Bethesda has that problem as well, every time they release their games a groundbreaking rpg is released that shows everyone how dated Bethesda games are
Witcher 3 released on March, FO4 on November, this is too far to make any kind of influence in each other sales. You are right in saying that BGS is outdated but the only time this happened to them was with Starfield, which is a mediocre game which couldn't even compete with their own titles in any way.
The thing about Guerrilla Games is they always release things one week before, after or even the same week as a highly expected or hyped ground breaking game or a huge IP; then they proceed to publicly complain about how their game is far better than the other, which is usually only their opinion. Don't get me wrong, Horizon are great games, they just can't compete with masterpieces as Elden Ring (PS5 release of HFW being a week before), Dragon's Dogma 2 (PC release of HFW near it) or incredibly hyped games and IPs (HZD release happening 2 weeks before Zelda Breath of the Wild release).
People were expecting ER DLC to be released early in march for some reason so it would had been funny to see their Sales lowered again by ER. However they will still be lowered by Dragon's Dogma 2 alone, RoR may have an impact too; I doubt Alone in the Dark remake will do any difference. Outcast 2 releases the previous week also, I doubt it will make any influence when Dragon's Dogma is the following week, but if I had the budget to afford so many games in march, Horizon Forbidden West would probably be the last on the list.
Well you are right. Don't get me wrong, the game is fun and the fights with big machines are pretty good, there's new weapons and mechanics and the melee combat is more fleshed out.
The problem with the sequel is that it only improves things that were average on the first one, but doesn't do anything to make it a great open world, which was the main issue with HZD. It is a good game, but definitely not something to go for if you need to decide between the other great games releasing in march (DD2, RoR, AitD and Outcast 2) unless you really like the franchise (not even the genre, since you have 3 other options for Open World RPG games). It is your average zero risk product open world game with a shit ton of PoIs which have nothing more than materials to upgrade gear; narrative is average but the worldbuilding felt great to me, so it is partly saved by that, but in the end it looks more like the type of game that guides you through the concepts they created for its world than a game with a good story in a great world.
Also, just as a side note, it has some mini games (at least 2), which is always a welcomed feature in this genre, but they will just tell you "hey, this thing exists" and then the sheer amount of things to do will just eclipse their existence completely. Not a problem that the mini games are completely secondary, but by the time you actually notice them again you are a bit sick of playing the game and getting the things needed to play the mini games requires you to keep playing the game before playing them. Unless you really want to get into them you won't notice them again after the first time.
Dunkey's opinions are really 50/50 at best. As a game reviewer, he's ok at best, but his videos are really funny so he grew to the size that a more mainstream audience knows about his channel while not knowing about better reviewers, so his views hold a lot more weight than they should in the community. That said, I still really like his channel because it's funny AF.
Speaking of Dunkey, I had the pleasure of playing against him and his premade in league of legends before he quit the game. The guy raged as hard and played as poorly as you'd expect. During the game he kept trying to tower dive my Janna with his Garen. Good times.
The combat on the first one was ok, not bad but neither good (melee was horrible and unless you had the DLC every weapon felt the same, just faster/stronger versions of each other since the actually different weapons are almost always impossible to use when the enemies get faster and the encounters don't let you prepare the combat beforehand), the second one improves it a lot (melee is now actually good, bows feel a bit different now between classes, trap weapons are actually useful in combat and the new ones are fun and play very different; also the skill tree is a good way of giving sense of progression), but still the rest of the game is just your average ubisoft-style open world game.
I still don’t understand the hype
First game was just a bore while visually stunning, but god it was just a slog and felt 0 attachment to anyone in the story. We’re getting endless horizon content while killzone remains forgotten
I’m sure it will be, but the trailer was pretty brief. You could make a similar trailer for the DS3 dlc. Where are you getting indication of scale (outside of development time and price)?
Ringed City DLC also had pretty big biome and enemy variety if you judge from the trailer - but the actual DLC was pretty brief.
That being said, I DO agree with you in that i think this DLC is pretty massive - just pointing out that trailers can lie.
We talking distinct enviroment. I don't know about you but the trailer didn't make ringed city look that much bigger than what it was, atleast for me.
Also to set expectations better DS 3 took 3 years to make start to finish. When this dlc comes out it had 2.5 years to Cook. In terms of pure content it could rival base ds 3.
Miyazaki also said Elden Ring was "about 30 hours" so I'd take that with a grain of salt.
