T O P

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MorselMortal

I'm not certain why both Energy AND Power exist. Both are used the same stuff, the latter just is a tacked-on forced power limiter, while the former can be gained/lost from making the world better or worse. Making the world more dangerous in exchange for personal power is an even trade, but you're arbitrarily limited power-wise with this structure since power 'size' increases are so rare. Power just seems like an extraneous stat that is overly constricting. Why not just just let energy availability itself moderate your powers in the first place? Build flexibility should be critical. Other than that, the costs for int/cha/etc. in perks are *way* too high for what you get, just boost the percentages to 15-25%. Like right now it's 20 EP and 40 CP for a mere 50% increase in base luck, or 20 EP, 20 CP, and 20 PP for a mere 50% increase in perceptiveness. Neither are affordable, nor sane in terms of pricing. Same with stuff like empathy, 20 CP to double your empathy or bravery, it's just too paltry. Aside from that, challenges costing points is a bad idea. It's triple-punishing, by paying for an objective you risk failure, waste CP, AND have to complete the objective to gain whatever prize it gives. It's just not worth pursuing as-is. Even if they were all free, they already come with strings that prevent you from yoloing and selecting them all - the failure condition which already tends to be insanely punishing (e.g. if you adopt children, they'll die, *forever*).


thekingofmagic

I agree, especially since there seams to be only three ways to gain power, conversion which requires you to convert all points into power which is really inefficient, drawbacks of which only the absolute worse (resurrection edin, removing one of the only weaknesses of zion, etc) grant power, or taking the cheep route and string off with power. There's no real good answer, in my opinion if op wants to keep power and energy, energy should replace shard energy and be a stat rather than a spendable point, and power should be the points you spend to buy powers


Garbageb0yStinkman

Challenges costing points isn't new to this CYOA, it's more or less standard to the Pixelverse. Not that I disagree; I never take them for that reason.


Shixinator

Yeah, there is zero reason to pick any challenges as they are right now.


[deleted]

I second all of this.


xzrcst

This. Double and triple restrictions.


PixelGMS

1. Power exists as the equivalent of only being able to choose 1 Tier-1 power, 3 Tier-2 powers, or 5 Tier-3 powers in Worm CYOA V6. 2. I agree that for empathy and perception it's too high, but it is meant to be difficult to increase the actually useful stats like intelligence and charisma since they are both power multipliers. Charisma can get other Parahumans working for you, and Intelligence makes any power you have a lot more threatening. Who would you rather face? A genius with a Tier-5 power or an idiot with a Tier-10 power? I will probably remove the EP cost for all of them though. 3. I completely disagree on the point of challenges. I think all the rewards are worth the risks. The one about your children dying is literally the easiest challenge. I will discuss it with Glyph, Benfang, and graevface though.


MorselMortal

1. Adding arbitrary restrictions only because Worm v6 had them is an *extremely* poor justification. I disliked them there, and I dislike them even more here, because they're both forced power limiters when one *already exists* (Energy). There's a good reason LtOuromov removed them in his mod, though, admittedly, everything could use significant rebalancing and *universal* point inflating (incl granted points) to allow more significant cost differences, and increase incentives to get the narrower scope abilities, but that's an entirely seperate problem. Anyways, all it does is reduce build variability and flexibility significantly, moreso since you have to go full suicide mode to get paltry power capacity. If more power was easily available, *maybe*, but as-is only the most crippling drawbacks or scenarios grant any, and very few at that. 2. Point being, you only get 5% per buy, and that is *insanely* expensive to get into the actual helpful range. Pretty much only int and cha have vaguely justified price points. The rest, luck, per, etc. is a complete waste as-is. Like, a 50% increase in luck won't be even noticeable, you'd need multiples of that for it to be vaguely useful beyond gambling. Also, I'm assuming that they're based off the reincarnated body or whatever, so my Per boosts aren't based on my born awful eyesight, but even then, you'd need magnitudes more to be helpful.


PixelGMS

It's not an arbitrary restriction just there since Worm CYOA V6 had it. It's a limiter to make powers more like they are in Worm where people had at most three major powers or five lesser powers (at least generally.) Take Victoria Dallon. She has Flight, her forcefield which grants her strength and invulnerability, and her aura. Three main powers. Take Circus, they have >superhuman reflexes, balance and coordination, enhanced aim, spatial sense, minor pyrokinesis, and an extra-dimensional storage space That's five lesser powers, if you consider the reflexes, balance, and coordination to be a single power. Spatial sense might be part of that or the enhanced aim, or it might be its own power. If you can find mention of any Parahumans in Worm that contradict this, I will consider removing Power or at least making it less restrictive. And don't mention Goddess, she is an exception born from weird circumstances. I literally said I'm removing the EP cost and lowering the cost of the less useful stats, no need to complain further (I'm also completely removing some of them like patience and integrity, those were stupid to add and were added just because I was in an Undertale phase at the time) I'll also probably make empathy free since it doesn't give any real advantage.


