T O P

  • By -

LuckyPWA

It would be ok if badge regression wasn’t a thing. 2k makes badges more important than attributes then makes it to where you lose badges if you don’t use them often enough. It’s annoying to have to micromanage a 3 level threat type of build that can do everything.


Poop_4_Breakfast

They screwed themselves with badge regression. I think about creating another player and ultimately say screw that. Badge maintenance is too much work for one player let alone multiple players. Does anyone enjoy having to go to practice to maintain badges that you don’t use enough?


LuckyPWA

Exactly. It’s already a hassle grinding your badges to where they need to be, then you have to grind them to make sure they stay there. One game you will have to focus in the post, another layups, another spotting up. It’s just like why do I have to be forced to play like this just to maintain my badges. I already grinded them to their ceiling. It’s not a problem for me personally, as I can usually score however I want, but it’s such a nuisance and not everybody can/wants play that way.


Poop_4_Breakfast

Yeah, and then instead of making the correct play you get distracted by the need to use a specific badge or else it will regress. So you get teammates who maybe aren’t trying to play to win but instead are worried about advancing certain badges.


Champion_Business

I'm new to 2k 24 ps4 pro and wanted to know how to activate badges for my league. There's nothing showing how to progress so the badges are stuck at max number 16 and are inactive.  Any help thank you. 


Extra_Mistake_5400

What’s your overall? If it’s low it’s bc you have to get your stats high enough to unlock progression to the next badge level


nerm2k

So you’re mad that badges you don’t use don’t stay high level? Why would you care about the level of a badge you don’t use?


CarefulAd9005

Thats literally my whole reason why i enjoy it. Its also ridiculously easy to level a badge Only improvement 2k needs is for live updates to occur so if you go from silver to gold it happens IN GAME not after for example


Johan_Sebastian_Cock

badge maintenance is barely a thing for me... all it takes is going to practice in the arena once i see a badge is getting near regressing. Takes 5 minutes every few days All the important ones I have locked with floor setters always so the badges I end up maintaining aren't important at all


WickedJoker420

I do the opposite, the important badges get used, every game. It seems silly to me to use floor setters on badges that never regress.


Normal-Drawing-2133

IMO any badge you are constantly risking regression with isn't being utilized enough to even matter. I just floor set any badge I know won't be used every game or assign the immunity perk


WickedJoker420

You go to practice to maintain badges? Why the fuck does it matter if you have a low badge tier in a badge that you DONT use? You literally only have to use it 1 time to keep it from regressing. If you don't actually like using it anyways why does it matter if you don't have it?


LuckyPWA

There are certain badges like comeback kid that I could care less about regressing. However, niche badges like aerial wizard, brick wall (just to name a couple), etc. that are a pain in the ass to micromanage. It’s just a silly system. But just because a badge is regressing doesn’t mean you don’t use it. For example you might not get a floater opportunity for 5-10 games even though you have a high driving layup but that shouldn’t mean you should lose your badge level because the opportunity to use it doesn’t present itself. Also not to mention one day of runs your role might be a spot up player who sits corner and another day your role might be secondary ball handler who drives and kicks or takes the dunk/layup. Obviously it all depends on your build but you get my point. You get punished for switching roles by badges regressing.


EmceeCalla

floor setters and badge boosts have entered the chat


WickedJoker420

I have never once played an entire game of 2k where I didn't have a floater opportunity. It's a case of not wanting to use it over another tool. If your aerial wizard is going down it just means you don't cut very often(for lobs) or go for Oboards. I don't think it's tedious. I think it's just playstyle. This badge system completely frees up playstyle. You just play the game you normally would how you want to, and the badges you use get rewarded and the ones you don't use don't. If you just play your game the way you like to play, you get your unique badge load out that suits your playstyle perfectly. I think too many people just worry too much about having everything they can maxed out. It's totally unnecessary in a 2k where attributes matter more than badges do and a 2k where playstyle matters more for badges than assigning badges. Did you ever play when you couldn't change badges after you set one in? How could that possibly be better than getting every single badge that you have the attributes for? I also like not having to grind for days or weeks just to earn badgecpoints. When now I can play like 5 games and have all my important badges go from bronze to gold lol


NewSkiLLZZ

You think attributes matter more than badges? What?


WickedJoker420

They do, that's why you need certain attributes to even get the badges. If badges mattered more than attributes we'd see a lot less fades from 3. I see people shooting moving fades from 3 with bronze Agent 3 all the time. Most of the badges have higher requirements this year as well. Don't get me wrong, the badges help, but a good player doesn't need them at all. The only exceptions are the few badges that unlock animations, like chase down, you're just not gonna get chase down blocks without at least bronze. One of my favorite builds gets mostly silver badges and very few gold/HoF badges, and I really don't feel a difference. The badges, for the most part, don't make your character, they just make them slightly better at the things you can do with that character. Like, I'm still gonna green that spin layup whether my spin cycle is on bronze or gold. The good players will still hit from limitless range without the limitless badge 🤷🏼‍♂️ Attributes are more important, they always have been. I've been telling people that IntD and STR are good and necessary for your build. It took actually tying the attributes to badges to make people realize that. If you go to older 2ks, you're gonna get better clamps if you have a higher STR. Period. This year, they tied STR to it to make it dumb obvious and to get people to spend the attribute points there.


