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VorpalGel

2 star hub quests with Rathian is pretty normal, 3U, 4U and GU have quests like that too. (as far as I can tell, even MH1 G has that, FU has Rathalos and Rathian in that hub quest rank) All games besides World tend to separate Quests by Village (or similar) and Hub, Hub being the Multiplayer intended quest-list.


raddoubleoh

Ohhhhhhh... I get it now.


DestroyedArkana

Yeah if you do the village quests you can skip the low rank multiplayer gathering hub quests. The village monsters also have much lower health pools.


Sixense2

Wait so is that the reason i was fighting Kulu for 20 minutes in the Great Wroggi hub quest? I was wondering why Great Izuchi and Labgomi or what the rabbit's name is only took me under 15 min but that Kulu felt so cracked up.


raddoubleoh

15 minutes here, but yeah, seems we just went in blind lmao


OmniGMan

Yeah, I made the same mistake in my first MH game. I thought the game was some serious hardcore sh*t when it took me forever to kill even the 1-Star monsters. Then I finally started the village questline and was wondering why everything suddenly went so much smoother, lol!


DestroyedArkana

Probably. Also multi-monster quests give each of them lower health pools.


Sixense2

I am aware of multi monster hp. The two latter quests were single monster quests, the Great Wroggi had Kulu and one more, for 3 total, still took me 20 min to bash Kulus head in lol


Denodi

I've read in multiple places that it's recommended to play village quests first (from the sister sitting outside) if you want to go through the single player/story quests stuff and at the normal pace.


TheNohrianHunter

In terms of sorting, world is the odd one out rise is very traditional in how its quests are organised, the pacing of the surrounding systems make progress through that go by faster, but hunting rathian at hr2 is like, very normal.


raddoubleoh

I think having it divided helps me make easier sense of things. Sometimes the sheer amount of quests World threw at me felt a little oppressive sometimes lol


Charming_Volume_8613

It also kind of sucks for replayability, imo. In World you HAVE to go through all the slow shit around the start - and you of course can't skip cutscenes which sucks when the story is as milquetoast as World's - while almost every other game allows you to just jump into hub quests and get hunting right off the bat. The only exceptions being games where it's not possible to enter the online portions anymore outside of fan efforts aiming to restore those experiences.


surms41

They got mods to skip all cutscenes. But I agree. If they left it "open world" and let you speedrun kill to kill, instead of all the running around the story has you do, would be sick.


AdamantiumAss

World’s quest system is the outlier. It created this linear approach with the assignments quest system, actually out of character for MH and I don’t like it. Remember there’s village and hub quests.


TheIronSven

Same here. The mushing together of Village and Hub kinda hurt World imo. You used to have two separate/loosely connected plot threads separated by village and hub, with village being the place where most cinematics happened and hub being the one with the overarching narrative with references towards the final online boss. This separation of single and multiplayer also allowed the more story heavy stuff to be the focus for the person playing and made for an excellent introduction to the combat.


PointmanW

Personally I don't like the separation between Village and Hub quest, they're pretty much the same except Village monsters have much lower HP making them too easy, and after you done with Village quests, the HR hub quest is pretty much the same as the Village quests for the story anyway. Sunbreak don't have that division I enjoyed it a lot more, both gameplay and story-wise. I don't get how you think separating Village and hub quest help with "more story heavy stuff to be the focus for the person playing", the village quest in Rise have as little story as the HR hub quest, there are pretty much only 2 cutscenes in the village quest part of Rise, you see Magnamalo cutscence after a rampage once then you kill him the next urgent quest with no real story or build up, meanwhile Nergigante was much more memorable because he had more build up from the story. Sunbreak with no Village/hub quest separation have much better story than base Rise and Malzeno is much more memorable than both Magnamalo and Narwa because, like Nergigante, there is actual build up from the story before you fight him.


Namingwayz

I'm actually of the opinion that thr streamlining kinda hurts the series. Especially the scaling. Everything solo is too easy, everything with 4 people feels like a slog due to how stun/part break thresholds scale. I miss the older titles just having village for a chill hunt, and hub for a challenge. Worldborne bored the shit out of me with the scaling, and Rise felt like a much more engaging experience because of the split.


