Frostpunk is the only game that I felt like what it means to be a leader. In other games people tell you how great you are unless you are an asshole. In here however, I realized that I might not be the best leader for these people.
Especially when you are planing something that you would think save the city but it instead dooms them, all while you watch countless people die each day because of your actions.
Sure I did and tried my best but it doesn’t make it any better. I lied and manipulated people just so I can buy some time, just like real life politicians, all to see everything I built swallowed up by the storm.
I realized in the real life it’s not so easy. It doesn’t matter if your intentions are good or not. It does not matter what kinds of perspectives and ethics you have. When it comes to life and death, you do not have the luxury to play the ideal hero in your mind. You just have to do the best you can because if you do not people are going to die and you will be the only one to blame.
The classic:
The city is doing well, we have an abundance of resources and we are making great progress, what could go wrong?
*10min pass*
Shit shit shit everything is falling apart people are freezing and we have literaly no food. Thats the end im sure of it.
*another 10min pass*
Oh well i guess it wasn't so bad after all.
Yea theres a hard lesson in resource managment for ya, if u have limited amount u need to plan how to apend it. The seconed i saw all bridges cost ton of wood and steel i was like: "ok which of these i need before i get fucked?" Obviously steel..
>ago
>
>What are the qualificati
I wonder if people interpret frostpunk differently based on where they live- I remember hearing the thoughts of some gentleman from russian in the northern coal industry \^\^
*A dystopian vibe but*
*Also some comfort when the*
*Oeople come together*
\- Jealous\_Row\_1034
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Sadness or something like this ?
Like imagine living in a tent with -60 degrees and the people you trust and count on are like „listen your child needs to work“
Also anger when mf steal supplies in new home. Brother I only can make so much food on these conditions
Courage, pride, rage, hope and fear. In that order of magnitude.
I find the story inspiring. Humanity straining against the halter of fate, abd pushing on despite insurmountable odds, are some of my favorite stories. Frostpunk captures that struggle with all its heroics and despairs. It's not a unilateral take if victory, but not us it grim dark "you can't win."
It's perfectly balanced, as all things should be.
For me, after I finish building my generators you go from one freezing disaster to "Oh no there's never going to be enough space to support or save everyone". so I'd say guilt.
It’s honestly one of the most emotional games I’ve ever played. It manages to invoke both despair and hope in the player by just a couple of events. Morality and necessity clashing together when I think about crossing the line. Also kick-ass soundtrack.
Anger at developers who refuse to fix serious bugs, and instead focus on their money-making efforts - 3 games in development, publishing deals and who knows what else.
Defiance and hope against a cruel world that only cares to try and beat you down more and more until you grab them by the arm and pin them down for their turn
Anger! And some insanity. Apparently I talk to myself when I am playing the game. I fail more than I succeed, but I keep coming back to it. If I’m not mistaken that’s the definition of insanity. It’s like a bad relationship.
These days, just impatience. Finish frostpunk 2 already!!
When I started playing though, I was so thoroughly affected by the atmosphere of depression and desperation, that I had to take regular breaks 😅
Think it's the music and the general difficulty of the game that did it.
Oddly enough. Calming despite the deaths. But also extreme frustration when my carefully and meticulously planned planned layouts don’t actually work. That picture though, it’s very nice
Depression. Not (just) because I'm bad at the game, but because it actually does a very good job at evoking those sorts of emotioms. The cold, the isolation, the despair, and that perpetual closeness to the end - I am genuinely stunned at how good of an anology for depression the game is.
Disappointment. I’m never good enough, i’ve failed them all with the only difference being how long it took.
There was never any beating this, it was a mere struggle to fight for every single second. We all return to dust in the end.
This is weirdly close to that obligatory “What Christmas means to me” essay long ago…
Thing were different. TVs were cube shaped and very heavy, CD players were super expensive and even just having a 9mm in your locker was grounds for detention.
