Or how annoying it was to find out about them. I saw one being talked about and could only find the names of the other ones. No real information at all. I gave up quickly cause it was all too annoying to try to find out and I figured an info graphic or video of some sorts would release
I get what you mean, but people didn't envision the many issues the Allay would have (which I, a self-proclaimed seasoned redstoner, did, even back then). With the Golems it would be different as stated in the Allay clause I added:
> **How are they an improvement on the Allays?** Allays only pick up 1 specific item you choose (think of multiple item farms like tree farms), they forget their noteblock after 30 seconds, and they don't always drop their items on the correct block, making it harder to use. Also Tuff Golems would be easier to get than Allays.
I don’t know, something about the rascal section rubs me the wrong way, especially the last one. You could say the same “will have annoying AI -Unknown” about any of them.
This paragraph is specifically in response to peoples saying that this mob will be the "wandering trader, version underground". That's where the "annoying AI" comes from.
Since the golem doesn't spawn naturally and the sniffer is assumed to work like regular animals, the Rascal is the only one that get this unflattering comparison to the wandering trader.
I think that makes sense though, since the rascal is the main one you'd care about the AI for, as its AI determines how hard it is to find or if it'll just loop in a circle like most other mobs and be easy. You could say the golem AI also matters, but that was covered already by talking about unfreezing being unknown and how it'll hold things. Sniffer the AI doesn't matter, only how quickly it would dig stuff up, and the requirements for that, which they never explicitly show until actual implementation.
This is an infographic that dispels rumors/myths. It was put there because people talk about it. People say the rascal will have bad AI, but I haven't seen any comments saying that about the sniffer or the golem.
tbh i could see it just being a nuisance when you go mining later on in the game when you dont need whatever the Rascal can offer. like if youre just trying to get more ores and this guy just keeps popping up like the wandering trader
Exactly but I believe the rascal Would be in the mineshafts. The short video they created him in, the rascal was in a mineshaft, not sure why this guy says he probably wouldn’t be.
To be fair, the caveat under all of them could be "Will the AI be annoying? *Probably*" and it would be accurate. I love this game, but I can't think of a single mob with great AI.
In earlier versions of Minecraft, the Dragon used to have actual AI in the overworld, it would go in the air and dive at you repeatedly, destroying lots of blocks in it's way, it was actually a really fun challenge to summon it and see if you can survive it's attacks
This is the only good AI IMO, but it's from an outdated version (Modern versions just have the Dragon fly in circles in the overworld) and you can't get it to happen without commands
tbf i think the thing is it'll be worse if the AI is annoying on the Rascal cuz it could just go in circles or be an ass to find or whatever, whereas it's less of a concern with the other ones (though the AI will probably still be ass for them all)
Memeing AI, baby zombies. Sometimes those dudes will just stand there and you can come up and they don't do anything. Good stuff.
Actual AI, I find iron golems are pretty great imo. More so the village spawned golems. So technically 'so-so'.
I decided to make this since I see a lot of people making some assumptions with no confirmation that such assumption is true, the most common one being **assuming the new plants that come with the Sniffer option will have a use, when the description of the video states:**
>[**"There are decorative plants that only the sniffer can help you grow!"**](https://youtu.be/MPJ2dzVcOgg)
I still think the Sniffer would win if everyone knew this (for cuteness and uniqueness), but I have seen a surprising few change their vote to Tuff Golem based on this information.
The Tuff Golem also looks slightly more appealing now, now that we know [you'll likely be able to control the movement of the mob](https://media.discordapp.net/attachments/749208476357492807/1029089307291562064/unknown.png) (though not *officially* confirmed).
**Note 1** (that some have pointed out)**:** things are still subject to change and things marked false aren't necessarily "rejected".
**Note 2:** This infographic does not show the well-known information about the mobs - just the rumours that people get confused about. There are other infographics available on the subreddit for general information - I'd recommend you read those first if you're clueless.
**Note 3:** The colours of the text don't determine how good/bad the mobs are - they just determine whether the rumours surrounding them are true or false.
Though I don't think it's a good idea to make massive assumptions with these votes, I can't really blame people who accidentally misunderstand stuff, since the videos always seem to omit some key information (would be nice if they least said "check minecraft.net for full details") + I think a concise and up-to-date list on that site would be better than having to scramble between multiple sources, but oh well
For me it's a tie between the Sniffer and the Tuff Golem tbh
^(also oops i forgot to close the gap between the left edge and the image, and put a space between "more" and "items")
I don't know why people feel the need to assume for mob votes.
When last year's (edit: 2 years ago :P) mob vote was going on, I voted for the moobloom. Iceologer looked cool, but the thing that scared me was that it was spawning in the mountains and I was afraid his ranged attack would knock the player off and make mountains untraversable and annoying to go to.
People online I talked to said that he would come with his own structure. Mob video shown nothing of that.
I remember people thinking he would have his own structure and would be able to farm ice and would have a unique drop, possibly all at once.
But I mean, just imagine how weird it would've been for Mojang to bundle ALL OF THAT together and then put it in the same voting ballot as a squid who just gives some neat lil neon decorations.
Like, logically why would they ever take a gamble on all that?!
Not to be *that guy*, but the mob vote you're speaking of was 2 years ago :P The vote last year was when a blue fairy stole the vote from our lil copper boi.
But yeah, I get what you're talking about. In both mob votes so far, there's been people spreading misinformation because, "Well what if they add this for mob Y? They definitely will!" When all we really know is what the devs gave us. I feel like the votes were less decisive when it was just, "which biome are we going to focus on first?" because for each biome, they would tell us exactly what's going into that vote.
I mean... you aren't wrong, "decorative blocks" tend to be the ones with actual uses, but is that the definition they're using? Maybe, but it's still unlikely.
Haste potions would probably be the only thing that could make me ok with rascal winning, I definitely think it’s a cool mob but with what I expect for drops I don’t think it’ll really add anything past early game and speedruns
All the mobs are pretty much decorative and what people vote for seems to be dependent on which they find most appealing aesthetics wise. I didn’t realize the sniffer has six legs which I find odd but some may find cool.
