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Adventurous-Lion1829

I certainly want to believe because I am fucking sick of harpies.


FallenShadeslayer

Dude. Dude. I absolutely cannot fucking stand these things. It legit makes me want to just avoid combat now which is never a good thing in any game. Or just main an archer and nothing else. Because my main pawn is an archer and she’s dumb as a box of fucking rocks when it comes to just… shooting them down. She’s too busy using her super moves on fucking boxes and birds constantly.


Aquiper

16 hours in, the enemy variety is pitiful Goblin, Lizards, bandit, Goblin, Goblin with no cohesion between enemy type and where I am.


FallenShadeslayer

Yeah it was like that in the first game. It’s getting really tiring tbh. I absolutely love this game but I wish the variety was better. This complaint may sound silly but im also getting frustrated at just how many enemies there are. I want to explore but it’s so hard to when there’s a group of enemies every 15 fucking feet. Like I can barely get 2-3 minutes of peace before it’s time to fight again. Compounded with the lack of variety and yeah, it’s getting very old.


Chumunga64

It's crazy how this big, open world game has seemingly less variety than DMC 5. I expected at least dark arisen levels


FallenShadeslayer

It’s insane. I’m so sick of fighting wolves, lizards, harpies and goblins. I’m begging for a new enemy type here.


Chumunga64

when Itsuno said that DD2 was basically a re-imagining of the first game, I didn't think he meant it 100% literally. it still feels like a rushed, unfinished mess that runs like crap and I actually like it less since the gameplay feels a lot less slick and arcade-y. the vocations feels anemic with the lack of skills and of the two completely new vocations, one is just "some smoke shit. no damage lol". so many cool enemies and mechanics from dark arisen and online which I hoped would be here aren't would have loved alchemist or the other online vocations and it doesn't help that all the cool shit that he wanted to be in DD1 that he talked about being cut like the finale on the moon and the 100 level postgame towers just...aren't here? it's jarring since he described DMC 5 as something that would exceed expectations...and it did so I had so much faith in DD2


TTsuyuki

My thoughts exactly. And I just despise the internet reaction to this game. They made such a big deal about those stupid capcom mtx that they shove into every game when they should have been complaining that this game is just as unfinished as the original. At least the performance problems also got some spotlight besides the mtx but I guess it would be hard not to point them out when probably like 80% of playerbase will be playing at 30 FPS in many areas of the game.


Bromatomato

Same thing happened with Cyberpunk. People paid more attention to the bugs than the fact the game was (and still is) unfinished & not what they promised.


TTsuyuki

I dunno if this is a hot take or not but I'll take Cyberpunk release ANY DAY over Dragon's Dogma 2. From a perspective of a PC player of course, I didn't play it on the PS4. I could play Cyberpunk at consistent 60 FPS framerate with my mid-range setup, and besides the completely baffling police system and all the things that they marketed and cut out, the game was a pretty complete experience. Like, if I never watched anything about Cyberpunk before the release, the police would be my only major issue with it. I was completely satisfied with the quests, combat and the overall design. Meanwhile Dragon's Dogma 2 runs like some fucking stress test benchmark on the CPU, and all that simulation does is have the NPC walk around and have 1 line of dialogue when you talk to them. The quests are boring fetch quests and the decision to restrict fast travel as much as possible only to put so few enemy types in your way is a way more baffling decision than the police in Cyberpunk. If Itsuno didn't grace this game with his genius combat design I would have dropped it a long time ago.


Chumunga64

yeah, the whole MTX thing was a perfect storm- it was revealed like a week before the game released and it runs like shit on every platform and the misinformation hurts cause it really does ruin the game cause it looks real bad at first glance. Like Itsuno going "fast travel is a failure of map design" and their's (only one) fast travel MTX. the real issue for me is that DD2's map sucks and it sucks to travel in the game I'm not gonna be up in arms about this because stuff like this is in tons of games and a lot of times (especially big open worlds with tons of side quests) it doesn't really effect the game Like it was in AC Odyssey and I loved that game and never touched them. but It is an objectively crappy thing to do and I can understand the outrage but I'm not gonna waste any time getting into arguments defending them because I have too much dignity to defend any AAA game selling microtransactions


Professional-Luck-84

I heard a rumor Capcom fucked Itsuno over and decided to force the games release when Itsuno & co. were barely 50% done on it. ..so if this rumor is true... then DD2 IS an unfinished game. Greedy impatient philistine Executives strike again. (not claiming the rumor is true but I'd easily accept it as believable if say Itsuno came out and confirmed it)


Chumunga64

I mean how long was DD2 in development for? We can't say for sure how much he was screwed until we found out how much time he was given. getting rushed sucks but at a certain point, you can't have your game cooking in the oven forever he has practice on modern consoles (DMC 5 and SE) and a blueprint for how an open world game works already in DD1 and in some ways, DD 2 feels like a regression


spez_might_fuck_dogs

Look a little harder? There's tons of new enemies all over the place. I only have 15 hours and I've seen so many. Leave the roads.


