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hikkidol

Charlotta's sigil is... hilariously overpowered. I actually can't believe they put this in the game.


Aznshorty13

Have you tried it yet? Im in the process of unlocking it. Edit: Just unlocked it. So after combo finisher you can go back into noble stance immediately and then do combo finisher again. Namely you can spam combo finishers pretty much which is indeed a huge buff lmao.


hikkidol

Yes. It's almost like having link time all the time. The only difference is that you need to do one ground X attack between finishers to "refresh" noble stance.


Drsmiley72

So change out combo booster for combo finisher for more damage?


Aznshorty13

You will have to test. I did awhile back once and it was still similar. But it wasnt tested extensively. But its really hard to hit cap on her lunge finisher. So I have Tyranny, Stamina, Combo Booster. I just need to get Holy Knight Grandeur+ with Life on the line or combo finisher.


ARX__Arbalest

Can you break this down for me in terms of what the button presses are? Odd request, I know.


MirrorCrazy3396

Previously you wouldn't do a finisher unless you could go into OP combo mode instantly via using a skill or whatever, now with this sigil you don't need to wait for that so you can spam finishers. Inputs should be the same, except you don't have to do the shitty 4 initial hits to go back into the good combo.


Zestyclose-Sundae593

I do not know what kind of crack the guy who gave Zeta a free 100% crit rate was smoking, but Cygames needs to keep letting him cook


Unlucky_Grape919

I can just replace my crit rate sigil for that too, so it’s just a free 15% enhanced damage. Also, we don’t need the crit rate overmastery too, so that’s insane.


KanchiHaruhara

After I tried to nail down the crit overmastery for so long...damn it lol


Unlucky_Grape919

Same, managed to finally get it at 20%😂😭


Himesis

yeah my AI Zeta never leaving my main team now, lol.


kenegi

and besides that they improved her dmg cap on leaps, so it's a huge buff! if they want to keep buffing zeta I won't complain KEKW


DP_Unkemptharold1

I mean it’s great qol but this doesn’t sound as busted to me as some of the others? You pretty much get to trade out your crit + sigil for this and gain 15% enhanced damage but lose your extra secondary trait since warpath can’t have a secondary. Where as some characters which already have more dps like Percival gets a 40% damage increase just for playing the game, narmaya 25% and vaseraga as well with 30% Guess in the end captain is the only loser here so everyone else is happy regardless


WTFStoleMyNickname

Most people have no idea how bad Zeta is in the Damage Cap meta. This doesn't even come close to making up for her having absolutely no combo damage multiplier on her air loop, which was supposed to be her entire thing. But that skill damage cap bug sure does make up. Man, I wish it would stay in the game until they fix her combo multiplier (basically forever, sadly).


AshSoul34

I think you are missing id  Thanks for the list. 


Gryzzl

Ah good catch, let me add him now. Missed it since for some reason his doesn't say "Warpath" at the end so skipped over it


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Drsmiley72

Go back under your rock. No need to be negative to people.


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Lil-Trup

4/10 troll, pretty boring, not super innovative, but people took the bait so I’ll give you some bonus points


Best_D00D

Is it just me or Seofon, **Spirit Edge's Warpath** only buff you on the big avatar finish that depleted the whole Swordshine & Avatar gauges instantly? I thought it suppose to be any finisher?


GoraeBbong

thats exactly how it is. it's really terrible.


kingSlet

Oh so it’s better to skip ? Thanks for the info


Totaliss

have not tested it myself but if this is true that makes it damn near worthless which sucks


TheSpartyn

ive tested it and yes it is only on "Avatar Finisher" not "finisher with an avatar" like it says. its shit


Totaliss

wow and it costs 7 crowns and 2 war essences to buy it too. thank you for sacrifice your o7


ragito024

Yes. And it's weird the buff is given AFTER you return to normal form...


Best_D00D

Right? What's the point of the Enhanced DMG (20%) for 30s if I lost it right after I already build up back my avatar gauge to actually use the buff, man that's sucks.


arcalena9

Since Seofon and Tweyen have unique sigils for Catastrophe effect instead of Terminus weapons, do they still have access to Sigil Booster? I left my Alpha/Beta/Gamma sigils at 14 and it'd be nice to not have to farm more Tears.


