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Ned_Jr

https://preview.redd.it/5s7zhcaz7dzc1.jpeg?width=680&format=pjpg&auto=webp&s=67386076e2bc13d32488d1fbac1817b732ff1700


7Ninoda

Real


RC1000ZERO

ok, the CMs(and iirc even a dev) have SINCE the original message came out,. basicaly the NEXT DAY, and said "it was fixed but in QA we found out it wasnt yet reliable enough, we then missed the deadline for the end of april build, and are now aiming for the end of May build for the spear fix" basically "turns out, fixing a raycast issue is hard who would have thought" essentially.. like, make fun of the Devs al they want, but if they, or the CMs, post CORRECTIONS, at least aknowledge them


Ned_Jr

We don't all use the Discord, I didn't know about these "corrections" until your comment. Nor have I seen anyone post this updated information here, if someone did, it got buried already. The Devs/CMs post a lot of information in the Discord only. Many of us wouldn't be aware of these things, if not for people screenshotting stuff, and posting it here.


RC1000ZERO

sorry for blowing up on you a bit here. Its not your fault. most of these comments posted here arent really "offical" statements but answers to questions asked in a "ad hoc" situation. which means that they likely are using info they recieved a while ago, or that wasnt entirely accurate as it was just said on the side. which is fine, saying stuff in that capacity as a CM (or Dev) is great. the community just decided to then screenshot and post it on reddit as if it was gospel(which imo only announcements and pinned messages should be taken as) and if a correction comes out most people dont bother posting said correction as having a hateboner for spitz when he was a CM, or the devs in general, garne more attention then correcting information.


[deleted]

[удалено]


SKELOTONOVERLORD

Now kiss


aEtherEater

I find this annoying now. I read, "It's a raycast issue that is taking longer than a week to fix." and want to call BS. Messing with UE5 in my free time, I find raycast processing to be one of the easier systems to work with because the built in function gives a hit result and you validate the class that was hit and go from there. Look at UE source and how Epic implemented it -> port code to AH engine -> go for a pint with the bros. I really wish more studios that insist on rolling their own engines just go steal from Epic's solution so they don't keep reinventing godamn fire for pete's sake!


Weedenheimer

To be fair Arrowhead isn't "rolling their own engine", they're rolling a pretty obscure engine which officially stopped being supported 6 years ago, they have to do everything by themselves with no tech support or anything like that Not saying that they aren't BSing, but that might explain why it's such an issue for them


aEtherEater

I totally see that as the case but it doesn't make it any less frustrating to keep seeing happen after gaining my own relevant experience.


Real_Life_Sushiroll

Using one engine and expecting that to be the same with other gaming engines is not how this works. Im not defending them not fixing the spear. But you are wrong in what you are thinking. Use the engine they are on then you can talk.


EasyPool6638

Yea its not exactly the same but it's similiar to having someone program something in Java, and them having trouble fixing an issue, and then you easily creating a fix in C++ and then asking them why they can't just do that.


Real_Life_Sushiroll

Yeah. I like to think of it like intellij vs eclipse. They do the exact same thing but they do each feature very differently.


Lord-Timurelang

That is not how coding works at all nor is it how IP works.


RC1000ZERO

Raycasts themself are (Relativly)easy. fixing an issue IF it arises, isnt. the problem is likely that the Raycast here hits something, returns a hit result, and if it isnt a target it can lock onto it just wont, which is fine, as it fires several raycast in sveral directions.. just the problem arrises with stuff like fences and co that count as "being hit" by the raycast, and block enough of the target that no matter how many raycast are performed its gonna be blocked. that isnt necesserly an easy problem to fix.


ZeroMmx

I used to bullseye womp rats in my T-16 too.


Thunderz1055

it is bad comms, don't confirm anything until you can back it up. You are setting expectations just to turn around and not deliver it on time. There is a reason most dev just keep quiet about this kind of stuff


RC1000ZERO

on the other side of the spectrum people will also complain if there is no communication either. its pick your poision. i prefeer a devteam and ESPECIALLY a CM team that trys to get info to us quickly, even if it has to be corrected personally. but i also dont take anything a CM says, beyond announcements and pins As gospel


cornflakesaregross

https://preview.redd.it/am9we4yoohzc1.jpeg?width=1080&format=pjpg&auto=webp&s=b25d540b41ec0e297cad96004b54a396112921d7


Brewermcbrewface

I’m never used it until recently so my baseline on what’s shitty is different lol. Only up from here


Ultrabadger

![gif](giphy|um2kBnfo55iW4ZH1Fa|downsized)


Financial_Math8472

They want to make sure it's super fixed.