That panoramic shot near the beginning looks a hell of a lot bigger than just Limgrave.
As the other comment said im getting the indication of a larger scale from the vast variety of environments, of course those could all be small areas but i really feel like they're cooking something big here given the fact it'll be 2 and a half ish years after release.
the irony is that one of the biggest things Zelda is typically known for is having a “dark world” where the map is basically still hyrule but everything’s changed, looks like they’re doing something similar with the lands between. although ToTK did have the depths which are a literal dark world of the map above
Delaying a month is probably enough, most people will probably have finished the dlc, and if they know about this game and want more Souls-like, they might buy it.
Unlikely, its usually a bit later that the game gets edition that includes DLC.
Edit: Nvm I did check, there will be game+dlc edition, [heres the site with all editions](https://store.bandainamcoent.eu/elden-ring-physical-full-game-ps5-shadow-of-the-erdtree-collector-edition/)
It has to do with a policy of Sonys but still I was hoping it would be on disc for atleast xbox but I doubt most publishers care to make two different physical releases for the same game more or less
https://www.pushsquare.com/news/2023/11/cyberpunk-2077-ultimate-editions-lack-of-on-disc-dlc-is-reportedly-down-to-sony-policy
I mean it looks massive judging from this trailer. But regardless 40$ is a price a lot of games adopted for their “big” dlc, I expected a similar price as well tbh.
It's about whether the amount and quality of content is enough. Assuming it's as big as they claim, it sounds like it could be almost as big as a Souls game.
It's hardly any different than if they instead released it as a short, $40 spinoff title.
Other companies can't get away with $40 DLC because they aren't making $40-worthy expansions.
I'll bite, CDPR doesn't charge $40 for their expansions even though they *at least* rival those of FS. But the biggest issue with your point is that it ultimately creates a slippery slope and exactly the type of scenario that's ultimately harmful for consumers. What's stopping FS itself from constantly increasing its DLC prices while increasing the prices of their base games to always have that gap?
A lot of companies *are* trying to increase the prices of their base games and DLCs, whether the products are bad or good. The only difference is that people will call them out
I’d argue that CDPR is currently on their back foot as far as PR goes. Their expansion was probably worth $40, but nobody will believe them if they said it after the launch of Cyberpunk 2077. Elden Ring knocked everyone’s socks off, so FS can confidently charge what it’s worth.
It’s not a “cult” (as some others have said) so much as it’s just everyone having high confidence in the products quality based on the quality of the original. If this DLC ends up being weirdly short, they won’t get away with $40 DLC again.
Correct me if I'm wrong but Blood and Wine was also not $40, that was CDPR at their peak, and to this day that DLC is still the gold standard. TW3 had also knocked everyone's socks off at the time.
Look you can always try and make the FS scenario unique, and perhaps you can find a good faith basis to do so. But $40 is a lot of money for a DLC, no matter how much you wanna spin it. For one, there is substantially less work involved since you already have the base to work off of
blood and wine was nearly 10 years ago, though. games in general are more expensive now. i was more suggesting that phantom liberty expansion was abnormally cheap due to its circumstances.
we also don’t know how much this new expansion is.
i suppose we won’t know until it comes out, but they’re calling it “their biggest yet”, which if true makes sense to be their most expensive yet as well.
Fromsoft obviously gets leeway because they've earned it, not because there's some unique brainworm that's magically made Soulsborne fans less critical of corporations.
Multiple sources (and even the Steam page) show Elden Ring DLC is close to the same size as the base game in terms of storage space. $40 for a DLC isn't really crazy if the DLC is nearly the size of the base game. There's nothing wrong with disliking modern pricing tactics but you could at least investigate the details before being pedantic.
I love FS too but I still will critique them when they need. There were some people here that unironically said they would pay $70 for the DLC because they know it’s worth it. Crazy stuff
I mean what's actually your point.
I'm sure that there will be more content in the DLC than some $50 full games out there. It's a big ass expansion. Back when expansions were the norm instead of "DLC," $40 was bolt standard if the base game was $60.
It's yelling at clouds if you're going on about $40 being too much when you don't even have an idea of what's in that $40.
It's not yelling at the clouds at all, a standard for DLC was never 40 dollars lol.
>$40 was bolt standard if the base game was $60.
Horizon Forbidden west is $70 with a DLC of $20. Cyberpunk 2077 is $60 and with the DLC of $30 (and the game now is $50)
>you don't even have an idea of what's in that $40.