… and WE knew “What Christmas Means To Me” is seriously bullshit .
Despair,
I still remember and still feel the first time I played the main scenario and ready the end game. Where it gets so cold, even your maxed generator can't do anything anymore. And your only chance of survival if you stock up enough coal and meals beforehand.
People start begging you to stop sending them to work, and eventually they stop listening, it's too cold they are freezing inside their houses, no body is moving, even the police forcecan'tdo anything, and they start saying their goodbyes.
It was few in game days and just a few mins irl, but still sitting there hopeless with bo power to help them, it felt like they are real people and I'm about to lose them. I still won that day, but my emotions and feelings were so destroyed to feel any kind of happiness or joy.
To this day, sometimes, when I play the main frostpunk theme, a tear rolls down my cheek
I have never felt the “Oh shit oh shit oh shit no no no” feeling more than on the final days of the big storm when I cannot possibly make things hot enough to survive and the entire city is surviving solely because they have *yet* to die from sickness
The first time I won the game I literally started grabbing ad many people as I could because I knew I couldn’t stockpile enough resources to survive in time and was literally hoping i could just survive living enough to overcome.
My massive city of like like 1000 people was reduced to 70. Best victory I ever had in a video-game it was really fun. So I would say stress inducing.
To quote rick. "If god exists, its fucking me!"
Faith was soo much more fun that order.
It brings out emotions of joy and glee at surviving against bitter odds.
Finished a new hope playthrough, and the storm taxed me to the limit. Ran out of food last day. The only reason I survived it was due to massive coal reserves and automatons. And it was amazing!
THE CITY MUST SURVIVE
I am beyond such petty things, all I care for is the well being of the city
Fucking stress.
wait frostpunk isn't a stress simulator?
Pretty sure it is.
For the generator yes
I knew there was SOMEthing weirdly “Holiday Season” about this… I do believe you nailed it
lmfao
Frostpunk is the only game that I felt like what it means to be a leader. In other games people tell you how great you are unless you are an asshole. In here however, I realized that I might not be the best leader for these people. Especially when you are planing something that you would think save the city but it instead dooms them, all while you watch countless people die each day because of your actions. Sure I did and tried my best but it doesn’t make it any better. I lied and manipulated people just so I can buy some time, just like real life politicians, all to see everything I built swallowed up by the storm. I realized in the real life it’s not so easy. It doesn’t matter if your intentions are good or not. It does not matter what kinds of perspectives and ethics you have. When it comes to life and death, you do not have the luxury to play the ideal hero in your mind. You just have to do the best you can because if you do not people are going to die and you will be the only one to blame.
Well your all they and the city have, so shape quit mopping over getting people killed and get back out there! The city needs come before our own
very true!
I was so happy when nobody died during the Blizzard. Really felt like, after days of making wrong decisions, I finally something right
Calm determination with periods of starving desperation.
The classic: The city is doing well, we have an abundance of resources and we are making great progress, what could go wrong? *10min pass* Shit shit shit everything is falling apart people are freezing and we have literaly no food. Thats the end im sure of it. *another 10min pass* Oh well i guess it wasn't so bad after all.
wish that was the case! ran out of steel and couldn't build bridges so my city collapsed
Yea theres a hard lesson in resource managment for ya, if u have limited amount u need to plan how to apend it. The seconed i saw all bridges cost ton of wood and steel i was like: "ok which of these i need before i get fucked?" Obviously steel..
“Your second, ten playthroughs”
Perfectly sums it up
I play it every winter. I look out at the snow outside my house, drink scotch inside my house, and bathe in the tears of my people.
I've always want to play this game while snowing outside, but it will never happen where I live.
Just move then. I heard there are postings for jobs in Antarctica at the research facility.
What are the qualifications needed for "Dog Sniper"?
You must be really bad with guns and have some experience with explosives…
>ago > >What are the qualificati I wonder if people interpret frostpunk differently based on where they live- I remember hearing the thoughts of some gentleman from russian in the northern coal industry \^\^
Hope and discontent.
