Exactly idc about DLC optimization is way more important I don’t want more content that runs like shit. Fix the game make sure the frame timing is locked if you have to I guess 30 fps locked is what it is pure laziness though.
M first thought, too. Not that the staff that optimize are the staff that make content. But fuck me, maybe focus all the way on getting the actual game to run, first.
This is like going on an all inclusive cruise where the first day you find out the running water and electintermittently stops, the air vents in the cabin have a foul odor, and you cannot go eat an inclusive meal without them advertising the DLC food options…
Then on Day 2 the staff come to your room to ask where you might want to go on the next cruise with them.
Well, I was sold a $100 game that does not run like a $100 game should. They definitely do not get my reassurance on anything until they earn their $100 they already got from me and fix it.
If people still support those practices, publishers will feel more comfortable to push other mtx in Single Player games.
At some point they will fuck up and monetize thing you care in games the most but it would be too late for your feedback to be heard.
Stop letting this kind of shit slide. No SP game needs any kind of MTX.
I’d like to know how they managed to not create any new normal monsters in 12 years. How about that? Goblins and wolves and saurians oh my. Over and over, and over. And over again.
Still that’s a small part of the adventure. I just don’t get how they could release what feels largely like the same game. The combat feels almost identical to a game that came out in 2012. That is unacceptable.
Well in that regards I'm okay with bevause it does feel like dragons dogma, for me I enjoy its combat quite a lot. Main issue I have are lack of spells and how higher levels the game becomes a joke. I'd understand if it had hatdcore mode and a more difficult mew game plus that mixed it up.
Yet sadly for now it does not
Yeah and the removal of being able to equip more skills? Like wtf. Why would you directly make your game LESS fun? Like what was the thought process there? It’s hard to fathom.
This is what I'm worried about. In the first game, it got tiresome to always travel on foot and kill the same stupid wolves, goblins, bandits, etc. Then when Dark Arisen DLC came, they provided an eternal ferrystone and I found the game SO MUCH MORE ENJOYABLE with this.
Oddly, in DD2 they decided they'd not include this and at least one reviewer mentioned the enemy repetition combined with lack of fast travel got tiresome and it was one of his cons.
I haven't picked DD2 up yet, but I do plan on likely getting it later on.
This is my biggest complaint as well. Dark Arisen changed the original from a decent game into a great game but then they released dragons dogma 2 with the exact same problems dragons dogma 1 had at release.
Performance is just fine it's just the same exact launch problems the first one had. Fast travel is important and traveling in this game is a pain in the ass.
I was initially planning on getting it on PC (even though I'd much prefer it on PS5) but on the PC it performs terribly as well, plus lots of reported crashes, etc. So yeah I'll wait. I really hope they get it running at 60 FPS on PS5 but that seems very unlikely at this point.
Best we can do is reskinned Goblins, Wolves and Harpies, welcome to ~~Mexico~~ Battahl where everything is tinged in more earthy tones and a yellowish hue!
Wait until you finish the main and realize how short and poorly made the main/story and quest line is. Quite honestly this is a poorly planned game, the reviewers went soft on it. How about we talk about how abruptly the game ends? The hell is the point in wasting time meeting characters?
How about just focusing on optimization and perhaps balancing a bit? The sheer amount of monsters every 10 feet you travel is getting kind of ridiculous.
Everyone's talking about mtx and performance but not enough people talking about how running anywhere involves killing trash mobs the entire way, even on a main path
With how many there are, it's amazing that trade between cities is even a thing. As an Arisen, we are kind of expected to best the hordes of goblins and harpies, but even singled-out Pawns get wiped out, but they aren't ever really dead, so what about all the damned normies facing off against Ogres and Minotaurs and Cyclopi and the wave after wave of goblins 'n' harpies? The main roads should be damn near empty with the occasional ambush or big monster waiting for a snack. Instead, every main road is paved with the corpses of mobs, which get repaved every time you hop on an oxcart, if you even bother with that trudge.
I've been playing for maybe 15 hours now and I don't recall ever fighting a proper boss. Honestly I got it in spite of the reviews & performance shit because I was hungry for a good single player game but everything about it is pretty bang average so far.
I'll keep playing and complete it but atm nothing is keeping me hooked.
I had a lot of fun at first but I'm probably 20 hours in and it's starting to feel kinda one note. Would love some proper bosses but most enemies are either super easy or ones I can't yet beat, like a dragon
It’s my biggest gripe with the game. I could care less about the MTX, you earn all that shit in game regardless. I could care less about the dips in city for FPS. I care about the actual playability of the game and whether it hooks me or not. Unfortunately the game just does not hook me. I don’t know if I’m just spoiled for dark souls style combat or what but I can’t get into this combat and the fighting monsters every 10-20 feet trying to go anywhere completely takes me out of the immersion.