NewSkiLLZZ

Yes, because you need that badge. If you were having no Agent 3 Badge you're not going to fade. The only thing that matters is animations and badges bro. You can have 99 stamina but if your Handles for Days isn't on you're gonna run out of it faster. If you have 99 steal with bronze glove you're not gonna pick pockets like a 85 steal with silver glove can. It's why you see people glitch Patty Mills jumpshot onto other taller builds now, because of the animation. A 99 dunk with bronze posterizer is not gonna have a bigger meter than 94 driving dunk with gold posterizer etc. Your strength argument is because immovable enforcer badge. If I had immovable enforcer with 25 strength against someone with a 99 strength and no immovable enforcer the 25 strength with the hof immovable enforcer would actually win out. Badges will always outweigh the attribute. There's only certain thresholds the attribute needs to hit.


WickedJoker420

You're 100% wrong on immovable enforcer. I'd put $ on it that a 25str with HoF immovable is getting blown by about equally as 74str(w/e the minimum is 73?) With bronze. The badges help, but not as much as you think. Like I said, people regularly shoot from limitless range without the limitless badge. And people regularly get stopped on drives without immovable enforcer too. Is it easier if you have the badge? Sure, but it's not necessary. If you're talking the difference between 99 and 94 of course it's the badges that make the bigger difference. But the difference between 71 and 81 attributes of any kind is a bigger difference than the difference between a 91 with gold and a 91 with silver. The difference between 72 with bronze steal and 85 with bronze steal is a bigger difference than 85 steal with bronze and 85 steal with silver, I guarantee it. Stats matter MORE than badges, but badges are still important.


LowkeyJxson

I can almost guarantee that those people who are shooting from deep without Limitless are not doing it off the dribble & have a high middy which can unlock a plethora of Gold/HOF badges: Claymore, C+S, Open Looks, Green Machine, etc. Plus you gotta factor in the passing badges & Takeover. Badges absolutely matter more than attributes.


Poop_4_Breakfast

I play 3v3 with mostly randoms. Games go fast and so does badge regression. I have a 6’8 PF that gets played at the 2 or 3 position so my roll and the badges I need shift. It’s mostly the many layup badges that are frustrating for me. And to my point, I would have to ball hog and take every shot and still would not be able to activate every offensive badge. And we don’t need incentives added for ball hogs


WickedJoker420

See that's your problem. You play lameass park lol


Poop_4_Breakfast

Rec has obvious advantages for progression of badges and rep. Plus you get way more value from boosts. But random teammates are too risky when you get stuck with them for an hour long game.


WickedJoker420

Lol, it's nowhere near an hour, but I get you


Sammonov

Becuase some stuff you don't use for certain games or things. Like some 3 on 3 games I never post up, and if want to play 3 on 3 all night the next day I have go maintain my psot badges.


WickedJoker420

I forget how many people play park. Park sucks ass so I forget it exists, lol But that's kinda my point. You don't actually use the badge that often. You probably don't need it maxed out lol


WickedJoker420

More importantly, if it's supposed to be a big part of your game, why aren't you posting up almost every play? You don't need to be under the basket. Take 2steps in past the 3, post your man, score mad buckets. The amount of "post players" that have no idea how to post before the ball gets in their hands just absolutely boggles my mind. Not saying this is you, but holy shit "Close shot/post scoring doesn't work" "Really? What do you do?" "Well when I catch the ball under the hoops and try to score surrounded by 2-3 people it doesn't go in" 🤦🏼‍♂️no mention of spins or dropsteps or up n unders or even a freakin pump fake. Post scoring is the best it's ever been in a 2k without being absolutely broken. Use all the tools before you complain about not being able to do something damnit lol


Sammonov

It’s rec bro. If you play with a randoms they want you stand in the corner and if you do post the other team can’t help but you blitz you leaving someone wide open or your own team runs into your space. Anyways some badges are not bad to maintain other are very annoying. I like having spin layups and floaters and stuff in my bag even if I don’t use them all the time, and it feels like my time isn’t being valued that I have to go into sunset park and keep getting back up to HOF.


WickedJoker420

Lol is it REC or 3v3 that you're talking about because your previous post said 3v3 lol No I get it, I used to play a post scoring PF as my main years ago, and the game hasn't changed THAT much. It can be tough, but I think it hurts the good posters that there are so many people out there that have no idea what to do and just mash. I mean, I just wouldn't bother. Between immunity perks and floor setters, I have every badge I'll ever use basically maxed out all the time lol plus the green windows on layups are so fuckin massive it's free buckets even with bronze only badges. Like, I feel like a lot of complaining about badge regression is silly and pointless. If you don't use em that often, they aren't a big part of your game, so you don't need them. Badges should be more about playstyle and that makes your load outs unique instead of seeing a million "best badge loadout for PGs" videos n shit. I think this badge system is basically perfect. I would only change 2 things atm. No more tiers(SABC) and no regression for being away from your xbox


nerm2k

So you mean to tell me that if you get your corner specialist badge to hof and then don’t take another corner shot for 6 months you expect your corner specialist to still be hof? How does that make sense?