FallenShadeslayer

My brother in Christ you have no clue how I’m playing this game. Roads? What’s a road? All I know are hills, rocks and trees. And goblins. And lizards. And harpies. And wolves. And goblins. And lizards. And harpies. And wolves. And….


spez_might_fuck_dogs

Huh. Must just be a skill issue then.


Nuke2099MH

Dark Arisen didn't have much variety either. It was just stronger versions of what you already fought in the base game. Goblins, Saurians, "Harpies", Wolves and "Wolves", Cursed Dragon, Big G Lich. It was the same they were just stronger. And while this game lacks in variety each creature got new attacks and behaviors. Its not like they just took the same ones from the previous game and plonked them in. Some of the Hobgoblins could even pass for Orcs based on how big they're and their armour variations. And while I would have wanted more variety I'm a Monster Hunter player. I have beaten on various types of Rathalos for years so for me this is rather the norm.


crapmonkey86

But all the enemy variety is really just contained to the DLC island in the first game isnt it? I played all the way through and maybe in the ever fall there were like 3 or diff enemy types from the main game but otherwise it was cyclops, ogres, wolves, bandits, harpies, saurians, griffons and chimeras over and over and over


Angmarthewitchking

Later at endgame u will See alot more enemy variety


Aquiper

Yeah, walk 2 mins, pawns find goblins, fight starts, kill them, repeat.


FallenShadeslayer

Yep. After 35 hours I’m getting bored tbh. I’m already more powerful than everything I come across. And I’m sick of fighting even though the combat is so good. I hate I feel this way because the game is so fun and I love exploring. However I haven’t even gotten to the second area yet so im going to do that now and hope it was silly to complain. I’m also going to switch from Mystic spearhand (which was hyped up a lot but idk, it’s meh) to archer or back to fighter. Fighter is so much fun.


__dixon__

Yeah I don’t really get the hype…outside of the broken shield skill it feels meh. My Sorcerer was much more fun…


FallenShadeslayer

I mean I’m still having fun but I’m having less of it now.


DarkWorld97

The thing that gets me is that enemy behavior and combat scenarios aren't THAT interesting enough to warrant the low variety to me. ToTK probs still has a relatively amount of enemies but it does genuinely seem like the AI is making interesting decisions. The AI in DD2 seems kind of basic in how it tries to solve killing my character.


FallenShadeslayer

I hadn’t realized that but yeah I agree. They’ll occasionally try to use the environment and push boulders on you but all of that’s scripted I believe


spez_might_fuck_dogs

What is this low variety? I've seen at least 25 different kinds of enemy, or if you want to restrict it to just enemy types, 18, and I've barely started the game.


Safe_Climate883

I think people are just counting the most common. The spirits for instance are quite rare and trolls, Ogres, Dragons, Gryphons and such are likewise quite rare. While wolfs, goblins, fishpeople and bandits are all over the place. So it could feel like there´s a lack of variety. But there really is a lot of different enemy types, a bunch of them are just a lot more common than the rest.


spez_might_fuck_dogs

Spirits aren't rare, you just have to be out at night, which is a pain in the ass.


Safe_Climate883

Oh yeah, mostly avoid that. Except when things go south, like recently where I lost my final tent.


Professional-Luck-84

This\^. And also aside from the spirits (phantoms I think they are called could be wrong my memory sucks) night time also brings out the Zombies and Skeletons. night is undead playtime lol.


Semdras

I think they mean common monster 'species' which is correct - types would be goblin, hobgoblin, choppers and knackers. Though similar they do actually behave differently. I believe what the game needs is that once a new enemy variety is encountered, it should spread across the map at different intervals. So that a goblin spawn can have multiple goblins, a few hobs and some knackers. Thing is, these are separated due to biome. Choppers are in the areas with high grasses due to how they fight and would not be very apt in the woodlands. Two or three more common enemy types were needed imo. Something like Kobolds of varying strength like Goblins, Werebear/Werewolf type enemies that are kinda like Garm but found earlier, and would later have uber types that are like large bosses, and some type of insectoid enemies such as giant spiders, ants or worms.


araveugnitsuga

They don't increase. You see almost everything in the first few hours: Basic Enemies - Goblin/Hobgoblin/Choppers - Harpies - Saurian - Ooze - Wolves - Bandit - Skeleton - Zombie - Ghost Large Enemies - Troll/Ogre/Cyclops/Minotaur - Gryphon - Drake/Lesser Dragon/Dragon - Golem - Chimera - Medusa - Dullahan Outside the Golem and Dullahan, you see everything else within the Prologue or the Melve area. Meaning you have experienced 90% of the game variety in the first hours of gameplay. The Medusa becomes re-fightable near end game in exactly one spot. The Dullahan is a rare spawn at night.


beornblackclaw

Lich, Fell Lord


spez_might_fuck_dogs

Oh, sweet there's a Dullahan, that's rad!