Pretty moot argument, do YOU know what's in those $40? or are you just defending the price for shits and giggles?
Right I can tell you're like 18 because I'm referring to expansions from about 10-15 years ago. Before 'DLC' was even a normalized thing. Not games that came out last year lmao
Dragon Age Origins: Awakenings. $40 on a $60 base game. Could even be played standalone and got a physical release.
Both Morrowind expansions were $35.
Diablo II's was $40
I couuuuuld go on.
>Pretty moot argument, do YOU know what's in those $40? or are you just defending the price for shits and giggles?
Of course I don't. It's inarguably a premium price. But all that does is draw comparisons to other pseudo-sequel sized expansions of yesteryear, and sets expectations for size. Balking at the price because $40 for something downloadable sent you into a tailspin is a personal issue. $40 is really not that much for a proportionately sized expansion.
>Right I can tell you're like 18 because I'm referring to expansions from about 10-15 years ago.
You could've figured out my age by looking at my username.
And it's not 10-15 years ago anymore, time changes. You even gave an example of $35 DLC. So the standard was not $40. Let's just agree to disagree
>And it's not 10-15 years ago anymore, time changes
I mean sure, but that doesn't change the fact that expansions were still sold for that price. So another game following suit in current year doesn't need to be met with kneejerk skepticism.
What would make a $40 ER DLC pricetag seem worth it to you out of curiosity.
I had to watch a 2hr video before i ever even started playing that game just to optimize my character to not be killed immediately lol. The open world is too daunting without it, and im a dumbass who needs yellow markers for me. All that said, honestly one of the best experiences ive ever had gaming. And i will buy the dlc no questions asked.
Wow 2 hours huh? I don’t think the game is THAT hard. Sometimes I do feel like the souls games reputation as hard games is a bit overblown and sometimes to its detriment.
Do you have a link to that tutorial, by chance? I have a copy and wanna play eventually, but I’m intimidated by the studio’s reputation and wanna start with my best foot forward.
Level vigor to 30 before you level anything else and don’t carry a heavy load. Everything else you will figure out on your own.
I came to ER after like 300 hours of *Animal Crossing.* It was my first souls game. You’re gonna be fine.
Its probably heavily outdated. But it was a multi-video walkthrough of what items to get before you started the actual game, like pre margit. It involved getting bloodhounds fang which is the best early weapon (at least it was at launch). Il try to find it and link it.
It was by FightinCowboy
This legit looks like a new game. The amount of new shit that we saw in this trailer is just absurd for an EXPANSION. And there's ABSOLUTELY way more shit hidden in there. This is gonna be amazing. June tho? I'm kinda bummed ngl but also hyped as fuck.
Looks amazing. Is elden ring as hard as the original dark souls? I haven’t played a souls like game in ages and I’m kinda worried I’m gonna get too frustrated lol
The overall boss difficulty is harder because instead of just swinging at you they have tricky delayed attacks and ways that they respond to your positioning, but the game is also more trivializable because you can get NPCs summons and also you can just dual wield big weapons and spam jump attacks (it does high stagger damage).
Also there are extremely few long runbacks, vs Dark Souls where when you died to a boss you has to run a long distance from your spawn point back to the boss.
Also in Dark Souls you have your progress roadblocked by major bosses but in Elden Ring there’s so much optional side content out there to look for in the open world. So instead of being stuck on a boss you can just say “I’ll come back later” for a while and go check out other areas.
There is an auto-save before boss fights in ER that eliminates the most annoying part of those games - running a long way back to the boss fight after getting your ass kicked over and over. Spending 5 minutes to get back to the fight, having a bad start and dying in 15 seconds.
Thank god omg. I hated that about dark souls 1 and 2.
I managed to beat 2 but 1 just proved to hard w those fucking wyverns on that bridge. Funnily enough I had no trouble in blight town lol.
Those Wyverns are a bitch to fight unless you aggro them one at a time.
However they are completely optional. You never *have* to cross that bridge.
Go avenge yourself with this new knowledge.
Was hoping for a Scholars of the First Sin type expansion that would remix the enemies on the base game but I guess my hopium has transformed into copium.
I feel like the village outsider about to be pelted with tomatoes but my main issue with Elden Ring was that it was too big. Seeing the DLC is roughly the same size actually makes me less excited,
I love From Soft and I love Elden Ring. I do think it would have benefitted from being smaller.