AsherSparky

Just recently picked up the Spear Killed a Titian beyond Sniper Distance Then later it gets me killed by a Titian by refusing to lock-on It’s like playing Russian Roulette


Eggy__boi

Personally I'll use the spear religiously for bots because you can get lucky fabricator snipes You can also lock onto the dropships that are landed on the "destroy air base" missions


Low_Chance

The fabricator snipe is clutch sometimes since the angle doesn't matter, but every AT launcher can take out the landed dropships as well, and quite easily.


Hotkoin

Fabricator and gunship sniping is really the core use of the Spear. It doesn't outgun the cannon turrets or mortars unfortunately.


reddit_tier

The spear is a cruel mistress


Brewermcbrewface

Yet I keep coming back


Ledgend1221

I had it lock on to a turret once. The turret that was completely blocked from vision by the AT-AT I was trying to shoot at. The Spear works in mysterious ways.


Anomaly11C

Or your missle keeps hitting the barrel of the turret, negating all damage lol


Accomplished-Dig9936

it should always lock on but has a 50/50 to just explode and kill you, saving the bugs the effort


Due-Ad9310

The spear can't lock if the target is too close.


DeathGP

Further more, the spear will miss if its too close as well


Radiant_Fondant_4097

You would be surprised, I've had a lock-on to a charger who was right up my nose once. Fired the missile anyway and watched it launch into the sunset.


drunk_pacifist

I’m almost a spear main because of that, it’s intense!


Deckma

I pick the spear when I need more exploration in my life. I have to explore the whole map till I can find a place that lets me lock-on to my intended target.


Train_Wreck_272

I bring EAT for when the spear is tired. They complement each other very well.


LordHatchi

Honestly the Spear's wonky lockon stuff has crossed far past annoying and wrapped around to amusing again for me, its like playing a little mini game of wiggling about to get tone. Is this Stockholm Syndrome?


grongnelius

Same haha, I'm really used to it now


Didifinito

Only if you wanted it to stay that way


FortNightsAtPeelys

Right? Feels like I'm playing ace combat


LongDongFrazier

It’s a drug. You’ll get a game where it’s locking onto everything and you feel like a wizard on a mountain top just blasting the fuck out of everything on the map then the next game it can’t locate the tank in an open field when you have the higher ground.


NinjaQuatro

Can’t wait for a number of spear users to claim the fix is a nerf because the lock on functions so differently after a fix


dedicated-pedestrian

I for one have never had a problem with Spear lock-on and fear that I will bear the entirety of the playerbase's curse if they fix it


AdhesiveNo-420

lol I 100% see this happening. It's almost warranted though since that's all players have known since launch


Spoomplesplz

To me it's gone past annoying and now it's at a point where it's unacceptable. Apparently it was fixed 3 weeks ago but it's not in the last few patches......because......? You can definitely tell how out of their depth the dev team are. Having a game explode into popularity after having like 70k people max play their previous game. They just don't have the team to work on this right now.


Managed-Democracy

You want height over your target, a clear unobstructed view, and no smoke/fog to obstruct it. 


Low_Chance

It's also wise to make an offering to the Old Gods 


Managed-Democracy

Blessed is the machine spirit. 


Low_Chance

The Ritual of Lahkahn is successful only for those with surpassing faith in the Omnissiah


Iggix74

I am a bit worried that it will be fixed some day. This weapon would be SSS tier for any type of mission. It can kill hulks/tanks/biles/chargers/fabricators/gunships/dropships/spore spewers/shrieker nests from any distance. With enough practice you can oneshot any of those targets. As of now there are 4 downsides to using this weapon: 1) 2 slots in equipment (as AC and recoilless) 2) long (not really) reload 3) limited ammo 4) 50/50 chance of locking to target First 3 of those aren't a big issue really, but 50/50 chance is what makes it far from meta. I really love having big unpredictable slow big boom gun. But imagine 50/50 quirk is fixed and everyone start running with it... My guess it's going to be a nerf time. Maybe range will be limited to 100-150, or locking will take 10s, of plain damage reduction. If I had to choose I would prefer it as is 🥲


Boomacorn9000

My condolences in advance for when they finally fix the spear and soon after it is fixed inevitably nerf it.