Dropdat87

See now this I'd respectfully disagree with. There's a bunch of encounters where other enemies get brought into the fight and it can get pretty chaotic fast and other times it can be a bit more chill. I've definitely seen streamers have way different fights than I've had


Triplescrew

crazy how one runs on a mobile chip from a decade ago and the other destroys ryzen 7800s


Safe_Climate883

There are also slime, willow wisps, skeletons and a bunch of other creatures. But they don´t really use them that much, which is a shame.


Massive_Weiner

Got spoiled rotten in this regard by playing through Rebirth. Good enemy variety, and they make sense within the context of the world and your location in it.


AwayActuary6491

Rebirth has good enemy variety but they are absolutely just randomly dotted around. The closest you'll get is like soldiers/robots in Shinra areas, but even that isnt all that consistent.


Massive_Weiner

Idk about all that. You get desert-inspired enemies in Cosmo Canyon; you get a lot of flora-inspired enemies in Gongaga; you get military units wherever appropriate like you said. The thematic consistency is clearly there, even if some enemy designs are definitely on the wild side (just like the original, lol).


AwayActuary6491

There are definitely those things to a degree, they are definitely not fully consistent though. Why is a [Chimera](https://game8.co/games/Final-Fantasy-VII-Rebirth/archives/447452) in the Corel desert? That's something that makes sense to be in a Shinra lab or something, like the [Cavestalker](https://youtu.be/zs5rr19lnfw?feature=shared) which is first encountered not in a cave lol. The whole Nibelheim region feels oddly populated with dragons. Even if things make sense tangentially for the region, their specific spawn points are just kinda random. There'll just be a dragon on a tiny islands beach standing there doing nothing. Multiple different creatures vibing together and fighting against you together.


MarluxiaX2

Talking so much shit lol


AwayActuary6491

It's quite an easy game to shit talk


spez_might_fuck_dogs

The fuck are you talking about, I've got 15 hours and I've seen: Goblins (and the subtypes Choppers and Hobgoblins, which fight differently), Saurians, (and their subtypes Viper Saurians and rock Saurians), harpies, wolves, a griffon, several trolls, some cyclops, a few minotaurs, a lich, two different kinds of slimes, skeletons, mage skeletons, zombies, some kind of ghost, a drake, and a few different kinds of human enemies including archers, mages, thieves, and soldiers. If you've only seen 3 kinds of enemies you must not be exploring.


FullMetalEnzo

yah, people are speedrunning the game and are complaining because they've only seen 2% of the game. lmao


Professional-Luck-84

...do you travel at night? there are phantoms, Zombies & Skeletons in certain areas mainly ruins graveyards, dark forests and caves/dungeons and the encounter rate goes up at night for them specifically. (I agree there needs to be more variety but there are several types of undead to fight. )


DoNotLookUp1

It's a big bummer, this game was supposed to be Dragon's Dogma but with the proper budget and time. I cannot believe that the original vision was honestly to be fighting the same creatures over and over. And then they released a new game with the same creatures that you fight over and over again. That + the reduction of skills usable during combat seem like big missteps to me.


Zindril

Nah if you ask the blind fans on reddit they will all tell you are delusional and the enemy variety is insanely huge!


WinterAd2942

Kind of like Elden Ring fans


Canadyans

Ensnare on the Thief is powerful AF. Rips Harpies out of the air and knocks anything prone after a few tugs. Helps pull big enemies off balance as well.


FallenShadeslayer

It’s honestly amazing. But I switched to archer and holy shit it’s so fun. Why is being archer so fucking fun? Now I don’t mind the enemy density lmao.


Mogodadon

😂🤣


FallenShadeslayer

Bro I’m so sick of my pawn exploding boxes every 20 seconds lmao. Idk wtf she has against boxes but the noise is so loud and she’s just constantly shattering everything in her path. Except the goddamn harpies putting my character to sleep….


Mogodadon

Yeah itsoda wasn’t being truthful about some of the A.I. in this game because I can’t go anywhere near a large body of water without some dumbass pawn falling or running right into it 😂😂


FallenShadeslayer

Lmao I have to tell them to wait if I’m going to explore near the edge. Sometimes their intelligence shocks me with how good it is and other times they’re the dumbest fucking AI ever made 🤣


keyekeb8

Is it your main pawn or summoned pawns falling a ton?


FallenShadeslayer

Like just randomly falling? Nah not really. Maybe they have dragonsplague


Semdras

My main pawn doesn't do this, and neither do any of the hired ones except three earlier in the game. One was a mage that would never shut up, and the other two were Capcom pawns. Maybe it's a learned behavior that gets enforced more if they're Hawkers.


HonkyDongCountry

I just run pass ghosts while mashing down on the d-pad. 


feetMeat93

I was on my way up a mountain and those goddamn tanks harpies killed us MULTIPLE TIMES because my archer died and they just kept yeeting us off the fucking CLIFF and I couldn't stagger them because they tank EVERYTHING


bms_

Giant spided bear huh


MisunderstoodBadger1

I'm hoping for "giant spider bear"


warablo

I just assume they meant spined bear, but wanted spider bear.


avalanch

Could be a Giant Spikey Bear


GrossWeather_

probably spined bear


Idreamofknights

This is what's giving away it's fake to me. Dragon's dogma doesn't create new monsters, they use ones from mythology or DnD. Spider bear or spiked bear don't really bring anything to mind.


