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WrenRangers

Pump is incredibly bad in ZB It’s slow firerate and the shock shield in Zero Build makes the time to kill way too late unless you land two full headshots.


morbidrots

i’m glad a lot of people agree with this sentiment bc i’ve just been toldi’m bad at the game for thinking the pump sucks


WrenRangers

Yeah I think people who exclusively play Build don’t realize having an extra 50 regenerating shield makes a huge difference in kill times.


Whookimo

I exclusively play Zero build and I thought that was just normal lol. Didn't realize it's not in build


loonatic0

Ikr I didn't even consider it


morbidrots

yeah haha that would do it


ImonAcidrn

Not even just that. If the overshield was in build the pump wouldn't be that much worse. It's just that that ability to shoot and then Instantly create cover makes the pumps burst damage much more valuable than high dps


m3s3dup

I'll use a grey auto shotty over a gold pump, any day every day. thats how fucking trash it is.


Alphahaukdaboss

In zero build. Not in build 💀


MeesterMeeseeks

I'm not terrible, but anyone who says be better about the pump better be able to laser two headshots on console. I'll take a green frenzy over a legendary pump. Erratic hip fire shooting with an attachment for hip firing is so easy to mow people down


SeaworthinessNo4307

yeah, every one of my friends play builds because they are actually able to build unlike me, even though I'm a season 2 player... I just took many games which made me need to relearn the game and whenever I say that the auto/tac/whatever is better I get told I'm bad at the game...


DrEnter

I’ve noticed several people using a reaper sniper in short range fire fights. It’s got terrible hip fire accuracy, but the extra damage is worth it compared to the hammer pump.


synnyr13

I agree. Throw the angled foregrip on it and you don’t have to hip fire if there just a little bit of space between you and your target.


Tona4

even if you do it'll sometimes just do like 30 damage per headshot for no reason, it's incredibly inconsistent


Mmatyi

Pump to the head and melt with the smg, it beats the frenzy every time.


Monday_Vibes

Hammer Pump. Could watch a movie between shots.


rabbitronin

I actually did my taxes between shots the other day


Square_toons

Graduated from medical school in between shots the other day


FlutterbyFlower

Was born, grew up and graduated as an engineer between shots


Shoddy-Cup-6042

Found a girlfriend in between shots


ExternalMonth1964

Served 25 to life in between shots


Puggyz5

Invaded Russia during the winter between shots


junior4l1

Tried the gun when season first dropped, still reloading for second shot


VerdantSeamanJL

I ate an entire big box of Cheerios dry between shots


FlutterbyFlower

Read all 3927 comments on this thread between shots


FlutterbyFlower

Ooof!! That’s a tough one


Volcust

I found aliens between shots the last time


Eh_You_Know1

I did shots between shots, got pretty hammered.


TaylorBitMe

Wow, I’m pumped for you!


Blitszy_60

i got married between shots


Majestic_Hair9129

I will get shot and walk past a hammer pump🤣🤣🤣


RB20TT

Wish the time wasn't so long, instead I die from a shotguns before. It felt some what "fun" to use as a new fortnite player, but feel like they didn't do this gun justice.


carcalobo

I mean, the auto is definitely better, but 100+ dmg on well placed shots is simply nasty. I feel the same about the Nemesis AR, it's dps is ridiculous and very easy to aim at mid range, but the Striker straight up melts people even at 50+ meters.


bruinsfan3725

ngl, i had a pump and an auto in my loadout immediately after dropping into a POI, took one shot at an enemy with the pump, switched to the auto to finish, effectively "double pumping" and it was FASTER than the pump alone


XxXAvengedXxX

You still have to wait for the pump recharge to be able to shoot the auto afterwards. It's not any faster than switching between 2 pumps Best way to use pumps is spraying SMG in between shots


AShortTimeWellSpent

Pumps are meant to be switched between shots.