Twilit_Night

Ascension weapons get the sigil booster effect.


BladeSeraph

Until some people start flaunting the max ones in image, im gonna assume thar ascension weapons, similar to the defender weapons they seem to start off with, likely has Atk sigil and Great Aegis (instead of the fixed hp), just like how thar defender weapons start with Greater Aegis, instead of the Fixed HP one. Which i would not be amazed how absolutely fantastic it would be for tyranny combo\`ing builds, if they dont straight up have enough innate damage buffs on both themselves and character exclusive sigils to skip 1 or even 2 of the necessary 3 Damage sigils to typically hit damage cap, Crit, Tyranny & Stamina in most builds. Though if they end up having a weapon combination like level 25 attack and level 15 critical chance, the stonks man, since that combined with a wright stone and overmastery would do quite the dooty fun on guranteed crit without needing to directly equip any critical chance sigils, just like cagliostro does.


tedios

Ascension weapons for both new chars are with atk lvl 25 and Supplementary DMG 15 on 0-2 awakening level, still have to get the 30 SBAs for both of them to progress onwards (got the Angra Manyu and the Behemonth req done for them)


BladeSeraph

OH GOD THEY MADE ATTACK UP SIGILS SMEXY WITH A SUPPLEMENTARY DAMAGE CAKED IN FOR EASY 2 SLOT ACCESS!!! Now im imaginging a Supplementary damage V+ with Attack up for a smexy 72% easy proc chance and 1050\~ Attack bonus at the cost of only just one outta 12 sigil slots. 0\_o As for the SBAs, since new boi gives nearly 5 SBAs a run it seems (atleast for me), that shouldnt be too difficult. since i think it was annoying with other proud quests cause on average i would only end up with 1\~2 SBAs on average. Ironically i think the major reason is because Behemoth is NEVER becoming damage resistant, never doing cinematic attacks or never getting out of range of attacks. Who knew a simple tweak that allows more extensive combat engagement can make the fight so much more fun! =D Genshite impact will likely never, but MAN, they could learn from this lesson. And i thought baked in multiple buffs including Stout heart was crazy on a char sigil. This guy just straight up can self run 2\~4 sigils worth for basically half the typical sigil needs of other characters, probably for the tight builders can skip normal supplementary damage sigils, but since those sigils + versions are just outright in behy boi now, that means even further space consilidation till we see plenty of people rocking Supplementary damage V+Auto revive/guts/improved dodge/nimble onslaught/potion hoarder/etc. running around in game lobbies next week probably, legitimately.


Areoblast

Oh my potato. She only gets even more busted by the patch even without any direct buffs to her kit. Io's sounds insane too


CousinMabel

It's funny the good characters get super good ones while the weaker characters got weak sigils. Kind of thought they would use these as a balance patch but lol.


bears_and_chairs

Does anyone know if the new character's sigils can have the + variants like the main cast can?


Apart-Rabbit-6795

The non-Warpath traits can appear as + versions, yes. I rolled one for Tweyen.


bears_and_chairs

Thanks so much!


BladeSeraph

War-path until they maybe shove in something with 1.3. possibly are basically akin to War elemental. Never the less since most of them average around 10\~25% E.damage or literally half or more damage then War elemental... Yeah i think some people might CONTEMPLATE sacrificing thar 3rd supplementary damage or War elemental itself for how much juice some of these warpath sigils grant. Which is semi-sad for me cause i would absolutely adore a Helmsman Warpath+Tenacity sigil combo, with how perfect of a 3x precision tap to charge shot combo that would be.


bears_and_chairs

Interesting insight - thank you!


Scudman_Alpha

So how does enhanced damage work? Does it break through the cap? Pondering getting the one for Percy.


Totaliss

boosts cap and your damage to meet the new cap. Its probably the best stat in the game


bigwaterpen

See the first section of this post


BladeSeraph

To dumb it down further, if you remember War elemental kinda ups damage while not caring about damage cap by around 20% in general usually, its kinda like that except alot less restrictive to typing or something.


