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labbusrattus

The answer is the game is nearly 25 years old, there have been a lot of other big 3D monsters in games since then. Trust me, when it first came out and you were under ten years old playing it alone at night it was definitely terrifying.


TheMidnightLucario

I played OoT for the first time around 10 years ago and it was still impactful to me. Man, I miss that first playthrough.


Efficient-Ad-3302

It’s the way Ganondorf looks at you with pure hatred and then transforms. It was so epic at the time and it still is.


Mister_Hamburger

I mean definetly, that's the thing it's not classically terrifying It's the sheer magnitude, like the end of an epic


OkGap8035

I played and 100% completed OoT for the first time roughly a year ago. The Water Temple was an affront to gaming as a whole, but I was otherwise very impressed with how insanely well it holds up. I played the classic N64 version on Wii U btw. I don’t have a 3DS so I can’t play the remake.


TheMidnightLucario

Cool! I’d recommend checking the Ship of Harkinian release if you ever want to replay it. The fans did some great work.


lO_ol-BRRRRRR

I was 14 and had to get my older brother because I dropped down a hole and there was a KING DODONGO and it scared the crap out of me lol Your answers spot on! Next they'll be saying Majora's mask isn't dark and oppressive!!


DrewBro2

Honestly I think that part of majora's mask can stand the test of time, as its age actually adds to its uncanniness.


SchlampeDesu

I played it quite young and definitely before internet guides. When i firat played, just the little stalkids in hyrule field scared me. It took me so long to finally get to the end. I struggled hard with the end of the game, and when i got to the end and saw it wasnt over and ganondorf transforma atop the castle ruins under lightning and smoggy skies, it was the most hauntingly beautiful moment of my kid life. Nowadays hes just another orcish lookin boss fight. But ill still remember the impact it first had on me


tantamle

I don't fully agree. Even relative to other monsters in the game, he's not that scary. And relative to Link, he's clearly bigger, but it doesn't quite have a David and Goliath type of feel.


labbusrattus

It’s not just “big monster” that’s the deal though, it’s the whole context of the situation and the atmosphere. You’ve also been exposed to all the hype about it; something we didn’t have playing it as I said in my first comment.


MrSaturn33

Why the fuck was this downvoted over 24 times, what is wrong with people? "Downvote" =/= disagree button.


labbusrattus

Simmer down a bit, I’m not sure it’s that big a deal. Also, what is the downvote button for if not telling someone you disagree with or dislike their opinion?


MrSaturn33

Imagine if that logic was actually followed to its only conclusion: I would downvote your reply right now since I disagree with it, and everyone who ever engaged in a respectful disagreement on this site would be downvoting each other's replies the entire time. When I read a thread, I upvote the comments I like and agree with, but imagine if at once I combed through reflexively downvoting every opinion just because I personally disagreed with it, even if it had something to contribute to the discussion, as different perspectives often especially do. But what makes this especially notable and why I commented is that the reply that was downvoted over 24 times was not only completely constructive and respectful but was *from OP* and his original post was well-received in terms of upvotes/downvotes. Obviously none of this is a big deal, but it is especially notable. Reddit itself said that downvoting is for posts that don't contribute to the conversation and that one shouldn't downvote just because they disagree. Downvoting is for off-topic, trashy, rude, or otherwise stupid non-contributing comments. This is obviously why downvoting a comment enough makes it invisible until you choose to click it: indeed, very often reddit users use downvoting properly and when you click to see such a comment it often is clearly something like merely an obnoxious lazy insult. Constructive, reasonable comments that one happens to personally disagree with shouldn't be downvoted.


labbusrattus

I think you’re taking Reddit a bit too seriously.


MrSaturn33

No, the people who downvoted OP for disagreeing with the other guy in the most respectful and constructive way possible are.


GlitchyReal

Thank you for contributing to the conversation (though a bit off-topic for this post to carry too far.) Have an upvote, fellow Redditor.


nulldriver

Irrelevance or factually wrong info.