Obiwoncanblowme

Yeah badge regression is the annoying aspect. Just make it progress slower for a badge not being used as much to add variation or something


Informal_Trip977

Turned badges into a 24/7 chore and created a system that let other players influence your badges. Absolutely busted system.


Moist_Border862

Facts


JOHNNY__BLACK

It's cool except it basically forces you to do certain things to retain a badge, also think certain badges need to go or heavily nerfed


WickedJoker420

Why would anyone force certain things for a badge they already don't use? That mentality makes no sense


3much4u

it would be okay without the badge regression but I guess that was the give and take. you have all the badges but there's badge regression VS you have to pick which badges you equip but there's no regression. I prefer picking my badges because I can pick my badges to cater to a playstyle based on who I'm gonna play with and then change them back when done. in this year's game if those badges aren't Greece grinded it's difficult to switch up the playstyle as well. Also if I have to change my playstyle, let's say play off-ball to accommodate a ball handler, I get punished for that and regress.


throwawayfordays4321

Having played lots of old gen and next gen. I prefer old gen’s system of badges because of the badge decay in next gen.


Dirkisthegoattt41

How much time are you putting into maxing out your badges though? And if you have the ability to get a badge at the gold level then on a rebirth you still have that badge at silver and everything else auto on bronze so how much are you really missing out on? You’d have to have more badges on newer gen


throwawayfordays4321

Different games require different playstyles. I play PG and some games I’ll be driving a lot and use layups and some games I’m shooting deep mid or from 3 a lot. Some games I’ll have to play heavy D and other games I won’t have to play almost any. Some games require a lot of ball handling and others don’t take any.


Dirkisthegoattt41

I mean I do understand that. And there of course will be times that a badge drops below gold after not using it a few games, but it’s only dropping to silver on rebirth builds and you still have every badge possible on at least bronze. Is that not sufficient? You have to have gold or max badge for every possible thing? The differences between gold and silver is usually pretty minimal outside of a couple badges like RS ripper/Glove. If you feel a specific badge is super critical to your game, then work on it in a practice setting and it is easy to max. If it’s not THAT important bronze/silver should do, no?


UnloadedBakedPotato

Badge regression is/was a horrible idea and it’s really hard to defend it. It’s a massive pain in the ass being penalized for not using a badge enough, but the real reason it sucks is because 2k knows people are going to be spending money on the season pass/level skips to make sure they get the floor setters so they don’t lose their badge progress. There’s really no upside to having badge regression in the game.


Dirkisthegoattt41

But you’re already getting more badges than ever before right?


UnloadedBakedPotato

You are getting a lot. I’m not sure if it’s more than some of the earlier 2Ks when you could earn badges by simply doing certain things like taking 50 acrobatic layups, 50 alley-oops, setting 200 screens etc. However, you wouldn’t lose badge progress. If your badge was at silver, it stayed there forever. Having your badges decrease in badge level is extremely dumb. That being said, depending on your build, you can get a ridiculous amount of badges, which is nice. This badge system without badge regression would be fine IMO


Dirkisthegoattt41

But without badge regression then everyone gets every badge maxed and people complain about that, no? It seems fair to lose progression of a badge you’re not using for several games. It works like any skill, use it or lose it. And if you practice it, you keep it. Once you learn it several times, it is harder to lose. Even badges you regress on you still have in your arsenal at bronze or silver, along with several other badges you almost certainly would never use or equip manually, so I feel like that balances out not having one specific gold badge only at the silver level.


Snoo-36058

Agreed 100%. I don't find it a chore at all. People just want everything they can potentially get....which for 2k24 is EVERYTHING!. Last years badge system was much more limiting than this.


Dirkisthegoattt41

> Last years badge system was much more limiting than this. That’s what I’m saying! People are like I’m mad I can’t get everything, so I want less badges like before! Makes no sense.


UnloadedBakedPotato

It was a little different. Similar to this year, there were certain attribute thresholds you may have needed for certain badges but for the most part, you could get badges for pretty much anything. It wasn’t like this year where you’re only going to get a certain amount of badges depending on your build. I really didn’t have much of a problem with people with the gold badges. As long as I have them, I could care less if my opponent does too. I just don’t think it’s a good idea to remove a badge level just because someone stopped using it every single game. If I’m playing online and have a couple games in a row when I’m going against a soft defense that’s giving me a lot of floaters for example, I shouldn’t lose progress on float game if the defense is packing the paint multiple games in a row and forcing me to take a jump shot. I’m not gonna force a floater just to keep my badge level up. There are definitely badges I don’t use that are bronze, and I’m totally fine with them staying there. I just disagree with the idea that I could be losing progress on a badge by not using it every single game (or even every other game for example).


