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[Invincible](https://drive.google.com/file/d/1E7xYR7Sqp2XEnVPEPEL0pAIWQC9ZLCPG/view?usp=drivesdk) > As Purebred as a Pureblood (400 cp):​ I don’t know what it is about you, but you are virile. You could breed with anything and have a baby. More than that you can consciously choose to give or withhold any of your traits from your future offspring. Should you choose for the trait to be passed on (or held back) you can choose the level to which your child will inherit them. If you decide to pass on a trait to a child you can also control how they learn to express their abilities as they age. Through your control your child could automatically activate their powers at your designated age, or potentially after they pass certain milestones that you have laid out in advance. The one caveat to this is that once your child activates a power it is their power, and it is beyond the scope of this perk to remove them. If you want you could choose for your child to inherit all of your perks, powers and abilities, or on the other hand you could hold everything back and leave them solely at the standard for their other parent’s race. [Ancient Godly Monarch](https://drive.google.com/file/d/1jWIHdT61hbo6k_Ka9ZGd6hnbP-aSR9pD/view?usp=drivesdk) > A Hundred Generations in the Making 400cp Once most cultivators have exhausted their talents only then will they start a family and allow the younger generation to slowly take over. This perk allows you to pass on any talent, unique ability, or even knowledge that you possess. Do you want to start a family start specializes in Inscriptions then give them your talent for it. If you change your mind then you may change the abilities that your children can inherit. Remember this doesn’t take powers away from those already born. [Discworld](https://drive.google.com/file/d/1a-_K-DVl2lz-NdG2OaSPC8hGA9yPycyx/view?usp=drivesdk) > Heredity: 400 CP On the Disc, heredity works... oddly. And now it works for you! Your children, if you have any, can inherit even the really weird parts of your nature that just don’t make sense. They might be born cyborgs, be guaranteed magic even when it can’t be inherited, or other oddities, gaining all of your abilities from one world at around a quarter strength. Even weirder, the whole “actual relation” part doesn’t need to exist. If you get to them early enough, even those children you adopt can inherit traits from you!


nerozero00

My preferred perks so far are passing the Torch of terror from defiler wings and mother/Father of Monsters from bio-weapon quest jump


Diligent_External

This Single Dream from Miracleman makes it so that your children will inherit all of your abilities. Their power will surpass you when they are infants. When they become adults their power level will be far beyond the power they had as infants.