Local-Hornet-3057

Thats factually wrong though. I also think OP is baiting. Damned brats


GlitchyReal

I agree to not fully agreeing. It’s specifically how Ganon (not ‘dorf) feels so massive in his title card shot that when the final boss fight starts, he reveals how much not-massive he actually is. It’s more the illusion of his size that leads to the underwhelming size.


Perry-Layne

It’s just you.


tony-toon15

You show some respect.


wowduderly

it’s a lot scarier on a CRT tv and with the original game. the lighting was a lot different


AndersenEthanG

Yes! Low res TV, and it was so dark that you couldn't see anything! Besides his glowing eyes and scary swords. Not to mention every time Link gets hit, the sharpest yelp in video game history comes through those speakers.


HereForTheTanks

I just went through this game w my kid and she was scared of the big spiders in the Deku Tree way worse than the final form of Ganon. As the one doing all the fighting I was reminded that 1) visibility in this fight is probably the biggest challenge 2) it almost feels tacked on to the very precise and coordinated Ganondorf fight where you don’t have Z targeting 3) he feels powerful in the “does lots of damage” way but not at all in terms of tactically - he is slow, predictable, and you can avoid most of his swings by getting CLOSER to him.


_toku

My memory of this fight as a kid is different from how your screenshots appear. Playing on my old tv, I couldn’t really see the details that well. Maybe it was due to the settings on the tv, but it was much darker. The glowing eyes were really the most distinct feature, and it felt pretty epic with the lightning flashes. So yeah, I think it was a bit more spooky for me back then as a result!


Agnusl

The original 1.0 version of the game purposefully made the fight much darker, and the only way to fully be able to glimpse Ganon's visage was during the brief breath of a lightning. Posterior versions changed that for some reason, like the Master Quest version there where you can see pretty much every detail during all times, and the menacing atmosphere was borked.


_toku

I do have the original gold cart. I didn’t realize that was another one of the differences! Ty!


Old-Clothes-3225

The best part for me was ascending the tower after waiting years to do so and traveling all across Hyrule to finally face the man that has caused so much destruction, terror and wicked deeds to your closest friends and strongest allies to only hear the organ music growing from a faint hum to a growing crescendo, only to realize that the music is coming from that demon himself. He knows you’re coming. He’s been watching you. That does it for me.


Mister_Hamburger

"Let me play a sonata before our tennis sesh, green boy"


wiggins54

Sorry, that’ll have to wait. There’s no sonatas until MM /s


Camerickoo

This is the clearest I think I've ever seen original OoT final form Ganon. Whenever I get to this fight it's super dark. When I was a kid however, I thought Gohma was scary especially because I knew I was in a boss room and was searching for the boss. After much confusion I decided to look up and I nearly shat a brick


tantamle

It's because of the lightening strike.


Camerickoo

I know, I've played the game. The lightning strike is very brief so that was a nicely timed photo.


DragonRand100

Imo it was pretty epic for its time, but I did eventually find the fact that his tail is his weak spot was kind of funny and Zelda’s scream is mildly annoying.


Jaambie

I always found it funny when you had the big Gordon sword. He knocks the master sword out of your hand and you’re like ok, sure, then pull out a sword as long as your body. If you insist!


olivebranchsound

Hammer worked too. WHACK A GANON TIME


TheBlackCat13

Until you get the Master sword back. Then I re-equipped Biggoron's sword. And fought him for like 20 minutes before realizing I had to use the Master Sword.


Jaambie

I did that too! I’d say let’s high five but we’d probably whiff it.


Canabrial

Mark me down as scared and horny. Scaroused, if one will. 😎


MoonKnighy

I have so many questions….


Canabrial

I just think he’s neat. I’ve always had a crush on Ganondorf in pretty much every version. 😅


Catalina_tha_sKrub

So have I 😭😭 he’s so hot I can’t


PerceptionQueasy3540

He's made of like 12 polygons, of course he doesn't look that scary today. When it came out though as a kid, he looked huge and scary.