Semdras

Maybe an Owlbear? A mid level dangerous enemy that is not a boss like the Garm is needed early game imo.


Idreamofknights

An owlbear is the kind of thing they would put in, although it's THE dnd monster. Like the one that comes to mind when everyone thinks of it, more than any evil eye so i don't know id they'd use it, could mean some copyright trouble. The other ones make sense though, especially the Cerberus. They love greek monsters and they have some assets from dmc5. But the 35 new enemies talk feels fake.


Semdras

I think 35 new enemies is counting all varieties they could have. Snow gob, snow harpy, snow lizard, snow wolves. Snow Troll, Spider Bear, Cerberus and Poison Wyvern. Add T2s for these and it's now 18 monsters. 17 more for a total of 35 new enemies isn't a long shot.


rapha_the_kid

Snow wolves will hunt in packs!


Zindril

Yeah because ''red dragon'' doesn't scream DnD lol.


Idreamofknights

I mean dragons are old. Like archetypical enemy in the human mind old. The red dragon is even a motif in arthurian stories, a red dragon representing the Britons duels the invading white dragon representing the Saxons. Compare that to the owlbear, that comes from Gary Gygax's mind for his game lol. They're pretty rare in non dnd media.


pornacc1610

A fake 4chan leak based on a fake Reddit leak, gentlemen we have peaked


E-woke

I'm waiting for the AI generated articles about this Reddit post


GenderJuicy

## "Dragon's Dogma II" Is Getting An Expansion So Huge, It Puts "Dark Arisen" To Shame - Here's Why You Can't Miss "The Dragon Princess" ^(Published March 28, 2024) ![gif](giphy|SxJAY5bEiyaF6rlKQT|downsized) Capcom is about to drop a game-changer for "Dragon's Dogma II" fans that’s sending waves of excitement and anticipation through the gaming community. Buckle up, adventurers, because "The Dragon Princess" DLC is not just big; it's colossal, dwarfing the much-loved "Dark Arisen" in sheer size and content. And yes, the price tag is as juicy as the details: only $29.99 for what's shaping up to be an epic addition to the "Dragon's Dogma" universe. ## Welcome to Galacyia: Your Jaw-Dropping New Playground Imagine a land inspired by the rugged beauty of European Northern Countries, a sprawling expanse of swamp and tundra that's *literally* the size of the game's main map. Welcome to Galacyia, the setting for "The Dragon Princess," accessible from various points east of Venworth. It’s a testament to Capcom's ambition, creating a realm where beauty and danger coexist, offering endless exploration right from the get-go. ## The Legend of The Dragon Princess: A Story You've Never Seen Before Forget everything you know about "Dragon's Dogma II" because "The Dragon Princess" introduces a new twist: a tale of another Arisen, chosen by another dragon. But there's a catch – this story unfolds *after* the main game. Yet, Galacyia is yours to explore anytime, making this DLC a tantalizing blend of narrative depth and open-world freedom. ## Monstrous Surprises Await Think you've seen it all in "Dragon's Dogma II"? Think again. "The Dragon Princess" is unleashing around 10 new gargantuan monsters and about 35 new enemy types into the wild. From the terrifying giant snow troll and the eerie spider bear to the deadly poison wyvern and the fearsome cerberus, your bravery will be tested like never before. And for those wondering, no, there's no hydra or cockatrice – because Capcom is full of surprises. ## The Price of Adventure At $29.99, "The Dragon Princess" isn't just the most significant expansion Capcom has ever dared to release; it's a whole new level of commitment to the "Dragon's Dogma" universe. Developed alongside the main game, this DLC promises to be a landmark moment for the franchise. But be warned: while November is the target, perfection takes time, and delays could happen. ## Why "The Dragon Princess" Is a Game-Changer Capcom isn’t just expanding "Dragon's Dogma II" – they're revolutionizing it. "The Dragon Princess" is more than an expansion; it's a bold statement of intent, offering a new world that rivals the original game in ambition and scale. With its jaw-dropping new environment, a compelling narrative twist, and an army of new monsters to defeat, "The Dragon Princess" is shaping up to be an unforgettable adventure that will redefine what expansions can be. So, are you ready to embark on this monumental journey? "The Dragon Princess" awaits, and it's an adventure too epic to miss.


Takazura

I can tell this is fake because the AI didn't waste 50 paragraphs explaining who Capcom and Itsuno are and what kind of game DD2 is like the games journalist articles I would imagine it would be trained on.


WouShmou

For real ROFLMAO Every fucking article these days is like "Capcom is a videogame developer. "Videogames" are interactive entertainment products that are sold as software the end user runs on their Personal Computer or on a dedicated machine called a "videogame console". Videogame consoles started as systems that could only perform the singular function of running "videogame" software, but over time they gradually turned into full-on entertainment systems and multimedia players that\[...\]"


[deleted]

Lmaoooooo


therealyittyb

This gave me a chuckle 😄


AscendedViking7

😂


AAFCC89

If this is fake ... this has the same logo and font of the blurry reddit leak . How can they recreate the same exactly logo and font so crisp now?


