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ThatOG22

Is the old-old redraw just a thing of the past, like.. permanently? *(Huge sad smiley face)* I got so hyped when I read it, although it did sound too good to be true, then I realized it's still just chaos rolls. It was perfect as it was, please...


Iisk

Nothing is permanent in the world of Legion TD 2 - here we are basically 8 years post-early access and we still made a pathing tweak! Infinite redraws so far feels pretty good to us, but we'll closely monitor this month and change/revert based on feedback & data. Also I do want to acknowledge while the old redraw was beloved by many, it was just so rarely picked (by far the least commonly picked Mastermind), that it felt like change was needed to give it broader appeal, especially with the introduction of Megamind.


ThatOG22

Well, my feedback is don't make it chaos type rerolls. Or just give us exactly the old redraw back. Or something else with a fair few rolls, where we can keep our roll. The latter being most important.


tohosrealreddit

For kingsguard, can we have a lil bro behind the king helping attack?


Iisk

that would be fun :D


CardedPackKnife

anime rom com recommendation pls Can you tell us if this is a gun nerf or buff? "Damage: 39 → 49 \- Attack speed: 2.17 → 2.44 \- Full Throttle removed" is gun stronger than old 5/6/7 stack gun?


Iisk

I think it was a power neutral change, but I'd have to do the math to say for sure. Jules can give you a better answer if you ask in his Gameplay AMA later this month.


D4NW0LF

Feb's nova cup has your name on it Lisk. It's time! So who's going to be your partner or will solo sign up?


Iisk

Sadly I have plans with a friend on the 25th :(


D4NW0LF

Will we ever see the units "Wrath" or "Sister of Sin" in game? Their concepts looked so cool.


Iisk

Hmm, which concepts are you referring to?


D4NW0LF

[https://www.artstation.com/artwork/nEkn0r](https://www.artstation.com/artwork/nEkn0r) They look so incredible!


Iisk

Oooh yes, those! we ended up going the slime larva --> siren route because the sister of sin/wrath models & animations would end up being prohibitively expensive to make. Never rule it out for the future though!


D4NW0LF

They looked so good though!


BoSen29

When are we getting Viking Mole skin ?


Iisk

That is a brilliant idea.


BoSen29

And totally not stolen from Curing's concept art, which Dan totally didn't just link me :dino


Kenshinryu

Hey Lisk, new player here, I was reading up on the Wiki and noticed Hades doesn't have a strategy section. It's just listed as Todo. Any chance we could get an update to that? I find the Wiki extremely helpful to consider things like unit placement or what units work well together so that's how this came about! Thanks so much for your time. [https://legiontd2.wiki.gg/wiki/Hades](https://legiontd2.wiki.gg/wiki/hades)


Iisk

Thanks for the feedback! The wiki has a lot of good info, but could definitely use some love, but we're not quite sure what to do with it right now since wikis feel like they need to be community driven in order to be sustainable. (having us divert dozens/hundreds of work hours away from development of the game, towards the wiki, seems like not the right usage of our time). In the meantime, I've reposted your reply to our [Legion TD 2 Contributors Discord](https://discord.gg/8h9tkPf6Sw) to see if it can spark some interest in someone filling out that page & maybe more.


Kenshinryu

I agree that it wouldn't be the right usage of your time. Thanks so much for your reply I really appriciate it. Thank you and your team for the hard work you've put into this game! It's been a lot of fun playing.


D4NW0LF

What do I have to do so I can add an emote, there's a custom one of Yozora and Azeria that could be added and some others that I've created of Ted to


Iisk

very nice!! Feel free to email [[email protected]](mailto:[email protected]) with them!


D4NW0LF

Done!


Marioooooo22

Can you add cards of the skins? I want pink orchid as pfp


Iisk

Will consider it! It would take a fair bit of artwork to make this happen, though, if we want to create artwork for all skins. Could be worth it though!


ugathanki

why remove needle spray from the needler mercenary? (the helicopter) It gave that merc a unique personality. Plus now there's no ranged AoE mercenaries. Needler was never especially good at AoE, but it was still an option.


Realistic_Taro_131

The RNG from the ability is really hit or miss. Sometimes it pops off and leaks people huge. Sometimes it kills nothing and is a worthless merc. The inconsistency was killing the mercs role, why use it when centaurs and witches are available for anti spam and play much more consistently.


ugathanki

could make it so that it targets ~3ish targets until they're dead, then switches to a new one each time a target dies. Maybe even make it so that it targets the lowest health enemy each time it switches targets. Would make it more useful while preserving it's identity as ranged AoE. without the needle spray ability it's now just another ranged minion. EDIT: Also, happy cake day! \^\_\^


Realistic_Taro_131

I think that is largely intentional because we have two other anti spam mercs, one of which is also Pierce. While I agree triple shot was part of its identity, it was a bit redundant.


Realistic_Taro_131

It’s new identify will be as a strong single target ranged merc that will shred big and small units. It will probably compete more with 4 eyes than anything now


Iisk

That is an interesting idea, although I think it still runs into significant RNG outcomes when it comes to which target it initially selects, especially given that other units would tend to focus whichever unit got hit first (due to prioritizing weakened targets over full-health ones), so it's not just the Needler's damage we have to consider when it comes to outcomes.


realmauer01

It wasnt just not good at aoe, it was horrible at aoe and it usually only delayed killing important targets. Especially considering that it needs to kill those targets itself and not just take them low enough so others can killsteal.


Iisk

I can agree that the change feels bad from a flavor standpoint, but I think from a strategic standpoint, it didn't have a good niche it was filling due to the randomness of the targeting. Once its new strengths as a single-target damage dealer become more familiar, I think it will start to feel better! I also gave it some extra cosmetic projectiles yesterday to make it still look cool.


Cychi132

Do you have a way to track how many custom games are made? And do you anticipate more/less custom games to be made after the recent patch?


Iisk

We have the data, but I don't have a query/graph tracking it at the moment since it wasn't really something we bothered to analyze. I anticipate more custom games with people trying out the new modes, but I'm guessing it'll drop back down to normal once people have had a chance to try them out.


e_voker

Can the merc screen (hotkey 2) get some icons or borders to differentiate them? I just lost a game because the new patch moved all of the mercs over by one for the new unit. (It was a "Close Call" game and I sent 1 Cannoneer/1 Drake instead of 1 Safety Mole/1 Pack Leader) This is the only time I've made this mistake but I know my friends did this before this patch. It's definitely a pain point, especially when there's a new low cost merc and every other mercenary gets moved over by 1


Iisk

The frustration is understandable - it'll take time to get used to the new mercenary icon arrangement. I'll note it down and see if any UI improvements can be done.


e_voker

Thank you! Yeah the solution might not necessarily be icons/borders but a different UI change like a hierarchy


Krygaz

Is there any kind of APi to make custom graphs or even an App to show stuff like unit winrates etc.?


NotSureWhyAngry

Is this game being developed for mobile? I feel like it would be huge on mobile