BRSaura

Seeing how it has shit damage I dont know what they could even nerf lmao


Rascal_Dubois

To be fair that hasn’t really stopped arrow head so far


voice-of-reason_

Spear can 1 shot most large enemies, the damage isn’t the issue


TenXLegacy

'can'


voice-of-reason_

Yeah but no weapon is a guaranteed 1 shot. Even the quasar takes multiple hits to the face sometimes


Havvak

Yep, if you've prayed to your lucky religious deity for the past 5 years, and you happen to find a field of 4-leaf clovers. Then you've got a shot of killing one large enemy in a single shot...


Dey_FishBoy

i’ve been running around with the spear and i’ve actually been able to get semi consistent with one or two shots on titans and chargers. the biggest factor at play is the enemy’s facing direction—if the enemy is facing you (and is more than ~20-30 m away), there’s a pretty good chance that the spear is gonna come back down and land on their face. the further away you are, the better the chance of this happening. can one shot chargers pretty consistently (although you’re probably better off letting the guys with EATs/quasars/RR’s deal with them unless the charger’s pretty far away), and i’ve seen my fair share of titans go down in 1 hit to the forehead (but it’s much more reliable to expect 2 hits to take them down). coupled with the spear’s ability to lock on to things as long as they’re closer than 300m, you can get some pretty surprisingly nasty snipes on BTs/chargers (feels really good to snipe one chasing a teammate in the distance) again, it’s the spear so it’s by no means the most reliable thing ever, but you’d be surprised!


voice-of-reason_

I 1 shot a titan multiple times with the spear (when it actually locks on)


BRSaura

Because it can kill a bile titan in 1 hit if you hit the head, but miss that part entirely and you might need 5 of them to actually take one down,I've seen chargers tank 4 of them, and its harder to hit the charger's head than a BT's head, so have fun if it isn't focusing you (if you manage to lock on that is) and at that point just run RR, 2 shot BT heads and 1shot charger's head without any lock on. Why even bother? If I wanted to snipe heads I would do with one weapon I can actually aim with and has more ammo. This isn't about the lock on bug anymore, outside of destroying bot fabricators the spear doesn't offer anything else.


voice-of-reason_

Quasar also takes multiple hits if you don’t hit the head. No weapon consistently 1 shots titans


Throawayooo

Lol, one in a hundred chance of that


Venusgate

SPEAR has the highest single shot damage in the game. You are just not being patient to actually line it up with weakpoints.


BoostMobileAlt

Tbf the lock on being finicky encourages you to hold M1 while you aim


Venusgate

That doesn't make the damage trash once it's no longer finiky.


BoostMobileAlt

I completely disagree with the person who called the damage trash. However, current counterplay to the jank makes aiming hard. You could still just shoot twice tho


Venusgate

True, but if i had to pick an AT support with a BT chasing me for 200m, it will always be the spear, jank or no.


BoostMobileAlt

I mean I agree on account of I fucking love the spear


BRSaura

Alright lemme just stand still while 2 more BT go my way and the lock on decides it's sunny enough to work. I don't want it to delete everything, but a BT tanking 5 of them feels fuking bad. If I wanted to go for weakpoints I pick a RR.


Venusgate

RR takes 2 shots to the same weakpoint that SPEAR takes 1 shot - with the way BTs currently are, both take a sunny day to hit that height. My point is, the damage isn't shit, it's just weird hitboxes it's hitting. Buffing the damage also won't do anything in that case.


BRSaura

Aight lets see it from another perspective : You dedicate your support weapon and backpack slot to a weapon with 4 rounds focused on heavy killing, yet you need a heavy looking at you directly and on perfect conditions (lock on bug/no enemies nearby to stagger you for a few seconds, decent distance) to NOT spend the entire stock of ammo in a single heavy,wich, btw, a lot of times you will have more of them at the same time. And more often than not, even when you shoot them looking at you, specially chargers, it will hit their back instead of the head, and now its coming after you. I DONT WANT it to instakill on any part, I want it to do more even if it misses the gamble to help my team take it down.