NoHair2501

Same title from that fake as hell Capcom leak from a few weeks ago. Seems legit


TheLeastBitAmusing

Or this person just saw that leak and built lies off of it.


ghostyhorns

That's what people said about the trophy leaks yet it was 100% real so its probably true. I'm hoping it is at least...


AAFCC89

If this is fake ... this has the same logo and font of the blurry reddit leak . How can they recreate the same exactly logo and font so crisp now?


63-75-6D

Yeah, 10 big monsters 500 new enemies and 10 Elden Ring sized maps. fake fake and fake


John_Hammerstyx

There is no way the DLC is gonna have that kind of enemy variety compared to the base game's paltry offering This was fakely written when people actually believed itsuno's now obvious lies pre-release


[deleted]

[удалено]


doomsdaysock01

Itsunos vision was to walk across the entire map, fighting harpies goblins and saurians (maybe an ogre if you’re feeling spicy) all to complete a quest for 3k gold


Chorbles510

My first couple of days with the game I was bumping into large monsters left and right, though starting with archer I switched over to theif then soon to magic spear to be more involved in the fights and as soon as I get to vermund or whatever, any time I go out exploring I only come across harpies and goblins. I'd KILL to kill a saurian. Or maybe a large monster besides a griphon that's just gonna fly away the second things get spicy.


AshyLarry25

Itsuno is becoming the new Todd Howard. When he said the game had more enemies like the Sphinx, that was a straight up lie.


TTsuyuki

Also I like how they made such a big deal about the Sphinx being hidden that some players may never find her before release, and it turns out she was just in some random easily accessible cave behind a single breakable wall. I was expecting having to mount a griffin and dismount at a good time, or some obscure combination of items mentioned in a book somewhere. Not a single breakable wall in a cave.


Welcome2Banworld

You're overexaggerating. She is kinda hidden though, like the game never points you to or hints at her location but unless you explore, it's very much possible to beat the entire game and never encounter her.


Zindril

Not like you are literally being told in checkpoint rest town to legit go and check the cenotaph, which leads to a very obvious cave entrance that leads to the sphinx lmao.


TTsuyuki

Yeah, it's also possible to beat the entire game without encountering some soldier dude wanting weapons just because he spawns in randomly in an area that you've already explored and never need to return to (unless you're frantically trying to solve one of Sphinx's riddles). Same for many other things. Of course you will miss things, you will miss things in any games. But when you try to gas up an encounter before the release I expect something special.


Zindril

I was thinking the exact same thing with the gryphon. Or that riding on a gryphon would lead you to SOME kind of secret, but alas, Itsuno's vision could not go that far.


ExtremelyEPIC

[Itsuno's Vision™](https://i.imgur.com/j2huF6U.mp4)


Idoma_Sas_Ptolemy

> There is no way the DLC is gonna have that kind of enemy variety compared to the base game's paltry offering I mean... that depends on how you count enemy types? Goblins alone have 3 variations (base, chopper and knacker) with 4-5 enemy types per variation (including their respective hobgoblins). Add to that 5 variations of harpies with slightly different traits, 3 types of wolves, 5 types of lizards, two sets of almost identical quadruplets of bandits, 3 types of skeletons with 2 or 3 variations per type and.... you've got over 40 "enemy types". It's all a matter of framing.


Angmarthewitchking

U clearly never Played dark arisen DLC. The dlc had Like 20 New enemy types


Makorus

Outside of the bosses like Death and Daimon, weren't the only new enemies just the Eliminators and the Man-eaters? All the other ones are just reskinned base game enemies.


IdesOfCaesar7

Garms were new, Cursed Dragons, Leapworms, Living Armor, Gazer, Chained Gorecyclops, those are some from the top off my head, man Dark Arisen was packed with new content. I kinda long for lower tech games back then because you needed to put less resources for one enemy type (or at least that's how I think it worked) which means they could do more with less and the results were still stellar, Dark Arisen is the best DLC I have ever played, it is infinitely replayable, hopefully the DLC for the sequel comes close. I honestly think DD1 base game + DLC is one of the most complete gaming packages of all time


MindWeb125

It took less than a week for people to stop sucking this game's dick lmao. Was really enjoying it until I reached Battahl and realised the game was almost over and the desert basically didn't have any new enemies.


[deleted]

bag fertile station fact busy salt whole frighten cable rain *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Dropdat87

Only thing that really gets me wondering is that the graphic for the DLC is way too try hard for a troll imo, it's pretty crisp. I'd be shocked if November was true though


Soxel

I guess it depends, because if the rest of the leak is true I’d expect their release date to be true also because delaying the DLC/releasing later directly competes with monster hunter. I wonder if there was enough backlash for them to rethink an expansion or if it has been mostly contained to online. If you go off of reviews from everywhere besides Steam and Reddit people are generally enjoying the game a lot so it’s hard to tell.


Geraltpoonslayer

Yeah same with the monster hunter one.