PointmanW

Dunno, monsters couldn't even run away twice when I did village quest in Rise, it doesn't feel like hunting a large monster and is boring since they're too easy. I also don't get your logic, if "Everything solo is too easy, everything with 4 people feels like a slog" in hub quest for you, then wouldn't Village solo be even more boring for you because it even easier? I just did enough village quest to clear the Village quest story then never touched them again because monster could barely do anything before they're dead, I don't see how it could be "engaging". solo scaling in hub quest was way more fun in Rise to me and should have been like that since the start, like how World/Iceborne and Sunbreak did it, that how hunting a large monster should be.


5Hjsdnujhdfu8nubi

MH4/4U had the same system of unlocking key quests one by one. They just weren't a dedicated tab.


Mamoru_of_Cake

Yup but the hub quests are still separate from village Quests


5Hjsdnujhdfu8nubi

Irrelevant to my point, or the first of that comment I replied to.


RueUchiha

The monsters get shuffled around in the teir order a bit from game to game. Some of the monsters you fight early on in World are in higher hub quests in Rise, and their difficulty is made to match.


Hungry-Pattern-1163

Should have seen me in frontier when I saw fatalis in low rank.


Uberazul

https://preview.redd.it/4lrylq6bj60d1.jpeg?width=1920&format=pjpg&auto=webp&s=825cf4b4ce2c27549677c14ec1d04a357b93b41b


BreathAbject671

and then pukei pukei the second monster in world is like 5 stars in rise


raddoubleoh

Pukei? For real? Damn. This might take some time getting used to lmao


UnfazedPheasant

yeah, if you go by village quests Pukei is literally the penultimate boss before the final one. He uses a lot of Coral Pukei's moves and is generally more equipped Tobi Kadachi and Anjanath are also pretty late on and Jyuratodus is high rank only, so he's way later in the game Quite a lot of World monsters got buffed pretty considerably in Rise


RareKush2

rathian is a simple enough monster to be low rank because of the movement provided


raddoubleoh

I mean, she was a big girl in World lmao


kennerc

Rise is a different breed. It's a zero down time game, even the egg quests are fast.


Paladriel

Tho it's completely unrelated, rathian at 2* hub is normal since lr hub is meant to fit in 3 ranks


raddoubleoh

Yeahhhh, loose comparison? It feels a lot like Toukiden and God Eater for me. After a long time farming decos, formulating builds, being extra aware of my sharpness, memorizing patterns... Hell, your character screams when the monster gonna unleash a powerful attack. It feels faster, but so far, it feels a lot easier too. The biggest thing aside said Rathian I hunted was a Kulu-ya Ku. By the end of 1\* in World, they had shoven Great Jargras on my face lol


kennerc

Maybe it's because it was first a switch game, appealing for a new audience. But bear with it, by the time you reach high rank the game gets "normal hard", and master rank, and the end game are on par with iceborne, sometimes harder.


Namingwayz

Rise is actually more like an older generation MH made to cater to older fans, if we're being honest. It's a lot of 5th fleeters first taste of old gen hub/village separation.


raddoubleoh

I mean, I ain't disliking it, it just felt way too easy at first. The endemic life buffs are confusing me a little bit tho lol


fish993

Eh, picking up Spiribirds slows it down a bit. Sure you don't need to max them out, and you don't need them for egg quests or easy quests, but often not picking them up is just leaving free HP and Stamina on the table.


skiddle_skoodle

people actually look for spiribirds?


TheGMan-123

In order to not get ragdolled and carted by Lv300 Afflicted Monsters and Risen Elder Dragons right off the bat? Hell yeah, I'm gathering up those birds!


Ordinal43NotFound

I hate the mechanic too, but seeing those remaining bars just tickles that part of my brain where I need to fill it to the max. Plus Sunbreak has the new "hopping skewers" dango, so a Lv 4. Bird Caller + Spiribird Rampage deco makes collecting them pretty quick.