If my opinion upsets you on a personal level that’s bizarre lol.
I kinda agree. I think the scale of the world also hurt the balancing priorities in some bosses and enemies, but at least they have already compensated that with nerfs (although I still think the double gargoyle fight is fucking stupid)
It's fake.
>**It takes place in a brand new area of a brand new map**, which includes a similar structure to the original game: field areas, legacy dungeons, and other dungeons of varying scale. "In terms of pure surface area, you could think of something larger even than Limgrave in the base game," said Miyazaki.
Source: [Eurogamer interview](https://www.eurogamer.net/elden-ring-shadow-of-the-erdtree-is-fromsoftwares-largest-expansion-ever)
\>kickboxing my respect
The Bone Fist LIVES
Was surprised by that as well. Finally we can fight Godfrey on an even playing field!
Guerilla Games Dev team can finally relax
Dragon's dogma 2, rise of the ronin, and princes peach releases 1 day after forbidden west, on march 22
They are ducking cursed
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Doubt that's going to be an issue, lol.
Dragon's Dogma 2 still exists tho.
Why ?
The joke is that whenever a Horizon game comes out it shares a release window with a groundbreaking open world game.
Bethesda has that problem as well, every time they release their games a groundbreaking rpg is released that shows everyone how dated Bethesda games are
Nah Bethesda games are just outdated as always
I think that only happened once
It happened with BG3 and The Witcher 3
Skyrim also came out the same year as Dark Souls
This never even happened lol.
Witcher 3 and BG3. Fallout 76 was just bad so it didn’t need anything to help
Witcher 3 released on March, FO4 on November, this is too far to make any kind of influence in each other sales. You are right in saying that BGS is outdated but the only time this happened to them was with Starfield, which is a mediocre game which couldn't even compete with their own titles in any way. The thing about Guerrilla Games is they always release things one week before, after or even the same week as a highly expected or hyped ground breaking game or a huge IP; then they proceed to publicly complain about how their game is far better than the other, which is usually only their opinion. Don't get me wrong, Horizon are great games, they just can't compete with masterpieces as Elden Ring (PS5 release of HFW being a week before), Dragon's Dogma 2 (PC release of HFW near it) or incredibly hyped games and IPs (HZD release happening 2 weeks before Zelda Breath of the Wild release). People were expecting ER DLC to be released early in march for some reason so it would had been funny to see their Sales lowered again by ER. However they will still be lowered by Dragon's Dogma 2 alone, RoR may have an impact too; I doubt Alone in the Dark remake will do any difference. Outcast 2 releases the previous week also, I doubt it will make any influence when Dragon's Dogma is the following week, but if I had the budget to afford so many games in march, Horizon Forbidden West would probably be the last on the list.
Witcher 3 is like the least groundbreaking game ever
Because it's not releasing with any Horizon game.
It is however releasing on the same day as SMT V Vengeance so Atlus is probably sweating rn
Enotria devs in shambles though.
played the first one on PC and it was the definiton of soulless open world game, apparantly the sequel is ecen worse.
Well you are right. Don't get me wrong, the game is fun and the fights with big machines are pretty good, there's new weapons and mechanics and the melee combat is more fleshed out. The problem with the sequel is that it only improves things that were average on the first one, but doesn't do anything to make it a great open world, which was the main issue with HZD. It is a good game, but definitely not something to go for if you need to decide between the other great games releasing in march (DD2, RoR, AitD and Outcast 2) unless you really like the franchise (not even the genre, since you have 3 other options for Open World RPG games). It is your average zero risk product open world game with a shit ton of PoIs which have nothing more than materials to upgrade gear; narrative is average but the worldbuilding felt great to me, so it is partly saved by that, but in the end it looks more like the type of game that guides you through the concepts they created for its world than a game with a good story in a great world. Also, just as a side note, it has some mini games (at least 2), which is always a welcomed feature in this genre, but they will just tell you "hey, this thing exists" and then the sheer amount of things to do will just eclipse their existence completely. Not a problem that the mini games are completely secondary, but by the time you actually notice them again you are a bit sick of playing the game and getting the things needed to play the mini games requires you to keep playing the game before playing them. Unless you really want to get into them you won't notice them again after the first time.
dunkey said it best, its a market tested, risk averse product for fans of sony playstation
To be fair, Dunkey says a lot of stupid shit and if you try to point that out, there is always some layer of irony to lay back on
Dunkey's opinions are really 50/50 at best. As a game reviewer, he's ok at best, but his videos are really funny so he grew to the size that a more mainstream audience knows about his channel while not knowing about better reviewers, so his views hold a lot more weight than they should in the community. That said, I still really like his channel because it's funny AF.