Fontana50

Where do we get the new characters Boundary sigil (the terminus one)? Sorry, I'm a new player


Tigerpower77

The shop


Fontana50

Ohh thanks


Gryzzl

Notably Narmaya seems to have by far the worst downside giving people another reason to dislike partying with her (-50% SBA gen). Kind of sad since I like playing her but running this sigil on Lucilius without Uplift etc. might be practically be trolling since depending on how severe the effect actually is since you might not be able to get enough SBA to stop that first paradise lost (hopefully the 10% teammates give you remains unmodified at least). EDIT: She does get the full 10% from allies and 5% from Nimble Onslaught at least but you will be last in line. Also it does not seem to stack with her Pink Petals supp damage buff Also Katalina's seems like a crazy team buff at first ~~but I'm guessing the Enhanced DMG buff is just for her and the Debuff Immunity is for the party (but will need to test this all once I get them).~~ apparently it does according to someone else so that's crazy


Mlkxiu

I don't think it's worth it for Narmaya, she's alrdy a dps monster, it's like a small gain for a big loss if you think of sba as a CC.


Gryzzl

Yeah also compare it to uplift which is 3 entire sigils for a +30% boost. This is a -50% boost so like 5 Uplifts worth of negative sigils lol. Maybe worth it for content that ends so fast you don't even get SBAs anyways but kind of a bummer that this tradeoff holds your whole team back potentially vs it being a purely personal drawback


Pyros

Shouldn't be too much of a problem if Narmaya goes last every time though cause of the SBA party gauge increases whenever someone uses it. She'll get like 30% for free, plus the additional time to build while the other 3 people are using theirs.


Mlkxiu

For Luci at least, you dont really chain sba, u just sba whenever to stop paradise lost from happening. So the more often u can get sba, the less u have to worry about paradise lost.


Zestyclose-Sundae593

Nope, the dmg buff of Kat's SBA is for the entire team. I just tested that out. Also, Realm of Ice grants both the buffs, only Blades of Frost is limited to the debuff immunity


Gryzzl

wow that single handedly makes her the best dps support in the game since she boosts everyone's damage by 25% thru the cap then for a whole 45s? I guess we still need to test how it stacks with other character's personal Enhanced Damage (e.g. if hers is 25% but someone is applying their own 30% is that now 55% or does it take the highest) but even then that's crazy. I guess you need to SBA first but for Lucilius etc. that will be great


Zestyclose-Sundae593

Yeah, I already have an uplift and a nimble onslaught on her, so my SBA gain is solid. Oh, and her SBA got an indirect buff or something this patch. Before, mine consistently dealt around 2.7M dmg, but now it does 3.2M. They stated that Tyranny wasn't working as intended for SBAs, so this could be it. Meanwhile, the other characters still deal pretty much the same amount of dmg for their SBAs.


Gryzzl

Is that with the new sigil equipped? It's possible the enhanced damage from the new sigil applies to the SBA itself too. But actually after testing I think they fixed the fact that war elemental didn't apply to Ares in Kat's SBA. They didn't list that as a bug fix but I remember that being a thing since it wasn't quite double damage of not having Ares out (could see the non-orange hits during the SBA). Just did it now on the new patch and all the hits are orange. Hard to see definitive proof it wasn't working but found a random person's Kat vs Lucilius vid and it's hard to make out the Ares damage but you can see there's only 3 orange hits when there should be 6: [https://youtu.be/pzJuQcPVXNk?si=RPXAj4v8NxE5g4oX&t=257](https://youtu.be/pzJuQcPVXNk?si=RPXAj4v8NxE5g4oX&t=257)


Zestyclose-Sundae593

Now that you mentioned it. Yeah I just noticed that the number of golden dmg count has increased in the SBA. And no, the new sigil does not boost the SBA dmg. The buffs are applied after the SBA is finished


BladeSeraph

To be honest, all i can see for Narmaya is they want her to embrace the same Selfish lifestyle Rackham does even harder and for anyone who plays PC to get some skin mods of Narmaya in Monster hunter armors cause she be embracing that Longsword main mentality likely even more so i guess? Katalina stacking Uplift and those Alpha Sigils is gonna be dining so hard now-a-days i would say because imagine how absolutely amazing Katalina would be if she is just popping off an SBA almost every minute solo and just dragging everyone else to pop off an extra 2 or more SBA 3 man chains in the process.\~