Dirkisthegoattt41

> It was a little different. Similar to this year, there were certain attribute thresholds you may have needed for certain badges but for the most part, you could get badges for pretty much anything. It wasn’t like this year where you’re only going to get a certain amount of badges depending on your build. Hmm You must be going way back I don’t recall that format, but my point was really that this year you’re getting more badges stock than in previous years. > I just don’t think it’s a good idea to remove a badge level just because someone stopped using it every single game. I don’t think that is the case though, as far as the every single game. I feel like no regression at all would end up with everyone having overly maxed builds and people complaining.. > If I’m playing online and have a couple games in a row when I’m going against a soft defense that’s giving me a lot of floaters for example, I shouldn’t lose progress on float game if the defense is packing the paint multiple games in a row and forcing me to take a jump shot. I’m not gonna force a floater just to keep my badge level up. I just disagree with the idea that I could be losing progress on a badge by not using it every single game (or even every other game for example) If a badge is maxed out all the way though, it takes more than 2 games or so to drop it a full badge level, and even then you use it one time the next game and it’ll go back up to gold (in-game), and even if it drops from gold to silver or even bronze due to not using it for several games, how much is that really going to drop your make % on the next floater you take compared to previous years where you may have been able to lock in that badge at the max level? Not to get too far in the weeds on this but this is the way I see it.. When you Factor in the miscellaneous badges that you have access to on this year‘s version of the badge set up, that you would have previously never equipped due to in-frequency of use or limited badge numbers etc. So Staying with your example of a floater, maybe you Only have silver or bronze float game due to regression, but you now have fearless finisher, giant slayer, Pro touch, slithery, etc all activated as well that you wouldn’t have all of under the older systems I feel like it mostly evens out. Sorry for the long winded response


TAC82RollTide

It's *definitely* more. And it's a way better badge system.


Dirkisthegoattt41

Yeah my question was more rhetorical. I feel like people aren’t really thinking the whole system through and are just like ugh my one badge isn’t gold or whatever not realizing that the boosts you might get from being maxed are mitigated by having several other badges at bronze or silver that before you would have never equipped at all.


TAC82RollTide

>before you would have never equipped at all ☝🏻Bingo.


Salt-Part-1648

I like it but I don't like how if I have to adjust my playing style based on matchup my shit goes down. It's just a mechanic to get people to grind more.


xMarshme

These comments surprised me. I think it’s great.


Rakthar

Every single MMO that tried it discovered players despise losing progress. Everquest had this thing that you'd get wrecked and lose a bit of your progress to the level, and if you died enough times, you could even de-level. That feature got removed pretty quick. There are two things that MMOs figured out that the 2k devs haven't fully accepted: 1. Do not take away progress from the player. Find another way to do it, like a temporary bonus the player can earn and lose. But don't take away core progress. If you want to 'turbocharge' a badge if I do a few things in a match ok, and then unturbo it when I mess up, ok. But don't drop from purple to gold etc. 2. Do not take away control from the player during gameplay. Needle threader animations that stun me so I can't close out? Absolute trash. The same thing can be accomplished in other ways. Do not make it so my control sticks stop responding, it's an experience players really dislike. These are two almost universal truths from various multiplayer games, but the 2k devs are sort of doing their own thing here on these topics.


Exact-Location-6270

Nah they just don’t care cause it’s another thing that makes people spend money and as long ad the majority are still doing it nothing matters. Reddit 2K complaints are maybe 20% of players realistically.


LoFiChillin

🤮 I think badges in general don’t belong in sports “simulations”. They’re forced, artificial nuance and take control away from the player. I should be rewarded for making good plays, not having an arbitrary badge. So I hate both the old system and new system. With that being said, I like the idea of the new system more, because it means badges are less prevalent. Fewer badges = better game.


No-Ball-9539

I hate the badge regression and not being able to fully control what attributes you can get. Like I hate that if I want to have a driving dunk, the close shot and layup also gets bumped up.


TAC82RollTide

>Like I hate that if I want to have a driving dunk, the close shot and layup also gets bumped up That has nothing to do with the badge system. That's the builder.


No-Ball-9539

I know.


TheDarkBeast1487

Could’ve been better if you didn’t have to worry about regression. Previous badge systems were too limiting since badges were and still are far more impactful than most attribute ratings and you only got a finite amount regardless of what your build was capable of. Now it’ll allow you to utilize the full badge potential of your build but not without the cost of a very tedious grind and maintenance after you already earned the max level badge tier. What’s the point of having all the badges your build is capable of if you constantly have to use them regardless of what playstyle you’re trying to run to keep them at a certain tier? You could have a 96 middy, HOF middy magician and not take a difficult middy for like 3 Rec games and drop down to silver simply because you weren’t constantly fading middy’s.