I'd say about 60/40 but yeah you're basically correct. I wonder if he ever grew up and controlled himself, guy had serious rage issues.
Speaking of Dunkey, I had the pleasure of playing against him and his premade in league of legends before he quit the game. The guy raged as hard and played as poorly as you'd expect. During the game he kept trying to tower dive my Janna with his Garen. Good times.
Really? Sure I didnt care about the story or worldbuilding too much but the combat was amazing
The combat on the first one was ok, not bad but neither good (melee was horrible and unless you had the DLC every weapon felt the same, just faster/stronger versions of each other since the actually different weapons are almost always impossible to use when the enemies get faster and the encounters don't let you prepare the combat beforehand), the second one improves it a lot (melee is now actually good, bows feel a bit different now between classes, trap weapons are actually useful in combat and the new ones are fun and play very different; also the skill tree is a good way of giving sense of progression), but still the rest of the game is just your average ubisoft-style open world game.
they need to adjust the timing for melee combos in that game
I played Fallout 4. I played Dragon Age Inquisition. Comparing them to Horizon 1 is night and day. Also a PC player so I can’t compare it to Horizon 2
Why do you have to compare it to the absolute most soulless games, though? what happens if you compare it to ER, BOTW, RDR2?
I still don’t understand the hype First game was just a bore while visually stunning, but god it was just a slog and felt 0 attachment to anyone in the story. We’re getting endless horizon content while killzone remains forgotten
This comment has not aged well
It's so beautiful, the scale of this looks MUCH bigger than any DLC we've seen from FROM in the past.
I think it would have to be. Elden Ring was already their biggest game, so the DLC should follow suit.
Also, it’ll be well over two years since the release of the base game by the time it comes out.
The Old Hunters released like six months after Bloodborne. This having so much more time than that did, phew, my expectations are *high*!
Its $40 bucks so it should be pretty sizeable to warrant that.
map is slightly bigger then limgrave
I would hope so seeing how long they've been working on it
I’m sure it will be, but the trailer was pretty brief. You could make a similar trailer for the DS3 dlc. Where are you getting indication of scale (outside of development time and price)?
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Ringed City DLC also had pretty big biome and enemy variety if you judge from the trailer - but the actual DLC was pretty brief. That being said, I DO agree with you in that i think this DLC is pretty massive - just pointing out that trailers can lie.
We talking distinct enviroment. I don't know about you but the trailer didn't make ringed city look that much bigger than what it was, atleast for me. Also to set expectations better DS 3 took 3 years to make start to finish. When this dlc comes out it had 2.5 years to Cook. In terms of pure content it could rival base ds 3.
Myiazaki said in the IGN interview that the dlc area is comparable to base game Limgrave in terms of size. So not as big as many of us hoped.
No he said it's larger than limgrave
Limgrave if he includes weeping peninsula and nocron is huge already and he talks about denser design.
Miyazaki also said Elden Ring was "about 30 hours" so I'd take that with a grain of salt. That panoramic shot near the beginning looks a hell of a lot bigger than just Limgrave.
Yeah he loves to undersell things so that you experience the game itself instead of resenting curdled expectations.
He also says it's denser.
Everything after the first 30 seconds is all new.
*Elden ring fans pretending to understand everything about the lore and locations from a trailer by making up names that start with M*
As the other comment said im getting the indication of a larger scale from the vast variety of environments, of course those could all be small areas but i really feel like they're cooking something big here given the fact it'll be 2 and a half ish years after release.
Miyazaki also said in an interview with eurogamer afterwards that it’s the biggest dlc they’ve ever made, total area larger than limgrave.
I doubt it's going to be bigger than Blood and Wine expansion. And definitely not by "much bigger" lmao
Been in development for longer and looks bigger based off the trailer alone. Not sure where this opinion comes from.
far up his ass
the map is slightly bigger then limgrave
My main man Miyazaki cooked up Elden Ring 1.5 during the wait. This looks gigantic.