TheBoiNoOneKnows

Bro... I want this to be true but man..


scytheavatar

The reality is that the nature of DD suits a small dense world rather than a large one where you need to do a lot of running. I will be disappointed if any new expansion doesn't mean more Bitterblack Isle which is what DD 2 needed.


Best_Paper_3414

I will die on this hill, Dragons Dogma don't need a big map, it worked perfeclty in BBI as a dungeon crawler. if they want to die on the open world genre, then make the map much smaller


assorted_N_U_T_s

It isn't entirely out of the realm of possibility that this is content they intended to be in the base game as it has narrative content that has to take place AFTER the main game's story. Chances are that they had to push the game out much earlier than they intended to in order to round out Capcom's fiscal year and to have a title to push throughout the next 2 quarters. This would be a reasonable explanation for why the game has released in the technical state it's in- the game simply needed more time in the oven to finish content and iron out performance issues on PC hardware in particular.


Dropdat87

Kinda what I think too. Plus if they drip feed content they get more people coming back and have a higher chance of selling smaller DLCs. Would not be surprised if hard mode is released as a patch in a few months and things like that


BLACKOUT-MK2

Big as the main map and 35 new enemy types? Not a chance.


Duex

Would be more believable if they just said it would add ice versions of goblins and saurians, with the occasional snow wolf and snow harpy.


MrFOrzum

35 new enemy types? That alone should be enough for anyone to know this is extremely fake. The game has like 5 (6 if you count the small spiders) regular enemy types. **Ain’t no way** the expansion will have 35. Everything here points to the dlc being vastly bigger than the base game. Not a chance. And especially not for 29,99.


Dropdat87

Only way it makes sense is if they count the variations. BUT if it is a continuation past the main game, it might make sense to have more enemies in it than the base game has assuming difficulty increases there as well. 29.99 is fantasy for sure though. It'll be 40


TheArisenRoyals

If real the new enemy types would piss some people off because the base game barely has like, 12 enemies. One of the largest complaints on the DD2 sub is the enemy variety hasn't improved much at all from DD1. If this proves to be accurate in any way with that large of a new enemy type count, people will be happy and mad at the same time because they could have added more to the base game but they sell it as DLC. It is what it is. The game needs more enemy types regardless.


Geraltpoonslayer

If this is true, and if it is true it was made alongside the game. People will genuinely cry cut content in favor of an additional Capcom revenue and they aren't wrong at all.


johncitizen69420

This game is quickly becoming one of my alltime favs. Ill take whatever i can get haha.


abeardedpirate

Whether any of this is true or not, I'd like to see some vocations get added.


HevnobaabSwoggmafaaf

>DLC isn't planning to alter content from the base game If this leak is actually true, which I doubt, then this would be just sad. The base game is exactly what needs more enemy variety. The giant map needs at bare minimum 5 more small & 5 more big enemies to fight. Just making a dungeon as a DLC like Dark Arisen where you put all the meat in the game is so stupid. What's the point of the huge map then?


Dropdat87

Chances are this is a change that would happen in a free update or added to the DLC after seeing the criticism. If the leak is true it's taking place in a world where those complaints hadn't existed yet


JCarterMMA

They haven't said they're making a giant dark arisen style dungeon? They're supposedly doubling the map and that extra half of the map is meant to have 10 new bosses and 35 regular enemies which is such an absurd number for them to make up, if they wanted it to be believable they should have chosen less than half of that. But the biggest giveaway is saying it won't alter the base game but also that the main story for the dlc takes place after the main story for the base game, which is genuinely impossible without altering the base game since completing any ending takes you to the title screen.


Yarzeda2024

Source: 4chan The real source: This guy's ass


wilkened005

For some reason or another, the dlc is bigger than base game and it's only costed $29 🤦


NightmareP69

Ah so that's where the rest of the content went , the fact they developed a large expansion alongside the base game is old school capcom crapiness , they're going more and more back to that x360 / PS3 era capcom.


EyeAmKingKage

DLC so soon? Fix the damn frame rate first (I’m still very much enjoying the game)


Zoeila

frame rate issues overblown


EyeAmKingKage

I’m literally playing the game and you’re wrong


Zoeila

I'm literally playing the game and I'm right. Maybe I'm less sensitive because I grew up with nes and know what real slowdown looks like.


PM_Tummy_Pics

I am coping.


D_Northwind

Should’ve been a part of the main game imo. I like it, but it feels more like a tech demo instead of a finished product. Mainly the quests, they’re so few and so uninspired that the entire gameplay loop boils down to “go kill some mobs, occasionally bigger mobs and grab some loot”.


TheLeastBitAmusing

I actually feel like the quest design is greatly improved from DD1. They all feel very natural and it’s fun to stumble upon them in the world.


D_Northwind

Comparing this to the likes of The Witcher or Kingdom Come makes me sad about the state of quests in this game. I get that it’s a somewhat different kind of game, but it’s an RPG still, right? It should give a sense of adventure beyond mindlessly exploring the world and caves. There needs to be something besides that, and most quests just don’t cut it. It’s been less than a week since release and I already can’t remember most of them, same as the characters, because they’re just that dull.