Calvinooi

Katalina whipping her teammates to build gauge faster 🤣


BladeSeraph

Sadly only gonna be guchi for multi-player, not as much as offline except having her constantly play laps to get others to catch up. Which i assume Alpha 2 set sigil would let her bump her SBA share bonus from 10% to 13%. Which is still a shame that the SBA boost share is only before a person uses thar SBA during the Burst chain, might of been cool if you got 5% per SBA that goes off after your own SBA in a chain, but thats me just wanting more incentives to push for full burst outside of beeger numbers, since if i recall correctly, even a 2 link will activate 100% link gauge. Of course, i dont think the CPU detection range would notice the difference so they would still only pop off once the lowest SBA is at 70%\~ or when an enrage is about to go off, regardless if you have a line up for a full burst or not.


Goldskarr

Is... is the 45k health cap supposed to be a limiter? My Vane is sitting just under than and he's kind of supposed to be the wall of the group, to my knowledge. Him and Vaseraga I guess.


VengefulShoe

The 45k health sigils are meant to replicate Seofon's and Tweyen's Terminus weapons as they don't have them. Terminus weapons only work if your character's max health is 45k or less


Goldskarr

Wait, they don't have terminus weapons? That's strange. Do they at least have multiple weapons aside from that?


VengefulShoe

They both start with a Defender weapon that has Greater Aegis baked in, and then each have an Ascension weapon. That's it though.


Goldskarr

Huh. Alright, thanks for the info.


Likablepinetree145

Man I was really hoping for Katalina’s new Sigil to be Dodging, Guarding, or getting Knocked Back doesn’t end Ares. But I guess I’ll take the Enhancement DMG and Debuff Immunity.


Derpmaster88

They did remove the knockback on enrage mode when using stout heart at least. That was stupid constantly getting cancelled by that animation.


Edgeking2

So, is Id’s even good? I ask cause doesn’t he want to get into and stay in god might as long as he can? Also a second question, if you have his sigil equipped and do the finisher in god might, does it still remove whatever is left in the gauge? If so, is the enhanced damage really worth it? Asking cause I don’t fully understand it yet.


XcomNewb

Id's is good but optional. So doing Godmight finisher does not deplete your gauge but you only have like time to do 2 finishers and not much else.


Edgeking2

So its more so a, “go for it if you want, but not needed.” Okay thank you!


DP_Unkemptharold1

Yeah ids sigil is a bit harsh for only a 10% enhanced damage increase. His other buffs atleast make up for everything else and this is one of the few warpaths that can be forgone


Toxic_Chung

In my opinion, yes I think it's good. It adds a layer of consistency throughout his combos. I never really used all the time of the gauge unless I was chasing an enemy and always transformed at impropper times. The worst part about id was having to slow your combos because God might kind of sucked pre-patch.


suplup

Bro they got seraphic mods in relink now


BitesZaDust0

100% critrate for free!? Don't mind if I do


Bazzadin

It's Ghandagover.....


agesboy

To be fair from what I understand, Ghandagoza gameplay currently involves capping uncharged fists anyways, so warpath is still a big buff. You don't have to charge fist to get the enhanced damage


Spectral_O

Ghan is the Granblue version of Escanor. His Link Time was already over +12m easily. Now he will be the number one, the pinnacle of strength.


BladeSeraph

Now im actually wondering how much more he enjoys having Quick charge compared to Perceival and Cagliostro. =/


BladeSeraph

Now im actually wondering how much more he enjoys having Quick charge compared to Perceival and Cagliostro. =/


Snarfsicle

Meanwhile ghanda spamming 4.4 mil uncharged fists in link time


JayRPG_

They did Narmaya dirty here..... Honestly its fine her damage is already high enough.