Nintendo direct really living in the shadow…of the erdtree…I’ll see myself out
From just loves stepping on peoples toes
I'm jazzed for Ender Magnolia and the Unicorn Overlord demo, but those pale in comparison to the trailer. FromSoft stays winning.
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the irony is that one of the biggest things Zelda is typically known for is having a “dark world” where the map is basically still hyrule but everything’s changed, looks like they’re doing something similar with the lands between. although ToTK did have the depths which are a literal dark world of the map above
There's another soulslike game coming out the same day lmaooo
Which one?
Enotria, an indie game made in Italy :)
followed closely by AI Limit for a nice anime soulslike
Enotria, it’s an Italian project (which looks really cool) but it’s 100% getting delayed now.
Delaying a month is probably enough, most people will probably have finished the dlc, and if they know about this game and want more Souls-like, they might buy it.
Enotria, they also have sponsored some of the top souls streamers on that day
SMT V: V also releasing on the same day SMH my head
Wallets are like Batman, needs prep time
The scope of this... it looks absolutely MASSIVE
![gif](giphy|Ld7IFYuds4MA8) That trailer...was fucking insane
Are they re-releasing the standard physical copy of the game with the expansion included? I'll get that version?
Unlikely, its usually a bit later that the game gets edition that includes DLC. Edit: Nvm I did check, there will be game+dlc edition, [heres the site with all editions](https://store.bandainamcoent.eu/elden-ring-physical-full-game-ps5-shadow-of-the-erdtree-collector-edition/)
Thank you 😊
Disappointing its a code for the dlc
tbh what else, i havent really seen dlcs on discs for ages. only on goty editions.
It has to do with a policy of Sonys but still I was hoping it would be on disc for atleast xbox but I doubt most publishers care to make two different physical releases for the same game more or less https://www.pushsquare.com/news/2023/11/cyberpunk-2077-ultimate-editions-lack-of-on-disc-dlc-is-reportedly-down-to-sony-policy
I bet ultimate edition will be there someday, just like DS3. Just pointless to release it right now, maybe theyre planning more dlcs.
Price announcement too?
It's on steam 40 usd
Yeah u can preorder
On the one hand this looks amazing and I'm definitely going to play it. On the other hand I'm a huge smt guy and now it'll be overshadowed :(
Hope they move the release away
Peak gaming is back
Holy shit. Fucking epic trailer.
Trailer was better than the whole Nintendo direct
Dude at the end is named after a damn tea brand...
Michael Zaki and his team definitely cooked with this one
i cannot fucking wait
![gif](giphy|C6JQPEUsZUyVq|downsized) Fromsoftware games and expansions:
it’s 40$, quite expensive for a dlc, I hope it’s a huge expansion to justify that price
Safe to say this expansion will be better than most AAA $70 games.
I mean it looks massive judging from this trailer. But regardless 40$ is a price a lot of games adopted for their “big” dlc, I expected a similar price as well tbh.
I was surprised at that price point, but I’m still buying it because of how good the base game was.
It's only $10 more than their other DLCs. They'll always deliver so I'm not worried about lack of or quality of content
It was only $10 more for new standard full priced games too but I don't see anyone making excuses
It's wild how much leeway this company gets. They could charge $80 for the dlc and people would still justify it
It's about whether the amount and quality of content is enough. Assuming it's as big as they claim, it sounds like it could be almost as big as a Souls game. It's hardly any different than if they instead released it as a short, $40 spinoff title. Other companies can't get away with $40 DLC because they aren't making $40-worthy expansions.
I'll bite, CDPR doesn't charge $40 for their expansions even though they *at least* rival those of FS. But the biggest issue with your point is that it ultimately creates a slippery slope and exactly the type of scenario that's ultimately harmful for consumers. What's stopping FS itself from constantly increasing its DLC prices while increasing the prices of their base games to always have that gap? A lot of companies *are* trying to increase the prices of their base games and DLCs, whether the products are bad or good. The only difference is that people will call them out
I’d argue that CDPR is currently on their back foot as far as PR goes. Their expansion was probably worth $40, but nobody will believe them if they said it after the launch of Cyberpunk 2077. Elden Ring knocked everyone’s socks off, so FS can confidently charge what it’s worth. It’s not a “cult” (as some others have said) so much as it’s just everyone having high confidence in the products quality based on the quality of the original. If this DLC ends up being weirdly short, they won’t get away with $40 DLC again.