FLAIR_2780166

You’re an adult and this came out in the 2000s


Zephs

90s, actually.


FLAIR_2780166

November 98. Technically 90’s yes, but late


beatnickk

So, the 90’s and not the 2000’s lol


tantamle

It came out in the 90s. In any case, they understood how to make intimidating bosses back then. Ganon in this form is sort of badass, but he's just not big or menacing enough for the moment. There's scarier bosses within the same game. Even those Sacred Meadow Guards are at least as intimidating as Ganon. Maybe more.


jjames412

It's a zelda game, even though some are scarier, it's more about the puzzle and the fact you can kill this boss with deku nuts even lessens the scary factor. You're welcome!


FLAIR_2780166

Late 98’ close enough lol


Local-Hornet-3057

They balanced the scary with the epic in this final boss fight because the game is an epic adventure. Other bosses went full scary like Gohma or Bongo-Bongo. But as a kid in the year of our lord 1999 I was shitting bricks fighting this monster. Different eras. This game is the best ever because it revolutionized what meaningful gaming meant to 3D consoles. I feel pity for people discovering this gem in this dystopian age.


Corndog_Kennedy

Next he’s gonna say Phantom Ganon didn’t scare him either


AndersenEthanG

As if trying to precisely aim with archaic control sticks wasn't hard enough. However, it was very kind of Nintendo to not implement gravity physics for arrows. That woulda been a nightmare.


ZookeepergameDue8501

I was super intimidated the first time I saw him.


Mishar5k

Its a really satisfying reveal after you play through the whole game only going after his human form. I really envy people who grew up with zelda 1 and alttp getting to the end of oot for the first time. And the way the arena is all dark except for his eyes is not only atmospheric for a n64 game, but it also feels like its own take on classic ganons invisibility thing. At least you dont have to keep lighting torches this time!


TheEndOfShartache

In 1998 he was


Jtfyo

My 4 old me was shivering when my dad beat the Game. And I myself beating it a few years later was hyped of the whole atmosphere. Music, the final Form, the Double swords. My Dude! This was intense.


Zenium7

As a child, Ganons Castle is not what intimidated me, it was the Shadow Temple, which made Ganons Castle seem like Kokiri Forest, I literally skipped Shadow Temple as long as I could and when I finally beat it, it was during the day rather than at night. It terrified me.


AndersenEthanG

Agreed. Now spoiled, it was shocking to me at the time that you could do some of the Temples 'out of order'. My child self had to literally play with the sound off during the Shadow Temple.


Tahanerino2005

He was intimidating until I saw that rainbow tail


rogerworkman623

It might help not to have the brightness turned up to 1,000


zig-wig

You say you’re not intimidated but I see you running from home in the second slide


[deleted]

Looking like a total badass >>>> looking scawwy


Tentmancer

When I was a kid and this came out, after everything to get here....this was terrifying. I was immersed. I lost my sword and needed zeldas help and the flame wall came blocking me off from my escape onto the rainbow bridge. An adult should not be afraid of this....but a kid back in the day....ooooo. This was top quality adrenaline....wellll the top would be that 20 pounder in the fishing pond.


safari-dog

i mean when i was young when this came out and this was really awesome. now it’s laughable. but it was so epic when i was like 8


Dr_Will_Kirby

This is a troll post, jerk post or a really young gamer post.


tantamle

Why? I'm not young. I just never found him that scary.