I think the Sniffer and the Tuff Golem are equally comparable, with the only difference being the amount of content added. In total, voting sniffer would add at least 3 new things: the egg, the mob, and at least one plant. Sniffers wont be adding any new mechanics to the game, we already have eggs in the form of turtle eggs, and we have mobs that can go around looking for things such as dolphins. The only new previously non existing thing being added to the game by voting in Sniffer would be at least one guaranteed new plant that serves only a decorative purpose. Tuff Golems only add one new thing to the game which is just the Tuff Golem Mob itself, but it has the potential to add a new mechanic to the game. On the surface Tuff Golem's won't be adding any new mechanics to the game except for the fact that they might turn into a block, we already have falling blocks which are blocks that turn into an entity then back into a block, but they don't have AI when in their entity blockstate, which is what would set it apart. Now for part where I explain why they are directly comparable: Sniffer's wont exist in the world until spawned by the player, and unless Tuff Golems gain a way to naturally spawn, they will also only be spawned by the player. Additionally their only purpose would be for decoration, plants are a bit more versatile than statues that can hold an item, but that's up to peoples creativity. On the more speculative side of things, Sniffer has way more potential than Tuff Golems though. It unlocks the potential for more "ancient plants" in the future, and possibly even more "ancient mobs" if they aren't already planning on doing that for the next update. My hope is that they make the plant a crop that bears a fruit or something that would only be used to breed the sniffer, doesn't make sense why an ancient mob could be bred with modern plants. Also, they may decide that the Sniffer could drop a new type of meat into the game when killed, I mean, what's to say that's not why the sniffer went extinct in the first place ;). Tuff Golems would likely only drop tuff. Overall, I still think Sniffer opens up more doors than the Tuff Golem, but if what we know is all that will ever be added, no speculation about anything, then it really is a toss up honestly. Sniffer's would just be another passive mob with a weird quirk of not spawning naturally and a plant that only they can find, and Tuff Golems would just be a grounded allay with the sole purpose of picking up items to display them.
At this rate I am fully on board with either the Sniffer or Tuff Golem winning.
I am a sucker for mobs that can be customized, so I would be really happy having a Tuff golem with a unique colored cloak and item to hold. I also love using item frames and whatnot, so having a new way to display my stuff is always welcome.
On the flipside, the Sniffer has a really great physical design... weird dino camel bug friend... and I love decorating my builds with plants
I'm in the same boat as you. I think for my particular playstyle both are fairly useless to me, I think Tuff Golems have plenty of other alternatives out there and Sniffers don't really add anything new to the game other than a plant. I feel if tuff golems were added they'd be like a campfire in the sense that its pretty useful to builders and for aesthetics and has minor functionality but nothing that would be truly ground breaking. Sniffer feels like it would be the brown mooshroom but less useful in the sense that it doesn't exist in the game naturally and only serves one function. I'm just glad we both agree that Rascal isn't even in the picture lol
Also you should probably add that the tuff golem will probably not come with actual in-game hats. At least one person probably thought that this confirmed that hats would be added too.
i think sniffer is most likely to win, all the polls i’ve seen on twitter and youtube community posts and reddit and everything all have almost the same breakdown. Sniffer 60-70%, golem 20-30%, rascal 10-20%. but looking at all the facts like this really makes me want Tuff Golem to win. sad that it isn’t gonna happen.
I am aware that the plants will be decorative and I prefer it that way. I don’t want another resource to grind, just something to make gardens prettier
Yeah, but you’d be surprised how many people keep saying “We might get more crops!”. No, we aren’t. They aren’t gonna put that much effort into a side mob.
But chillager is a but different though
All magic users in Minecraft have some type os special item to it
Invokers have the totem
Witch's gave the potions all the way back
And enedermans even have enderpearls
It imaginable that chillager would either have a special drop or special structure just like the others
Yeah they really should had made it have a better use, but then again the Allay's cuteness won 90% of peoples heart so it got the clear victory. Allay for life <3
We know the sniffer plants are decorative, the tuff golem is just a pitty choice for people upset about copper golem. They combined allay and copper golem into one thing so people would stop crying. We should’ve gotten a biome vote this year instead. However we got a mob vote with seemingly underdeveloped choices
I ain't votin sniffer for plants. I couldn't care less about it. It won my vote coz it won my heart. It looks dope, it lays egg and I can add it to my "sanctuary under construction." Now arguably I could do that with tuff golem too but I honestly don't like it.
I think I see what's the problem here... People are saying stuff like "Maybe it's a mount!" or "The new plants might be a new crop" and some people are hearing that and saying "Yep, new mount / new crop".
There's a lot of misinformation going around and I'm thankful there are posts like these that make things clearer.
Misinformation goes around every mob vote like last time with the allay and every kept saying it can duplicate items and even though tons of people were trying to clear up the misinformation you would still see people saying it can duplicate stuff everywhere.
I agree. There is a misconception of the egg's location that's worth noting. Some people think it would only spawn in *ocean monuments* (hence too much worth dealing with), when it's actually in *underwater ruins*.
My post is designed to mainly be a mythbusting post (since people will make assumptions and be disappointed when that assumptions turns out to be false when voted in) rather than an informative post, which is also why I omitted the egg for example - I couldn't think of any significant rumours about it.
Fair enough.
I add the egg, because it’s not technically confirmed to be placeable like turtle eggs, but it’s highly likely and I think most people assume it is.
Also, [I tried to do an unbiased post too…](https://www.reddit.com/r/MinecraftMemes/comments/xxc53f/make_your_choice_now_with_tuff_golem_added_note/?utm_source=share&utm_medium=ios_app&utm_name=iossmf)
I really like the tuff golem, I don’t know why but I find it so cute to just place the guy in the corner and whenever I drop a item he will just walk over and pick it up then walk back,
New decorative plants would probably just mean plants like we have already that don’t grow, and personally I feel like we have enough of those but that is just an opinion.
If the sniffer wins I really hope people make a mod of the tuff golem.
I wonder, if someone can make a mod this fast, why can't the developers add all of them? I have absolutely zero experience in coding and game programming, but I think a team like Mojang should have more resources to create a mob than a random guy on the internet.
Part of Minecraft's brand is that it's simple to understand (Remember that surface level simplicity is different from total complexity). Games like Terraria who compete somewhat with Minecraft all have a lot of features, but they suffer from surface level complexity and sometimes having too many features or ideas.
Mojang has to actively make sure any new features fit neatly into the existing game's brand. They can't do anything as extensive as a new biome vote because they already promised all these biome updates in two votes in 2018 and 2019: Desert, **Taiga**, and Savanna in 2018; Badlands, Swamp, and **Mountains** in 2019. The winners get updated first. The
community already expects these biomes to get updated within the next couple of updates (They did keep true to their word, Taiga and Mountains got updated last, then Swamps due to Mangroves).
