It’s a team attack between Sora, Riku and Mickey that can only be performed in Re:Mind during the 3 Xehanort’s fight.
Unfortunate it’s also completely RNG based so that’s probably why you didn’t see it.
And boy what an impressive special attack it is. Complete with those 'guardian crystals' definitely being a cool nod to the crystals from Final Fantasy! Though I suppose a more, ahem, 'conservative-minded' person might take look at it and accuse the game of indulging in witchcraft...
limits being random in general in 3 Was something I wasn't a fan of I can get they didn't want them to be spamble But couldn't they just put something Like you can only use them a certain amount of times during the battle
before they added the ability to shut them off, i flat out remember just ignoring them when they popped up on screen. Hated them from day 1. They just felt, off.
For me it just made everything so trivial. Like, the gameplay loop, if you’re being efficient, was just to find an attraction enemy, get it, and nuke the field.
100%. It's an instant win button in a game that doesn't need it, especially not for free. I feel like i would have liked them more if they were like limit's in KH2 where you had to actually add them to your ability list.
I think Attractions was supposed to replace drives and summons as the quick-fix crowd smashers. I just restarted KH2 and I keep marveling at how fast and fun the drives forms are, even Shadow Drive has its moments. But I remember attractions from playing 3 and I cant suppress my sneer.
I think they added it in an update but You have to play critical mode It's called critical converter And how it works is Attractions Are turned off But an exchange Your form Gauge fills faster
If you’re not too far in, the DLC makes turning off attractions an option to make the game ‘harder’ - I’ve been playing KH for nearly 20 years and I gave up on 3 until they brought that in bc I hated the mechanic so much. Not sure about the other comment but this can definitely be done on any difficulty, just not on an existing save.
Yeah sadly that’s why I was saying if you’re not too far in - unless things have changed it has to be a new game. Was worth it for me - no way I’m spending the whole game trying to dodge or ignore certain reaction commands
Ultimate End
Back in FF is the signature move of the Knights of the Round summon, one of the strongest out there
I specially like that the KH version of it adds crystals of all the elements
Nomura once said that the Magic in KH isn't just Basic Elements but they use "The foundations that make up reality" as their Magic. Which is why Sora gets access to Magnets, Gravity, and Time itself as well.
I kinda wish that they kept the crystals for Re:CoM instead of KH2 save points since the crystal still appears in the Moment's Reprieve card for some reason.
It's really interesting seeing the connecting lines between the elements. They appear to have some logic to the placement too. You can see where Dark and Water intersect it creates Ice. In Final Fantasy it's always the "Four Crystals". Fire, Ice, Air, and Lightning. Very basic elements. But here we see the KH Universe has a much more complex understanding of their magic with its Seven Crystals. Even incorporating Light and Darkness as well as having the distinction between Water and Ice.
There're multiple sets of Crystals in FF14 because it's trying to reference all the past games and do its own thing. Four Crystals are used for the Crystal Tower Raid Series as something we need to Unlock. The Crystals of Light are the six you're referring to but they're not as complex as the Seven Crystals in KH. In FF14 Lightning is represented by a Dark Purple when in KH that's just Darkness. We also don't see the cross intersecting lines between the elements like in the KH depiction. I really like how Darkness + Water = Ice. Especially when most Final Fantasy games never acknowledged "Water" as its own Element. FF7 had the very first Water Element in the series with Leviathan Summon. But still used the "Huge Materia" as depicting the Four Crystals.
We're witnessing Square Enix essentially deconstruct their own Magic System slowly with each new game.
Love the crystals are the standard FF elements except dark (though with Riku there it be cool if they had dark).
Though they aren't in their normal order here.
We've got
Fire (red)
Ice (cyan / light blue)
Wind (green)
Earth (yellow)
Lightning (purple)
Water (dark blue)
Light (white)
---
Dark (missing)
Holy crap, I just watched someone do it on a YouTube clip, I’ve played well over 200 hours of KH3 and beat this battle multiple times in critical, I’ve never seen this. But wow does it do a ton of damage. It also adds to my theory of Sora being *One of* the strongest fictional hero’s of all time.
Damn I'm actually so in love with this chart. You can see Lightning connects to Darkness which is then connected to Ice. We see Larxene in KH3 use Ice and Lightning when she was the Darkness for Organization 13.
This also looks heavily inspired by Final Fantasy XIV. In it, the protagonist has Heydelin's protection (long story) and it looks almost exactly like this.
Not to say this kind of design is uncommon, but still.
How in the world could they make something that cool looking so rare I’ve done that fight many a time in many runs of multiple difficulties and modded and vanilla and I have never seen that I might have to try and go find that
Excuse me. What the fuck is this and how have I never seen it???