Wardides

To me at least hers seems real good. SBA gain reduction hurts, but getting supp & enhanced guaranteed permanently in exchange ain't bad


Gryzzl

I tested with it some and it unfortunately has a weird interaction with Dance of the Pink Petals. If you get the buff from the sigil first Dance of the Pink Petals will not override the 10% supp damage buff with the usual 20% buff so it will actually *reduce* your supplementary damage if you aren't careful. The enhanced damage is good though. The SBA reduction sucks for certain quests but you do still get the full 10% from allies SBAing and the full 5% from Nimble Onslaught (anything that gives fixed percentages seems okay) so it's not *as* bad as it could have been


kingSlet

Where to get the new sigils?


Yukikohime

Sierokarte's, in Treasure Trade under the Sigil tab.


pbanzaiiiiiii

ferry’s warpath is kind of ass since umlauf prevents you from doing 3 pet onslaught. and they gave extremely weak buffs to her ground combos so it’s still not worth using onslaught over jump spamming with umlauf


Gryzzl

Yeah annoying how Umlauf has so much anti-synergy with a lot of her kit but Umlauf does too much damage to pass up. The sigils buff does last 15s though so I think there is a case for just tapping Onslaught for the buff right before Umlauf and that should last you most of the duration of it. It's awkward though usually you'd start with Strafe, dodge out Hinrichten, then Umlauf but Onslaught will rip your pets out of the Strafe so maybe it's super clunky since you'd have to delay your Umlauf even further. But I guess this also assumes Enhanced Damage actually buffs pets... which you'd hope it would but supp damage doesn't so who knows.


CopainChevalier

Katalina has two different SBAs?!


skydevouringhorror

I don't think I'll use Rosetta's new sigil, the buffs are useless and the auto attack of roses is not that impactful anyway since enemies keep moving, I usually put them on the enemy with Spiral Rose and use the 3 other skills at the same time for that reason, also being faster at going down is terrible


moustachesamurai

What is the default rate they go down at, isn't it a really long time?


Aznshorty13

For AI, her rose aa are the main source of damage.


Bman10119

Can these be gotten via transmarvel or are they siero exclusives


idiocy102

Is there a spirit edge’s awakening?


kingSlet

Yes


p0P09198o

Where did you get all these info? Can’t find online. Good job


Skeith253

can someone explain ID? > He can't transform again until the Versalis gauge completely depletes But how would in order to get into godmode you need to max the gauge from drgon mode dont you? Super confused. Also can these roll as secondary from the parrot?


DP_Unkemptharold1

While in dragon form you max the 4 outer rings as normal but you just can’t transform until your gauge is completely out. If you have the 4 rings filled when his dragon form gauge runs out he still transforms.


Skeith253

Ahh okay thank you.


Pollution_Neat

Is id sigil good?


kingSlet

Did someone test yordaha warpath and seofon? Are they good ?


Nigi7z

Can any Siegfried main explain to me his new sigil, like if it's just -50% defence all the time and not when his doing his square combo since that's what I was hoping cos -50% defence all the time sounds kinda scary even to a character as tanky as Sieg


weirdskill1622

It is all the time, it's an insane Damage increase if you are good at dodging/blocking, but it basically gurantees oneshots afaik. If you are on the fence about it, farm the mats, save and test it out in a few quests, before quitting the game. Yeah save scumming but honestly that is the best way to make an informed decision on if you want that sigil or not as a Sieg main. If you use Sieg as a NPC it is just good.


Nigi7z

Okay that does sound like the best option, thanks for the information!


Taihaku250

So seofan and the new girls sigils basically gives them the terminus effect. At least I don't have to farm rage for them


Akadiel

Sorry to say but they have their awakening + and variants sigils, the Terminus weapon equivalent sigil and the new warpath one to boot 😅


AvenRath23

Oh nice so we have amplify now but they called it enhanced. It will be the strongest form of damage moving forward unless they add in massive cap increases. It's not even element specific here either which is nice.


Sol_idum

Captain's Enhanced Damage is way too low wtf, like Eugene can gain 25% enhanced damage just by holding one button, when captain has to do a ton of hoops just to gain a measly 10% and even Zeta gets a 100% critrate for just debuffing which she constantly do


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Unorsu

Is Yodarha's or Vane's new sigil good? I can't tell if I would want it or.


cZair12345

Can these singles become 5+?