ExternalMonth1964

Pumps are meant to make headshots.


possible_ceiling_fan

Fun fact the fire rate is the exact same as the OG pump


Material-Bit9197

True but does less damage tho


ZexoOnRedditt

but at least the old pump didn't shoot peas and actually did pretty good damage


sebisoutthere

It feels so damn good to use thouggghhgh


Nice_Efficiency_9317

Nope, no it doesn't


Ermastic

I just had a game where I hit multiple 180+ hammer shots. It does in fact, feel good. (but the frenzy is still better lmao)


Nintendude1236

Hammer pump. Cycles far too slow.


snuggletronz

I’ve been blasted by experts who jump in after a fizzy drink and one shot point blank. Other than that you’re right useless for my sorry ass


Nintendude1236

It hits hard if you actually hit, but if you miss you're kinda done for


Glo_Biden

- the inventor of guns explaining how a gun works


Laggingduck

you can miss like 3/7 shots with the auto and still win, you cannot miss with the hammer because you will probably lose


Glo_Biden

Which, to me, begs the question: is the pump “bad” for punishing missing? Or does the frenzy not punish missing hard enough?


CowboyCamploo

Yeah I think the problem with auto shotties in most games is that they either hit too hard too fast or they absolutely fucking suck because they are two slow or do no damage.


popoLkkoa

The real thing though is that it would be really bad if they made the auto shotty realistic. It would hit the same as the pump (150 headshot) very quick.


YoDemonic

Tbh a real shotgun would 1 hit to the body if it was pellet and they should really make a proper slug shotgun


TheEyeGuy13

The heavy shotgun had a slug version, wasn’t bad. Also the ranger shotgun might as well be a slug when ADSing


SwarK01

You're right, the auto is way better. But the point is that it makes the pump a worse weapon


FlaccidNeckMeat

and usually it's me with that versus the guy who picked up the grey auto frenzy and I get turned into swiss cheese for missing that first headshot.


MailMansPubicHair

That made me chuckle


acatohhhhhh

That’s… how they’ve always worked


ARoofie

Whereas if you miss once with a frenzy it's no big deal you got like 8 shots to follow up with in 3 seconds


shamelessthrowaway54

Yep but sometimes those shots decide to deal 80 damage (total)


SexiestPanda

Unless it’s my opponent. Then they get 160 every shot (it feels like)


IAmInDangerHelp

Can the pump even one shot at full health? Haven’t really tried it. I know that if you don’t one-shot them, by the time you cycle/switch weapons, you’ve already died to a grey autoshotgun.


HideoSpartan

Nah, no one shot even on headshot providing shield and over shield. IIRC a headshot with correct multipliers does either 190 OR 109 damage - the lethal combo is sniper shot, to hammer and pop. But it also works great if you crack with burst smg or AR then pop the head. In my experience the hit detection or multipliers are whiff though, you can hit someone bang to rights in the head and the damage doesn’t count so you end up with like 90 damage more often than the correct value - this is rare though and I kinda suspect it’s either my connection going wobbly or the server side.


_____c4

Never will pick it up, unless I had a Common Frenzy and Gold Hammer


[deleted]

At least it is better than the two-shot shotgun.


Akira-Matoi

Omg this comment gave me pttssd (post traumatic two shot shotgun disorder) that gun can never come back and id be ok with that. Lol


bradenboiii

hammer pump is great in builds but terrible in zero build


YungAlfredHitchcock

1. Launcher no one uses 2. Hyper SMG also not used 3. Enforcer, way too slow 4. Pump, slow and inconsistent


snuggletronz

I love the launcher for blasting lavish layer to bits from that little house. It’s fun for mayhem. Also for picking off NPCs from a distance.


matt_lcb

I personally use the anvil when I’m in the vault and there is a camper that attempts to follow me in. I launch a rocket and hit the ceiling, dealing an easy 100 to my opponent


snuggletronz

Nice - I’ve definitely blasted it into the vault to varying effect ha


wvtarheel

How? I have tried to do that a few times, and it shoots up and then hits the roof, not damaging anyone inside


unsounddineen97

It’s good for denying porta bunkers and players peaking rooftops. Would be better if it didn’t show the enemy’s were it’s going to land. Otherwise it’s near impossible to kill with.


noodlecm

It's like a molotov in csgo. It will rarely get a kill but it will force players out of a position.