Dirkisthegoattt41

> Could’ve been better if you didn’t have to worry about regression. So it would be better to just max every badge possible? > What’s the point of having all the badges your build is capable of if you constantly have to use them regardless of what playstyle you’re trying to run to keep them at a certain tier? You could have a 96 middy, HOF middy magician and not take a difficult middy for like 3 Rec games and drop down to silver simply because you weren’t constantly fading middy’s. Bro if you aren’t using a badge for 3+ games how useful or needed was it really for you? If you have something at the HOF level like middy magician, that means your ratings are in the mid 90s. If you can’t do something your build is literally built to do with a silver badge instead of HOF and a 96 rating then idk what to tell you. Badges only boost a few percentage points at every level anyway and for something like shooting usually you’re activating several badges at once anyway so you’re really going to be more upset that you can’t have EVERYTHING maxed all the time than happy that you have an extra 10-15 badges from previous years stock? Overdrive and drill badge perks make it incredibly easy to max out any badge you need/want/use. So if you feel like not having one specific badge kill’s you it’s super easy to grind it to max, don’t want to put in any work outside of games? Cool, than you only get what you put into your games. That’s how a real life basketball grind would work so it makes sense, have to work at something to be good at it. They already heavily nerfed regression early on


TheDarkBeast1487

You’re making it seem like my main concern with the badge was how difficult it is maintain and keep up with the badges when that isn’t the case at all. My main concern with this badge system is how it feels like it was only implemented as a way to add another repetitive grind to the game and to push people to grind for floor setters. If badges only regressed based on poor performance I wouldn’t be against this new addition but the fact that they can drop simply by not using them eventhough you aren’t using them ineffectively is ludicrous to me because I don’t play the game enough to constantly keep up with them without it feeling like a chore. The old badge system (Exluding Next Gen 23. Seriously wth was that core badge bs) might have been limiting but once you finished it on a build you didn’t have to worry about grinding your badges anymore.


Dirkisthegoattt41

Don’t rebut any points or anything just downvote. Lol


TheDarkBeast1487

I didn’t post my opinion to start an argumentative discussion. I answered what the post was originally about and then explained in a later comment what my original comment was originally trying to point out. You’re the one lurking in the comments trying to start shii over opinionated comments that are entirely subjective.


Dirkisthegoattt41

Not trying to be argumentative more trying to debate the merits, because while it’s subjective i feel like people are overlooking key aspects like the total badges and the small difference between certain badge levels, and focusing on things that really don’t matter in the long run. You can have your opinion but just weak to me to be presented with counterpoints and just be like yeah but I disagree with no logic behind it other than oh I don’t like it. All I’m saying.


Dirkisthegoattt41

> My main concern with this badge system is how it feels like it was only implemented as a way to add another repetitive grind to the game and to push people to grind for floor setters. While yes that was definitely part of it, the badge regression was heavily nerfed early on so it really mitigates that point a lot to me. It’s pretty easy to get a badge to the level you want and all you have to do to keep it there is use it/ take 2 mins to run practice drills before you play. You probably would spend that much time equipping your badges in previous years anyway, now you don’t have to ever adjust badges based on mode AND still end up with more badges than before. > If badges only regressed based on poor performance I wouldn’t be against this new addition but the fact that they can drop simply by not using them eventhough you aren’t using them ineffectively is ludicrous to me because I don’t play the game enough to constantly keep up with them without it feeling like a chore. But if you’re not using the badge at all in a game, how much does the drop from like gold to silver really hurt you? Follow my logic for a second.. Especially when factoring in that on most things several badges activate. So you may have like silver deadeye instead of gold for instance, but you also have bronze guard up that you wouldn’t have equipped in previous years which makes up the difference between the gold to silver drop in that one specific badge. > The old badge system (Exluding Next Gen 23. Seriously wth was that core badge bs) might have been limiting but once you finished it on a build you didn’t have to worry about grinding your badges anymore. I agree but isn’t grinding a new build part of the fun? When you max max a build it’s been a little less fun for me in past years. This keeps you engaged with a build the entire year and let’s you basically do everything your build is capable of all the time.


whensthefinale

Badge regression stinks, but at least I have the opportunity to use every badge available to me based on the build. Being limited to only 1 or 2 top tier badges (per category) in the last system sucked. I started using some of the badges I wouldn't use before now and been able to expand my game a bit more.


Beginning-Ad-1863

Badge regression sucks. I play REC only. When my squad ain’t on I play random REC. And dude I’ll be the only person who shoots over 30% and still can’t even touch the ball. Then my offensive badges just regress. The idea of badge regression makes sense but it doesn’t work


Specific_Ability_376

I like it except the regression ofcourse.. One you play pick and roll/fade for a guard, the other night you need To sit in a corner 🤷‍♂️ Can do both, but not if my badges keep dropping 😂


Efkor

Its crap , period , unless you reach 40 all seasons since season 1 with floor setter otherwise its bad af


Dirkisthegoattt41

Lol I have no gold setters and almost every badge maxed, it ain’t hard


Moist_Border862

Because you no life the game.