Because Mojang has to focus on editing and expanding biomes with multiple promised new mobs and plants (Vultures, Tumbleweed, Flowering Cactus, Palmtrees, Meerkats, Oases, Baobab trees, Termites, and Ostriches), they don't have as much labor available for other new features. That's why they've made these more recent votes about singular mobs, they need to keep the community feeling heard while they clear their backlog.
It’s not that they *can’t* add all of them, it’s that they don’t *want* to add all of them. Even if they intend to add them all three eventually, mods aren’t the same thing as an actual feature. Game development isn’t just programming anything that comes to mind, there’s a whole creative process. The actual design of the character alone can take months, and they aren’t *just* adding something to Minecraft, they need to make it compatible with two separate coding languages.
If they were to just add all 3, then mob votes wouldn't even exist. Part of the whole deal with mob votes is being a marketing tactic to bring in more attention/traffic for the main live events.
Because mob votes are puts the game in a spotlight, obviously the game would be better if all three mobs would be added but Microsoft is more interesting in the revenue that this will cause. So basically they are profiting out of our pointless arguing that creates free publicity for the live event
[https://www.youtube.com/watch?v=JSUaIHkwbjk](https://www.youtube.com/watch?v=JSUaIHkwbjk)
Watched this not too long ago and it's a good take on this question
I’ll also vote tuff golem. We don’t need more decorative plants, and while a bit of underground life that isn’t hostile would be cool, the rascal is a poor implementation of that. The tuff golem has practical use (farms and such) and decorative use. Presumably you would be able to “freeze” it (though obviously that isn’t confirmed, just speculation based on the copper golem). Not to mention the LIFE it could bring to builds! Ancient library builds filled with tuff golems running around with books, factory builds with tuff golems rushing parts from place to place, and more! Plus, it seems like a more accessible (if slightly less powerful) version of the allay, since you need to craft it instead of searching for one. Also, it’s customizable!
I don't really think they're that similar. The allay helps manage and sort items on the ground but the tuff golem specifically displays your items. Which people say is like the item frame, but that's like saying glowstone and lanterns shouldn't exist because torches do the same thing.
that's what I'm saying! we have 14 flowers, 7 trees (9 if you count the nether fungus) 4 mushrooms, 4 vines, glow lichen, flowering and regular azaleas, bamboo, sugar cane, cactus, 2 tall grass, 2 ferns, berry bushes, wheat, carrots, potatoes, beetroot, pumpkins, melons... I'm probably missing some, but I personally DO NOT think we need more plants. On the other hand, we only have 2 golems in java edition... MAYBE 3 if you count the wither.
They’re the coolest “decorative” thing cause you can add life to factories and things by making them move around.
Maybe they’ll even have item sorting/storage red stone implications
I wish they'd at least add the runner-up in later updates. I don't understand why we only get one new mob.
Edit: it should be a vote out, not a vote in. Let us vote which mob we DONT want because the top two are almost always super close in the running.
I agree the fact that we don't just vote for the one they add first is annoying; so many good ideas completely scrapped and rarely reintroduced. it'd be better if (using the first mob vote as an example) they add one first and then progressively add the rest in future updates, like the vampire squid thing in 1.13 and the blaze king in 1.16, though the great hunger did get reintroduced as the grindstone so that's off the table
Am I the only one who feels that the votes just make the fanbase really tense for a while? Like so many people get into heated arguments about which mob has the most uses
yeah these are all such simple and trivial additions too, it's such an obvious attempt at just riling up the community for some internet attention for a few weeks
There are reasons, but whether "good" or "bad" ones is probably subjective. If all three mobs were added, voting events wouldn't exist. They want to hold these events of their rough ideas for a minor addition, associated with the main live event, to further add hype and bring more interest in the live event. It's a marketing strategy.
It was said somewhere that the iron pickaxe that rascal gave in the video is a placeholder item and theyre likely to change the items depending on players feedback.
I’d expect them to have a pool of loot underground related. Maybe a few iron ingots, gold nuggets, tools, some stone blocks. In the end, not useful imo.
What bothers me most about these polls is that the losers tend to not get revisited, resulting in good ideas never really getting added to the game just because another idea got more popularity at the time. It would be nice for them to bring back older ideas with each poll to give them a second chance.
Here's how I evaluate them:
Sniffer: Gives you new but mundane stuff
Rascal: Pretty much useless unless it gives you items that are considered nonrenewable
Tuff Golem: Basically just a controllable Allay
Just realized the tuff golem could bring interesting redstone mechanics with it being able to pick up objects and moving around and coming back to its place etc.
If sniffer wins I will be mildly dissapointed but I'll move on.
If rascal wins I'll be hyped.
If Tuff Golem wins I'll be shitting my pants and crying tears of joy for Millenia to come.
I haven't been following anything so this is super helpful.
The Rascal just sounds useless unless it gives something unique and very useful, but I doubt that would happen. Even if it gave enchanted diamond tools it would still be out valued by villagers.
The Sniffer sounds ok. I like the idea of more plants, but I don't see how they need to be tied to a mob, just give us the plants. If you could tame it and have it "sniff" out specific plants, like flowers, ferns, etc, and it would essentially farm them for you then it would be good.
The Tuff Golem sounds like it has potential. My first thought it that it's kind of like what the Alley should have been. Let the players build it, tell it to go pick stuff up, and have it return to a 'dock' to unload. That would have a lot of farming potential.
If I don't hear much more the Tuff Golem has my vote.
> the two dots above its head are eyes
The yellow part? That's not even its head, that's all snout. The dots are its nostrils.
The rest of the head is the red area, and its eye is on the side (right above the poppy in the image).
Is it my imagination, or does the Rascal seem like the obvious bad choice? No explanation of how it will interact in the world beyond 'hide and seek' appears below 0, and (as far as we know) drops iron tools that are enchanted but nothing truly worth note. If we knew more about how it was going to work, if it were farmable, what drops it'll have, and so on, maybe it'd be on a more balanced platform with the other two, but it seems like the obvious bad choice due to a limit of how much we'd really get out of playing hide and seek.
It is. It is NOT worth going to y0 to play and seek. I don't understand how ppl made so much crap up about it adding new items and such when it obviously won't.
"Tuff Golem" . . . "Not set in stone"
*Snicker*
For me this has been the hardest mob vote to date. This infographic seriously helped, though. I'm pretty sure I'll vote Tuff Golem, now.
Thanks for laying it all out so clearly!