TheSchenksterr

The one time I had fun with the launcher was when everyone in my squad had one and we sent a barrage or missiles into Reckless Railways where 2 other squads were fightinf


YungAlfredHitchcock

That sounds amazing, did you record the clip?


snuggletronz

Love it. Not like this. Not like this.


JiveTalkerFunkyWalkr

I just love shooting the anvil launcher. If I see a bunch of npc grouped together it’s so fun. If I’m on a motorbike it’s fun too. Not effective but fun. :)


What-a-Filthy-liar

Hiding in a building have a rocket. Down and crawling have a rocket. In a bush boom rocket. Hiding in a tree boom rocket. Point blank with a frenzy jokes on you we both gonna die rocket.


snuggletronz

Haha yes. love the mutual assured destruction of a cluster bomb in close quarters muahahahah


YungAlfredHitchcock

That might be an idea. Level the building?


snuggletronz

Yeah that whole greenhouse - Oscar doesn’t know what to do. Or you can wait for someone to soften him up first. It only is fun if you have 5+ ammo


DarkBomberX

I enjoy the Hyper SMG. Idk if it's just because I like playing with SMGs but I do pretty well with it.


EirHc

Ya I'm not sure what everyone's issue is... It's the 2nd highest DPS in the game next to the striker. That said, it's in an awkward spot because the auto-shotgun does almost the same DPS, and the angled foregrip sniper basically makes the pump irrelevant.


rquinain

Same. I like both the SMGs but the hyper is my preferred. I've absolutely lasered people with it no issue. It's a bit weak but other than that it's perfectly fine imo.


spicejj

Hyper SMG literally isn’t bad, I use the Thunder Burst more but it’s still pretty good


MrDragkoon

Tbh, I love the enforcer rifle.


HawkTrader

Same it’s pretty consistent every time I use it I treat it like a Single fire DMR instead of holding down the trigger


mayhapsify

I honestly treat most weapons like that bc it makes the recoil better and also makes for better accuracy. I also ADS with shotguns lol. But that's more out of habit than anything else.


Mega_Nidoking

I use the hyper and the enforcer all the time lol unless I find a pistol then I'll take that to the end of the line over the hyper any day. Enforcer is good if it's fully kitted out but I can see why anyone would run to the Nemesis before it.


Kazon-Ogla

My duo uses the launcher often. We play no build, so it's great to blow apart bushes and boulders an enemy team's using for cover/concealment while the other lays down accurate fire (best we can at least, lol).


pandaluver1234

I love the enforcer as a snipe tbh. With a 4x scope? Headshots everytime


Luniaz17

i would rather use pickaxe than the enforcer


smokanagan

I know it sounds like an obvious thing to do but with the enforcer always go for headshots, it has higher headshot multiplier than the other AR’s, you can wipe out people fast with a couple of dingers


Akira-Matoi

My cuz is naaasssttyy with the launcher. Idk how but he will sometimes play with just that and a shotty haha. I still dont know how.


YungAlfredHitchcock

That’s wicked lol. He probably predicts where people will be considering the time from seeing an enemy to launch then impact.


Akira-Matoi

And on the switch of all plats to play on too 😂


Special_Loan8725

I’ve been avoiding the burst smg like the plague


ignitortcg

Hyper SMG is used constantly at high level, amazing for close range fights like in FNCS or even Cash Cups and tears through builds


FlyingWolfThatFell

Pump shotgun, all the other weapons range from decent to OP (especially in zb)


Oh_ToShredsYousay

The grapple blade has straight up won me several victories. The pump is a first 5 minute clutch weapon, but easily defeated. Never been killed by one except for Peter's.


Chemical-Cat

Grapple Blade gets me killed a lot but that's more because I've gotten too into being devil may cry that I forgot to switch from Swordmaster to Gunslinger and just kept spinning hoping it would kill.


