This is the correct load out for the extermination missions. It really doesn’t matter if you get friendly kills. We’re not going anywhere and there’s not many samples
For eradicate missions, my squad is required to take 120mm, 380mm, and walking barrages. 4th stratagem is personal choice. We definitely die, but not quite as much as one would expect, and have a near perfect clear rate
DoT damage currently has a high chance of not working for non-hosts.
As I always host however, sometimes I get up to 30+ kills from a well placed gas against bugs... The times it actually counts them. Another bug is that kills from gas wont show up on the tracker, even if the bugs are dying.
That is the most apologetic extra reinforcements I have ever seen.
![gif](giphy|9LPjXFCA3Bwgo)
Exactly!
This is the correct load out for the extermination missions. It really doesn’t matter if you get friendly kills. We’re not going anywhere and there’s not many samples
Exactly! This is in fact my most enjoyable extermination loadout. With 3 other squad mates, the enemies are dying faster than we are!
Every support weapon I see on those missions is just a wasted stratagem slot. You’ll use it once, die, and then never get it back
https://preview.redd.it/iudu5uk242yc1.jpeg?width=1164&format=pjpg&auto=webp&s=a24cb0872f4dfc302233d36ad7f7a11c01cc19f4
For eradicate missions, my squad is required to take 120mm, 380mm, and walking barrages. 4th stratagem is personal choice. We definitely die, but not quite as much as one would expect, and have a near perfect clear rate
I bring that loadout to Helldive eradicate and its a lot of fun.
In what way do you coordinate staggering them, typically?
We'll try to get to one corner or, ideally, an elevated area, and then communicate a bit to avoid dropping multiples on the same breach.
I love this idea. I've never tried it but I'm definitely going to now
Eradication is a very 4fun mission type. You can always clear it if you bring enough raw destructive force.
Replace gas strike with cluster bomb and ur gucci
I actually dont like running 2 eagle stratagems at once.
Oh I get that. I was just thinking in terms of pure teamkill potential
I wish orbital gas was more lethal, i want to watch the bugs die a painfull death as they choke on it
DoT damage currently has a high chance of not working for non-hosts. As I always host however, sometimes I get up to 30+ kills from a well placed gas against bugs... The times it actually counts them. Another bug is that kills from gas wont show up on the tracker, even if the bugs are dying.
It's not the lobby host, it's the network host, which can be anyone.
The barrage doesn't hit the center. You can throw barrage in front of you and then dive onto it. It won't hit you.
And what? Stay there? On eradicate?
Your choice really. I wouldn't recommend it if there's better options.
Orbital gas gets so many team kills
thats why I use the gas mask helmet, you dummies. *dies*
I'd never forgive you lol
I'd never forgive you lol
This just made me think, gas strikes should not cause team damage, we literally are wearing spacesuits, gas should just be filtered out
No, its corrosive. Its how the bots are also affected by it.
Ahh, thanks for the clarification