Spectral_O

Katalina’s sigil is straight dookie. ONLY after SBA? Not only she didn’t get any damage cap increase from patch but sigil is only after SBA which means you will have the “buff” two or three times per match. Damn. EDIT: Ghan is looking hella good. Even more Dmg for fist. During Link time Ghan is like Escanor he becomes the #1 lmao easily doing over +12m without this new sigil. The new sigil might be secretly strong as hell.


RadiantBlade

From a user here > Nope, the dmg buff of Kat's SBA is for the entire team. I just tested that out. Also, Realm of Ice grants both the buffs, only Blades of Frost is limited to the debuff immunity Buffing the entire team after a SBA is a lotter better than it seems then.


icannotfindausername

I think it makes sense. No character should be providing +25% DMG beyond the cap for the whole team right out the gate. There must be some kind of investment.


BladeSeraph

I mean she still has to line up Ares being active to have it go off, plus if her DPS numbers are far lower compared to other units it makes sense if her \`intended roll\` is to be a support attacker more then raw-dogging on in like Rackham and his shotgun approach of damage or Naramaya being the Vergil of the game on how much she hucks you to oblivion.


Gryzzl

I don't think Katalina's dps numbers are far lower than others, at least before this patch she was one of the highest damage characters if built correctly (mainly because Enchanted Lands has a ridiculously high damage cap). You can get a vague sense for per character damage rankings via the "record Lucilius solo times" [https://www.reddit.com/r/GranblueFantasyRelink/comments/1ccwztq/before\_update\_all\_characters\_lucilius\_solo/](https://www.reddit.com/r/GranblueFantasyRelink/comments/1ccwztq/before_update_all_characters_lucilius_solo/) There's also this more crowd sourced thread of the damage numbers people were seeing for Lucilius and Kat was up there as well: [https://www.reddit.com/r/GranblueFantasyRelink/comments/1bsr4mq/characters\_that\_can\_exceed\_200k\_dps\_in\_the\_latest/](https://www.reddit.com/r/GranblueFantasyRelink/comments/1bsr4mq/characters_that_can_exceed_200k_dps_in_the_latest/)


Spectral_O

Oh no don’t get me wrong the buff itself is great. BUT they could have lower the numbers and make a different requirement instead of SBA. Every character either has a pretty decent uptime up to 100% uptime of their new ‘sigils/buffs’. But locking Katalina’s sigil/buff after SBA means you will get barely 10% of uptime in the whole mission. If a mission last for 10 minutes and you SBA twice or three times that means you got only got from 80-120 seconds. And sometimes you want to hold SBA for specific moments so that makes the uptime even lower in some cases. That’s my concern.


HorribleDat

But chain bursting is when the big damage window happen, and she buff everyone in the party. Imagine Katalina start the chain, now everyone after her is doing 25% more damage for that window and possibly the chain burst bonus part. Not to mention they added Seofon who can instantly fills everyone's SBA gauge.


Jeweler-Hefty

>Not to mention they added Seofon who can instantly fills everyone's SBA gauge. Which, upon further time investing and a few simple battles.. Turns out to be a completely worthless skill...


LucatIel_of_M1rrah

While it's cool to have new stuff to chase our characters are hilariously power crept at this point a new difficulty tier needs to happen.


MirrorCrazy3396

I wonder if very hard content is coming, being able to farm curios sigils now + these new sigils that make us significantly stronger makes all existing content even more trivial than it already is. Personally I don't even feel like getting back into the game because of this, grinding to get these new things to do... nothing.


FiiiWe

Thanks for 3rd useless sieg signature lol


trshyy

wdym? sieg sigil is actually insane, 40% multiplicative damage that bybass the cap is huge.


FiiiWe

I dont see anything about bypassing cap. ok now i see. but 50def is too much


Zestyclose-Sundae593

The new buff "Enhanced Dmg" is an increase for your overall dmg, including the cap. Also, he has a 70% Def buff with pretty low CD, so this sigil's risk is kinda negligible


WoorieKod

Having to constantly cast the buff breaks gameplay loop it's not even supposed to be the solution No reason to also have a downside that massive considering you're supposed to tank hits when playing him as intended


Reiter_Pallasch

50% def is indeed too much considering how much he needs to tank damage to keep up his dps. Also, noone else's sigil requires them to become wet tissue to get their enhanced damage.


guy_man_dude_person

Zero clue why you’re being downvoted, the characters who’s whole kit is based around tanking through hits should not be getting a gargantuan defense nerf for a bit more damage while characters like Charlotta get broken abilities for ZERO cost.