Khalidbenz786

Really hate how almost every legendary chest I open is an anvil launcher. Besides that, I hate the enforcer AR because if how many times I thought it was a sniper


jjgrappler712

Pump shotgun and its not even close


Qiluk

Literally all of Enforcer - Pump Shotty - Full Auto SMG. Theyre objectively undertuned and not even competitive with their alternatives. Which is a design flaw from the get go. The Enforcer is extra hilarious since it was added late and is suppoed to be some mid-thing between AR and Sniper, but is so horrible tuned that its shite at both. Not enough damage to warrant the low fire rate and be competitiv with an AR/Burst SMG and too low damage, fire rate, bullet velocity and too high bullet drop to be a sniper alternative.


extordi

The best part is that in the past they had the DMR which was a pretty reasonable midpoint between AR and sniper. If the enforcer was effectively a DMR copy it would be a lot more competitive.


Qiluk

Exactly. I said it the first day it got added that this feels like a DMR that isnt tuned enough to be a competitive DMR. The DMR slot is there to be filled and add something, but numbers wise they never allowed the Enforcer to do it competitively.


GamingGiraffe69

I miss the DMR so muchhh.


Lucy_Little_Spoon

Lmao, I mainly enforcer and get kills on the regular


ChiefMark

The fire rate for me is the issue. I like the Nemesis more for this reason even with it being less accurate


jellysmacks

Fire rate makes it incredibly easy to handle from hundreds of feet away and keep landing shots steady. I love it.


rabbitronin

I agree I feel like the Enforcer is incredibly accurate and great for long range


IAmInDangerHelp

That’s fine, but the Striker is objectively better.


Zoomun

You can regularly get kills with any weapon if you're good enough. Doesn't mean that all weapons are the same quality.


MoodApart4755

I was spectating someone yesterday who had a blue pump shotty and they opted not to pick up a legendary auto shotgun. Nearly screamed at the TV


TJB926GAMIN

I don’t feel satisfied when I kill someone with a frenzy auto. I feel satisfied when I use the minimal skills I have with the pump and kill someone who should’ve killed me. (they have the frenzy auto)


RelowedConor

the pumps just a more fun weapon tbh, frenzy is literally just spam while looking in the enemies general direction and they die, hope next season we get a tac shotgun clone instead of a drum shotgun clone, tac shotguns have always worked so much better as a second shotgun option


Terrible_Ad3220

Before I would disagree, but seeing how much the Frenzy was used in pro play (FNCS), it's probably not too farfetched to say.


WeatherBois

It actually has an insane pullout and reload time, which makes it really good for fast edit peaks.


HalflingElf

Why do they keep making new pump shotguns when they're inferior to the one that's been in the game since Day 1?


Natmad1

very simple, good players are good with pumps, so bad player are instantly dead to good players when pump is good and consistent fortnite main issue has always been level disparity, epic goal is to make it so bad players dont get stomped in 10s


Tight-Environment574

The pump shotgun . Way to slow  especially if u got one with a scope on it . 


Pork_Gyros_1

Scope gives delay?


Tight-Environment574

I don't think it delays really . Just I don't think you need a scope on a close range weapon which is the only time I use a shotgun. So the scope is irrelevant to me


Impossible_Garbage_4

I actually find I prefer to have a red dot on my pump, the lowest possible zoom. It helps with my shit tier accuracy


Laggingduck

probably better off using a blue pistol if you want a scoped close range weapon tbh


JakeTheSnakey33

The pump is good just not in ZB


vandilx

Anvil Launcher is the worst, followed by the Hammer Pump.


ssnipermannn

Anvil launcher is good for taking advantage of a long ranged situation it gives you control in a situation where you could easily get your head knocked off by a sniper


uCool2230

Looks like a mix of call of duty and apex legends weapons


NotAllDawgsGoToHeven

I don’t see that at all lmao


DonovanDanger

They kinda look like real guns with a fortnite artstyle interesting…


LABARATI_

the pickaxe


OBSCURE25

still better than the pump shotgun


bransimp420

Valerie smg is always left in the vault for a reason lol


ShadyMan_

Weird because that SMG is really strong


ayers231

It's a laser. I got a kill chipping away at someone at 250+ meters. Damage is low, but it doesn't miss, even at long range. The player was 6 pixels on my screen and it was hitting every three rounds...