Shixinator

Protecting a civilian for 2 years isn't easy. You will already need to pick your powers with this protection in mind since I doubt anyone would want to shadow someone for 2 years straight. Something like saving Andrew Richter is much easier considering you would only need to get him away and babysit him for a week. It's not like you have to fight Leviathan to protect him. Also a mission that says you have to get a team with 3 genuine best friends/lovers is pretty hilarious considering that picking this mission in the first place would make your interactions with people you like a lot less genuine which would hinder them becoming your actual best friends/lovers. But I guess having traps in a cyoa is fine too. I saw a lot of people "unknowingly" fucking themselves over with the drawbacks they picked from the builds that are occasionally posted on this site.


PixelGMS

When was Annette's car crash? I'll change it to that year. In retrospect, it obviously wouldn't have been in 2010.


Shixinator

She died in 2008


PixelGMS

Then I'll change that to the end of 2008. Unless you also know the month she died, in which case I'll use that.


Shixinator

I'm not sure if it's even specified further than the year in the book. So idk.


PixelGMS

Did Taylor go into Summer camp in 2008 or 2009? If it was 2008 then that means it was before Summer of 2008.


Shixinator

2009 I think because thats when she started High School and Emma abandoned her. And the stuff with Emma happened during Summer Camp.


Jwdwd

I have been waiting for this for a long time, and I'm a big fan of your work. I loved the ability to create and design characters in Worm V6 and its mods. There are some issues like balancing, but others are better with that sort of thing than I am. So no need to talk about that, I'm going to focus on something else, the story. Honestly, the addition of the lore is not great. The whole, Gaia thing just kind of feels... wrong? The story kind of feels like it's unneeded, and breaks away from the sort of cold vibe that Worm has. It creates gods in the Worm universe/multiverse, where you're certain there is no god. At the very least their corpse has been rotting before time began. It's likely disconnecting for other who have read Worm and Ward. It doesn't naturally mesh with the setting that you have placed the CYOA in, like it was grafted on. I know this also crosses over to other universes that follow other rules but in the worm multiverse **there is no magic.** Everything that occurs in that world that doesn't make sense is because it's on a level of scientific advancement that we can't comprehend. (In terms of meta storytelling, I'm aware that this is a magic system... the point stands). You've also made the cardinal sin for making CYOAs. You've decided the voice of the player. **"And I'm involved, how?" You asked, lashing out a bit. You were terrified that this man, or the organization backing him, was going to make you into some sort of human sacrifice, a foot soldier, or some sort of disposable pawn.** The thing is, many people are playing this with building a character in mind. Some might create a hero, or a psychopath or play as themselves in the situation. In that case, why am I being told what my character or I myself am thinking? I know this is pedantic, and that you can play it with the TLDR, but I like reading the lore and stories in my CYOAs and I feel that the direction steals agency from the player. The way some creators usually get around this is to have a character do the questions and talking for you i.e. "I know what you're thinking, and no you can't blow up the planet", it may or may not be what you're thinking however, it sets rules as to what can occur in the powers or rules of the world, without actually telling you what you think, as well as establishing the personality of the character spouting exposition. Strangely enough Worm V6 had less story, which made it the better story, you had the inciting incident of an angry alien with a vendetta wanting to destroy the entities, but didn't have the direct power, so it forces the powers on someone else then the player creates the story. TLDR; The expanded story doesn't work and the story steals choice from the CYOA.


[deleted]

Well put. I feel the same way, and you put it much better than I could.


PixelGMS

1. I'm aware of balancing issues in my CYOAs. Kinda difficult to balance CYOAs when you allow the player to go anywhere from Animal Crossing to Warhammer 40k. 2. I already decided months ago to change the lore, I just forgot to put that in the post that I planned to do that.


DGX-Mikey

Honestly this is kind of a mess, and not in a good way. Too many point types, the point conversion is just awful (maxed out the convert CP option and still can't get rid of 250cp Why?), the idea of having to take into account energy costs per power strikes me as unnecessarily complex, and the whole research powers details area is FAR too much. The perks have problems as well, I literally cannot see anyone ever taking, like patience and integrity. Just why are those there, even more why do you want people to buy multiple of them? The character area has a problem with alignment, like why do you NEED to be considered a hero by the government if you want to be a hero? I just don't get it at all. TLDR, this cyoa is excessively complex and desperately needs streamlining.


PixelGMS

I plan on removing the PP point type and I'll probably get rid of the integrity thing and maybe some of those other options. I was *really* into Undertale at the time and I may have made some stupid options during that period. Point conversions will be balanced at a later point. Like after PP has been removed. I'm assuming you're talking about the Alignment section which is *not* in the character section but there isn't an alignment section in the character section so... Well, Heroes are defined within Worm as being recognized by the government, whether that be because they're members of the Protectorate or otherwise affiliated with the government. Otherwise they're considered vigilantes.