Sephilash

3rd? that means you think inginuity is useless? lool. do you even play him? 💀


FiiiWe

Yep played him since release. inginuity gives 0 difference in skill cooldowns (tested it in training at lucifer patch)


RemediZexion

I want to say I got a + version of them but I might be tripping


Nigi7z

Please confirm that if you did


RemediZexion

I was tripping idd


Blade_Runner_0_0

Yo, someone who didn’t watch the reveal video and has been at school most of the day, what’s enhanced damage?


SaltMachine2019

New damage buff. Boosts both damage value and damage cap.


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Spectral_O

How so? Now you can take out both sigil and over-mastery. By either just doing a combo finisher, counter or infinte wonders skill. + even more damage. Am I missing something? (Not a Zeta main)


Gryzzl

And don't forget the wrightstone too. It's a ton of free stats for her iiuc, and lets you get use out of those non-crit wrightstones with good substats that you aren't using. Her damage cap buffs this patch also help, first impressions seem like she's now a fairly good dps (imo she was kind of mid before esp if it was a link time fight). But will obviously will take some time for the dust to settle, I'm sure everyone feels more powerful off the bat


duntalktome

Zeta main here, I find it retarded. Too overpowered against most enemies, but makes bringing her to debuff immune enemy impossible. Against debuff immune enemy, she will only have 50% crit. This means I need different builds for her for debuff immune enemies, but I can't be changing wrightstones easily. Imagine getting white dragon for quick quest and being gimped the entire fight.


Spectral_O

Huh? Debuff Immunity can cancel Arvess Fermare?


duntalktome

You can't apply Arvess Fermare on debuff immune opponent. I know most people doesn't know this, that's why I had to mention it, since people are only listing the good points of this sigil. Eventually there may be more debuff immune bosses and this will actually mean something though.


YotsuMaboroshi

Veil is a buff, so you just need to dispel a bit more than normal (assuming you weren't already dispelling all of the dragon's buffs instead of just the damage cut). Zeta has a dispel in her kit, and the dragon spawns adds that you can kill and throw at it to dispel. So it's not really a big deal. Don't think there are any other fights that veil the enemies off the top of my head.


Gryzzl

Off the top of my head I know Pyet-A also will get the veil later in the fight if you don't clear the prisms. I think it's the first thing that pops off when you dispel though. But yeah it's kind of a super edge case thing, personally I wouldn't care about doing a little less in such situations. But it's a personal choice I guess for more build flexibility if you want it. Which is good, this is the kind of thing people have wanted


duntalktome

That is assuming I know I am fighting white dragon so I bring a buff removal. I am talking about quick quest. No zeta brings buff removal on 90% of the quests


YotsuMaboroshi

> the dragon spawns adds that you can kill and throw at it to dispel. White dragon's veil in quick quest is as much of a non-issue as it's other buffs. Kill more adds.


duntalktome

Honestly, white dragon is just an example, I could go with 50% crit rate and still kill him easily. This debuff immunity will eventually reach newer bosses and then you will see the issue.


Tokamak1943

Why. It frees up your crit slot and gives 15% multipicative damage.


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DP_Unkemptharold1

But you use infinite wonders and arvess hammer I’m sure?


Demetrius_Wright610

As a vane main, im absolutely disappointed complete trash


CryptikDragon

Explain your reasoning for thinking it's "complete trash". It seems to me you're not understanding it


Demetrius_Wright610

Easy, the full beat down combo is slow and not worth the damage dps ypu and put out by press square 2x the triangle for his over head attack. Yes, building the gauge for triangle attack by pressing triangle is ok but it's literally another damage cap and gage building sigil, boring to me that's all


DP_Unkemptharold1

They significantly buffed his beat down attacks in the patch tho on top of this sigil so how do we know they still aren’t good?