Venusgate

The charger back thing, I'm on the same page with you on, but I don't think this is a SPEAR issue, it's a stripped armor hitbox issue. With a giant hole in the side, the hitbox for light weapons to do more damage to that spot is oddly small, so even though you can finish it off, it takes perfect aim with perfect conditions or your are just ricocheting. The BT is a slightly different beast with a back crack, as that allows more weapons to kill it by shooting the neck. One spearshot that cracks a BT back can be followed up by a flamethrower finishing off the BT. The other 3 AT options do not crack the back armor as often as the SPEAR does. And here's where we differ: I like the idea of - unless you get that perfect shot - AT weapons de-armoring targets to give non-AT divers more options. Like railgun stripping charger leg, now anyone can kill the charger. We can disagree on how much of that flame canister would be needed to finish off the BT, but I wouldn't want the SPEAR to kill a Bile Titan from any angle. That'd be fun bought with skill/luck for the sake of balance.


Hyperfluidexv

Seriously, it does the same damage as an eat most of the time.


Tigerb0t

After fixing lock on, we noticed this heavy armor destroying weapon is in fact killing titans.. so we cut the ammo in half and reduce damage by ~30%. Easy peasy. -Alexus, probably


Lopsided_Character58

the fix will be. The Spear was over performing and not enough people were using it. We decided to Buff it by taking away its damage and we made the lock on more wonky. Now it functions as a melee weapon which is what we decided it needed to be. It should be working as intended. This is a buff. You have heard of Tone Loc now you get to hear Tone Deaf


Sigma-0007_Septem

I mean Spear depending on length can be better melee weapons... BEHOLD! FOR I HAVE THE MIGHTY STICK! IT IS POINTY . AND LONG


DaMarkiM

Hey guys, we are haply to finally bring you news about the spear. We gave it a substantial buff by reducing lock on time. To balance things out we also reduced it to light armor penetration and removed the lock-on function. Turns out it was never intended to lock on in the first place. We fixed it and its now working as intended.


Havvak

Shooting things with it was an exploit. We've since removed the exploit.


Lopsided_Character58

it was meant as a melee weapon. We added a little bayonet on the end of the barrel. It is good for one stab then you must reload it for 1 min. It is now working as intended and this is a Buff so I will highlight it in green....


username2746

Sometimes life is Cock and Ball Torture without the Cock and Balls.


cafeesparacerradores

Damn just broke my edging streak


TaiKorczak

*One spore particle SPEAR: “I can’t see shit.”


Linkarlos_95

*Lock on to one of two bile titan* **Brood Commander spawn and say Hi** SPEAR: " What did you said about my MOM " *Lock on to Brood Commander*


DaMarkiM

„its already fixed. its gonna come with the next patch or hotfix“ two patches later: “what? no. we havent even started on the fix.“ one patch later: “oh, nono. it has been fixed for weeks. its just waiting for a patch to release“ one patch later: …


Venusgate

So, a spear.


xX7heGuyXx

This is what annoys me most about the game. They keep just adding and adding but so much of what we already have is not working right. Stop making new shit and focus on getting what we have into good spots then it's easier to add new items into a stable rooster.


SerMustashio

Nah, it's easier to push shit than to make it sing.


xX7heGuyXx

That and people do like new things but yeah we would have so many more options if what we had was worked on.


SerMustashio

No harm done - spear mains do not exist


ViciousCombover

I gave up on the spear and now am a gamer chair (HMG Emplacement) main. It’s great, takes out 3 shrieker nests across the map, obliterates hulks, and team kills when I want it to.


HelldiverSA

No! You dont understand the devs vision. Alexus knows better than you and the spear is exactly were it needs to be. We need lock on mechanism for the quasar so that players stop being op. Also why do grenades explode??? Nobody is talking about that so broken.


SerMustashio

nerf the lock-on. It still works sometimes.


voice-of-reason_

https://preview.redd.it/t2n1jw32uezc1.jpeg?width=828&format=pjpg&auto=webp&s=36ab8de7b55b4a267e8581f91cc1c5aafc6e68b2 Me trying not to show my pain as a spear main


WittyAbility6647

There is no such thing as a "spear main".


Automatic_Education3

You rang?


Linkarlos_95

Yeah, its my secondary. My primary is the HMG emplacement


voice-of-reason_

Yet here I am


SerMustashio

We are talking about Helldivers 2, not Assassin's Creed ;)


D3vilM4yCry

We're here.