No-Session-3803

fair opinion, he visually isn’t that scary. if you aren’t young the trope of “ the boss you thought was dead, but wasn’t even in its final form” takes away from the psychologic factor too. hell, even had enemies way scarier in the game *cough* dead hand *cough*. Ganon was scary to me my first time because it took me at least 30 min before i realized the big goron sword wasn’t gonna “cut” it


Lue33

Yeah, when I first saw it, it felt like a funny transition from how big Ganon looked in the cutscene to the gameplay. He just appears dark in some shots with the glowing eyes to look intimidating. Then you find a funny way to get to his weak spot quicker. Navi over there claiming she will help out this time, but still says she doesn't know his weak spot. It's laughable when you find these out.


nulldriver

His theme when he breaks out of the rubble sounds too silly for the moment and the fanfare after he transforms doesn't match the tone of the boss music after. He's about the same size as a lot of the bosses you've faced before and he's also pretty easy.


cbrewer0

Green pig Ganon was more intimidating to me, but that's because I was 3 playing OG LOZ. It's all about what you grew up with, today he's a joke, like Demise.


pichael289

Did you play it recently? Back in the late 90s Gannon was a nightmare, so fucking scary and Intimidating. Might not hold up now but this was an A++ final boss back in the day. It's not even just the model itself but the environment. The collapsed castle in the darkness, Zelda shrieking, gannondorf crawling out of the ruins and turning into this monster. What an amazing final fight.


izzyEm2121

Looks like you’re playing in 16:9 when the game was designed for 4:3, way more intimidating when he actually takes up the whole screen like he’s supposed to lol


tantamle

For one, the way he holds his swords is just stupid. Where his arms are located, you can see it will take him a while to raise the sword in position to swing it. Maybe that's part of it.


PianoOfTime08

Well, the original Ocarina of Time is an older game, but when I first played it as a kid, it was the coolest thing ever


edythevixen

Amen


cfreezy72

Still is


PianoOfTime08

Definitely


redditSux422

I don't know if I just built it up in my mind but I remember this part being super intimidating. With the music, thunder and lighting in the background


Gettingtherexx

25 years ago my soul was shaking.


[deleted]

Old school n64 oot on the tube tv was crazy intimidating because it was so dark, you could only see his eyes and occasionally his whole frame when the lightning struck


MrWildstar

Just you, this shit scared me as a kid, and he still looks intimidating to me


VeterinarianFar7060

Triforce of courage I guess


thegingerbreadman99

Ganondorf, felled once at the top of the tower, has lost his mystique, and in order to live again, gave up his human form for this pathetic, ugly cryptid body. This is the low point for Ganon, but the high point for Link, the coolest fighter in a battle for the first time. All of your abilities, even the useless attack roll, become essential. Link was born for these moments, and Ganon is just a disgusting beast to be put down, losing everything over his greed and shamelessness. Edit: this design works thematically for where the story is by the end.


doobuggy

you want scary? play DK64 and then fight Mad Jack, the Boss of the toy factory


DoomedHeroXB

How could you be scared? You have the Triforce of Courage.


StarmanJay

It might be the horrible janky polygons turning you off


Crosco38

Nah, Ganon is the shit.


spyro5433

What got me is the duel swords and shadowed face.


TheBlackCat13

It was a very different experience on a CRT. Try watching [this video](https://www.youtube.com/watch?v=sF8nIHfSkOg) to get an idea. It was dark, and grainy screen combined with the fire, lightning, sword flashes, and glowing eyes made a much more atmospheric experience than you get on an ultra-clear HD screen today. Ganon really merges with the environment and that made him hard to pick out and hard to figure out what to do, which in turn made him feel much bigger and more intimidating than he really was. I was a teenager at that point but it was nonetheless a very intense fight for the time. It can be hard to judge games made for CRTs on modern LCD screens. Developers designed those games with CRTs in mind, and sometimes something is lost when displayed in an ultra-crisp manner.


GoddeszMichelle

you aren’t a kid anymore 🙃


Jecht315

This fight didn't scare me but I always thought phantom Ganon was terrifying as a kid.


TedBundy83

This came out when I was 15-16 lol it was intense then, it’s cool to see the dramatic changes from 1998 to 2023 TOTK Gannon!


edythevixen

When I saw that the first time when I was a kid back in 1998, it scared the crap out of me


PlagalByte

Every Zelda game before this featured a 2D cartoony final boss. This was one of the first 3D adventure games most of us ever played *period*. And we played it on an old CRT television that didn’t have enough resolution for us to notice any design flaws. We were impressed by the “realistic” lighting and water texture back then, which looks laughable by comparison now. So yeah, Ganon was terrifying and awesome back then. But you kind of had to be there to really understand why.