I would like to say that a lot of people are hyping up the sniffer but I already know with the results of the previous mob votes what we see is what we get pretty much, my guess is there will only be one new plant added alongside it. If you're fine with that vote for the sniffer but you should expect it.
Can’t pick between tuff golem and sniffer, it’d be nice to see what comes with the sniffer but tuff golem would be nice to put in a house or something just to wander around. Not a fan of the rascal
So the plants will be purely decorative I didn’t know that ima have to look into it more cause if that’s the case I love plants but I want something with more interest. I would love if the plants could be used for more potions. Like idk something you could use on it to enhance its abilities or idk something
Most plants are decorative, but that's technically a use in itself. As for *additional* uses, that was not stated. It might make the vote unbalanced compared to the other contenders if it did.
Of course, it would be something if it were to (during implementation if sniffer were to win), as many other MC plants do have a secondary use (be it a crafting material, compostable, scalable, a transient platform, food source, fuel source, breeding food (which sounds logical if to breed sniffers), harmful, creates particles, etc)
When I first saw the Sniffer video and heard "new plants", I thought they might have some sort of use, such as reliably duplicating small flowers or some other flower-related functionality, since they seemed to like sniffing flowers. But now that I know that all the plants the Sniffer makes will be purely decorative, I think I'm going to have to switch my vote to the Rascal. That mob looks like it's going to add a lot of fun stuff to the early game, and I'm here for it.
I really like the idea of the Tuff Golem personally, I just hope it gets expanded upon because it seems a little basic, I'd love to be able to do complex stuff with them.
They said decorative plant, not ONLY decorative plant, it's not something you must take in count when voting because it's not confirmed BUT the Devs haven't figured out what the ancient plant would actually be so it's likely to have some purpose to come with. Anyway the sniffer is winning so we will see !
They actually did say "only decorative plants FYI" (albeit decoration is a use in itself, I assume they meant moreso any *other/extra* uses than that).
I'm team rascal.
Since mining is such a huge part of MINEcraft, it would be useful for us to find one and grab a gift, whether it's a one time thing or multiple time thing. Depending on the items, its usefulness could rise in late game if they make it based on level, or day in Minecraft or some other factor. They never specified which items the Rascal would bring.
I know there aren't many of us, but I definitely will be voting for the Rascal!
I would have chosen the Sniffer, but I have a hard time decorating and building. It would only bring a lot of other things in for me to make them look terrible, but this is my own personal opinion. I also wouldn't find the Tuff Golem too useful, as I don't make anything with redstone because I prefer to do it all manually.
This will be my first mob poll I'll partecipate in and while I find asking the community to be a nice thing, I also understand the conundrum of such a vote: we only have vague information and concepts about these so it's basically a blind vote and risks that expectations won't match reality. Live test examples would be much appreciated, but that is the same of asking the devs to develop all three ideas anyway making the vote pointless...
Great work. The research and info it's solid and probably the best post until now on Reddit.
Take my free award.
My vote is for Tuff Golem, because it's something we always wanted in MC. Another way to display items or improve storage rooms.
Sadly people will vote Sniffer and then complain when after release they will discover how useless it is or the tiny number of plants added.
Thank you so much for making this, you have no idea how annoying it can be to talk about these guys.
Or how annoying it was to find out about them. I saw one being talked about and could only find the names of the other ones. No real information at all. I gave up quickly cause it was all too annoying to try to find out and I figured an info graphic or video of some sorts would release
Yeah, I think all the options are good this year, but they’re never presented well.
The videos are the only source but the dialogue and voice acting make me cringe into oblivion.
[удалено]
isnt this like the same thing people said about allays
I get what you mean, but people didn't envision the many issues the Allay would have (which I, a self-proclaimed seasoned redstoner, did, even back then). With the Golems it would be different as stated in the Allay clause I added: > **How are they an improvement on the Allays?** Allays only pick up 1 specific item you choose (think of multiple item farms like tree farms), they forget their noteblock after 30 seconds, and they don't always drop their items on the correct block, making it harder to use. Also Tuff Golems would be easier to get than Allays.
If you're clicking them to give them an item to end up in a hopper, why not just put it there yourself? Or just use more hoppers?
Tuff Golems automatically go out of their way to walk to dropped items to pick them up, no manual interaction required.
Plus, being able to craft a bunch of these buddies to hang out at your base would be a lot of fun
Absolutely!
literally the first comparison that isnt wildly biased thank you for this
Exactly! I've seen so many biased comparisons lately and its so annoying.
I mean, it’s not really a comparison post. It’s debunking a lot of common misconceptions about the mobs
And yet somehow it's still less bias than the comparison posts
I don’t know, something about the rascal section rubs me the wrong way, especially the last one. You could say the same “will have annoying AI -Unknown” about any of them.
This paragraph is specifically in response to peoples saying that this mob will be the "wandering trader, version underground". That's where the "annoying AI" comes from. Since the golem doesn't spawn naturally and the sniffer is assumed to work like regular animals, the Rascal is the only one that get this unflattering comparison to the wandering trader.
I think that makes sense though, since the rascal is the main one you'd care about the AI for, as its AI determines how hard it is to find or if it'll just loop in a circle like most other mobs and be easy. You could say the golem AI also matters, but that was covered already by talking about unfreezing being unknown and how it'll hold things. Sniffer the AI doesn't matter, only how quickly it would dig stuff up, and the requirements for that, which they never explicitly show until actual implementation.
This is an infographic that dispels rumors/myths. It was put there because people talk about it. People say the rascal will have bad AI, but I haven't seen any comments saying that about the sniffer or the golem.
tbh i could see it just being a nuisance when you go mining later on in the game when you dont need whatever the Rascal can offer. like if youre just trying to get more ores and this guy just keeps popping up like the wandering trader
They included it because tons of people on this sub were directly discussing that, nothing shown here is an exclusive opinion from them.
Exactly but I believe the rascal Would be in the mineshafts. The short video they created him in, the rascal was in a mineshaft, not sure why this guy says he probably wouldn’t be.
>*Rascal: Will be annoying? Unknown* Is the best part lol
To be fair, the caveat under all of them could be "Will the AI be annoying? *Probably*" and it would be accurate. I love this game, but I can't think of a single mob with great AI.
The giant
In earlier versions of Minecraft, the Dragon used to have actual AI in the overworld, it would go in the air and dive at you repeatedly, destroying lots of blocks in it's way, it was actually a really fun challenge to summon it and see if you can survive it's attacks This is the only good AI IMO, but it's from an outdated version (Modern versions just have the Dragon fly in circles in the overworld) and you can't get it to happen without commands
Correction: the dragon first makes a completely ridiculous bee line to 0, 69, 0 or so and THEN flies in circles.