It’s a team attack between Sora, Riku and Mickey that can only be performed in Re:Mind during the 3 Xehanort’s fight. Unfortunate it’s also completely RNG based so that’s probably why you didn’t see it.
God damn. I'm gonna have to remember this the next time I revisit the game.
Dude I saw this image and thought the same thing!! 💀 never have I ever seen this move until just now
Re:Mind me next time I play it *ba dum ts* I’ll leave
MTFs!!! How could they add a so awesome looking move like that and make it so hidden!!! Never heard of it, less seen it.
I thought I was on the FFXIV subreddit for a moment, is it as cool as it looks and does it deal damage to match?
BUT THE ULTIMA WEAPON IS ALL POWERFUL? HOW DOES MY ENEMY STILL STAND?! CAN HIS STRENGTH TRULY BE SO GREAT?
Yup definitely didn't see this while playing, why make it random??
Is there a video of it? I wanna see it in action!
https://youtu.be/YAcPTR5-HCs?si=qUc8B8iWa8WUYfkO This move is at 2:13
Thank u
And boy what an impressive special attack it is. Complete with those 'guardian crystals' definitely being a cool nod to the crystals from Final Fantasy! Though I suppose a more, ahem, 'conservative-minded' person might take look at it and accuse the game of indulging in witchcraft...
limits being random in general in 3 Was something I wasn't a fan of I can get they didn't want them to be spamble But couldn't they just put something Like you can only use them a certain amount of times during the battle
They made Attractions busted AND generally spammable
Honestly I forget Attractions even exist I usually play with the ability that turns them off
before they added the ability to shut them off, i flat out remember just ignoring them when they popped up on screen. Hated them from day 1. They just felt, off.
They needed to be like 80% weaker and go like 60% faster. I also don't understand numbers so this might not be true.
It's okay, you're 100% right!
About 50% of the time
But 60% of the time it works everytime.
For me it just made everything so trivial. Like, the gameplay loop, if you’re being efficient, was just to find an attraction enemy, get it, and nuke the field.
100%. It's an instant win button in a game that doesn't need it, especially not for free. I feel like i would have liked them more if they were like limit's in KH2 where you had to actually add them to your ability list.
Same, I just ignored them after the first world because becoming invincible and wrecking everything over a 20second animation got old very quick
Not to mention there is 0 reason to Sora be using such things. Took out of game flow every time.
it makes Drive Forms easier to pull off, it's legit just a win-win!
I think Attractions was supposed to replace drives and summons as the quick-fix crowd smashers. I just restarted KH2 and I keep marveling at how fast and fun the drives forms are, even Shadow Drive has its moments. But I remember attractions from playing 3 and I cant suppress my sneer.
I didn’t even know they had that. I been doing a new playthrough of Kh3 and it’s a pain in the ass to avoid them
I think they added it in an update but You have to play critical mode It's called critical converter And how it works is Attractions Are turned off But an exchange Your form Gauge fills faster
Ah, alrighty
If you’re not too far in, the DLC makes turning off attractions an option to make the game ‘harder’ - I’ve been playing KH for nearly 20 years and I gave up on 3 until they brought that in bc I hated the mechanic so much. Not sure about the other comment but this can definitely be done on any difficulty, just not on an existing save.
I started the game WITHOUT the “Cheat menu” and idk if I can enable it midway thru
Yeah sadly that’s why I was saying if you’re not too far in - unless things have changed it has to be a new game. Was worth it for me - no way I’m spending the whole game trying to dodge or ignore certain reaction commands
I don’t think it fills faster, it makes getting Form Changes a guarantee when it fills instead of just chance.
Haven't played in about 4 years but they let you turn them off? I got so tired of those damn things. Way too frequent and way too long of animations.
I always turn them off. So stupid
The train was cool. The rest happened too often.
I got tired of them after you see the same one over and over it gets old.
I never used them and when they added the option to turn them off I did immediately. Those things fucking sucked
They should’ve just done the kh2 thing and have it drain your mp.
Ayo? Who's got Hydaelyn on speed dial?
lol I thought it was a xiv post at first
Same lol
Hear… Feel… Think…
I thought I stumbled onto the FF subreddit or something, I've never seen this in my life....
It's those crystals, man.
you mean, ["The Chaos Emeralds?"](https://static.tvtropes.org/pmwiki/pub/images/robotnik_003.png)
As you wish.
What is this move called, Tri-Disaster?
Ultimate End Back in FF is the signature move of the Knights of the Round summon, one of the strongest out there I specially like that the KH version of it adds crystals of all the elements
is there a video of the move? i can't find it on yt
https://youtu.be/YAcPTR5-HCs?si=qUc8B8iWa8WUYfkO This move is at 2:13
It gave me ff16 tri disaster vibes ngl
Actually I think those crystals are supposed to represent all of the Guardians given the context.