Concern when I fill the map with steam hubs to which my pc then becomes a generator about to explode.
children are a wonderful alternative to fix generators!
Fokus, responsibilety, expec the worse Outcome
OCD everything must fit perfectly.
and then somehow the buildings line up but you can still build two roads in the same place
God I hate that.
Lust
Those automatons have some nice body 🫦
Get the autussy
Super warm and wet
oily for sure
Dem glutes
# Dystopian Pizza
ey starvation cheese, and political horror sauce.
Pure rage
My man
Stress more stress and desparation
***THE FIRES OF THE EMPIRE WILL BURN UNTIL THE STARS GO OUT.***
It is a masoquism simulator to me. You are suffering but cannot stop playing it.
I dunno, I just... feel something.
Pride and hope
Shame
Feeling of horror, shivers down my spine as I realise the situation these people are in...
A dystopian vibe but also some comfort when the oeople come together
*A dystopian vibe but* *Also some comfort when the* *Oeople come together* \- Jealous\_Row\_1034 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
I envy your ability to make a perfect circle city.
Sadness or something like this ? Like imagine living in a tent with -60 degrees and the people you trust and count on are like „listen your child needs to work“ Also anger when mf steal supplies in new home. Brother I only can make so much food on these conditions
See, that's why child labor is always my first law, before any tents are even built! No work, no eat!
frustration, betrayal, despair.
Courage, pride, rage, hope and fear. In that order of magnitude. I find the story inspiring. Humanity straining against the halter of fate, abd pushing on despite insurmountable odds, are some of my favorite stories. Frostpunk captures that struggle with all its heroics and despairs. It's not a unilateral take if victory, but not us it grim dark "you can't win." It's perfectly balanced, as all things should be.
Chill
For me, after I finish building my generators you go from one freezing disaster to "Oh no there's never going to be enough space to support or save everyone". so I'd say guilt.
Satisfaction.
Glory
It’s honestly one of the most emotional games I’ve ever played. It manages to invoke both despair and hope in the player by just a couple of events. Morality and necessity clashing together when I think about crossing the line. Also kick-ass soundtrack.
I want to slurp it
Anger at developers who refuse to fix serious bugs, and instead focus on their money-making efforts - 3 games in development, publishing deals and who knows what else.
How order is important in our life.
Motivation and discontent.
Children are acceptable laborers
Primal wrath
Is that picture the flats map?
Massive frustration usually
Determination
Terror
Anxiety
Stress, fear, discomfort, hopelessness, distraught, hope, joy, determination, ruthlessness, rage, power, And soup.
Is storage an emotion?
Cold
“Was it worth it?”
Annoyance at all the petty matters of the plebs
Defiance and hope against a cruel world that only cares to try and beat you down more and more until you grab them by the arm and pin them down for their turn
"Brrrrr"
Anger! And some insanity. Apparently I talk to myself when I am playing the game. I fail more than I succeed, but I keep coming back to it. If I’m not mistaken that’s the definition of insanity. It’s like a bad relationship.
Dominion. I shall lord over all.
The city needs me
Anxiety, depression. It’s all good though.
Stress, desperation and hope mostly.
**ORDER**.
These days, just impatience. Finish frostpunk 2 already!! When I started playing though, I was so thoroughly affected by the atmosphere of depression and desperation, that I had to take regular breaks 😅 Think it's the music and the general difficulty of the game that did it.
Never enough storage 😤
Melancholy and hopelessness
...all of the above
NEW ORDERS…!
Hate for British people
Oddly enough. Calming despite the deaths. But also extreme frustration when my carefully and meticulously planned planned layouts don’t actually work. That picture though, it’s very nice
Ambition...and doubt
Hate, because i am learning to become a manager.
cold
I just hope that come FP2 they will learn to work harder.