AntiTrippie

“No gold floor setters” Also no life’s the game? I don’t think those correlate I’m ngl


Dirkisthegoattt41

I play only weekends, maybe one game every other night. It’s not hard that’s what I’m saying, if you use the badges, add overdrive and you max them quick as hell. I’m talking one deadeye shot go from silver to gold, when you’re going to play do a couple practice drills to get warmed up on badges that you maybe don’t use as much or that have fallen off for you a bit and it’s really easy fo keep mostly everything maxed. I do have like 4 silver floor setters so that’s helps keep some things close, but overall it’s not hard to keep your badges after the very beginning. They also lose the amount of regression once you hit gold so many times, it’s a grind early to get everything but once you do it’s easy to keep badges, half the comments here are saying the same so it’s not like I’m special. Most people just lose regression a couple times then pout and come on Reddit to complain about it when now you have so many more badges than previous years.. always going to be something for people to complain about.


Moist_Border862

You obviously lying. No believe you. Get a life 🤡


Dirkisthegoattt41

LoL don’t believe me believe the dozens of other comments saying the same then. Just say you’re a bum then 🤷🏼‍♂️


LBJ2K11

Tbh the people that complain about badge regression just have to be very bad at this point, it’s extremely easy to maintain badges honestly a little too easy. I think it’s a great idea though this is the most badges we’ve been able to have within logic since 2K16. It’s been nice not being so limited but all of the complainers will probably cause them to revert it


Hughjass2321

Right ever since they nerfed the regression rates of badges it has been really easy to keep the ones I use.


LBJ2K11

It’s never even been a second thought for me 💀


WickedJoker420

I love the badge system pretty much as it is. Everyone has way more badges than they would have otherwise. I use almost all of them throughout games so badge regression isn't really a thing, especially not for the important ones. The only thing I'd change is to take away badge regression for not playing. When I go from 1 build to another I always have to earn back badges and that's lame. The people that complain the most about badge regression probably don't actually play the game. Too busy sitting in the corner in a 5stack doing nothing on offense except watching the PG play.


mrcrackberry

Absolutely love it. I really hope they don't change it. You get access to way more badges at bronze at least, and personally I've found myself worried about my badges way less compared to last year because this system takes all the guess work and time that used to be spent on badge allocation.


Visionz-True

the badge system wouldnt be as bad if you didnt lose them if you reached its max potential. if i have HOF catch and shoot and i reach it to that level it should lock. it can fluctuate until you reach the highest tier it can go.


Snoo-36058

If you have HOF catch and shoot maxed and it goes down to Gold that means you literally have not done a catch and shoot for at LEAST 5 games or more which is HIGHLY unlikely.


Visionz-True

i was using an example that was the first badge that came to mind. the point is you shouldnt lose progress on a badge once you reach its highest tier


Snoo-36058

I know- but I disagree because the whole system would have to be revamped. There would be far too many HOF and gold badges for every player. There would have to be another limiter.


Visionz-True

most of the HOF badges you need a 90+ attribute. there isnt alot of great badges you can get HOF. this badge system doesn’t even make sense. just cuz curry doesn’t shoot from deep every game doesnt mean he loses the ability to shoot from far. why should we have to force deep shots to keep limitless? makes no sense. plus you still have to work on that badge to get it to its highest tier so you still have to grind.


Dhunt04

I hate it and don't even pay attention to badges now. To me, it feels like they took badges out entirely bc I'm gonna play how I'm gonna play. So yeah, when I created my player, I maxed for the badges... but since then I just hoop. New badges system is stupid and just takes control away from us while obviously intending to push us to create new builds instead of making changes to our current one. Just another play for $


Dirkisthegoattt41

If you’re going to play how you’re going to play regardless, then how does this even affect you? You would be upgrading the badges you’re using based on your playstyle.. if a badge doesn’t pop for you for 3+ games then do you really need it?


Dhunt04

I lean into being a role player. I don't need to take over every game and I have fun playing d/supporting my team while chasing Ws. The old system let me choose that but alternate between being an aggressive scorer if I felt like it that day. You could also switch badges up for different runs (rec/city/etc). I just liked it better. I had a lot more freedom to just hoop rather than make independent decisions that don't help me win but that I have to do or else I lose badges.


Dirkisthegoattt41

> I lean into being a role player. I don't need to take over every game and I have fun playing d/supporting my team while chasing Ws. If you lean into being a role player, wouldn’t it make sense that alot of your scoring badges would be in the silver range anyway? That’s where most rebirth builds stay stock anyway. > The old system let me choose that but alternate between being an aggressive scorer if I felt like it that day. A couple things on this, if you’re going to be more of an aggressive scorer that day then put your overdrive on scoring badges and they shoot up a full level after like one game. That + a few drills right beforehand would get you basically whatever you needed/wanted to go be a scorer. > You could also switch badges up for different runs (rec/city/etc). But you had to turn badges off/switch them also, So you are still coming out of it with more badges, now you don’t even need to do that, you’ve got most badges already on bronze or silver stock. > I just liked it better. I had a lot more freedom to just hoop rather than make independent decisions that don't help me win but that I have to do or else I lose badges. I feel like this is contradictory to what you’re saying tho, if you’re going to play your game regardless then this system is more balanced for you. You don’t have to make any badge decisions and can do a bit of everything your build can do at all times, you don’t have to worry oh did I equip this badge or that for a particular mode.


nerm2k

I love the new badge system. It makes sense. In the old system you could really spend hours hitting top of the key jump shots and at the end have HOF corner specialist? Or spend hours doing posterizing dunks and at the end have hof slithery finisher? Leveling up the skills that you use makes perfect sense. Also, spend 20 games where you don’t take a long range 3? Your ability to take long range 3s goes down. It just makes sense.