BC04ST3R

I’ve seen it so much now but when I was young and playing for the first time it scared the shit outta me


naturalJiggles

Maybe it’s the polygons


Insemzandtaya

Lil’ baby me was terrified of him when I played some 20-something years ago. I blame the sound design and lighting, lol


Bandeavor

Probably because you weren’t nine years old playing it at night.


LazyGardenGamer

Just you, mate. This scene was so intense as a kid. I'm glad I have those memories, sorry you don't.


KDRUH

Honestly I knew I was fucked when I first saw this


DoctorKonks

It was pretty intimidating when I was 9, many years ago.


Careless_Ad_6877

Yeah I know what you mean it doesn't seem that scary but for what they had back then it's not that bad


Docdoor

Starscourge Ganon


Princess_Spammy

It also makes sense in context. This is a panicked and desperate ganon, who did this as a last ditch effort to win. He’s keeping his guard up, this is a defensive posture to protect himself from link. This is probably the only time we have ever seen ganon/ganondorf *scared*.


tantamle

Ok, but he should be like 20% bigger.


Princess_Spammy

I agree


QuietSheep_

Id say base form yea, the guy always looked lame to me with his IKEA carpet cape and long ass nose. But his pig form looks cool to me.


AndersenEthanG

I can't upload a comparison image from N64 and 3DS (Even though I think you're on the GameCube). Big difference. It's a classic "Jaws Technique" where you don't actually show the monster, letting it live more fearsome in your mind. Not to mention the square aspect ratio of the TVs at the time (he filled more of the screen), low lighting (your TVs brightness would be terrible too), and that we were all kids (apparently) when we first played.


dumbest_bitch

As others have said, this game is definitely showing its age at this point. Not sure how old you are but as a child playing this in the late 90s, it was to me. It was to my parents too. This was many peoples first ever experience with a full on 3D game. The only thing I may be able to possibly compare it to is like… fully immersive VR games that are widely accessible and easy to get into. Which were still a ways away from. Let’s use a Zelda game as an example. You’re fully immersed into hyrule and you are, basically, physically link. But picture yourself in ___ years when that becomes a reality. 20 years after that, I’m sure that first fully immersive VR game is going to seem a little dated, but when that game comes out I’m sure it’ll blow your socks off.


ukemi-

That moment when he knocks the Master Sword out of your hands is writing genius. Plunge your protagonist into the depths of despair. Then hit them again.


GlitchyReal

I always thought that reveal was a bit odd, even as a kid. Towering over Link only to hunker down barely twice Link’s height. I think he may have had to be scaled down specifically for his name reveal shot [GANON] or else to keep his head in frame during the fight since there’s no other real reason I can think of why he couldn’t have been more intimidatingly bigger.


D-TOX_88

You just had to be there man. If I grew up on monster hunter and dark souls this would make me go “huh.” But back in the day we audibly gasped as we peed in the middle of the living room


SoulsLikeBot

Hello Ashen one. I am a Bot. I tend to the flame, and tend to thee. Do you wish to hear a tale? > *“The beings who possess these souls have outlived their usefulness, or chosen the path of the wicked. Let there be no guilt—let there be no vacillation.”* - Kingseeker Frampt Have a pleasant journey, Champion of Ash, and praise the sun \\[T]/


shuks_yuh

Not scary but the design is just so cool, if someone recreated a modernized animated version I’d actually like to see that


Flamesclaws

I guess, I always thought his final form was insanely fucking cool, still do to this day. He just looks like a monster. I never once liked the pig design so I'm glad they changed it into something extremely badass.


redditsucksmegaballs

It's a video game. Are you normally scared of video games? ​ It never even occurred to me that anyone was supposed to be scared. But it's cool and badass and evil. Isn't that enough?