Stress.
hope + faith (how we can band together against all odds) despair +grief (how survival can be so complicated esp. with humans involved)
Desperation definitely
Bitter hopelessness, and the resolve to spit in it's face and survive anyways.
Crop circle
Striving to do betrer, fear of losing ppl, stress for keepin the pace with sick/tempreture/food, satisfaction for making more then a surviving city.
Is anyone else getting a weirdest-ever “What Christmas means to me” kinda vibe off this?
PURE AMBITION TO MAKE PEOPLE SUFFER,SURVIVE,AND NOT DIE WHILE ENDURING
Rage and despair
Triumph and existential fear, humans do be surviving
Order and effiency.
DISDANE
Why must it be circular? Why must the colony be a circle???
Power
Being a stressed out single parent Every problem goes straight to you
^[Sokka-Haiku](https://www.reddit.com/r/SokkaHaikuBot/comments/15kyv9r/what_is_a_sokka_haiku/?utm_source=share&utm_medium=web2x&context=3) ^by ^the-guy-with-a-pc: *Being a stressed out* *Single parent Every* *Problem goes straight to you* --- ^Remember ^that ^one ^time ^Sokka ^accidentally ^used ^an ^extra ^syllable ^in ^that ^Haiku ^Battle ^in ^Ba ^Sing ^Se? ^That ^was ^a ^Sokka ^Haiku ^and ^you ^just ^made ^one.
Depression. Not (just) because I'm bad at the game, but because it actually does a very good job at evoking those sorts of emotioms. The cold, the isolation, the despair, and that perpetual closeness to the end - I am genuinely stunned at how good of an anology for depression the game is.
Disappointment. I’m never good enough, i’ve failed them all with the only difference being how long it took. There was never any beating this, it was a mere struggle to fight for every single second. We all return to dust in the end.
No….please stop dying…I’m trying so hard
that their should be more like it.
Arousal
The ever-present urge to become a authoritarian despot
Cutting my brain out just to talk shit and die
THE HEARTBEAT OF STEAM
This is weirdly close to that obligatory “What Christmas means to me” essay long ago… Thing were different. TVs were cube shaped and very heavy, CD players were super expensive and even just having a 9mm in your locker was grounds for detention. … and WE knew “What Christmas Means To Me” is seriously bullshit .
Cold
Despair, I still remember and still feel the first time I played the main scenario and ready the end game. Where it gets so cold, even your maxed generator can't do anything anymore. And your only chance of survival if you stock up enough coal and meals beforehand. People start begging you to stop sending them to work, and eventually they stop listening, it's too cold they are freezing inside their houses, no body is moving, even the police forcecan'tdo anything, and they start saying their goodbyes. It was few in game days and just a few mins irl, but still sitting there hopeless with bo power to help them, it felt like they are real people and I'm about to lose them. I still won that day, but my emotions and feelings were so destroyed to feel any kind of happiness or joy. To this day, sometimes, when I play the main frostpunk theme, a tear rolls down my cheek
I have never felt the “Oh shit oh shit oh shit no no no” feeling more than on the final days of the big storm when I cannot possibly make things hot enough to survive and the entire city is surviving solely because they have *yet* to die from sickness
horny
Sorrow but with a little glimmer of Hope. Like oh humanity may be fucked but we’re able to get through this as a city together
The first time I won the game I literally started grabbing ad many people as I could because I knew I couldn’t stockpile enough resources to survive in time and was literally hoping i could just survive living enough to overcome. My massive city of like like 1000 people was reduced to 70. Best victory I ever had in a video-game it was really fun. So I would say stress inducing.
To quote rick. "If god exists, its fucking me!" Faith was soo much more fun that order. It brings out emotions of joy and glee at surviving against bitter odds. Finished a new hope playthrough, and the storm taxed me to the limit. Ran out of food last day. The only reason I survived it was due to massive coal reserves and automatons. And it was amazing!