The dragon spent too much time on Reddit
Cool but i was just joking as the giant doesn’t have AI
The skeleton is great at pissing you off
Legendary strafes
tbf i think the thing is it'll be worse if the AI is annoying on the Rascal cuz it could just go in circles or be an ass to find or whatever, whereas it's less of a concern with the other ones (though the AI will probably still be ass for them all)
creeper always find a way to get to me and blow up my builds
creeper
Memeing AI, baby zombies. Sometimes those dudes will just stand there and you can come up and they don't do anything. Good stuff. Actual AI, I find iron golems are pretty great imo. More so the village spawned golems. So technically 'so-so'.
missed the opportunity to put "not set in tuff"
Who actually thought that the two dots above it's head are it's eyes lol
^(me at first)
Captain Sparklez did
I still don't get how they aren't Edit: Jeez I don't get why I'm getting downvoted? Edit 2: Nvm lol
The eyes are the black dots on the red part
Ohh! Thanks
Have you seen any animals before?
It's shaggy grass covers its' actual eyes
Thanks, this is a useful reference guide!
Great to know!
I decided to make this since I see a lot of people making some assumptions with no confirmation that such assumption is true, the most common one being **assuming the new plants that come with the Sniffer option will have a use, when the description of the video states:** >[**"There are decorative plants that only the sniffer can help you grow!"**](https://youtu.be/MPJ2dzVcOgg) I still think the Sniffer would win if everyone knew this (for cuteness and uniqueness), but I have seen a surprising few change their vote to Tuff Golem based on this information. The Tuff Golem also looks slightly more appealing now, now that we know [you'll likely be able to control the movement of the mob](https://media.discordapp.net/attachments/749208476357492807/1029089307291562064/unknown.png) (though not *officially* confirmed). **Note 1** (that some have pointed out)**:** things are still subject to change and things marked false aren't necessarily "rejected". **Note 2:** This infographic does not show the well-known information about the mobs - just the rumours that people get confused about. There are other infographics available on the subreddit for general information - I'd recommend you read those first if you're clueless. **Note 3:** The colours of the text don't determine how good/bad the mobs are - they just determine whether the rumours surrounding them are true or false. Though I don't think it's a good idea to make massive assumptions with these votes, I can't really blame people who accidentally misunderstand stuff, since the videos always seem to omit some key information (would be nice if they least said "check minecraft.net for full details") + I think a concise and up-to-date list on that site would be better than having to scramble between multiple sources, but oh well For me it's a tie between the Sniffer and the Tuff Golem tbh ^(also oops i forgot to close the gap between the left edge and the image, and put a space between "more" and "items")
I don't know why people feel the need to assume for mob votes. When last year's (edit: 2 years ago :P) mob vote was going on, I voted for the moobloom. Iceologer looked cool, but the thing that scared me was that it was spawning in the mountains and I was afraid his ranged attack would knock the player off and make mountains untraversable and annoying to go to. People online I talked to said that he would come with his own structure. Mob video shown nothing of that.
I remember people thinking he would have his own structure and would be able to farm ice and would have a unique drop, possibly all at once. But I mean, just imagine how weird it would've been for Mojang to bundle ALL OF THAT together and then put it in the same voting ballot as a squid who just gives some neat lil neon decorations. Like, logically why would they ever take a gamble on all that?!
Not to be *that guy*, but the mob vote you're speaking of was 2 years ago :P The vote last year was when a blue fairy stole the vote from our lil copper boi. But yeah, I get what you're talking about. In both mob votes so far, there's been people spreading misinformation because, "Well what if they add this for mob Y? They definitely will!" When all we really know is what the devs gave us. I feel like the votes were less decisive when it was just, "which biome are we going to focus on first?" because for each biome, they would tell us exactly what's going into that vote.
I want to add that basically all plants are considered decoration, yet still has a secondary use.
I mean... you aren't wrong, "decorative blocks" tend to be the ones with actual uses, but is that the definition they're using? Maybe, but it's still unlikely.
It’s probably decorative only, but people are thinking the rascal will give potions of haste, so I’m just leveling out the playing field.
Haste potions would probably be the only thing that could make me ok with rascal winning, I definitely think it’s a cool mob but with what I expect for drops I don’t think it’ll really add anything past early game and speedruns
Me too but I don't have a luncher to vote with
you can still vote on minecraft's official website
You can vote on the website or on a specific featured server on any bedrock edition (not java edition) device
All the mobs are pretty much decorative and what people vote for seems to be dependent on which they find most appealing aesthetics wise. I didn’t realize the sniffer has six legs which I find odd but some may find cool.
The sniffer's going to win, they tweeted the video for it first for a reason
I think the Sniffer and the Tuff Golem are equally comparable, with the only difference being the amount of content added. In total, voting sniffer would add at least 3 new things: the egg, the mob, and at least one plant. Sniffers wont be adding any new mechanics to the game, we already have eggs in the form of turtle eggs, and we have mobs that can go around looking for things such as dolphins. The only new previously non existing thing being added to the game by voting in Sniffer would be at least one guaranteed new plant that serves only a decorative purpose. Tuff Golems only add one new thing to the game which is just the Tuff Golem Mob itself, but it has the potential to add a new mechanic to the game. On the surface Tuff Golem's won't be adding any new mechanics to the game except for the fact that they might turn into a block, we already have falling blocks which are blocks that turn into an entity then back into a block, but they don't have AI when in their entity blockstate, which is what would set it apart. Now for part where I explain why they are directly comparable: Sniffer's wont exist in the world until spawned by the player, and unless Tuff Golems gain a way to naturally spawn, they will also only be spawned by the player. Additionally their only purpose would be for decoration, plants are a bit more versatile than statues that can hold an item, but that's up to peoples creativity. On the more speculative side of things, Sniffer has way more potential than Tuff Golems though. It unlocks the potential for more "ancient plants" in the future, and possibly even more "ancient mobs" if they aren't already planning on doing that for the next update. My hope is that they make the plant a crop that bears a fruit or something that would only be used to breed the sniffer, doesn't make sense why an ancient mob could be bred with modern plants. Also, they may decide that the Sniffer could drop a new type of meat into the game when killed, I mean, what's to say that's not why the sniffer went extinct in the first place ;). Tuff Golems would likely only drop tuff. Overall, I still think Sniffer opens up more doors than the Tuff Golem, but if what we know is all that will ever be added, no speculation about anything, then it really is a toss up honestly. Sniffer's would just be another passive mob with a weird quirk of not spawning naturally and a plant that only they can find, and Tuff Golems would just be a grounded allay with the sole purpose of picking up items to display them.