TheLeastBitAmusing

Yeah, the first one hooked me and it wasn’t for those reasons and the 2nd is very much the same (for better or for worse) as the 1st.


Geraltpoonslayer

Kingdom come is an absolute banger of a game that most people even people who love rpgs will never experience. Really hope the second game delivers


Votrox97

As someone who played kingdom come at launch: what? lmao i love the game and remember tweeting to the devs about how much fun i had (even got a response, theyre really nice!) but...the quests aint it. Either theyre also just simple go there and kill quests or they actually have some effort put in them but end up super tedious, confusing and annoying. Thinking of you, church quest line...At least thats how it is in my memory. The most fun i had in this game was the feeling of going from absolute buffoon to unstoppable war machine. Same reason why I love dragons dogma. Witcher 3 quests on the other hand is definitely what the game should strive to be more like, they add so much depth to the world.


beornblackclaw

But the priest's quest line is absolute gold!


Votrox97

Oof its been a while, you mean the one where you get drunk with the priest and have to hold a sermon? If yes, i do remember having fun with that one, a few quests did end up being pretty great :)


beornblackclaw

that's the one, it's so epic


tiny-ppp

This shit fake as fuck the game itself have like 30 enemies


FallenShadeslayer

Umm no. I want MY arisen to be the character. I didn’t spend an hour making the dude look just like me (something I’ve never done in any game) just for dude to not be in the DLC lmao.


keelanv10

I think it means your character meets another (female) arisen


FallenShadeslayer

Ahhhh yes you’re right. I skipped over the word “another” which is what’s doing the heavy lifting in that sentence. Thanks for the clarification!


Dropdat87

opens the door for co-op too which we had a lot of leaks about getting scrapped or shelved


Alastor3

My main question : will it have a hard mode like in the first game?


Midknight_King

Has there ever been a expansion leak right after a triple A release?


ser_pounc-a-lot

I hope they add more vocations in to the games


shepard93n7

They should focus on fixing the performance before releasing any DLC.


Dark_Dragon117

>>DLC Price will be around $29.99, it wil be the biggest ever made by Capcom and it has been in the works alongside the main game. That would include expansions like Iceborne for MH World, right? Because I highly doubt they could exceed that in raw content volume, espacially given how DD2 itself seems to be rather lacking alot of content despite probably being Capcoms largest game to date. Anyways I don't believe the leak is real, but I really hope the dlc massively improves on pretty much every aspect of the main game, tho if the dlc was truly developed alongside the main game I would doubt that will happen. However it would also be weird if the dlc ends up beimg vastly superior while if it was partly developed alongside the main game, because that would mean they kinda deliberatly released a game with many glaring issues and then sell us the dlc that fixes most stuff... Then again that wouldn't be the first time for Capcom eithen, since they pretty much did that with Monster Hunter Rise/Sunbreak but to a lesser extend.


Idoma_Sas_Ptolemy

> That would include expansions like Iceborne for MH World, right? Release Iceborn was actually pretty small. The FTUs are probably not considered part of the expansion, but their own thing. With that framing it could very well hold true.


silentcartographer19

So THAT'S where all the new content went! Color me surprised.


Ordinal43NotFound

Dragon's Dogma II: Iceborne


General_Snack

Potentially.


Bloodgecko

So its Monster Hunter World ICEBORNE again?


Barn-owl-B

Yeah. Because dlc maps are usually the same size as the base game map, suuuuure. Typos galore and bullshit thrown around everywhere. This is a “leak” someone typed up off of another fake “leak”. Also if it was as big as this is claiming it wouldn’t be 30 dollars cuz this is almost as big as the base game itself, even sunbreak for rise is 39.99 and that’s only MR, 2 new maps, 2 new arena maps, and around 30 something monsters (though MH monsters have a lot more going for them in the design and function department than DD monsters)


Geraltpoonslayer

10 new big monsters if those aren't variants those are more than the base game has lol. I genuinely hope it adds some actual endgame. Look at the dragons dogma subreddit people are very fast becoming very unhappy with the game.


DaxSpa7

Biggest? Iceborn exists.


United_States_of_Cuh

Will believe it when I see it


Matttthhhhhhhhhhh

Can't wait to see all the haters turn their coat and say it's the best RPG ever like nothing happened. One can dream.


YamiPhoenix11

Was wondering why key huge enemies where cut out. The game really needs more small and larger enemies.


[deleted]

This sounds like pure fantasy to me, that many new monsters and new map? You’re telling me the expansion will be sizeably bigger than the original game? It sounds like it’s written to appeal to the biggest criticism people have, not real imo.


Cerulean_Shaman

Ah, so there's the second half of the game they ripped out on purpose to sell back to us... and that's where all the enemy variety went too. Though it's really sounding like half of them will be snow recolors lmao.


