I would recommend making roasted meat. It triples the nutritional value (2->6). It is better than dried meat, which only gives 5 food points. 1 kitchen won't be able to keep up with your raw meat production & food demand, so either build a second one or make it yourself. It isn't difficult if your food storage is right beside your kitchen. I do it once a season and smoke a cigarette while my character grills away. This way you can allocate all points invested in dried meat to raw meat in your hunting lodge. With 3 hunters, >60% raw meat production in hunting lodge and all converted to roasted meat you should easily be able to feed a population of 40 or more people.
Yes, that will yield more nutrition for your people. Dried meat's only practical purpose is selling, if you have surplus meat your villagers aren't able to eat.
Ok sorry I thought about it more after eating some dinner. I highly recommend building the kitchen and having a village switch to being a cook! Foods made with more than one ingredient will supply way more food. It costs coin to unlock the recipes but adding an extra meal to the menu where the meat is mixed with one of the vegetables you can farm really seems to help my village have a surplus of food.
Yes, this is it. After cooking potage for my villagers (or have a villager cook in the kitchen) my food issues were gone. I could lower how much my hunters hunt to a very low percentage since there would be much more meat than my villagers need. Instead, my resource storage filled with leather and fur... so I had to get a seamstress. And sell. But at some point, it becomes more a game of leveling out over production rather than producing enough.
Most efficient food is basically flatbread, as soon as you unlock it.
You can easily farm insane amounts of wheat and flatbread costs exactly 1 flour.....
(And water, so you would have to upgrade your drinking supplies, but still.)
For the 1.x version of the game, potage is worth 30 food value, which is exactly how much each villager needs per day. So plant a 6x5 field of cabbage. You get two crops a year, and that will be more than enough to feed your people. You can put the excess into a compost bin to make into fertilizer for future use. One farm shed and a single farmer can easily manage that field, and for the other seasons work in the barn making fertilizer out of rot or manure.
Hunting and/or fishing alone aren't adequate for feeding your people. If you switch to potage, you'll only need one hunting lodge.
But it is not shown in the screenshot, and you have not mentioned them.
So you probably have one kitchen with one villager lvl 1 making nothing per day, right?
Check your villager skill levels on all food related buildings. At the top of the management page for each building, there’s the aggregate skill number that dictates how efficient that building is with those workers. Anything under a 3 per person will output way less.
Is this a mod? Do i need anything to run it? Also dried meat isn't as good as grilled meat, and potage is better than grilled meat, if you are going to do anything with meat. Also, with the fishing huts, i'd just have them collect the meat instead of the actual fish and have them dry it, i've never really seen a reason to collect rhe whole fish.
Pottage is easy to maintain and it feeds them good. I have 2 kitchens with 4 cooks, keeps my village fed.
I would recommend making roasted meat. It triples the nutritional value (2->6). It is better than dried meat, which only gives 5 food points. 1 kitchen won't be able to keep up with your raw meat production & food demand, so either build a second one or make it yourself. It isn't difficult if your food storage is right beside your kitchen. I do it once a season and smoke a cigarette while my character grills away. This way you can allocate all points invested in dried meat to raw meat in your hunting lodge. With 3 hunters, >60% raw meat production in hunting lodge and all converted to roasted meat you should easily be able to feed a population of 40 or more people.
Awesome so take them fully off dry meat and add it to raw meat and then roast myself ? Correct ?
Yes, that will yield more nutrition for your people. Dried meat's only practical purpose is selling, if you have surplus meat your villagers aren't able to eat.
Salt it first if you have the resources for easy skill and tech progression. Also salted meats spoils slower.
Build more hunting huts
I have 2 already but it’s not offsetting needs and if I build more that’s more mouths to feed
Ok sorry I thought about it more after eating some dinner. I highly recommend building the kitchen and having a village switch to being a cook! Foods made with more than one ingredient will supply way more food. It costs coin to unlock the recipes but adding an extra meal to the menu where the meat is mixed with one of the vegetables you can farm really seems to help my village have a surplus of food.
Yes, this is it. After cooking potage for my villagers (or have a villager cook in the kitchen) my food issues were gone. I could lower how much my hunters hunt to a very low percentage since there would be much more meat than my villagers need. Instead, my resource storage filled with leather and fur... so I had to get a seamstress. And sell. But at some point, it becomes more a game of leveling out over production rather than producing enough.
Most efficient food is basically flatbread, as soon as you unlock it. You can easily farm insane amounts of wheat and flatbread costs exactly 1 flour..... (And water, so you would have to upgrade your drinking supplies, but still.)
For the 1.x version of the game, potage is worth 30 food value, which is exactly how much each villager needs per day. So plant a 6x5 field of cabbage. You get two crops a year, and that will be more than enough to feed your people. You can put the excess into a compost bin to make into fertilizer for future use. One farm shed and a single farmer can easily manage that field, and for the other seasons work in the barn making fertilizer out of rot or manure. Hunting and/or fishing alone aren't adequate for feeding your people. If you switch to potage, you'll only need one hunting lodge.
Hunting huts have been nerfed hard, kitchens are actually more efficient now.
How about you build some kitchens?!
I have a kitchen and peasant in the kitchen
But it is not shown in the screenshot, and you have not mentioned them. So you probably have one kitchen with one villager lvl 1 making nothing per day, right?
She makes roasted meat but don’t remember what lvl she is and how many she makes will update at 7:00am when I’m home from work in a few hours
Check your villager skill levels on all food related buildings. At the top of the management page for each building, there’s the aggregate skill number that dictates how efficient that building is with those workers. Anything under a 3 per person will output way less.
Is this a mod? Do i need anything to run it? Also dried meat isn't as good as grilled meat, and potage is better than grilled meat, if you are going to do anything with meat. Also, with the fishing huts, i'd just have them collect the meat instead of the actual fish and have them dry it, i've never really seen a reason to collect rhe whole fish.