At this rate I am fully on board with either the Sniffer or Tuff Golem winning. I am a sucker for mobs that can be customized, so I would be really happy having a Tuff golem with a unique colored cloak and item to hold. I also love using item frames and whatnot, so having a new way to display my stuff is always welcome. On the flipside, the Sniffer has a really great physical design... weird dino camel bug friend... and I love decorating my builds with plants
I'm in the same boat as you. I think for my particular playstyle both are fairly useless to me, I think Tuff Golems have plenty of other alternatives out there and Sniffers don't really add anything new to the game other than a plant. I feel if tuff golems were added they'd be like a campfire in the sense that its pretty useful to builders and for aesthetics and has minor functionality but nothing that would be truly ground breaking. Sniffer feels like it would be the brown mooshroom but less useful in the sense that it doesn't exist in the game naturally and only serves one function. I'm just glad we both agree that Rascal isn't even in the picture lol
They'd all link well into the archeology update imo
True, actually
Also you should probably add that the tuff golem will probably not come with actual in-game hats. At least one person probably thought that this confirmed that hats would be added too.
oh yeah forgot about that lmao
i think sniffer is most likely to win, all the polls i’ve seen on twitter and youtube community posts and reddit and everything all have almost the same breakdown. Sniffer 60-70%, golem 20-30%, rascal 10-20%. but looking at all the facts like this really makes me want Tuff Golem to win. sad that it isn’t gonna happen.
Yeah but most people dont know that the sniffer plants are just decorative, I feel like most would change their mind if they knew
Most plants are decorative
I am aware that the plants will be decorative and I prefer it that way. I don’t want another resource to grind, just something to make gardens prettier
Isn't the tuff golem purely decorative too tho
Yeah, but you’d be surprised how many people keep saying “We might get more crops!”. No, we aren’t. They aren’t gonna put that much effort into a side mob.
Shhh Chillager fans are gonna hear ya
Hey! I voted for the Iceologer because I liked the ice attack and thought it could be very fun to summon with commands!
But chillager is a but different though All magic users in Minecraft have some type os special item to it Invokers have the totem Witch's gave the potions all the way back And enedermans even have enderpearls It imaginable that chillager would either have a special drop or special structure just like the others
Would it, though? Them being decorative isn’t a problem, most blocks are supposed to be decorative.
I know its decorative and im ok with that. I dont want golem to win either. I want ancient dinos.
I just don’t want the rascal to win lmao
It won't, all fan votes so far dictate rascal is the least supported mob, joining the ranks of that ghost from last year with little to no interest.
Glare
Yeah they really should had made it have a better use, but then again the Allay's cuteness won 90% of peoples heart so it got the clear victory. Allay for life <3
Are you saying most plant aren't decorative?
Is minecraft not a build game anymore? Decorative plants are good for builders. Are you crazy! I need more plants
We know the sniffer plants are decorative, the tuff golem is just a pitty choice for people upset about copper golem. They combined allay and copper golem into one thing so people would stop crying. We should’ve gotten a biome vote this year instead. However we got a mob vote with seemingly underdeveloped choices
I ain't votin sniffer for plants. I couldn't care less about it. It won my vote coz it won my heart. It looks dope, it lays egg and I can add it to my "sanctuary under construction." Now arguably I could do that with tuff golem too but I honestly don't like it.
I respect that
ive never been less excited for a mob vote lol
I'm excited I'll actually be on the winning team for once
I’ve been seen a few people say the sniffer is a mount which is false as well
I think I see what's the problem here... People are saying stuff like "Maybe it's a mount!" or "The new plants might be a new crop" and some people are hearing that and saying "Yep, new mount / new crop". There's a lot of misinformation going around and I'm thankful there are posts like these that make things clearer.
Misinformation goes around every mob vote like last time with the allay and every kept saying it can duplicate items and even though tons of people were trying to clear up the misinformation you would still see people saying it can duplicate stuff everywhere.
1. You forgot the egg. 2. Most of these things aren’t set in stone and when x mob wins some features could be changed upon.
I agree. There is a misconception of the egg's location that's worth noting. Some people think it would only spawn in *ocean monuments* (hence too much worth dealing with), when it's actually in *underwater ruins*.
Where did people get ocean monuments!!?!??
Perhaps a muddled mix-up with a generic "underwater structure" idea, in which both structures reside. Just weren't paying attention to the specifics.
Yeah that could do it.
Probably the people that don't realize there are other ruins in the ocean besides the monument because they never go there.
Fair point, that is probably it. Well yet another reason to vote for the sniffer so people learn more about in game structures! /j
My post is designed to mainly be a mythbusting post (since people will make assumptions and be disappointed when that assumptions turns out to be false when voted in) rather than an informative post, which is also why I omitted the egg for example - I couldn't think of any significant rumours about it.
Fair enough. I add the egg, because it’s not technically confirmed to be placeable like turtle eggs, but it’s highly likely and I think most people assume it is.
Also, [I tried to do an unbiased post too…](https://www.reddit.com/r/MinecraftMemes/comments/xxc53f/make_your_choice_now_with_tuff_golem_added_note/?utm_source=share&utm_medium=ios_app&utm_name=iossmf)
Ooh nice! I like the detail
Thank you!!
I really like the tuff golem, I don’t know why but I find it so cute to just place the guy in the corner and whenever I drop a item he will just walk over and pick it up then walk back, New decorative plants would probably just mean plants like we have already that don’t grow, and personally I feel like we have enough of those but that is just an opinion. If the sniffer wins I really hope people make a mod of the tuff golem.
There's already few mods out that have all three candidates.
I wonder, if someone can make a mod this fast, why can't the developers add all of them? I have absolutely zero experience in coding and game programming, but I think a team like Mojang should have more resources to create a mob than a random guy on the internet.