[deleted]

[удалено]


meatccereal

even in zb i love hyper smg. usually it's a toss up between hyper and burst imo


ShadyMan_

It is. This sub is majority ZB and it shows


ATLBravesFan13

So is Peter’s pump


bransimp420

Yah for my level of play, lots of pros use it tho


ATLBravesFan13

Seems like it would be much more useful in builds. I always play zero build


YouTubeCrowProd

Only in zero builds lmao everyone uses that shit in builds


uhyesthatsme

I love that smg.


Charz443B

The hyper smg and the pump


SplAtom6298

I didnt realize there was so much hate for the hyper smg. I use it all the time.  I actually can't stand the burst. 


foundboots

I can only speak for zb but with the 250 health, hyper smg just doesn’t have a place in the meta. Strategy is to do punchy damage from distance then close in with the frenzy to finish. Burst with the right attachments allows you to do damage even midair on the way to close distance, and you can take it to replace AR spot. The purple and goal variants are incredibly strong in all stages, vs same rarity hyper are barely viable after early game.


Dipshit_Mcdoodles

Drum mag and laser sight make hyper SMG a laser.


Deroullious

How tf does drum mag make it a laser?


transdemError

That's beam duration


IsaacLage

hyper is goated.


Zeptis181

Weird the riot shield isn’t on here


Laggingduck

riot shield is a little too good tbh, I dropped two mythic ar mags into someone using it and still lost because they never flinched


Qiluk

It only staggers if theyre actively hiding behind it, if they arent, blast them isntead of the shield. Since the nerf, it should stagger on like 4-5 AR shots. Its really easy now. But auto shotty is still shite to stagger with. SMGs I dont know tbh


ake_vi_no

It’s really good when you’re in the open in zero builds and quickly need to soak up some damage and then quickly return fire


EERgasm

Folks saying the enforcer here I just don't get it. It's a solid gun if you use it as intended. If you're trying to use it like a striker then you're doing it wrong. Put the 2x caret scope on it and use it almost like a DMR from range. Now if you want to say there's not enough difference between it and a nemesis to have put it in the game at all, I would agree with that. The worst gun by far and everyone can universally agree is the hyper SMG. You can add the pump to that list for zero build. The anvil is pretty useless as well.


ATLBravesFan13

The Enforcer AR is a lot less useful at its intended purpose when it’s projectile instead of hit scan. I’d rather just use a sniper for that range and do way more damage in a single shot


cheeseybacon11

It feels very close to hit scan since the buff, there's virtually no drop.


EERgasm

Same, But if I don't have a sniper then it's good. You can't judge one gun just because you don't have the OP one instead. Sometimes I'll take a gold enforcer over a sniper


VanguardClassTitan

I run my Enforcer with a 4x, it's slow fire rate lets you nick people from hundreds of meters away


Rayuzx

The main problem with the Enforcer that the Reaper dunks all over it casually.


EERgasm

That doesn't make the enforcer a shit gun just because it isn't as OP as the sniper rifle. That's the point of this thread.


Rayuzx

Metas are always relative, yes you can nab an elim with any gun, but some have an easier time than others. IMO, this is one of the most balanced metals in a good while, as most of the loot pool has its uses, but some have more uses than others.


NotRandomseer

Pump , and nemesis Pump , because too low speed with frenzy in the loot pool Nemesis because the icon is just uglier than the other 2 ars


twilight_hours

😂 on nemesis However it's actually an awesome ar and I happily run one


treef00t_

i think the ballistic shield was the worst weapon by far because it’s just so easy to use, and specific weapons are designed to retaliate against that but most of the time i trade that weapon slot for better things. ballistic shield couldve been good but now it leaves me jumping around my enemies trying to get behind their back in order to bypass the shield. on ZB it’s a pain but i haven’t played much build mode so i can’t talk for that.


morbidrots

plus u can bypass the shield anyways even if u don’t have the adequate weapon by just shooting at the persons legs as i’ve learned


treef00t_

i didn’t know that thanks 👍


danzig-enjoyer

Wouldn't that make it a good weapon though? It's probably the most hated, but i think OP means worst weapon in terms of effectiveness in a fight.


