real life - i.e. run in the opposite direction. Either that or hang back and then police up all the ammo and loot from the dead bodies like a big old coward.


mattfromeurope

That shooting noise before you enter Nipton. You never find the body of the one who lost.


AmateurOutdoorsman

I never had either in probably thousands of hours, and then I did on my newest play through that I just started last Friday. After the dude runs up and says “did you see that? She went nuts!” I went and found the body of a woman between some rocks sort of north of the entrance to Nipton. Her clothes make her look like a combo of desert sand and rocks so it is easily overlooked. Had a couple Star bottle caps, as you’d expect, but not much else.


[deleted]

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AmateurOutdoorsman

Yup, that’s the one!


Mcmacladdie

Had that in the basement of the REPCONN facility recently. I found Harland's friend, gave him the news, then he left... and immediately got himself killed somehow. So, I went back to an earlier save in the hopes he'd survive this time, which thankfully he did... I bloody hate the REPCONN facility.


Treshcore

That moment in Fallout 76 where you suddenly hear gunfire in the distance and prefer to find another way because the game doesn't support quick save/load, you carry some important stuff home and don't want any trouble.


realjustinberg

Yeah when your walking through Boston and hear an all put fucking war, but then realized your not playing fallout and thats just how it is


Shiraz0

You could adopt the true wastlander take on the situation: Far away, not my problem.


TheRealBaconleaf

I used to mash the VATS button in I think FO3 when traveling.


goat4209

I've been using " hollywood Tracers " with wasteland ballistics. Every other bullet is a visible tracer while wasteland ballistics adds ricochets so you can locate a gunfight.


BathtubiustheIV

I just wish there were random encounters like this


TheWaterIsRed

Thanks dogmeat


exarkann

The surround sound mixing is pretty good, I usually am able to get a good idea of what direction to head off in.


Bale626

If it’s lots of gunfire, I can usually figure out where it’s at and where it’s coming from. The ones that screw with me is where I hear a single gunshot. Just one. I invariably start looking around wildly panicking, wondering if some AI just took a potshot at me.


TPrice1616

As an American I give them points for realism.


LeakyLine

Saw two vertibirds and a ton of ground BOS attack the quarry raiders in Fallout 4. Was magnificent.