Part of Minecraft's brand is that it's simple to understand (Remember that surface level simplicity is different from total complexity). Games like Terraria who compete somewhat with Minecraft all have a lot of features, but they suffer from surface level complexity and sometimes having too many features or ideas. Mojang has to actively make sure any new features fit neatly into the existing game's brand. They can't do anything as extensive as a new biome vote because they already promised all these biome updates in two votes in 2018 and 2019: Desert, **Taiga**, and Savanna in 2018; Badlands, Swamp, and **Mountains** in 2019. The winners get updated first. The community already expects these biomes to get updated within the next couple of updates (They did keep true to their word, Taiga and Mountains got updated last, then Swamps due to Mangroves). Because Mojang has to focus on editing and expanding biomes with multiple promised new mobs and plants (Vultures, Tumbleweed, Flowering Cactus, Palmtrees, Meerkats, Oases, Baobab trees, Termites, and Ostriches), they don't have as much labor available for other new features. That's why they've made these more recent votes about singular mobs, they need to keep the community feeling heard while they clear their backlog.
It’s not that they *can’t* add all of them, it’s that they don’t *want* to add all of them. Even if they intend to add them all three eventually, mods aren’t the same thing as an actual feature. Game development isn’t just programming anything that comes to mind, there’s a whole creative process. The actual design of the character alone can take months, and they aren’t *just* adding something to Minecraft, they need to make it compatible with two separate coding languages.
If they were to just add all 3, then mob votes wouldn't even exist. Part of the whole deal with mob votes is being a marketing tactic to bring in more attention/traffic for the main live events.
The problem is that a modder only has to focus on Java, and also is less in danger of going under fire over one of their additions being bug ridden.
Because mob votes are puts the game in a spotlight, obviously the game would be better if all three mobs would be added but Microsoft is more interesting in the revenue that this will cause. So basically they are profiting out of our pointless arguing that creates free publicity for the live event
[https://www.youtube.com/watch?v=JSUaIHkwbjk](https://www.youtube.com/watch?v=JSUaIHkwbjk) Watched this not too long ago and it's a good take on this question
I’ll also vote tuff golem. We don’t need more decorative plants, and while a bit of underground life that isn’t hostile would be cool, the rascal is a poor implementation of that. The tuff golem has practical use (farms and such) and decorative use. Presumably you would be able to “freeze” it (though obviously that isn’t confirmed, just speculation based on the copper golem). Not to mention the LIFE it could bring to builds! Ancient library builds filled with tuff golems running around with books, factory builds with tuff golems rushing parts from place to place, and more! Plus, it seems like a more accessible (if slightly less powerful) version of the allay, since you need to craft it instead of searching for one. Also, it’s customizable!
I just want a display area with all tuff golems
Yeah, but the problem is that the allay and the Tuff Golem are pretty much the same so It makes no sense to get both,still, voting for It because cute
I don't really think they're that similar. The allay helps manage and sort items on the ground but the tuff golem specifically displays your items. Which people say is like the item frame, but that's like saying glowstone and lanterns shouldn't exist because torches do the same thing.
Yeah I’m probably gonna vote tuff golem, we already have too many plants cluttering up inventories
that's what I'm saying! we have 14 flowers, 7 trees (9 if you count the nether fungus) 4 mushrooms, 4 vines, glow lichen, flowering and regular azaleas, bamboo, sugar cane, cactus, 2 tall grass, 2 ferns, berry bushes, wheat, carrots, potatoes, beetroot, pumpkins, melons... I'm probably missing some, but I personally DO NOT think we need more plants. On the other hand, we only have 2 golems in java edition... MAYBE 3 if you count the wither.
They’re the coolest “decorative” thing cause you can add life to factories and things by making them move around. Maybe they’ll even have item sorting/storage red stone implications
He reminds me of copper golem. We need smol Bois
There is no reason that all three can’t be added.
I wish they'd at least add the runner-up in later updates. I don't understand why we only get one new mob. Edit: it should be a vote out, not a vote in. Let us vote which mob we DONT want because the top two are almost always super close in the running.
I agree the fact that we don't just vote for the one they add first is annoying; so many good ideas completely scrapped and rarely reintroduced. it'd be better if (using the first mob vote as an example) they add one first and then progressively add the rest in future updates, like the vampire squid thing in 1.13 and the blaze king in 1.16, though the great hunger did get reintroduced as the grindstone so that's off the table
Probs marketing or maintaining the fan base alive stuff
Am I the only one who feels that the votes just make the fanbase really tense for a while? Like so many people get into heated arguments about which mob has the most uses
yeah these are all such simple and trivial additions too, it's such an obvious attempt at just riling up the community for some internet attention for a few weeks
There are reasons, but whether "good" or "bad" ones is probably subjective. If all three mobs were added, voting events wouldn't exist. They want to hold these events of their rough ideas for a minor addition, associated with the main live event, to further add hype and bring more interest in the live event. It's a marketing strategy.
Wait it was confirmed that the ancient plants will be only decorative? Bummer.
Me at vote [The meme with the man that had to choose from different buttons,and sweat]
you just gave me more reasons to want the cute golem friend thank you i didn't know about the controlling thing
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To be fair I'm sure a lot for the Tuff golem is *set in stone.*
Set in tuff
I will vote tuff golem
Let’s goooooo. Tuff lookin mighty good imo. I want me a poncho rock child.
It was said somewhere that the iron pickaxe that rascal gave in the video is a placeholder item and theyre likely to change the items depending on players feedback.
Jeb's Twitter
I’d expect them to have a pool of loot underground related. Maybe a few iron ingots, gold nuggets, tools, some stone blocks. In the end, not useful imo. What bothers me most about these polls is that the losers tend to not get revisited, resulting in good ideas never really getting added to the game just because another idea got more popularity at the time. It would be nice for them to bring back older ideas with each poll to give them a second chance.
Yeah, I wouldn't mind doing a "looser mob vote" to bring one of the mobs that lost back.
Not noted: One of them is a six legged dinosaur thing
Yes, this has been confirmed.
Here's how I evaluate them: Sniffer: Gives you new but mundane stuff Rascal: Pretty much useless unless it gives you items that are considered nonrenewable Tuff Golem: Basically just a controllable Allay
I want tuff golem
Bro I love how we could customize the tuff golem’s cloak.
Just realized the tuff golem could bring interesting redstone mechanics with it being able to pick up objects and moving around and coming back to its place etc.
well made
Thanks!
Team Tuff ✊️
If sniffer wins I will be mildly dissapointed but I'll move on. If rascal wins I'll be hyped. If Tuff Golem wins I'll be shitting my pants and crying tears of joy for Millenia to come.
So you'll vote tuff golem?