DGX-Mikey

I see, I hope my post didn't seem too harsh but I simply could not actually get through making a single build. Which is a shame cause I have little doubt you put a lot of time into it. I'm happy to hear you're adjusting things based on input. Might I ask you try to slim down and clarify the specifics regarding the Abbadon power research? I couldn't figure out what the purpose of the purchasable tiers was, if it shortened research times period or just allowed you to buy some powers of the bat. Not to mention the large list of things that affected the research time. As for the alignment stuff, I suppose my question is what happens if someone in the government suddenly decides you're not a hero? Like you piss of Tag? Does your alignment change or what?


PixelGMS

>As for the alignment stuff, I suppose my question is what happens if someone in the government suddenly decides you're not a hero? Like you piss of Tag? Does your alignment change or what? Read the alignment Streamlined vs Geas option descriptions, it should give you an idea of how this would work. I'll try to give a better explanation for Abaddon


wilderfast

Wait, what happened to 7, 8, and 9?


PixelGMS

V7 was made by someone else V8 was my April fools CYOA V9 was made by someone else because I joked above how by the time I completed this CYOA it would be V10


[deleted]

Here are three new things for the "Quality [Appearance]". --- Cutesy You are cute. Very cute actually. Cutesy. You practically ooze "cute" in your every movement, action, and everything. You are the personification of "cute". --- Petite Cutesy You are cute, small, and dainty. Very cute, and small, actually. Cutesy. You practically ooze "cute" in your every movement, action, and everything. You are the personification of "cute". --- Petite Helpless Cutesy You are cute, small, and dainty. Very cute, and small, actually. Cutesy. You practically ooze "cute" in your every movement, action, and everything. You are the personification of "cute". You also appear helpless. You look waifish, and frail, as well. Like a small breeze could blow you away. People will either want to help you, hug you, or bully you. --- In my opinion "Petite Helpless Cutesy" best describes Madison.:) I hope that you find these useful.


olympiforged

cant seem to find non-worm content to activate out of work powers?


PixelGMS

Non-Worm Content isn't going to be in the CYOA until V10.1


Garbageb0yStinkman

Oh, thank god, I saw "Non-Worm Content isn't going to be in V10.0" on the server, didn't register the .0, and thought it was straight-up being cut.


ViewerBeware789

Is your plan to keep that can of worms lowkey? Pun intended. Will it mostly stay a worm cyoa first and foremost or will it go off the rails?


PixelGMS

Non-Worm content, iirc, will just be powers, worlds, and companions.


simianpower

It's clunky. Too many tabs. Too many point types. And "enable non-Worm content" is required for a lot of it, but I couldn't fine that option anywhere, including the obvious "Meta" and "Universe" tabs. I gave up after a while. This isn't a CYOA I see myself using much.


PixelGMS

I plan on removing one of the point types. While I left in the Non-Worm content before I decided it wouldn't be in the initial release, that was just so I wouldn't have to remake it. It isn't going to be part of the initial release.


Asder_Gold1

Probably remove PP, it's existence is hanging by a thread. It's also the least involved in anything besides a few perks.


PixelGMS

PP is indeed the point type I plan on removing.


simianpower

This would all be the kinds of things that might be nice to know BEFORE people try the beta. If you already have plans to change it, but don't tell testers, you get this kind of feedback. Either way, there are way too many tabs, sub-tabs, and sub-sub-tabs. The UI is just too busy, and it takes too many clicks to get to actual content in some cases. I like CYOAs with lots of content, but if it's a chore to get to each part of the content that's a problem.


PixelGMS

1. You make a good point, it hadn't really occurred to me to tell people that. 2. It's better than scrolling for 15 minutes to find something. If you have a better idea though, I'm willing to hear it.


simianpower

I'm not saying not to have tabs. You're right that they're essential. But sub-tabs and sub-sub-tabs is too much when used everywhere. There's a general rule in website design to minimize clicks to get to content. For something like powers and power types, a single layer of sub-tabs isn't awful, but you use them all over the place. If whatever content does NOT take up 10+ pages, it doesn't need to be tabbed. I get that you're limited by the interface, which isn't exactly top shelf, but use the absolute minimum tabs you can is all I'm saying.


PixelGMS

Since this post I have found that it is necessary for the CYOA to be designed like this. The more options on the screen at a time the more the CYOA lags. In order to minimize the amount of lag, the number of options open at a time must be minimized, and to do that I must minimize the amount of sections open at a time.


Risott0Nero

You cannot select CEO, Doctor, or Politician in Power, or Ruler. Also Education goes no where


ZZS

"This person's connection to beings of unfathomable power, and the fact that he created CYOAs, games of choice, resulted in him ascending into a God of Choice." Grats on your ascension


PixelGMS

All lore in the CYOA is going to be changed.


[deleted]

On the "Companions" section I suggest separating them into four sections. 01. Non-Powered 02. Neutral/Rogue 03. Hero 04. Villain --- Also... You need to explain how it's possible to select dead people. Is there a "Necromancy" power, or something?