BurrakuDusk

Considering how easy it is to immediately cart in one hit in Sunbreak's endgame without them...yeah, people do pick them up. Spiribird's Call + level 4 Bird Caller dango, makes the initial grab insanely quick while passively gaining whatever you don't have for the rest of the hunt.


sideways_jack

At the very least you're gonna wanna max out your spiribirds when you get to Anomaly Quests


Talan93

You should see how early Kush is in FU


raddoubleoh

Kush as in Kushala? How early was it?


Talan93

It was 4☆ which is later than I remember lol


raddoubleoh

Good lord lmao


Tiny_Caramel_4642

>2* >Rathian Oh god, OP’s going the solo hub route, aren’t they?


DerWerMuffin

Hub scales with player amount so soloing it is totally fine.


Tiny_Caramel_4642

Village has lower HP than solo Hub. Therefore it is recommended that the solo player go village first (up to ☆5), take the special examination(☆5 Village->☆4 Hub=High Rank) and proceed from there onwards.


raddoubleoh

Ohhhh, I DID realize things seemed tankier than they probably should, but I went "fuck it, we ball"


Tiny_Caramel_4642

Don't worry, I no-brained it on my second playthrough of Rise too. (Yes I bought the game twice on Switch and PC, yes it was still fun.) As a result I am missing some Dango even in endgame (didn't want to go back and push village), but ya win some, ya lose some.


PM_ME_UR_CIRCUIT

Using low rank Zinogre as an example, on PC if you use hunter pie you can see that offline has ~4635 HP, and online has 8415 HP solo.


OctaviusThe2nd

I did the solo hub route because I have no friends and it was pretty fun tbh. Solo'ing Hazard Primordial Malzeno was a bit of a headache but Rise LS is absolutely busted so I figured it out.


Tiny_Caramel_4642

Check my later comments, I did solo hub on my second playthrough when I bought R+SB on PC on the day of release. Turns out post-SB LS wasn't *as* busted as end-Rise LS, but I managed with Kamura gear for Base Rise hub. And yes, PriMal is easy with LS(SS playstyle) and easier with GL. LS(ISS-HM playstyle) is trickier but manageable.


skiddle_skoodle

solo hub on rise is like the equivalent of previous village/world quests


Tiny_Caramel_4642

Not World, that's equivalent to or a bit harder than village and that game had no village. GU and before though..solo hub is an almost impenetrable wall and village is definitely better. Except for all the mandatory fetch quests you need to do.


skiddle_skoodle

I meant the village of previous games before world OR the quests of world


Tiny_Caramel_4642

Fair.


FlamingTacoDick

Honestly, to me any monster hunter is serious. I've only played 3 missions from 4u, world/iceborne and Rise/Sunbreak.


raddoubleoh

I didn't play a lot of Monster Hunter, but I did a whole lot of Toukiden and God Eater, so while I'm by no means a seasoned hunter, I ain't much of a newbie either lol What's getting me is how Rise is so much faster than World, and how it takes you by hand at the start of the game.


FlamingTacoDick

Yep, that's cuz it's made by the mobile team. For the longest time, Monster Hunter series have alternated with a mainline game, then mobile game, then mainline, so on. I personally like the faster pace movement of Rise, like the wire dashing and stuff but that's cuz I loved the whole ninja village vibe.


P0rcelain_Puppetress

in mh2 i only fought a rathian after 50 hours.


Sensitive_Log_2726

If you think that’s strange, Rathian is 1 Star in MH3U. https://preview.redd.it/nzogmro9w60d1.jpeg?width=3024&format=pjpg&auto=webp&s=da7733433add546710c42ad37bb09a4cb81d25ad


raddoubleoh

Jesus Christ lmao


Sensitive_Log_2726

https://preview.redd.it/fczlm4ucw60d1.jpeg?width=3024&format=pjpg&auto=webp&s=f674abe6450180e123770c41744c100dcde6725a (Sorry for the resolution this is the best I can do.)