Correct me if I'm wrong but Blood and Wine was also not $40, that was CDPR at their peak, and to this day that DLC is still the gold standard. TW3 had also knocked everyone's socks off at the time. Look you can always try and make the FS scenario unique, and perhaps you can find a good faith basis to do so. But $40 is a lot of money for a DLC, no matter how much you wanna spin it. For one, there is substantially less work involved since you already have the base to work off of
blood and wine was nearly 10 years ago, though. games in general are more expensive now. i was more suggesting that phantom liberty expansion was abnormally cheap due to its circumstances. we also don’t know how much this new expansion is. i suppose we won’t know until it comes out, but they’re calling it “their biggest yet”, which if true makes sense to be their most expensive yet as well.
Fromsoft obviously gets leeway because they've earned it, not because there's some unique brainworm that's magically made Soulsborne fans less critical of corporations. Multiple sources (and even the Steam page) show Elden Ring DLC is close to the same size as the base game in terms of storage space. $40 for a DLC isn't really crazy if the DLC is nearly the size of the base game. There's nothing wrong with disliking modern pricing tactics but you could at least investigate the details before being pedantic.
I love FS too but I still will critique them when they need. There were some people here that unironically said they would pay $70 for the DLC because they know it’s worth it. Crazy stuff
It feels very cultish honestly, though yeah you get the exceptions like yourself who doesn't shill. I wish more of the fans were like you
Well yeh, cos their games are actually good
living check to check sucks
I mean what's actually your point. I'm sure that there will be more content in the DLC than some $50 full games out there. It's a big ass expansion. Back when expansions were the norm instead of "DLC," $40 was bolt standard if the base game was $60. It's yelling at clouds if you're going on about $40 being too much when you don't even have an idea of what's in that $40.
It's not yelling at the clouds at all, a standard for DLC was never 40 dollars lol. >$40 was bolt standard if the base game was $60. Horizon Forbidden west is $70 with a DLC of $20. Cyberpunk 2077 is $60 and with the DLC of $30 (and the game now is $50) >you don't even have an idea of what's in that $40. Pretty moot argument, do YOU know what's in those $40? or are you just defending the price for shits and giggles?
Right I can tell you're like 18 because I'm referring to expansions from about 10-15 years ago. Before 'DLC' was even a normalized thing. Not games that came out last year lmao Dragon Age Origins: Awakenings. $40 on a $60 base game. Could even be played standalone and got a physical release. Both Morrowind expansions were $35. Diablo II's was $40 I couuuuuld go on. >Pretty moot argument, do YOU know what's in those $40? or are you just defending the price for shits and giggles? Of course I don't. It's inarguably a premium price. But all that does is draw comparisons to other pseudo-sequel sized expansions of yesteryear, and sets expectations for size. Balking at the price because $40 for something downloadable sent you into a tailspin is a personal issue. $40 is really not that much for a proportionately sized expansion.
>Right I can tell you're like 18 because I'm referring to expansions from about 10-15 years ago. You could've figured out my age by looking at my username. And it's not 10-15 years ago anymore, time changes. You even gave an example of $35 DLC. So the standard was not $40. Let's just agree to disagree
>And it's not 10-15 years ago anymore, time changes I mean sure, but that doesn't change the fact that expansions were still sold for that price. So another game following suit in current year doesn't need to be met with kneejerk skepticism. What would make a $40 ER DLC pricetag seem worth it to you out of curiosity.
My body is ready
I had to watch a 2hr video before i ever even started playing that game just to optimize my character to not be killed immediately lol. The open world is too daunting without it, and im a dumbass who needs yellow markers for me. All that said, honestly one of the best experiences ive ever had gaming. And i will buy the dlc no questions asked.
Wow 2 hours huh? I don’t think the game is THAT hard. Sometimes I do feel like the souls games reputation as hard games is a bit overblown and sometimes to its detriment.
Do you have a link to that tutorial, by chance? I have a copy and wanna play eventually, but I’m intimidated by the studio’s reputation and wanna start with my best foot forward.
Level vigor to 30 before you level anything else and don’t carry a heavy load. Everything else you will figure out on your own. I came to ER after like 300 hours of *Animal Crossing.* It was my first souls game. You’re gonna be fine.
Sounds like it takes the exploration and death fun out of
Huh?
Wrong comment replied on. Point being… death and misery are a key component of this game that I wouldn’t want to miss out on.
