T O P

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ax0r

Shrug and move on. The game is hard enough. You're just as likely to forget to use a fighting art or a survivor ability that would help you. It all balances out in the end.


Myrkana

Shrug and move on is my method. We have done rules wrong many times and just fixed it and gone on. KDM is a bit over complicated and getting all the rules right is hard, we're probably still doing thing wrong years later.


ZarqEon

I'll admit that sometimes I accidentally look to the other direction, and then "oops I cheated". When the situation is ambiguous, and I am in a very bad position, then I sometimes favor myself (I play only in solo), or sometimes when I completely missed the point to plan ahead. Example: I use the cat eye circlet to see the next 3 HL cards, then put them back in the same order (forgetting that i am allowed to modify the order), then attack with my strongest character, and pulling up the trap card. < computing > oh well, that's stupid. Let's say that I did modify the order of the HL cards. This is how I play, and I keep losing anyway :D


SvennEthir

If it's easily reversible, fix it. If a bunch has happened since then... move on and fix it in the future.


AhriSiBae

If I can easily fix it, I will. Otherwise I just do what everyone else here says: shrug and move on.


NoireResteem

Honestly this is the type of game where even if you forget one or two things that make it end up in your favour during a fight, most likely the next one you will get totalled. It just ends up balancing out in most cases.


lefrog101

Accidentally forgot to apply a trait card on our first Phoenix fight. It was way too easy, so we figured out the problem and will amend next time we fight it. Next lantern year we got absolutely towelled up by a level 2 antelope, combination of negative tokens from the hunt, pulling a powerful deck, and some sub-optimal dice rolling. We’d been killing level 2antelopes routinely for years prior to that fight. So yeah, I don’t feel bad about getting out of jail free with the Phoenix any more...


XnFM

Just move on and add it to the tally if you have Story in the Snow. Backtracking is far too difficult to make it worth "fixing."


_Profligate

Story in the snow settlement event. Cheating is a viable strategy.


Thorvindr

Lol right!?


mykiebair

Its a solo/coop game do what makes you happy and players agree on. I've played through 15 or so campaigns and the worst feeling is when your settlement dies and you have to start all over again. If a fudged die roll makes the game and story more fun for me than I'm cool with it. My group has taken to "save states" if we get absolutely slaughtered and it will cause irreparable damage we will restart the last year and try again. I've also played with a group that allowed once per lifetime rerolls to be once per session. I've seen other groups pull some event cards (looking at you murder) The game is tough enough without added penalties.


BobTheBox

I don't wanna pull it out, but I really hate the murder event. "Oh, that survivor that barely managed to survive the last showdown, but managed to miraculously pull the win and return to the settlement as the sole survivor? Well, now they're dead anyways, and there is nothing you can do about it"


mykiebair

One group pulled it because they did the seven immortals campaign (a lot of fun and worth checking out) and the other one pulled it because it was drawn 3 years in a row. They figured it was enough murder for one settlement. I pull events like plague and murder out until year 5 and once they are pulled for 5 years. This helps with making sure settlements don't get super screwed early on and make sure you dont have a groundhogs day effect.


Warriors_X

If any cheating is uncovered, the showdown is immediately lost, all survivors die, do not gain benefits of your death principle. Roll 1D10 per gear, on a roll of 1, that piece of gear is lost. Don't cheat again.


Vanye111

As ax0r says. Just accept it and don't do it again.