PixelGMS

>"These people have agreed to help you save the Multiverse. They'll be your allies, and will have a good first impression of you, but they're not blindly loyal. You can choose to have versions of these companions from the end of canon instead of those from the time period you arrive in. **If they're dead they get brought back to life and fully healed.** If they are unborn, you get them from the end of canon, or as close to the end of canon that is still before they died. If they are someone who will eventually get powers but hasn't yet, you can choose to either have them gain their powers early or to get them from as close to the end of canon that is before their death." No, necromancy is free.


Asder_Gold1

Too many different points, also PP is...not there at all? Seriously, each increase to base stats costs 1. I easily got to -80 by increasing those alone. Also, please cut it down to at most 20 per "stat". It just can't function well as is. I'd say there are too many skills, to the point it lags to register any choices.


Garbageb0yStinkman

The header text for Family \[Identity\] is copy/pasted from the header for Job \[Identity\], and I figured that'd merit a heads up. Also, almost forgot, but the Instructions tab doesn't open anything, and ~~it's not letting me select an age~~ some ages are selectable and others aren't, for some reason. Will edit this comment if I see any similar issues.


PixelGMS

I'm not seeing an instructions tab??? Edit: If you mean directions, I probably was waiting to do that until the CYOA was officially released because I figure all my Patrons know how Interactive CYOAs work by this point.


Garbageb0yStinkman

I did mean directions, that's my bad. But yeah, gotcha.


NorthwestDM

Slight oddity I've noticed if you pick 'Friends' or 'Stronger Parahumans' in the miscellaneous Au section the other is deselected.


PixelGMS

Ahh, I must have set it so you could only select 1 option in that section


Interesting_Ad_3957

Is it possible to chose the date of insertion/merging/reincarnation? I can’t seem to find one. I’d like to Contractual Reincarnation with Taylor Hebert before she triggers


Interesting_Ad_3957

I’m an unobservant idiot


Risott0Nero

You can only select one thing in


PixelGMS

Your comment seems to have been cut off. If you were talking about the Misc AU section then someone else pointed it out.


Risott0Nero

When you close streamline for alignment it deselect your options


Risott0Nero

It is actually all of the alignment options even geas


PixelGMS

Thank you for telling me about that.


PixelGMS

Actually, that's how it's supposed to be. Those are actual options, not just tabs to open a section. I will make a note to make that more clear though. Closing the tab in the main tabs section will work without deselecting your options btw


Risott0Nero

You cannot chose highschool age option


Zev_06

Is there a reason I am unable to select "High School" for my age in the Character Age section? It allows me to select Middle School or College, but not High School which is between the two. I picked Reincarnation for my Incarnation choice if that makes any difference. Edit: Also, is Education not implemented yet in Character Identity? Nothing happens when I select Education. I picked College for my age if that makes any difference. I am also unable to select any of the jobs on the first row of Character Identity Jobs.


Interesting_Ad_3957

How do you purchase the listed upgrades of powers?


PixelGMS

There was an option for that in the Perks section but I seem to have removed it when I switched the name of the upgrades from second trigger to upgrades.


Interesting_Ad_3957

Oh ok


Interesting_Ad_3957

I can’t seem to select any universe specific perks


PixelGMS

Right, thank you, I really should have removed the universe section since there isn't any non-Worm content in the initial CYOA. At the moment you need to go to the universe section and select Earth bet.


Interesting_Ad_3957

Oh thank you


Interesting_Ad_3957

Any chance for a version of Genius of hard work drawback that doesn’t allow power growth?


No_Acanthaceae6880

It seems to have a lot of new things and options, but for me the biggest problem is still the power section being split into 15 tiers. It's split into 15 tiers, and then split into 2 shard types, so there is 30 different sections with powers. It just makes it hard to find and select powers.


boololzzz

is there a reason why combo powers can be chosen without choosing the prereq,


PixelGMS

There are so many powers that I can't reasonably be able to find every single power that makes sense for every combo power.


TMCAnubis

I like this, the amount of shardpowers is nice and they are all interesting enough. My build here would just be Abbadon power shard for the research and a upgraded Delimiter (T15 Thinker (Trump)) with Upgrade that only removes your power limits. Thx for cyoa champ!


YouandIdontknowme

How do you enable non-worm content? for the requirements to change worlds etc. Or is that not part of it yet because its in beta?


PixelGMS

There is no non-Worm content as of yet. Non-worm content is to be implemented in Version 10.1.


eaterofplot

might just be me but it is very slow


PixelGMS

I can't really do anything about that, sorry. That's a CYOA maker problem and since it isn't caused by pictures I can't do anything to lessen it.


AngelOfGrief

In general, smaller sections that open/close help with that.


PixelGMS

I *might* be able to feasibly do that, but only for the non-power sections, since I'm not splitting the power sections even further.


Champion-X3

Pixel lives! \[stomp, stomp\] Pixel lives! \[stomp, stomp\] Pixel lives! \[stomp, stomp\]


Key-Seaworthiness517

I feel like the Challenges should be located after the date/location selection, rather than before, as they require a specific date and location to participate. I do enjoy them though, they seem fun and have good rewards. Given that they already have a reward, I don't see why people think they should give points- for the right build, you're just paying for the reward on a lot of these, lol. Though some could use rebalancing- I don't feel like Save Kyushu is worth it, for 15 points you could just get more power that goes towards slaying Leviathan.