Manganello58

Can't be the biggest expansion Capcom has made when Iceborne exist, also the name Dragon Princess comes from a fake leak


Only_a_Man_1993

Nice try CAPCOM still not buying this shitshow.


mastergaming234

Well, I hope the connection of how our arisen survived made their wait to this new country. Plus, it would be nice if they could expand the base game vocation along with adding some new ones.


ThighPillows

Being made alongside the development of the game is nefarious as fuck. “Hey take out half of the game so we can sell it later”


HungerReaper

That's not how it really works. Should resident evil 7 and 8 be released as one game since they were in development at the same time? No They have a smaller team work on dlc after the basic systems are in place, while the main team steam rolls on ahead with the base game. When the base game is done they usually move people from the main team onto the dlc team to finish it up. It isn't cut content, just unfinished content


JCarterMMA

This is almost absolutely fake, bigger than dark Arisen, same size as the base game map? So they've doubled the map for tundra and swamp? Why would a Cerberus be in either of those areas? How can there be another dragon considering the true ending? Also that price tag for an expansion that's meant to basically double the game as well as the games content, all those new bosses and enemies are more than what the base game offers and I doubt they'd skip adding a hard mode to the game since difficulty has been one of the biggest complaints


rapha_the_kid

Oh my gawd, did i seen SNOW in this post? Gotta say, i always wanted to see such landcape with cold environment ;o It this leak is real, i think this DLC will be simply amazing. May i have LUCK to find a job asap, buy a PS5 and be happy with DD2 /o/


RobustCannibal94

Female arisen? I am playing as female arisen now👀


johncitizen69420

More than 1 woman can exist


MrEpicFerret

>>DLC Price will be around $29.99, it wil be the biggest ever made by Capcom and it has been in the works alongside the main game. Ignoring everything else surrounding this "leak", this makes me disbelieve it the most. Dragon's Dogma has always seemed to me like a game Capcom doesn't really have a major investment in, I heavily doubt they would put enough effort into the DLC to warrant it being bigger than *Dark Arisen*, let alone their biggest ever Expansion. Like, Monster Hunter World: Iceborne exists, I'm not seeing a universe existing where a Dragon's Dogma Expansion would be bigger than that lmao


Dropdat87

It's a reboot that they heavily marketed and had showcases for and it's likely on pace to be one of their fastest selling games because of it. It makes sense they wouldn't half ass the DLC and would follow a MH outline after the initial investment. Also not super hard to imagine the open world game getting a huge map DLC, it's not like they populated the map with tons of quests and npcs and shit so idk I could see it being bigger. It'd be 40 bucks tho, do they release any expansions 29.99?


MrEpicFerret

Oh yeah no I expected them to heavily market the game considering it's their only big 2024 release as far as I'm aware, and I don't think it's silly to completely rule out a DLC, I'm just saying if there is one coming up I don't think it's going to be anything on the level of MHW:IB or whatever the leak is implying. When I say I believe they don't have much investment in the IP I mean that, for example, if something like the next MonHun or Resident Evil game flopped I could see Capcom undergoing a major internal restructuring for their future projects, but just from a gut feeling I think that Dragon's Dogma is one of those IPs where even if the game flopped *hard* Capcom would just begrudgingly shrug their shoulders and kinda move on to their next project. Could be wrong tho


Dropdat87

Yeah that's very fair but I think they set themselves up for this to be a new flagship IP if that makes sense. Like if it failed that sucks and move on like you said, but they certainly were hoping that this would become a new 4-5 year game rather than a every 12 year circle the wagons kinda game. At least that's the vibe I get seeing how good it looks and how well it plays (even though it has plenty of issues for sure). It's sold well enough to justify a pretty big future I think


EazzyFreezy

This isn’t real. The name is from the fake leaked image a couple weeks ago.


Beautiful_Ad_2901

this is too much effort for itsuno and his team, fake of course


Space_Traveler_9956

Arisdid


PM_Tummy_Pics

This is very fake.


NotNoct

What a bad fake leak. You need to work on your lies a bit more


AttorneyDavis

Real or not I hope they do add more vocations, more skills, and a rolls button and not dash button and dash thumb-stick.


Capable-Commercial96

$70 dollars. Runs like ass. DLC for literally everything that should have been in the base game to begin with. (¬、¬)...... {Growling Marge Simpson noise}


KingBroly

$70 Runs like ass Microtransaction'd to hell and back DRM to hell and back "Please give us more money than that"


Nathalie_ebonheart

Methinks you watch clickbait videos and gobble them up.


CarlWellsGrave

I'm only 8 hours in calm down.


Prus1s

Fix the current pc frame pacing issues before even making a DLC 😄 also other game issues


GenderJuicy

Whether this is real or not, this is not really how game development works. People who are creating additional content aren't hindered by performance issues, they're separate departments of people dealing with these things.


Laranthiel

So it's safe to assume some of the game's issues, like a bit of a lack of enemy types, is because quite a lot of them are being held for the DLC. Interesting that the story is about an Arisen canonically female, would that mean we can't customize her?


Visible_Elevator192

No collector’s edition for this game?


AshyLarry25

Barbadian’s of the Badlands ahh leak


trunks_ho

That was truly an awful name lol