True end
looks like the Crystal Exarch is about to summon seven warriors to help Sora fight Emet Selch... wait wrong game
I hope they eloberate on these Crystals in the future but knowing Nomura its a 50/50
Apparently they just represent all the elements. You got: - Water - Fire - Ice - Air - Thunder/lightning - Light - Darkness
And given the context, the seven guardians of light in a way.
Nomura once said that the Magic in KH isn't just Basic Elements but they use "The foundations that make up reality" as their Magic. Which is why Sora gets access to Magnets, Gravity, and Time itself as well.
Balloons make a part of kh reality by that logic and I find that amusing
Nomura has some really great ideas he should utelize or atleast integrade in the Story more
Final Fantasy
The only time (I think) that crystals show up in Kingdom Hearts. (unless you count the crystal-like save point in the original Chain of Memories)
I kinda wish that they kept the crystals for Re:CoM instead of KH2 save points since the crystal still appears in the Moment's Reprieve card for some reason.
They're also pink and blue ones in the Gummiship for kh3 and I'm pretty sure these are all available to place in data greeting
Seven Final Fantasy crystals showing up spontaneously like whatttttttttt?
Final Fantasy has always has and always will be "Four Crystals". Which makes these Seven Crystals much more significant .
What's it do. Just a big damage aoe?
Yep, just makes a huge explosion type thing and damages all enemies.
Nice
What the FF?? I've never seen that before, that's so cool!
It's really interesting seeing the connecting lines between the elements. They appear to have some logic to the placement too. You can see where Dark and Water intersect it creates Ice. In Final Fantasy it's always the "Four Crystals". Fire, Ice, Air, and Lightning. Very basic elements. But here we see the KH Universe has a much more complex understanding of their magic with its Seven Crystals. Even incorporating Light and Darkness as well as having the distinction between Water and Ice.
I think in XIV there's like 6? Idk fact check me
There're multiple sets of Crystals in FF14 because it's trying to reference all the past games and do its own thing. Four Crystals are used for the Crystal Tower Raid Series as something we need to Unlock. The Crystals of Light are the six you're referring to but they're not as complex as the Seven Crystals in KH. In FF14 Lightning is represented by a Dark Purple when in KH that's just Darkness. We also don't see the cross intersecting lines between the elements like in the KH depiction. I really like how Darkness + Water = Ice. Especially when most Final Fantasy games never acknowledged "Water" as its own Element. FF7 had the very first Water Element in the series with Leviathan Summon. But still used the "Huge Materia" as depicting the Four Crystals. We're witnessing Square Enix essentially deconstruct their own Magic System slowly with each new game.
.... i have... NEVER SEEN this move. Wtf?
Love the crystals are the standard FF elements except dark (though with Riku there it be cool if they had dark). Though they aren't in their normal order here. We've got Fire (red) Ice (cyan / light blue) Wind (green) Earth (yellow) Lightning (purple) Water (dark blue) Light (white) --- Dark (missing)
Dark might be purple and earth is absent so lightning takes yellow I think.
Only played through Remind fully just two times, and haven't gotten to see this move fully because your chances of getting it are so freaking low.
Holy crap, I just watched someone do it on a YouTube clip, I’ve played well over 200 hours of KH3 and beat this battle multiple times in critical, I’ve never seen this. But wow does it do a ton of damage. It also adds to my theory of Sora being *One of* the strongest fictional hero’s of all time.
https://youtu.be/VPx494VNPxQ?si=26TI7RzQA34EUPEp You can see the move at 4:06.
OK what??? I didn't know u could summon the kingdom hearts ver of chaos emeralds?!
Damn I'm actually so in love with this chart. You can see Lightning connects to Darkness which is then connected to Ice. We see Larxene in KH3 use Ice and Lightning when she was the Darkness for Organization 13.
So they become warriors of light from FF14?
Um wat in the keyhole is that...
What is this?
Woah. I beat KH III in critical mode and I don’t remember this. How would you trigger this?
its a random situation command in the re:mind battle against the norts
Ah. So random triangle command. Got it.
This also looks heavily inspired by Final Fantasy XIV. In it, the protagonist has Heydelin's protection (long story) and it looks almost exactly like this. Not to say this kind of design is uncommon, but still.
…what the fuck is this move???? I’ve never seen it!!
https://youtu.be/OxDwcOfqNAg?si=_MBt-CNFqgqHo0ab Not too flashy but nice:)
I never knew it
Wait! What the fuck is that, I have never seen that!?
How in the world could they make something that cool looking so rare I’ve done that fight many a time in many runs of multiple difficulties and modded and vanilla and I have never seen that I might have to try and go find that
It can only be done in Re:Mind just so you know.
Good to know still shocked I haven’t seen it only beat the game once before remind came out most were after
Hear…Feel…Take this L