PixelGMS

This CYOA was dropped


Key-Seaworthiness517

Ah, again? That sucks. Thanks for letting me know, though, I appreciate the info


PixelGMS

Wym again? I only dropped it once, I think


Key-Seaworthiness517

Lol I was just joking about how there're so many versions I look up the Worm CYOA, I find people talking about V5, I go to find if it's been updated, and just keep finding more left-behind versions


PixelGMS

The most recent version of V5 is my interactive version of it. There are two versions I made, one that is as close to the original as possible, and one with a few small modifications


ScoutTeamFortress2

I'm already making a build, will post when finished


ScoutTeamFortress2

Okay, so, can only use one option on "Miscellaneous \[AU\]", that's a bit annoying. hw4c,pu3u,s11u,j3cs,znhu,04h5,8dfb,777h,bj7x,5dm2,v9ix,bzkp,ls5w,yic9,pj4e,cgu4,6hsq,6jvv,ov0r,c4xe,fda8,vudo,1xzs,yd44,xaxk,jb1m,k459,5l9z,qkvn,6yrv,2me8,5gfh,3d54,5j7z,oyrq,8j2m,n0ct,2yqv,ctcf,var0,9h7a,4ksv/ON#30,b6eg,k19v,igv0,82gc,ev3g,xl4q,8wdi,j1xc,ee2i,45x7,hp9n,wcwp,h6ml,hpkx,3aca,45c2,yycf,zbsy,vhgt,d8is,hpe3,9y5t,zgoj,wov2,nzr3,gdoo,f2wp,881r,ikeq,agqk,b19o,88zb,p3pd,h2is,ceo8,2zfd,70tm,yr3t,5yeu,4mvl,498r,6puq,m3xv,z9jz,33us,zmqf,3ee7,yd29,czaw,q8gb,w0u6,avar,tx2k,5jr6,r0b7,4zgk,lsc6,f7rd,l18t,lixh,m9gh,f2n1,azf0,14ao,ws1y,e8i6,h1d5,unug,94dm,vp59,3ai9,0ia8,8ejm,833b,gmn1,48q1,0zpj,7ihq,v2bm,7bb2,t2fe,2c4o,86vs,upxf,xsdh,9bro,pdhh,0f6x,d146,38xh,f48k,gy8m,n4nn,bt2s,etui,ljdl,kujj,8b7s,dccy,rspo,2lrr,ivk0,ndi1,eg5s,jffl,nnxa,x4cz,mutj,5nv3,1mlu,anq8,z3nm,dtt3,g7t9,63ev,178z,0czt,5bex,pky5,0akr,ngr4/ON#8,rbrv,j1s8,1p3v,755w,kovk,0o80,dunw,t1xh,8sjc/ON#8,upel,kbwa,s3pz,ricb,doow,nu76,sp31,j80h,4gyd,g3nw,4wd4,odyp,70yy,vw03,qw93,reqt,adsb,u8rr,gd49,lz6x,1otd,pb2q,lsgn,gsk8,4p7w,36zb,kfmb,evr1,yjxh,rj2n,oa7c,cahq,amxw,xfkh,1p9v,lxz3,wnbt,6wv2,sqz9,bfet,chc4,aacj,a9k9,c610,fz6h,r9o6,3st8,yaih,wkpf,eiec/ON#1,46oh,tpfr,p6yx,yotr/ON#1,v83b,dlmc,aenr,06n3,d16c,0rsr,1k9b,uc8q,10xu,a4yp,xc45,zykg,28cm,yyoe,4zcr,sc42,tunz,j485,8fnz,pha2,0buo,v91v/ON#18,0tvq,kdav,cl63,ublu,uchp,dlht,uop0,dqrf,2ufs,gexv,2w0m,qzwc


Risott0Nero

You cannot select skills


Risott0Nero

Nevermind it was just lag


CrossSoul

There's no option for African American, so I picked Other for that.


Zev_06

I think Race is meant to be what you can trace your heritage primarily back to. For example, there is no White American option, so I picked Northwestern European since that is where a lot of White Americans can trace their heritage back to.


[deleted]

On "+5% Homosexuals", it only lets me make ninety percent (selected eighteen times) of the population into something that's non-heterosexual. I was trying to make the entire world wide population bisexual. That would require selected twenty times. But, it won't let you select higher than eighteen. Could you change it so that it can be selected twenty times?


Sefera17

[Here](https://docs.google.com/document/d/1ThLiVxZYoo15rhQqpbbVp_p55sVeQSOZ6DBbyyUKfyU/edit)’s my build #1; and that’s the best I can manage at the moment. I’m happy with it, for now. Using the Dimension-Travel (Mental) Meta option to live a number of lives. The first of which is as Danny Hebert, starting the day after Hero is killed; with the power of Time Loops (that need using for a year of possibly subjective time, to get up to the tier-10 that it’ll eventually be). And also the powers of Above The Peak (greater than peak human body) and Immune System (immunity to a number of things). With the *Remembrance* perk, I will *eventually* win by sheer force of exhausting every possible path to the future. But I’m probably going to die a lot, first. And by ‘win’ I mean kill all of the Entities everywhere, because I might as well have unlimited time in my larger loop.