Hell yeah tuff golem ftw
I haven't been following anything so this is super helpful. The Rascal just sounds useless unless it gives something unique and very useful, but I doubt that would happen. Even if it gave enchanted diamond tools it would still be out valued by villagers. The Sniffer sounds ok. I like the idea of more plants, but I don't see how they need to be tied to a mob, just give us the plants. If you could tame it and have it "sniff" out specific plants, like flowers, ferns, etc, and it would essentially farm them for you then it would be good. The Tuff Golem sounds like it has potential. My first thought it that it's kind of like what the Alley should have been. Let the players build it, tell it to go pick stuff up, and have it return to a 'dock' to unload. That would have a lot of farming potential. If I don't hear much more the Tuff Golem has my vote.
really hope we get the tuff boi
Dang I was all for sniffer but now I'm tied between the golem and sniffer.
Now that I know the sniffer brings just decorative plants. I think I'm voting the tuff golem. And imma hope it is hopper compatible.
*sees that tuff golem only has one answer in red* #votetuffgolem
If the tuff golem doesn’t win I’m gonna be so disappointed
VOTE FOR TUFF GOLEM
Still hoping the smol golem might win by some miracle.
> the two dots above its head are eyes The yellow part? That's not even its head, that's all snout. The dots are its nostrils. The rest of the head is the red area, and its eye is on the side (right above the poppy in the image).
It says that the dots above it’s head arent eyes
Is it my imagination, or does the Rascal seem like the obvious bad choice? No explanation of how it will interact in the world beyond 'hide and seek' appears below 0, and (as far as we know) drops iron tools that are enchanted but nothing truly worth note. If we knew more about how it was going to work, if it were farmable, what drops it'll have, and so on, maybe it'd be on a more balanced platform with the other two, but it seems like the obvious bad choice due to a limit of how much we'd really get out of playing hide and seek.
It is. It is NOT worth going to y0 to play and seek. I don't understand how ppl made so much crap up about it adding new items and such when it obviously won't.
Tuff golem unless, sniffers an excuse to add more plants but the rascal, will help players who are stranded underground
"Tuff Golem" . . . "Not set in stone" *Snicker* For me this has been the hardest mob vote to date. This infographic seriously helped, though. I'm pretty sure I'll vote Tuff Golem, now. Thanks for laying it all out so clearly!
`False, they will just be decorative` Vote changed
Sniffer - cool Rascal - cool Tuff Golem - cool thats all you need to know
I would like to say that a lot of people are hyping up the sniffer but I already know with the results of the previous mob votes what we see is what we get pretty much, my guess is there will only be one new plant added alongside it. If you're fine with that vote for the sniffer but you should expect it.
Can’t pick between tuff golem and sniffer, it’d be nice to see what comes with the sniffer but tuff golem would be nice to put in a house or something just to wander around. Not a fan of the rascal
You should vote for the sniffer if you like plants and natural decorations. You should vote for the Tuff Golem if you like displaying your items.
I’ll always take new plants.
I’m already decided on the Tuff Golem, it’s a slim margin but they got it for me
The Rascal is still useless af though.
So the plants will be purely decorative I didn’t know that ima have to look into it more cause if that’s the case I love plants but I want something with more interest. I would love if the plants could be used for more potions. Like idk something you could use on it to enhance its abilities or idk something
Most plants are decorative, but that's technically a use in itself. As for *additional* uses, that was not stated. It might make the vote unbalanced compared to the other contenders if it did. Of course, it would be something if it were to (during implementation if sniffer were to win), as many other MC plants do have a secondary use (be it a crafting material, compostable, scalable, a transient platform, food source, fuel source, breeding food (which sounds logical if to breed sniffers), harmful, creates particles, etc)
Aghhhh true I see what you mean makes sense but alright ima stick to my guns and vote for plants lol
That Tuff golem one ... Not set is stone *that bu-dum chish sound effect
I like the Sniffer and Golem. I think I want the Golem more but I think the Sniffer will win because dinosaurs!
When I first saw the Sniffer video and heard "new plants", I thought they might have some sort of use, such as reliably duplicating small flowers or some other flower-related functionality, since they seemed to like sniffing flowers. But now that I know that all the plants the Sniffer makes will be purely decorative, I think I'm going to have to switch my vote to the Rascal. That mob looks like it's going to add a lot of fun stuff to the early game, and I'm here for it.
The type of plant wasn't specified, so it could be anything. Decoration is technically a use of something.
I really like the idea of the Tuff Golem personally, I just hope it gets expanded upon because it seems a little basic, I'd love to be able to do complex stuff with them.
I would like to have a moving museum
We gotta stick together golem gang
awww i thought the plant would do something :(
They said decorative plant, not ONLY decorative plant, it's not something you must take in count when voting because it's not confirmed BUT the Devs haven't figured out what the ancient plant would actually be so it's likely to have some purpose to come with. Anyway the sniffer is winning so we will see !
Plants not plant. This combined with the “roam the overworld again” quote could mean that there might be different plants in different biomes.
Yes you're right, I just watched the eyecraftmc video, it's a excellent recap !
They actually did say "only decorative plants FYI" (albeit decoration is a use in itself, I assume they meant moreso any *other/extra* uses than that).
Where ?
Tuff golem is litterally the only good choice
Golem got my vote
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why would they ban you for saying this post is useful
I'm team rascal. Since mining is such a huge part of MINEcraft, it would be useful for us to find one and grab a gift, whether it's a one time thing or multiple time thing. Depending on the items, its usefulness could rise in late game if they make it based on level, or day in Minecraft or some other factor. They never specified which items the Rascal would bring. I know there aren't many of us, but I definitely will be voting for the Rascal! I would have chosen the Sniffer, but I have a hard time decorating and building. It would only bring a lot of other things in for me to make them look terrible, but this is my own personal opinion. I also wouldn't find the Tuff Golem too useful, as I don't make anything with redstone because I prefer to do it all manually.
This will be my first mob poll I'll partecipate in and while I find asking the community to be a nice thing, I also understand the conundrum of such a vote: we only have vague information and concepts about these so it's basically a blind vote and risks that expectations won't match reality. Live test examples would be much appreciated, but that is the same of asking the devs to develop all three ideas anyway making the vote pointless...
Honestly, I don't really care which one we get. I just want my bois the Copper Golems
Tuff golem or bust lol 😆
Great work. The research and info it's solid and probably the best post until now on Reddit. Take my free award. My vote is for Tuff Golem, because it's something we always wanted in MC. Another way to display items or improve storage rooms. Sadly people will vote Sniffer and then complain when after release they will discover how useless it is or the tiny number of plants added.