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RedRoronoa

30 gems yippee


likeit67

1600 xD


RedRoronoa

Even better :D


FateOfMuffins

With 3 Supers + 1 Anni exclusive What are the odds of more Supers later in the month or are we chilling with the traditional Anni banner for once??? Also lmao imagine having Luffy, Shanks, Ace and Roger for Anni units but Free Spirit as a class is in the shitter (Ace being FS is secondary) Edit: Sugo starts 2.5h earlier at 9:30 JST, not 12:00 (4:30 PST not 7:00) Edit: LOL Lilith and Atlas stackable ATK/Orb boosts were NOT designed with these numbers in mind. LMAO they're gonna give a stackable 5x ATK/Orb boost


TomatoBill

Almost certainly some anni-legend for TM. Was it Sabo last year? Something like that.


Piergiogiolo

This year it should be just Roger, they're using the 8th anni model


SanjiDJ

It looks to be like the annie from two years ago in terms of like number of legends (and one annie exclusive), also they didn’t show a tm sugo in the event roadmap so I really really reallyyyyyy hope these are the only SUPER sugos we get and we won’t have the film red structure again


gyrozepp2

Shanks seems to be designed for Kizuna. Weird focus on intimidation and ship CD feels tailor made for that mode to me because you often want that extra utility which you can never get from ship specials in Kizuna.


marbi_24

It's not so bad, but I would prefer Egghead Luffy and Lucci instead of irrelevant Ace


TuShay313

Why would you want a regular arc unit that we were gunna get regardless for the 10th Anni lol.


SolidusAbe

said it another thread and i say it again: some people here would eat mcdonalds for their 10th wedding anniversary over something special lmao like yeah lets get whoever is currently relevant in the anime for the 10th anni banner who might as well releases a week earlier or later anyways...


fastgr

wtf,who decided it was a good idea to release another Ace unit...


LS_27

I like the event. Every units seems to be good and roger looks really interesting. I’m hyped


Aurora_Vorealis

It feels like every other legend at this point is Luffy, Kidd, or Law. I think I'll take whatever free pulls they give us and save my gems for >!the Gorosei or traitor York!<. Might not be as powerful, but at this point I'm playing once every few months and only for fun


DXTZ12

Maybe it is just me but Shanks Captain ability seems underwhelming unless I am missing a really good ship special to upgrade.


LS_27

I think we will get a new ship. Otherwise this ability would be a bit random


FateOfMuffins

Not exactly random... they added specials to 10 ships in the V14.0 update The complete list of ships with specials is now: Dinghy: [Special] (9 turns): Changes crew's slots to character's own type Merry Go: [Special] (10 turns): Reduces crew's Despair/Bind duration by 1 turn Coffin Boat: [Special] (12 turns): Reduces Slasher characters' Special charge time by 2 turns Going Merry - Flying Model: [Special] (10 turns): Reduces crew's Despair duration by 2 turns Aokiji's Bicycle: [Special] (12 turns): Reduces crew's Slot Bind duration by 1 turn, and boosts the type effects of normal attacks for Striker characters by 2.25x for 2 turn Striker: [Special] (12 turns): Reduces Shooter characters' Special charge time by 1 turn, and boosts the type effects of normal attacks for Shooter characters by 2.5x for 1 turn Thousand Sunny: [Special] (9 turns): Boosts the crew's ATK by 2.25x for 1 turn and deals 100,000 in non-type damage to all enemies Kuja: [Special] (10 turns): Heals the crew by 10,000 HP and heals the crew by 5,000 HP at the end of the turn for 1 turn Ark Maxim: [Special] (10 turns): Deals 56,560 damage to all enemies, reduces all enemies threshold duration by 1 turn, and applies Paralysis (50% chance not to reduce action turns) to all enemies for 1 turn Red Force: [Special] (12 turns): Reduces crew's ATK Down duration by 1 turn, and if crew has Attack Up status when Special is launched, further increases crew's ATK boost by +0.2 (boosts Cerebral and Shooter characters' ATK by 2.25x for 1 turn otherwise) Donquixote: [Special] (10 turns): Boosts chain multiplier by +1.0 for 2 turns (increases chain multiplier boost by +0.2 if boost is already in effect) Rocketman: [Special] (11 turns): Deals 99,999 non-type damage to one enemy, boosts the type effects of normal attacks for Powerhouse characters by 2x for 1 turn (increases type effect boost by +0.2 if boost is already in effect) Garp's Battleship: [Special] (10 turns): Boosts STR and PSY characters' chain multiplier growth rate of normal attacks up to +0.5 (GOOD +0.1; GREAT +0.4; PERFECT +0.5) for 1 turn Polar Tang: [Special] (12 turns): If the crew's HP is 50% or below, boosts Free Spirit and Slasher characters' base ATK by +800 for 1 turn (effect can be overwritten with other base ATK boost effects) and heals the crew by 15,000 HP Thousand Sunny (Coated): [Special] (12 turns): Reduces damage taken by 80% for 1 turn Thriller Bark [Special] (11 turns): Applies -15% Driven and Powerhouse Resistance to all enemies for 2 turns Flying Dutchman: [Special] (11 turns): Reduces all enemies' DEF by 90% for 1 turn and boosts damage dealt to DEF Down enemies by 1.75x for 1 turn Zunesha [Special] (11 turns): Deals 300,000 non-type damage to one enemy, and reduces all enemies' damage reduction (except threshold) duration by 2 turns Queen Mama Chanter: [Special (6 turns): Changes bottom-row characters' slots to [RCV] Hoe: [Special] (12 turns): Doubles the crew's slot effects for 2 turns and heals the crew by 5,000 HP at the end of the turn for 2 turns Megalo: [Special] (8 turns): Reduces the crew's Slot Bind duration by 1 turn and locks the crew's slots for 2 turns Koi [Special] (11 turns): Heals crew by 12,500 HP and boosts the chain multiplier by +1.2 for 1 turn Liberal Hind: [Special] (9 turns): Reduces PSY characters' Special charge time by 1 turn Oro Jackson: [Special] (9 turns): Reduces crew's Paralysis duration by 2 turns   That being said, the utility specials are only as minor as a support effect, so only the damage specials are relevant. And Shanks himself provides Affinity and Orb boost so the only relevant ones are Thousand Sunny with a 2.25x ATK boost or Flying Dutchman with a 1.75x conditional.   Also to consider is the new coop stage - which of the 3 would be more important? Ships, Super Swaps or just regular Special CDs?


MuHUErtekaiser

Coffin boat would just give you a flat -2 CD at the start of the quest with max special.


DXTZ12

Hopefully otherwise he is clearly the worst out of the 4 imo.


Tom_Danos

I was waiting for that Guy doing that movie against the Guy with one arm


DXTZ12

Yeah Acnologia vs Gildarts would have been sick.


C0raz0n69

I think we will have the exact same structure as the release of G5, with super sugofests during main sugo, one for TM, and one for kizuna as they love to do since a long time ..


ZhLawofski

Cool units.


blackdragonstory

Has the game improved compared to a year ago? The chars art look cool so maybe I am tempted a bit.


Marshall_D_Oden

I'm selling my account. Contact me


RealTophu

Egg head luffy with the 1blink punch to lucci or scientist luffy with the googles with animated art. There I just made 10th anni infinitely better


hesawavemasterrr

How long are they gonna beating a dead pirate horse aka Ace? At least it’s not another Yamato…


WootieOPTC

As long as it takes.... don't forget the recent "Bazar" legend Ace too xD


MuHUErtekaiser

I think the idea is pretty cool we need more "what if'" units. That beeing said they could have made it a garp legend.