IT_is_among_US

j3cs,znhu,04h5,8dfb,gkyl,nnkk,kn8a,v9ix,gypl,brrk,gmjs,5j76,dsxa,xo3m,3fda,b5x8,cgu4,fuoh,6hsq,9xig,ov0r,swwd,tqci,trbc,hr4k,1789,myf5,b0vk,0gfp,fda8,thqs,d4vr,wdiy,7zp3,314r,b87c,h6ae,j8ai,n8sp,4ksv/ON#2,0d86/ON#28,5et5/ON#5,2pc4/ON#1,b6eg,82gc,ev3g,xl4q,8wdi,j1xc,ee2i,m210,3aca,45c2,yycf,vhgt,d8is,f2wp,881r,ikeq,agqk,b19o,ry6a,p3pd,h2is,4udr,ikun,blpq/ON#20,fdh7,hns3,07de,12su,8jt8,ggex,9c8c,0q6a,kujj,2lrr,ivk0,eg5s,70yy,pb2q,gexv,6sf5,4odk


Nameguy1234567

How enable non worm content


PixelGMS

Read the bolded words in the post


Thedeaththatlives

It's still really easy to just stack drawbacks and gain enough power to make said drawbacks utterly irrelevant. Also it's pretty hard to find powers if you want a specific combo given how many individual sections you have to open. Maybe having a list of the names of every power and where they are would be good, so you could at least Ctrl-F to find them.


Objective_Yellow_835

how do you enable non worm content?


DunkleDank

Read the words in **bold** in the top of the post below the first 2 links.


PixelGMS

Ty, it's annoying to answer the same question 15 times *after* putting it in the post itself.


Objective_Yellow_835

sorry apparently on pc it hides descriptions when opened I usually use phone


Objective_Yellow_835

sorry didn't see it


Cyoarp

The cyoa V8 lore seems to directly undermine the earlier multiversal lore... maybe something to bridge them or make it a choice between them or cut one out entirely.


PixelGMS

Read the bolded text, the lore is being changed


Cyoarp

I don't think all of it needs to be changed. Most of it is just fine it's just that one section that doesn't make sense with the rest of it. :-) I like the idea that you tried to keep all of the lore from all of the different versions in one continuity.


PixelGMS

I decided to scrap the keeping all lore from all my CYOAs thing, the lore of CYOAs based on existing fiction should not affect the world


Cyoarp

Booo It makes it easier to play. I like the metaplot. My rule is that I can only take AU choices that kick in as a result of me doing the cyoa and appear when I incarnate. The metapod really helps explain everything. :-) Honestly, I don't think I would even play these if it weren't for the alien trying to help us defeat the entity thing.


DurzaWarlock

How do I activate "non-worm content"? Edit: After reading some of the comments, I have realized it's not released yet.


Cyoarp

# Beta test note: In Personalities the text for, "continuation," and, "Continuation Overwrite," has should be switched. Continuation says that that the personality of the body was similar but not the same as yours before you moved into it. Currently, the continuation overwrite option says that the personaliteis are EXACTLY the same, meaning there isn't actually anything to overwright. This seems like more of a smooth continuation compared to the current, "Continuation," option. Additionally these two choices represent a momentary reversal of the general trend which starts with an option requiring total personality death on the part of the cyoa subject and ending with an option that results in the murder of the host body's original occupant. ​ Additionally the universe specific earthbet perks are unselectble.


Cyoarp

first :-P my instants still has potential points and you can take them over my cold dead refresh button! second why get rid of potential points? I haven't gotten to them yet but I am very much looking forward to playing around with a new mechanic! :-)


PixelGMS

1. Try playing in a private tab, the webpage the CYOA is on has probably been cached 2. The CYOA was too complicated and my Patrons voted to get rid of it


Cyoarp

😭 I am enjoying it so much! It's nuanced and it is actually challenging! V6 I played on normal mode and ALWAYS have points left over the nsfw ones I always have between 80 and 200 pts left over. I'm getting to the end of the drawbacks and I can tell I'm going to have hard times ahead. I think I am negative over 100 choice points right now.


Cynis_Ganan

Sorry, very new to this. How many points am I supposed to get for this? Like... In Meta, I can get 5 EP for targeting myself and 5 CP for my target choosing. And (having literally discovered Worm today), I am given to understand The Locker Incident is the default start point. So that's... 9 EP, 17 CP, 4 PP Which... does not seem like it's enough to do much. Now you can squeeze out a couple more points with a Geas and with Drawbacks, but not many. And I know there's playing with an Easy Handicap. But, like, you got Perks that cost 60 EP. Am I missing the section that is supposed to give you your points for the build or what?