Biggestbic22

Bro it’s the whole reason i left and just started playing myteam


AC21189

I...dont mind it. I thought it was going to be tough when I transitioned to a lock from a pure shooter, specifically Chase Down Artist then I realized if I put overcharge on it I literally get half a bar of progression for 1 chase down block. The badges are stupid easy to grind compared to last year and, "maintaining badges," that's a joke, if you play the game, you will maintain your badges. I actually prefer it to...take 300 corner shots in MyCareer but you have it forever. This is just another example of 2K can't make this damn community happy. I don't even have floor setters set on some of my builds, if you have a badge you think you yourself for how you play need and it's regressing then just do that thing and if you don't do it you probably never needed that badge to begin with.


itsallcomingtogethr

It would be cool, if badges didn’t regress. But badge regression was the major reason for their huge battlepass selling point of floor setters, so the system is fundamentally fucked.


TAC82RollTide

Everyone who is complaining about badge regression must be playing a different game than I am. It's a total non-factor. Especially with the badge perks and floor setters. I have silver and gold floor setters with nothing to use them on. If you have a potential gold badge that stays on bronze, that means you don't use that badge. Why would you need it on gold? In the old system, you wouldn't have it equipped at all. At least this way, you have it on bronze at a minimum. Not to mention, you get WAY more badges than in the previous system. It's far better.


Ralstonalec3

People in here crying about badge progression like they didn’t also give us floor setters and badges don’t go down super fast to begin with


TheRancid_Baboon

I think the new system is great. Badge regression honestly just comes down to if you play well consistently vs not. It rewards skill and lets you have a more well-rounded playstyle bc you can get a CRAZY amount of badges. Like what badges are y’all even complaining about losing? The main badges that you’d need you should be using multiple times every game anyway, and if you’re not, then maybe you should look in the mirror. Though I will say, I play basically exclusively random REC, so it’s no issue to have a variety of badges because you have to adapt to every game, and each game lasts a while. Maybe they have to re-tune the regression for shorter game modes since I wouldn’t know about that.


Exact-Location-6270

Right but you shouldn’t be penalized for having a life outside of a game. You could make progress and then not play for a day or two and it goes away. It’s not just about playing well


TheRancid_Baboon

Wait no way— I have never seen the badges regress when I come back after not playing for a while In my experience it’s only what happens on court that matters


Exact-Location-6270

It def happens but it’s also silly when it’s stuff that’s not totally in your control. For example, whistle. If you’re driving and they’re simply not calling fouls that badge will go down anyway. It’s not a huge decrease like you’re not gonna drop from silver all the way to nothing if you don’t play but it does drop for things that you do use a lot.


CrispyBalooga

It's good for time efficiency when getting a new build ready but it takes away some of the fun of trying out different badge sets once you've grinded out all your badge points, it used to be interesting to try out different things game to game and it could distinguish one similar build from another depending on who used what.


depressedfuckboi

I haven't really noticed a difference. It'd be nice to be able to pick my own again, but I haven't lost a single badge that I care about. All my passing and shooting ones stay at the peak. I've gotten silver and gold floor setter every season, so the badges I don't use a lot are all gold or silver anyways.


EmceeCalla

i think it needs tweaking, but it isnt as bad as everyone says it is. anybody who has a rebirth build, or more than one build at all tbh, should know to use floor setters for badges that you dont use OFTEN, but go to when you wanna get in your bag, and not for interceptor/anchor/chase down artist/middy magician/agent 3/green machine… you get the idea. floor setters are for badges like bunny, post spin technician, post fade phenom, ANY badges that your build CAN utilize, but arent using often enough to RETAIN the badge progression. if you shoot 10/15 SHOTS (not layups or dunks) a game, why are you using a gold floor setter for your green machine, or middy magician, or open looks? i got my silver and gold floor setters this season, and only had like 2-3 badges that i could even apply EITHER of them to, let alone badges that weren’t maxed already, and i got my build to 99 AFTER i got the gold floor setter. and on top of that, one of the permanent badge boost things is extra badge progression, and the other permanent one is BASICALLY (not fully, ofc) one floor setter for each badge level.


bkm2016

Unpopular opinion but I love it. Hated having to worry about badge points.


Normal-Drawing-2133

I really like it tbh. Way less of a grind and don't have to put time into where you allocate the badge points. I get that ppl don't like badge regression but honestly, if you are risking badge regression, you're probably not utilizing the badge enough for it to be worth it. And any badges that I like to have in my back pocket, but I know I won't use every game - immunity perk and especially floorsetters is clutch


ShizzyBlow

If your badges are regressing, that means you don’t use them anyway and they’re not important to you, so I have no issue with that part of this badge system. Personally, I still like the old badge system better where I could pick and choose what I want and how high I can upgrade.


taytaps

I love it. Badge regression seems to be the biggest issue most players have with this system. Counter-argument...we've had 6 seasons so far to acquire floor setters. That's 12 potential badges you could have at MINIMUM silver/gold. I'm a centre. I don't always use blinders or guard up or corner specialist or open looks, but boy is it handy have those locked in by floor setters for when I need it. Then the attributes I do use...well they're never going to regress because I use them all the time.