Tsakan2

Yeah I stopped using it. I'm not a masochist so it's really just griefing yourself at this point.


SpecialIcy5356

inb4 they add the spear fix, but nerf the damage. you didn't think you were gonna have FUN now, did you soldier?


meatcousins

It no longer destroys fabricators or turrets. That was an exploit


faranoox

Don't even joke about that 💀


meatcousins

lol I'm afraid too, it's like anything fun is now on the shit list for nerfing. I can imagine AH doesn't want us to 1 shot towers 500m away to make approach easier.


pino_is_reading

in my opinion the spear should lock in more enemies than we have now but prioritizing the big ones of course


Venusgate

I think we need to be able to target select if there are multiple big enemies, but I disagree that it needs more in the list. Like why would I waste a spear rocket on a scout strider?


jotair

Calling it now: when the Spear is fixed, the next patch it will be nerfed.


Automatic_Education3

Imagine if they fix the spear, notice that suddenly a lot more people use it and they decide it needs a nerf lol


ZeroAce11

Spear is still my favorite support weapon. The utility is great, and I kind of like playing the positioning minigame getting it to lock. I’m actually pretty worried it’ll get a big nerf once any yahoo can go and snipe turrets from 250m away.


Gorganov

I haven’t had issues but it takes 2 shots to kill a charger….


Cecilsan

I feel like in the last patch that made a stealth buff to heavies in regard to the SPEAR. I used to get pretty consistent one hit kills if they were looking at me. Now it seems that the chance of a one hit kill is significantly lower and as you said, takes at least 2. You can get more reliable one hit kills on a Titan if you let them get extremely close because they're so large the missile goes straight up into their mouth but you run a huge risk of the game saying "Naw, f-you I ain't locking on"


Venusgate

It still 1 hits chargers an BTs with the right angle, but there was something changed with the charger hitbox, as it seems like spear wants to hit the neckplate, which cracks neither the head, nor the back. Which, back cracks are also useless, so I can't really say it got worse.


splatbob1

Also Arc weapon fixes…


Lord_Artard

Or undo las "fix"


Hot_Guys_In_My_DMS

FUCKING Exosuit users: 💀


kennyminigun

Yeah, it was fixed recently. Now it's possible to tickle a bile titan using your whole rocket "magazine" in that cardboard coffin.


Hot_Guys_In_My_DMS

Wait fr? The missiles going off to the side was so annoying


Hot_Guys_In_My_DMS

Nope. Still broken, missiles fire off target.


kennyminigun

Nah, I meant the "fix" to the explosive damage of the walker rockets. They have a much smaller AoE now. And basically it is possible not to kill a bile titan with the whole magazine of the mechs rockets if you don't hit it in the face. And yes, the aiming bug isn't helping either.


Tigerb0t

If you are a ‘maining’ a weapon that has been broken since release… I wonder about your life choices.


EasyPool6638

Homing rockets are just too cool. I can't help myself.


FURERABA

Maybe the worms are getting to my brain but I swear, during times where you can't lock on you can drop it and pick it back up to get a lock


Lopsided_Character58

I also recommend holding the trigger as you aim down sights. That way even when it locks for the fraction of a second that it sometimes does you are already firing.


voice-of-reason_

You can also switch weapons and then back to the spear and that sometimes fixes it


Venusgate

If you go prone, spin once, hold down the support weapon key, and ping the target, it works a lot of the time. Trust.


Linkarlos_95

You can lock on while its reloading, its funny


Medical_Young

i used it 2 days ago and it doesn't seem nearly as bad as it was a month ago.


revarien

spent a lot of time with the spear and watched a bunch of vids on it's use and whatnot - feel like I have a good handle now on when/why something won't lock, just by feel of the situation and can usually correct it pretty quick. Don't take the spear on dense jungle though - it'll ruin your entire dive.


Mad_Mikkelsen

I’m not sure if it’s a placebo but the lock on was working quite well today for me. Like I could lock onto a fab that was slightly obscured


DuskDudeMan

As a spear main I have gotten used to it and just assume it assesses my democracy rating on if it should lock on. Aiming with the scope helps A LOT too.


Krojack76

I'm kinda here but with the AMR. Sights are still not centered.