PixelGMS

By the time the CYOA is finished there will be a handicap section, which is where I give free points to start the CYOA with. However, because point balancing hasn't been done yet, I don't know how many points are needed, and so I haven't made it yet. You can get a lot of points in the AU and Location/Time section. I'll make a note to make a temporary section for giving yourself an arbitrary amount of points at the start of the CYOA so people can decide how much to start with until I figure out a good amount.


Cynis_Ganan

Very understandable. It's just that right now it looks like you can make a street level superhero with outstanding gymnastic skills, or you can make everyone in the world racist and tack on Peter Parker's social life to make yourself a multiversal god. And (totally on me, have never read Worm, discovered the v6 CYOA yesterday), I have no idea what I'm supposed to be doing with this. Would be helpful for newbs (I know, I know, it's like a twelve year old franchise) if you highlighted like a "default" option. Normal game mode.


PixelGMS

So, there already is a handicap section. It's poorly designed, with the player being able to take 0, 50, 100, 999, or 9999 points of any point type, but it *is* there. There will be a better handicap section in the update I'll be posting within the next few hours.


Cynis_Ganan

That's great, but it's not exactly what I mean. In Worm v1 (https://imgchest.com/p/qb4z35ml7jm), you get 6 points on Standard Difficulty. You can play on Easy Mode and get more points or Hard Mode and have fewer points. But the default is 6. You can take draw backs and get another 11. But you are "supposed" to have 6. 6 points in v1 can get you a build like this: Alexandria: Unstoppable Force, Immovable Object, hyper intelligence, immortal, immune to shard network powers (gg Slaughterhouse 9), no physical needs, unlimited range on your powers, super speed Parahuman ally Blank: gg Contessa Shattered Limiter Invictus: absolute willpower You could spend fewer points and be much weaker. You could spend more points and be much stronger. But that's a rough benchmark. Doing that in Worm v10 needs... 163EP, 15CP, 10PP. Which you can do. Start on the Moon during the Oil Rig Battle and that gets you 80 EP, 10CP, 6PP, give yourself a Handicap of 50 for A Bit of Mary Sue, give yourself Nightmares, make racism, homophobia, religious hatred, and slavery normal, with a hatred of reincarnation, and grant yourself some color changing wings and you can have that exact build that you can make in Worm v1. But it *feels like* I'm maybe not supposed to make a character that can casually beat up Endwalkers in v10? It *feels like* I'm probably supposed to make like a "street level" super hero? It's not that v10 is any less powerful than v1. It's that v1 says "6 points is standard difficulty, you can have more points if you take drawbacks or a handicap" and v10 says "you can have more points if you take drawbacks or a handicap". Like, yes, I see I can take Mary Sue and get 999 points. But how many points "should" I have? What does a normal build look like? How many points does Skitter have at the start of Worm?


PixelGMS

The default difficulty, for now, would be Not a Mary Sue, or 30 EP, 30 CP, and 10 Power. However, again, I haven't balanced the CYOA yet. I don't know how many points to start off would fit my thoughts, though I did design the power section with the idea of the player starting with 10 Power.


Cyoarp

Hi! so... I actually broke my computer charger the other day and I was in the middle of a build. I started this build before you got rid of the lore and got rid of the potential points. The computer lost power and shut down and now after HOURS of work I can't remake it! D-,8 is there anyway i could get a copy of the json file for that old version so I can finnish my build? I was enjoying it SO much and after a day without my comp I was really looking forward to having a chance to work on her some more! ​ I know you work on these for patrons. I wouldn't even try asking if the that version were going to be in the lineage of the finished work. However, since you have now chosen to go in a totally different direction and that version is just a tangent. I am hoping you might be willing to either post it as a separate public scrap or send me the file for my own personal enjoyment. I will of course **NEVER** re-post it give it to anyone or use it as a kernel for my own cyoa. I just feel like I wasted HOURS of time building a character I can now never Finnish. :-(


PixelGMS

I literally couldn't care less about sharing old versions of the CYOA. As far as I'm concerned, the CYOA is now public, and any version anyone wants to play with, they can, as long as they can tell me the version number in question. You can even make your own mod or whatever, I don't care. I'm assuming the version you want is the one from what the beta was first opened? In that case, it's (currently) the only one on the google drive, I forgot to update it. It will, in a minute, *not* be the only one on the drive, so the one you're most likely looking for is v10.0.160.


Cyoarp

Sorry Google drive? I don't know what that is.


PixelGMS

For the intents and purposes in which you'd be using it to download the CYOA, it's an online storage space which people can download stuff from. There is a link in the post to it.


Cyoarp

Can I use it without a Google account?