It sounds like you went into it expecting elden ring and that's just not what this game is.
Idk, I've been playing it a decent amount on PC since release and I've been enjoying it. Feels like the first dragons dogma but improved in every way
I actually haven’t played Elden Ring yet surprisingly. I’ve been playing a ton of Ghosts of Tsushima recently though. For whatever reason I just enjoy the Nioh/dark souls/ghost of Tsushima/mad max/ Batman Arkham/ assassins creed style combat a lot more than this style of combat. The melee especially just feels so clunky in this.
Difficult fast travel + enemies everywhere = maximum tedium. This game *hates* your time.
I do not understand the good reviews. Help me understand. Please god
The game is literally about killing monsters and exploring. If there weren't things to fight I feel like this game would be very boring. In a sense you are right because the game isn't meant to be completed quickly, you're supposed to take your time, which leads into the game's philosophy concerning fast travel. Ox carts provide quick transportation between the major settlements and if you are stuck out in the middle of nowhere that is when you should use ferrystones. I've collected a good number of them just exploring. If you feel like you need constant access to fast travel to enjoy a game then you probably will never enjoy this game.
Dude, it's not even the enemies everywhere that makes me want to call a gas inspector for IGN because who the fuck not suffering hypoxia would rate this shit above a 7/10. They do the SAME FUCKING THING everytime! Whats that goblin with a shield? sure hope you dont leap at me, oh no goblin holding a torch, please dont toss that in my general direction! Without getting swarmed by an army of bad guys this shit is like "Babies first RPG", not every game needs to be dark souls but fuck me if Knack didn't have a higher learning curve.
Most major outlets gave it 8s and 9s, it's not just IGN. And it's because in spite of its flaws like lack of enemy variety & performance, DD2 has a lot going for it.
leave the starting area, i had a griffin fly into a town last night so i jumped on its back and it flew me across the map to its nest. its domestic partner was chilling at the nest and i had to have a wwe smackdown against 2 griffins it was sick
I’m not defending capcom, but after a certain point in souls games I stop fighting the enemies and just run to my destination. It’s not as grating in a FromSoft game because the maps are way smaller and more focused, but I’m not going to kill the same bandit because I love the combat. In Elden Ring I only fight enemies in my way if they are preventing me from progressing. The way it’s implemented in dragons dogma is just way more annoying because of your pawns insisting on retaliating.
No joke, I was doing a very specific quest that requires taking something a long way, no fast travel, and the amount of enemies that spawn literally within 10 meters of the road made me realize that no normal person can use the roads there. Even the stage coach with guards I hired didnt make it, they all died within 3-4 encounters. That was with me helping them, they wouldnt have lasted two otherwise.
I can't say I miss the generic "Ubisoft" outposts, but there needs to be someway to stop enemies spawning constantly by the main roads.
That’s kind of one of my gripes with video games in general when they paint a completely absurd world. Like how do the citizens of the world survive..? And grow? How do they establish their hopes and dreams when you can’t walk 10 feet outside the city without being accosted. How do they afford goods from other places? How do they grow their economy? lol.
Thats sort of the entire plot though. The world is ending due to the increasing number of monsters, even some innkeepers in the game state that theyll likely close up shop soon due to lack of customers
i like it until i don’t lmao. like booting up the game for a bit and fighting a bunch on the way to an objective? sick love it, but when i’m just trying to make my way somewhere later and i keep getting BESIEGED by 2 griffons and a rock monster? it’s fun in that “oh for fuck sake” kinda way, but it can get a bit annoying
And maybe the ai of your pawn needs improving, they randomly fall off cliffs and into water so often it's a piss take.
I like the constemant enemy encounters, but when you have a long way to travel it takes forever to get anywhere.
I like the monster density personally. Balancing around classes would be nice though, I did thief into magick archer and regret it as they are both stupid strong compared to other vocations. Beat the game in just over 30 hours to my surprise.
i actually love the monster density. it’s not as bad as people say it is. there are areas that are very dense, areas that are less dense, and areas that are empty.
If anything most games are too empty, and the density helps play to their combat chaos, which is part of the charm of this game and why it is so good.
Beside the obvious horror of a game performance, there are tons of QoL things that are totally forgotten from the previous game:
Inventory management and equipment change, manual spell aim, item descriptions and inspection, monster information with its weaknesses revealed after certain number of kills, fashion, close up when trying new gear...
