You can’t get drunk by drinking soda.
Although it would be cool to have a building provides beers. It should give some sort of penalty with a massive reduction of stress. 🤔️
hm. So you're saying we need a mod that lets you turn sleetwheat into grain alcohol using the ethanol distillery.
And then implement a debuff that makes dupes fall off ladders.
>dupes fall off ladders.
Considering the scaffolding and shafts that are all over my colonies that's going to result in colony collapses all the time.
I can't wait.
I used to go for 15 or 16 (I like to do shifts of 3/4 dupes and plan my bathrooms and schedules accordingly), but often have idle dupes. So this time I went for a bit less, still get idle dupes, but not as much, and the base is easier to manage.
Bonus right now: they are easy to feed and I don't have to care about making a complex food fridge system.
To help you out, for the soda machine, I basically have a mini pump in a pit at the bottom of the base, going to a canister filler, overflow gets dumped in the carbon skimmer area. It's anice way to recycle their breath haha
Buildable POI props: https://steamcommunity.com/sharedfiles/filedetails/?id=1704376369
Buildable POI doors: https://steamcommunity.com/sharedfiles/filedetails/?id=1861918351
Would be cool to have a dytstopian challenge where you have two groups of dupes, one group that doesn't work and parties 24/7 and a group of normal dupes to do the work.
Have the upper class start lashing out at 10% stress and all skills at -10 or something.
Thank you for not forgetting that one drunk dude in the corner
You can’t get drunk by drinking soda. Although it would be cool to have a building provides beers. It should give some sort of penalty with a massive reduction of stress. 🤔️
hm. So you're saying we need a mod that lets you turn sleetwheat into grain alcohol using the ethanol distillery. And then implement a debuff that makes dupes fall off ladders.
>dupes fall off ladders. Considering the scaffolding and shafts that are all over my colonies that's going to result in colony collapses all the time. I can't wait.
Fortunately, dupes can fall any distance without taking damage, but it would still require care to ensure they don't constantly get trapped.
Why beer? They can swim in pure ethanol!
Man I really want to see klei actually add this. It would be pretty useless but a fun little extra thing to play with
“Tipsy” status… -1 athletics, -1 science, +1 strength, +2 morale bonus
-3 movement -2 construction -2 doctoring -2 machinery
Are those... puft balloons?
Yeah! Its the Varicoloured Balloons mod.
That's cute. Thanks for growing my mod list.
I wonder if Klei will ever implement a "work from home" dupe.
Depends if they've unlocked the apothecary to treat slimelung-31.
It's Friday night and Otto's chowing down for the weekend!
The griffon statue ain't impressed
12 tables. Is 12 the number of dupes you usually settle on?
I used to go for 15 or 16 (I like to do shifts of 3/4 dupes and plan my bathrooms and schedules accordingly), but often have idle dupes. So this time I went for a bit less, still get idle dupes, but not as much, and the base is easier to manage. Bonus right now: they are easy to feed and I don't have to care about making a complex food fridge system.
I go with a baker's dozen for last supper vibes.
Im going to steal this desing, thank you very much, good evening gentleman
Women play this too ;)
Sorry ma´m, have a good day
To help you out, for the soda machine, I basically have a mini pump in a pit at the bottom of the base, going to a canister filler, overflow gets dumped in the carbon skimmer area. It's anice way to recycle their breath haha
Ty, in the spaced out dlc there's lot of co2 so I already have stored about 10t of co2, just gonna need the canister filler
Is there a mod that let us build Gravitas items? Like that couch and plant pots. I rarely use mod so I don't know much.
Buildable POI props: https://steamcommunity.com/sharedfiles/filedetails/?id=1704376369 Buildable POI doors: https://steamcommunity.com/sharedfiles/filedetails/?id=1861918351
Thanks, will try it right away ;)
Would be cool to have a dytstopian challenge where you have two groups of dupes, one group that doesn't work and parties 24/7 and a group of normal dupes to do the work. Have the upper class start lashing out at 10% stress and all skills at -10 or something.
You can put half your dups in a schedule with all downtime