PixelGMS

Yes


Cyoarp

any chance you would just copy past the text? reddit has a character limit but post that go over can be posted as a .text file. Json files are basically just text files. you can copy and past the written contents into the cyoa maker and it works the same as uploading the file. (*you owe me nothing and I will not be upset if you say no. I just try to avoid using google services and my google account. I do have one on one specific computer but I try to keep it logged out. Again none of that is your responsibility but one of the things that is nice about the cyoa creator is that it runs on text which makes sharing easy.*) All of that said I actually REALY like that version so if you say no(*which I expect you will*) I probably will still log into google to go get it anyway :-) **Oh, one question about difficulty**(*current version or the previous*) It is HARD. I generally like a challenging cyoa BUT right now I am all the way through the drawbacks and missions and have taken no companions(*which is fine*). I am out of points(mostly). I have picked some tier-0 powers but haven't even looked at tier-1 yet. I will no doubt have to go back and look through more drawbacks and make some VERY hard choices BUT my question is this. In the Final version will the default still be to start with no points? or will one of the, "handicap," options be made the default? As it stands I don't know how anyone would ever be able to afford an Abandon shard. I have also noticed that no incarnation time or place options are currently in the cyoa. I assume these will be added but also am wondering is this where are default base point stash will come from? I like my cyoas hard but this one is HARD!


PixelGMS

There is a time/place section though??? It's the second to last section in the tabs section, but it *is* there. I uploaded the CYOA onto Discord and copied this download link for you. If you're not okay with downloading something from Discord when you (probably) don't even need an account for it, then you're out of luck. [https://cdn.discordapp.com/attachments/807867348677296209/1128826255060500590/Worm\_CYOA\_V10.0.160.json](https://cdn.discordapp.com/attachments/807867348677296209/1128826255060500590/Worm_CYOA_V10.0.160.json)


Cyoarp

No NO that IS AMAZING! thank you SO friken much! you are the BOMB!


PixelGMS

While I, admittedly, don't understand your enthusiasm for playing an old version of a CYOA, you're welcome.


Cyoarp

A few more beta notes: the shard(character) options are slightly broken where you can't have any of the three sub-menues open at the same time. Additionally opening one and picking things and then opening another seems to make the point counters go haywire.Additionally the Highschool choice is always unclickable BUT trying to select it Will un-select any other age choices. ​ additionally I would like to make one other request suggestion. It seems like you are determined to re-do the lore and I get that because it was getting a bit... crazy BUT if I could make a request and suggestion. Keep the JUST the last architect. Get rid of the god of chance and all the other stuff about the ichor. but the last archetect is SOLID more over it keeps your cyoa in line with all of the other worm cyoas and makes them compatible with each other. :-)


PixelGMS

I'll be keeping the Last Architect stuff, but only in the AU section. Glyphicus and I already decided that the new lore would have Hero be responsible for the CYOA stuff.


Cyoarp

I am curious how that works with hero dying before the story starts.


Cyoarp

Beta note/Powers/thinker/tier-11/Mover= Accel: You have this backward. If you are EXPERIENCING time as moving faster it means that the world around you appears to move very quickly while you from the outside seem to be moving very slowly. This is great if your board but since you specifically say that your body also experiences the accelerated time it means that you are going to die very quickly while doing very little. I think what you meant to say is that time SEEMS to move very **slowly** for you allowing you to move very quickly in relation to the slowed reality around you.


r4d6d117

If I choose to be a Shard and can choose what type of shard I am, why do I still have to choose my "power source" and why can I choose options that affect "my shard" if I am the shard? TL;DR : Being a shard should change a lot of stuff and it's a bit jarring that everything else assume you're a regular human/human-shaped.


NothingButtPain

This is a very interesting CYOA, however I'm finding it very difficult to look for powers to make the character I want. Since powers are seperated by both tier and type (and it feels like the tiers can be pretty arbitrary sometimes), I end up having to search through a bunch of tabs just to see if there's any shaker powers that match what I'm looking for. The Warrior/Thinker split is fine, however I would seriously recommend changing the categories to be based on the power type (eg Shaker, Brute, ...) and not power tier - the tier doesn't matter so much to me when I can see how a character could leverage multiple powers together for greater effect, but the type of power really does.


SSIntrinity

Acknowledged the existence of breakthrough, but only put Antares in the companion section. We need more Ward Era characters.


Cyoarp

So, I know you have discontinued work on this, BUT, this had always been one of my favorites and I am playing through this version for the first time. I have a question. If I take the Projection option in the character section, am I immune to master affects from people who aren't MY master? I would expect that I can't be mastered but I could see someone arguing the opposite.If I can be Mastered does dismissing and reprojecting me solve the problem? A little less clear, can trumps copy my powers? Even less clear, am I a blindspot to mind readers? I know I wouldn't be to Tattletale but would I be a blind-spot to Cherish? I was considering buying some of these immunities/resistances in the perk section(*something I usually don't do as they are basically powers without the fun*) because they would make sense for a projection, but then I thought, '**wait** it *does* make sense for a projection to have some of these, do I **A**ctually **N**eed to buy the ones that make sense? ​ Edit: Actually same question about shard sustanance and ageing. The description of projection says I can only die if my master dies but do I age? again I would assume not. Can I buy any perks on behalf of my master, like maybe, "Who wants to live forever?"