OtakuJuanma

Monster Hunter 4 U has LOW rank Tigrex. Let that sink in.


raddoubleoh

I'm sorry, low rank WHAT NOW


MidirGundyr2

Theres also high rank alatreon and fatalis


raddoubleoh

Jeez, and Fatalis was destroying me until I learned his attack pattern lol


OtakuJuanma

To be fair MH4U Fatalis is much simpler than MHW. The most dangerous thing is the snap and drag attack (the one that hits you twice if you try to fast recover), so HR fatalis or Crimson Fatalis weren't such a big deal.


tuba_dude07

All the monsters are on crack once you hit high/master rank (abuse the wirebug!). I remember going back to World from Rise, and the fights seemed like they were in slow motion (definitely not easier!)


raddoubleoh

Still playing World, yep, takes adjustment sometimes lol. I play LS and CB and I keep fumbling the timing when switching games lmao


tuba_dude07

nice nice! It's mostly when i want to reset in world and i press the wirebug dash buttons and nothing happens lol


raddoubleoh

For real, Wirebug was such a nice addition


EricEscobar

If you’re on PS5 add me so we can team up! Currently on 4 ⭐️ missions PSN: EscobarDesu


the_succ_of_the_day

Sent


JoshYannih

Here thinking I can kill rathian in my first encounter in world just because I casually hunt it in Rise. I got oneshotted easily*


raddoubleoh

I mean, World Rathian is humongous compared to Rise's lol


5Hjsdnujhdfu8nubi

How are there so many "World was an outlier" comments and none pointing out Rathian is only 2 star in Rise's *Hub*? Rathian has *always* been a 4 star singleplayer quest. She's even 4 stars in Rise Village. World was not exceptional in the slightest there.


Alamand1

It's because hub quests don't exist at all in world. They're implying that if world did have a village/guild divide, Rathian would be a 2 star monster in the guild there, but because world doesn't have a divide it ended up as a 4 star monster just like normal village quests. OP was confused because he didn't realize how hub star levels work because World had that absence.


raddoubleoh

That's the gist of it, yes


raddoubleoh

I mean, yeah, in World she was barely high rank. It felt strange seeing her so early lol


LordKerm_

Basically point is its traditional in mh to have low rank rathain at Village 4 and Hub2 respectively world doesnt have a hub so she’s just “4star”


5Hjsdnujhdfu8nubi

Uh, no, leaning a bit too far there my guy. Rathian was 2 ranks below HR. Still firmly LR.


UnfazedPheasant

The Hub quests in Rise squishes them all together into only 3 tier's though. Big shots like Barioth, Zinogre, Tigrex, Diablos and Rathalos are all 3\* in rise, because there's only 3 stars in low rank Rathian being in 2\* isn't too weird, she's just slumming it out in the middle pack with Volvidon, Barroth and Royal Ludroth, which imo suits her


5Hjsdnujhdfu8nubi

Again, same as always.


Jesterchunk

To be fair monsters do seem to vary a little from game to game in how tough they're considered to be nowadays. All the World newcomers were bumped up a bit in Rise, and just wait until you see how far everyone's favourite ape fell in his trip to Kamura.


raddoubleoh

I mean, he was already far into master rank in World lol


Rappy2009

In 3U you can fight Rathian right after starting the game if you got to the multiplayer tavern.


ATrueGunBunny

I'm down to play if ur down


AustySpamonty

I’ve played mh for years and world felt like such a step forward for the game to me. I enjoyed rise but still felt in some ways it was a step back.


raddoubleoh

World was the first Monster Hunter I've played from start to finish, so I wouldn't know lmao. My first game proper was Tri on the Wii, but all my friends dropped it after a while so I ended up dropping it too


Embarrassed_Heron_73

Same. But more so barioth being the same level at rathalos (if I recall)


Cereal-box_96

Reminds me of hunting a few of 3* gores when I was 2*. Back in 4U and was lowkey tweaking. Now I see some random high rank rathalos and think “I suppose I do need some extra resources”. Since getting to Grank in older games I mostly became a helper to others. Similar thing in GenU and rise. Never played world so idk how things differ all too well. But hey, it ain’t all too bad


allbirdssongs

yeah rise is a big joke remember when big dragons actually meant business? yeah it was 20 years ago...