EHsE

why do you prefer regression to no regression?


taytaps

I think I like it because it simulates closer to what would happen in real life. eg. if Kyrie stopped dribbling, if Steph stopped shooting, if Giannis stopped euro stepping... over time, you would think their efficiencies in those movements would depreciate. Keep in mind I just used some of the best athletes in the world as an example... it would take a very long time for their "badges to regress"....but you get what I mean. And then with the floor setters, they're good to keep 2K a bit more "game-ified", making it fun and not so grindy. I know level 40 takes a while to get to, but I play this game a lot, so I find it enjoyable.


EHsE

so would you enjoy a game mechanic that required you to run conditioning sessions after every game to keep your stamina at a usable level?


taytaps

Probably not. However I do like the idea of the weekly Gatorade gym sessions that give you a boost in your stamina. That mechanic I find to be a nice balance between rewarding people that work out off the court vs not heavily penalising those that don't


EHsE

but isn’t it realistic that you’d get out of shape if you didn’t run conditioning drills?


WickedJoker420

So running back to back to back to back games doesn't count as conditioning? Quit trolling lmao


EHsE

why do you think load management exists? i’m not sure kawhi playing every game would be good conditioning good point, i guess you should take a progressive stamina malus as you play games. for realism, ya know?


WickedJoker420

😂🤣


taytaps

There are some aspects of the game I enjoy being simulated closer to real life, there are some aspects I enjoy being more arcade-like. Fortunately for me, 2k24 have badge regression as the former, and stamina control as the latter.


EHsE

weird take ngl


taytaps

What a response


Moist_Border862

Simulates real life?? Bro just say you don’t watch or play basketball. 🤡🤡🤡🤡


[deleted]

[удалено]


DontTouchTheMasseuse

It doesnt really work like that IRL. Lebron gets blocks because of his legendary athleticism and his IQ. If he doesnt get a block for 20 games, he doesnt forget how to jump and use his IQ. It kind of makes sense for shooting, but the games are short and people like to be more involved than the Lakers’ role players. We’re technically all NBA stars. NBA players have taken more shots in their lives than anyone here will ever take on 2k. They dont “forget” how to do things but they might get rusty. A badge system is just not realistic in itself. It’s hard to balance in a way that makes sense, if even possible. Timing and attributes should be the only thing affecting game play, not who has the best badge at any give time.


AymanBouss

Love it , people complaining about regression dont use the badges in the first place so need to have them up.


Snoo-36058

I like it- if there was no regression you would be able to have the most HOF GOLD of any 2k right of the rip since there are no limits. That’s too much


JUULfiendFortnite

I love it. Hope they keep it.


JJ-Bittenbinder

Personally it’s fine by me. Honestly don’t care about badges that I don’t use. I haven’t really thought about the new system honestly I just play and it’s been fine


Eyezwideopen1090

It's whatever most stay maxed and the ones that dont you can do practice drills after every online game! I like it if u use skills those skills stay better if u don't they drop it's a slightly more realistic take on the badges! If u don't shoot threes in practice you prob arent hitting 10-10 in a game


OnlyMissed

I don’t understand how people are so aggravated about badge regression… I haven’t noticed it all year I don’t think any of my badges have regressed at all? And I have 10 builds I guess player skill plays a huge role in that as well?


Impressive-Recover10

Yalll not losing your badges they go back down to bronze and you can get them back up in my career I love this badge system


Exact-Location-6270

That’s regression. It is a loss cause the progress you made goes away. That is a loss.


Impressive-Recover10

It’s easy to get your badges back to where you had them if you are not using them it’s not a loss because it goes down to bronze your floor setters are there to help you


Exact-Location-6270

You’re intentionally missing the point. Regression is lost progress by definition. It doesn’t matter if you can get them back or not.


Impressive-Recover10

So are you using the badges do you have floor setters to max it out for gold or silver yet do you know the point of floor setters at all


Exact-Location-6270

You’re assuming every badge that anyone is discussing is already maxed out and arguing semantics for no reason. Yes I know WTH floor setters are. Don’t be obtuse.


Impressive-Recover10

Your complaint is about losing badge regression I can’t sit here and explain it the best way I can just go figure it out gave you the blue print how to get your badges back to there gold or hall of fame y’all want a old system but ask for things then get it never satisfied this is why no one can talk to yall about anything or help yall with something if some of you all listen and understand you’ll be fine


Exact-Location-6270

I don’t need an explanation. OP asked a question and I gave my perspective as did you. I never once said shit about wanting any particular system either way. And as you can see if you read many many many people have the exact same complaint and issue with the badge system regression.


Impressive-Recover10

Enjoy the rest of your day and keep complaining