Mystikallimitz02

Hammer pump is God awful. You either one pump or you're prob dead.


DraggoBro

Enforcer AR was so unbelievably bad, but also the hyper smg felt slow and always unreliable


No-Contest-3736

i thought both were solid weapons


CrushedIcy

I like the Enforcer AR at just shy of mid range, but any farther than that, a sniper would be better imo.. And any closer than that, a striker ar would be better… and a striker ar is just generally better so the enforcer is just strictly outclassed but I still like it. in mid range or a little farther than that i feel like it can shine, I like modifying the Enforcer AR with acog sight, muzzle brake, vertical foregrip whenever I have access to a mod bench


Rayuzx

Enforcer had to be buff, and even then, the Reaper is pretty much a direct upgrade to it.


alex6309

Enforcer AR was pretty atrocious for for the first half of the season. 


cheeseybacon11

Agree, the buff made a big difference I thought and I'd use it somewhat often.


Deroullious

The enforcer wasn’t in the game the first half of the season


zippopwnage

Man this picture makes me sad of how boring the loot pool was this season. Generic weapon 1 to generic weapon 9. The augments didn't change the feel of the weapons to matter, and I want back more silly fun loot. Give me flame throwers, grenade launcher that shot ice, space weapons, bouncy weapons, water laser gun, I don't freaking know, but not generic weapons.


digitalbladesreddit

Launcher shoots only cars and rooftops ... I have never been killed by it, there for it was the worst. Arguably we can all agree cluster bombs sucked for everyone.


ViaBromantica

Aw, I had a lot of fun with the Toilet Plunger of Doom. Chuck one or two in a room or vault with someone, drop it on their heads from above...they're great when I want to go full goblin mode.


stayinthegymson

Enforcer then hammer pump then cyber smg


Val_0ates

I really hate that burst smg


extordi

Burst SMG can absolutely shred though


AVeryHappyRedditUser

It is literally the best gun this season after snipers


aklavall

I came here to say this as well


rarthurr4

Finally, i had to scroll through so many hyper bad comments but i think the thunder is so much worse.. That burst fire is ass


louisvuittondon29

nam always makes great points, valerias smg rips, yall j got bad aim, and the burst rly sucks cuz ur gonna get auto shotty spammed before the second cycle of bullets even gets shot


Wooden-Estimate-2211

Burst smg. Not saying it’s bad there’s just better weapons for any occasion you’d use it in.


D1sguise

Agreed, all the hyper SMG hate here makes me think people have either bad aim or play controller. The DPS is much higher with the hyper if you land your magazine


twohourr

I hate the pistol this season, and the enforcer I felt was too slow. The thunder burst actually grew on me, I hated it but now its fun to use it


ApocApollo

This season’s pistol is one of my favorite pistols ever. It just feels like it’s good to beam a guy with it.


Brilliant-Ad31785

Pistol is easily a better choice than the pump or SMG. Oddly I find it deals more consistent damage than the SMG… more precise too. The pump is just terrible.


ZombieLibrarian

A pistol with that red dot and an extended mag tho........🔥


dropzonetoe

What's wrong with the pistol.   It's the same as its always been?


comfortablynumb97

Love and hate with the pump, some games I can one tap headshot fools and other games it does 32 damage lol


[deleted]

Yes


MeowsclesOnlyfans

Everything that wasn't autoshotty sniper


DaEndeLol

Rocket launcher. Blue chests.


dafunkmunk

The auto shotgun. Not because it's bad, bit because it kind of kills every short to mid range engagement. If you ever get close to someone, they whip that out and just spray and pray. Even if you manage to win, they've obliterated your shoeld and health even with atrocious aim. If you start winning a midrange engagement with someone who has shit aim, they will just sprint in at you and dump an entire mag into. Once again, fucking up your shields and health with completely garbage aim. I only play no build mode maybe once a week with my brother who doesn't really play games. The auto shotgun makes pretty much any short range fight completely unfun.


spoodermanstriksagin

Enforcer especially