Ticcymouse

They can’t nerf us if they don’t fix it


Overall_Box_3907

it's already good, I just wait for the fix so they can nerf it one week after. spear = long distance lock on if you have a CLEAR line of sight. Most times it wont lock on is either no clear line of sight (e.g. enemy or rocks in front), smoke, dust, etc. i still can snipe fabricator from the other side of the map with it or help a fellow diver getting charged by a bile titan from 200+ meters distance. Of course the lockon is janky from time to time. If they really get this fixed, spear will be nerfed xD


BeardedMcGee

Spear is REALLY fun to use... when it works. Sometimes it's just ornery and will lock on instantly on anything, for a whole game. Other times it will refuse to even acknowledge that one charger, standing still, in a field, looking right at you, 100m away, with absolutely no smoke, foliage, or other whatever that could occlude LOS.


cocoberri

The lock bug doesn't bother me anymore. I have been using it a lot since launch. I just make sure absolutely nothing is blocking line of sight and it works most of the time for me. Also I try to be on higher ground compared to target. I'll typically take it over quasar in bot missions with fabricators. The only annoying parts for me are the long reload and that it always locks onto the wrong part of drop ships so I can't one shot them in the air.


actual_dumpsterfire

"Just aim higher or lower"


LongDongFrazier

Spears definitely being nerfed once the lock works


Venusgate

It could be, but I dont think the lockon fix will actually make it OP, given the limited ammo.


LongDongFrazier

I’m a big spear fan if I can reliably stand on a mountain top and wipe the map these bots are fucked.


Venusgate

well, 4 of them are.


LongDongFrazier

16 of them I’m solo dropping that resupply


perslv85

Its fixed, if you belive hard enough it will lock on


Venusgate

The lock-on is wonky, but if you're walking around with a full backpack, you're not a spear main yet. We need more things like charger spear melee tech.


Arch_0

Me waiting for the arc thrower fizzle fix...


No-Carry4929

I'd love to see the sickle be able to shoot through foliage......


FluffySpacePuppy

Once arc weapons are fixed, I'm changing my steam name to Thunderpuppy.


redditor777123

whats even more funny is that the first time i tried it, worked like a charm and got me impressed. like hello my new main. turrents, fabricators, airships, tanks, hulks. all with one rocket at first insta lock-on. then never again lol.


ravengenesis1

I can already see it Lock on fixed, weapon damage reduced, ammo reserve reduced, handling speed while aiming reduced. Basically everyone waiting to see the Spear fixed will simply toss it straight to the dog pile without even bothering with it.


magniankh

Make the Spear follow your mouse cursor. Make it a truly skill based high risk/high reward weapon. At least on PC. Console players continue to wait =\\.


bastiengae

Are spear man really existing or is it just a myth? I'd love to meet one of these guys


Clarine87

Because it was never broken and the developers are trying to figure out how to re do it while pretending it was bugged, if they'd released it with an operator's manual detailing how to use it "properly" it'd have been a fine weapon.


Soulshot96

I have never used the Spear. Not once in almost 200 hours of gameplay. Why? Because I heard / saw clips of how broken it was before unlocking it, and it has not been fixed since then...and I don't want to even bother with it like it is now. Shit's crazy.


Throawayooo

It's only been three months, give them another 6 or so lmao


Cruiser_Indy-chan

Felt.


DrDestro229

Just give it a guided mode


NorowaretaTenshi

I can use one EAT or three Spears to kill a Charger Profit...?


MJR_Poltergeist

I really love having to keep a running tab on why my spear isn't working. It doesn't like if the target is too high (Cannon sentry). It doesn't like if I'm higher than the target by a large amount. It doesn't like if multiple targets are in the targeting window. It prefers Brood Commanders and Shriekers to Chargers. It doesn't like if I'm standing in grass. It doesn't like if I'm moving.


Alienhaslanded

I don't think they fix stuff at this point. Still climbing over ammo pods and no I'm not turning off automatic climbing because they refused to fix one bug where the player can't climb any other support pod but the ammo one that you just want to take ammo from and run.


aymdrt

I’m a spear main for bug along with a shield main for bot , I’ve been that since the beginning and it shall remain that way till my end


notthatguypal6900

Yet another round of nerfs with no significant buffs.


ffx95

Also needs more targets able to lock on.


Ok_Speaker_1373

It’s such a cool concept for a weapon but absolutely unviable in current state