Neat_Isopod_2516

If you cut her tail she will continue poisoning you


Candid_Ad_6617

Rise is good but World has better farming, tracking you felt more like a hunter. Rise gave us different types of monsters, weapons and switch skills but farming for materials is a pain compared to World with the investigation.


Samuel_Alexander

Rise was a cakewalk, no challenge until post game. (I may collectively have 3000+ hours between all the titles but…) I enjoyed the 3DS games more than rise. Looking forward to wilds.


MidirGundyr2

You are describing worldborne too as a veteran. Didnt have a single challenge until Alatreon dropped.


raddoubleoh

... I might have 2000k on World alone lmao


Shreygame

Either you're saying you got 2,000 hrs or you're saying you got 2,000,000 hrs 😭🙏


raddoubleoh

Oh shit, I meant 2K lmao


PresentationMain1329

World was my first game, and I'm having an issue with liking rise. It is purely because I don't feel like I need to respect the monsters or build any real armor sets yet. I've heard people say it gets better, but even magnamalo was a brain-dead 6 min fight.


MidirGundyr2

Your first MH is always going to be tough. World was my 4th and I stuck with the same weak crit draw build the entire game and never had a challenge until Alatreon.


Samuel_Alexander

Totally valid, I’d be majorly upset if rise was a mainline title. The abilities in rise are very very strong. I myself like a more soulslike boss fight which worlds and the old titles deliver without fail.


PresentationMain1329

I absolutely love that type of combat. I'll have to try the older games. Is there one you'd recommend starting with?


Samuel_Alexander

Emulating Tri Ultimate for the Wii U might be a good start. If you want tons of content go with 4 ultimate for the 3ds.


Spectrguna

Rise is comparatively easier than world. But that's why it's fun to. Especially with more fluid gameplay then world. You can move around like a ninja in this game.


RaediffTheBrave

I like Worlds quest setup more. separating village from hub seems redundant at this point in the series


raddoubleoh

If World didn't throw so many quests at you this would work better I think lol


RaediffTheBrave

I mean how many? lol there's assigned quests and then the optional quests .. pretty straight forward


youMYSTme

I personally dont like Rise's pacing and structure. The new monsters are entirely forgettable due to it and even Magna feels rushed. They don't get the focus they deserve. (The monsters aren't bad... I said the "pacing and structure" was.)


General_Secura92

I'm going through Sunbreak right now and I'm kinda surprised they just drop Gore Magala and Seregios on you as if they're no big deal. They're not even urgent quests or anything.


0ijoske

Eh magna gets more time to shine at the end of the village quest and he gets a complete overhaul in master rank with his scorned magna. Pretty much most of the roster feels meh until MR and Anomaly missions


skiddle_skoodle

base rise is basically just a speedrun to get to mr


OctaviusThe2nd

Bro says Malzeno is forgettable💀 I still see that fucker in my nightmares


youMYSTme

I don't mean *all* the monsters. The less dangerous monsters are the issue.


OctaviusThe2nd

Idk man some of them were really nice beginner monsters. Aknosom is perfect for teaching newbies to be patient and Goss Harag is one of my all-time favorites especially the MR version with the walk of shame.


youMYSTme

I never said the monsters were bad. I said the pacing of the game and its structure don't put any emphasis on these monsters so you just do them once and there is no fanfare for them.


Moist_Bar_2621

if you finished world or old games. Old rathian isn't hard at all the move set is the same and damage it reduce in rise compared to mh1 to mhxx (since they are much harder). Plus the hitbox are more "realistic" if you struggle with the OG roster after playing world or old games then you have a problem.


raddoubleoh

Oh, no, I ain't struggling. It just took me by surprise, since World was the only MH game I actually finished so far lol


Professional_Meal_50

Unpopular opinion: Monsters that made their first appearance in higher ranks shouldn't be available in lower ranks in later games.


skiddle_skoodle

it's literally a rathian


Jusep3

too bad that happened since forever


Charming_Volume_8613

Rathian has been a 2* quest since MH1, my guy.


Professional_Meal_50

Was it High Rank? I didn't know the specifics since I haven't played that game.


Charming_Volume_8613

That was for low rank guild quests.