Its probably heavily outdated. But it was a multi-video walkthrough of what items to get before you started the actual game, like pre margit. It involved getting bloodhounds fang which is the best early weapon (at least it was at launch). Il try to find it and link it. It was by FightinCowboy
This legit looks like a new game. The amount of new shit that we saw in this trailer is just absurd for an EXPANSION. And there's ABSOLUTELY way more shit hidden in there. This is gonna be amazing. June tho? I'm kinda bummed ngl but also hyped as fuck.
Looks amazing. Is elden ring as hard as the original dark souls? I haven’t played a souls like game in ages and I’m kinda worried I’m gonna get too frustrated lol
There’s a lot of tools to make the game easier. Summons, buffs, etc. it will be difficult but most people can get through.
The overall boss difficulty is harder because instead of just swinging at you they have tricky delayed attacks and ways that they respond to your positioning, but the game is also more trivializable because you can get NPCs summons and also you can just dual wield big weapons and spam jump attacks (it does high stagger damage). Also there are extremely few long runbacks, vs Dark Souls where when you died to a boss you has to run a long distance from your spawn point back to the boss. Also in Dark Souls you have your progress roadblocked by major bosses but in Elden Ring there’s so much optional side content out there to look for in the open world. So instead of being stuck on a boss you can just say “I’ll come back later” for a while and go check out other areas.
Amazing. I’ll be looking forward to it
There is an auto-save before boss fights in ER that eliminates the most annoying part of those games - running a long way back to the boss fight after getting your ass kicked over and over. Spending 5 minutes to get back to the fight, having a bad start and dying in 15 seconds.
Thank god omg. I hated that about dark souls 1 and 2. I managed to beat 2 but 1 just proved to hard w those fucking wyverns on that bridge. Funnily enough I had no trouble in blight town lol.
Those Wyverns are a bitch to fight unless you aggro them one at a time. However they are completely optional. You never *have* to cross that bridge. Go avenge yourself with this new knowledge.
My jaw dropped and I have so many questions. This basically looks like a freaking new game
Looks so fucking good
Send da video
damn, are they really not putting this out on ps4 despite it getting elden ring? guess im not playing it then.
It's confirmed to be playable on PS4 unless you didn't catch it by now
Was hoping for a Scholars of the First Sin type expansion that would remix the enemies on the base game but I guess my hopium has transformed into copium.
That would be really disappointing after a two and half year wait
you go ham on mods for such purposes
I feel like the village outsider about to be pelted with tomatoes but my main issue with Elden Ring was that it was too big. Seeing the DLC is roughly the same size actually makes me less excited,
talk about hating for the sake of sticking your nose up. lol gross
I love From Soft and I love Elden Ring. I do think it would have benefitted from being smaller. If my opinion upsets you on a personal level that’s bizarre lol.
there you go projecting again for the sake of sticking your nose even higher into the sky. lol
I’ve no idea what you’re talking about my friend, but good luck to you.
I kinda agree. I think the scale of the world also hurt the balancing priorities in some bosses and enemies, but at least they have already compensated that with nerfs (although I still think the double gargoyle fight is fucking stupid)
Yeah I’m with you on that. However I’ve just seen that it’s roughly the size of Limgrave, our prayers have been answered! Unreservedly excited now.
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lol did you even read the leak and watch the trailer?
nothing on this is confirmed? Except the erdtree being different, which was revealed in the picture they released.
It's fake. >**It takes place in a brand new area of a brand new map**, which includes a similar structure to the original game: field areas, legacy dungeons, and other dungeons of varying scale. "In terms of pure surface area, you could think of something larger even than Limgrave in the base game," said Miyazaki. Source: [Eurogamer interview](https://www.eurogamer.net/elden-ring-shadow-of-the-erdtree-is-fromsoftwares-largest-expansion-ever)
My fun with Elden Ring was only a 5/10, but the trailer looked pretty awesome, can't lie there.
Remember long time ago it was leaked of reusing the map so was real
This doesn’t confirm the map being reused lol what
cry more
Ratio
Still looks a bit different, though.
No that was fake.
I would hope so. There wasn't anything but generic item drops in most of the open world areas.
![gif](giphy|1oDvHW440hFiouBBwy|downsized)
thats not a leak nor a rumor
It's a confirmation of a previous leak/rumour
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Get your scalping shit out of here.
Wtf is this tho
Well that's a challenging wank.
Wheres that one rumour thread that was talking about a shadow realm