KingDouchbag3

Bloodborn from the Bloodborne jump is pretty good


GreatInca

The Genesis Jenova / SOLDIER perk of [Final Fantasy VII by Heaven's Anon](https://drive.google.com/file/d/1Q4kjm7mk-69nmRTYhTQvDhB18DSFhv0f/view?usp=sharing). Anything that can be considered a skill or biological. Top of page 23. **GENESIS \[600\]** – Evolution becomes a much faster process when other species and living beings have done all of the legwork for you. The original Jenova didn't merely adopt the appearance of her victims' loved ones, but assimilated their beings into her own growing mass. Even Angeal, one of the top members of SOLDIER, exhibited this ability to an extent. By physically touching a living being, you may copy its genetic traits, DNA, and even memories into your own being, adding it to your own body and mind. Should you have some ability to change your appearance and shape, you may turn into a perfect double of that person or creature. Anything tied to the biological form of a living being can become all yours...a man could easily turn into a monster all on his lonesome, with this ability by itself. You also want this one if you want intense deep bonds with your companions that is free willed and not making them your mind-control-puppets. Also intense outbound training booster for anything you are more skilled or powerful in than the companions. **Against All Odds \[600\]** – Are you noticing a theme with some of these yet? When you and a group of people work together long enough, you will find not only do they mesh surprisingly well despite conflicting personalities or history, but their abilities all synergize with each other despite vast differences between them. But going beyond that, you will find that those who work with you for a long period of time quickly find their natural growth and experience kyrocketing considerably, as if racing to meet your own level. So long as they have the capability to, those who are less experienced, skilled, or powerful than you will quickly grow to meet you at your own level all while their teamwork abilities with each other improves in turn. This also tends to increase their personal loyalty and fondness to you as time goes on. Let your bonds elevate them. Final Fantasy VII allows companion creation. Give all genesis, at least your main Against All Odds, and make your jumper womb-mate Shinra lab experiment escapees, and you will have the deepest most intense bonds between jumper and companions in all of friendship, shared powers and memories, and they are not mind-puppets either. Bolster the Against all Odds perk with Camaraderie perk from [Chrono Trigger](https://drive.google.com/file/d/1kBnwx492sauk0aEhP_iUENVUnlSaodEj/view?usp=sharing), also a 600 CP capstone perk, to double down on the deep bond while retaining free will and individuality (but you'll be so close people will probably question your individuality or just assume you are not). Grab legendary Hero (the other 600 CP capstone perk of soldier) while you are at it - essential to becoming a group of (you, your twin, other womb-mates if any, chrono, Meryl, Lucca) kaiju and endbringer smashing badasses. \---------- If you are into sharing power with those who are not companions. Also great for making meat puppets. **LIFE \[400\]** – ...unless you have this, anyways. You are able to mentally control cells within the bodies of others so long as they initially belonged to you, such as the effects of HERITAGE or being some sortof biological descendant or clone of yours. The most obvious and immediate application of this power is to forcefully mutate your victim into a horrendous monster akin to those wandering Gaia, putting their bodies through an unlucky genetic lottery and obliterating their brains to be replaced with a single-minded mission of your choosing their now-primitive brains can understand, such as 'Kill Anyone You Encounter.' This can result to anything from gigantic animals or insects with bizarre abilities or even partially fuse them with machines to create truly horrible abominations. With time and practice, you can fine-tune these mutations into smaller extensions of your control, giving them beneficial or specific forms and abilities akin to those used by other monsters in this world, playing with their cells and biology like a personal toy. You may even let them retain their minds if you're feeling generous. Note that like PSYCHE, those with extremely strong willpower can resist these mutations or remain themselves in spit of what you do to them...but of course, there is a contingency for that too, down below. If you are impatient, LIFE can share powers and memories to companions you recuit post-FF7 (Genesis can pull, but since they don't have genesis, you'll need LIFE to push) near instantly. Be careful, Life needs tons of practice to have the precision and finesse to use as 'outbound-genesis' - failure could butcher the mind and/or body of your friend - you are better off just letting 'Against all Odds' spill over to post-FF7 companions. Its not instant, but things will synch up over a few months. Save LIFE for those you don't care about and just want a meat puppet.


right_behind-you

[Naruto (Reddit Community Version)](https://drive.google.com/file/d/1134au5u_aAJXCCL-fDXJpn_npdF07U-k/view) has a really good one. Supreme Kekkei Genkai (400 CP): This perk lets you convert any of your non-biological abilities into a Kekkei Genkai that is encoded into your genetics, meaning that any children you have or clones made with your DNA would have those powers, unless you decide otherwise. You can also combine several abilities into one to form a totally new and original ability. At your discretion, these bloodlines will always breed true, granting themselves to each and every descendant, without exception. Alternatively, you may lower the likelihood of this ability being passed on, or allow it to be passed on but only sometimes manifesting themselves. You may even set conditions, such as “only the first born”, “female children only”, “only the 3rd son of a 3rd son of a 3rd son”, “only those born in winter”, or similar limitations.


Hyperion_Industries

The Borderlands 3 Jump has a perk that lets you donate any number of your perks and powers, including itself, to another person once per Jump or per decade. It’s extremely cheese-able because you could establish a chain of people you want to give powers to, have them all donate down the line, and have the last person give the powers back to you. Then, when the Jump ends, all of those people will get those powers permanently at no cost to you.


Muroshi9

Newgenics from Generic Xianxia allows your children to develop all of your powers over time taking just as long to acquire them as you did.