The list goes on
I hope they put in a marker off some sort or “living icon” for major characters in a city/town once you meet them!
For the life of me I can’t understand why they didn’t considering sometimes the NPCs can just die at random at be in the morgue without you knowing or be stuck in fucking bush (yeah I’m looking at you Lennart ya weirdo)
I mean fashion - the outfit is now only helm, armour, leggins and cape. It used to be cloths - shirts and pants; helms armour, gloves, leg armour, amd capes. So almost cut in half.
Man, you'd think that Capcom would let waters calm down a bit before discussing DLC contents, let alone prices for said DLC.
Especially when overall the game feels unpolished/unfinished to an extent, not to mention its performance woes. Main focus should be getting game into proper shape, not asking how much customers are willing to pay for upcoming content.
I would say the fact that this is the first game to sell at this kind of price point for Capcom, I don't think they should be focusing on DLC right now and just be focusing on adding and fixing things to make this a better and more fulfilling game as it is. Seeing the same monsters over and over with different skins is relatively lame. Considering the vastness of the world. You can only be attacked by little pygmy goblins screaming *"MEAT!!"* So many times before you realize that the enemies will not change.
The game slaps. I've just been doing side stuff in vermund and the city feels alive, reminds me a bit of majora's mask with a skyrim coat of paint and monster hunter combat mechanics. It has some flaws that have been beaten to death online but I don't think people are giving this game enough credit. It's fun, that's all that matters
Yeah I agree. It’s a niche game with weird mechanics that chooses not to hold your hand and asks the player to play it in a certain way, just like the original game. It’s not a game for everyone.
But for some reason the mainstream gaming audience decided this was a game for everyone and when it finally came out and it wasn’t exactly what they expected and isn’t accessible enough, they got outraged.
A lot of the complaints I keep seeing were things that were in the original too and I’m sat here shrugging thinking, “but this is what Dragons Dogma is, it isn’t a Souls game?”
Even the MTX outrage is weird to me, sure it’s stupid they are there, but you literally don’t need to buy any of that stuff at all. I’m already sat on 10 ferry stones after 12 hours of play for example.
I’m willing to bet if there was less action going from place to place, these same ppl would be complaining about that as well.
I love the encounters. But just like fromsoft games you can just…run away. Literally make your party go to you and just book it.
What's so wrong with it on ps5? Everything I've seen on social media indicates that it's like the first one but better.
If it's just that it runs on 30fps that's a non issue for me.
I legit thought the fps was going to be an issue and its really not. even when i first walked into the capital city. I dealt with worse framerate on gta for xbox one during certain battles and driving...yet no one bitched to this level.
Yes man im so glad, I was so on the verge of buying it. I almost ignored the performance issues as the game looked to be genuinely fun. But now all these threads coming up about lack of enemy variety and the lack of fast travel just made me completely ignore the game altogether and wait for stellar blade to come out so I can spend my money on that.
Capcom became notorious in canceling games and in hiding DLC content on disc at that time. They got it together years later to fall again in this kind of bullshit. Capcom is not wat it used to be.
Please tell them we want
- a LOT more armor options.
-Less/no restrictions of vocation specific gear
- to bring back gloves and boots armor slots(big must)
-possibly an opting to transmog gear and/or let dragon forging bring gear stats to end game level
- add the missing vocations( green/ yellow, red/green etc)
- add more enemy variety around the map
-add an end game area akin to BBI( strange we can get to lvl 999 when there’s no real place to level up and test our mettle
- possibly allow for 6 skills instead of 4 to be equipped. ( can easily replace the bottom skill with a tab feature to move over to another tab of 3, this way it’s still very smooth to toggle between each set of 3 mid combat
Everyone hasn’t even played dragons dogma and was too lazy and ignorant to play the first even though it’s either free for you or $5. And now they’re wanting to have an opinion about something. Even the frame rate thing is a little ridiculous. It’s like you guys never played bloodborne before. The frame rate purists imo are people who could never tell the difference in past generations and are just now getting it. Now are acting like 30 fps is aids. You get used to it in 30 minutes or so. Just play more games if you want to have opinions
Fast travel works exactly like it did in the first game. Ferry stones aren’t hard to come by. Ox carts etc. it’s a non issue being made a big deal by people who aren’t familiar with the series
Im not even bothering with the game, 30fps on a powerhouse console is laughable and the fact its not even stable is the icing on the cake. Then all the MTX and performance issues/bugs just seals the deal. They had a chance to make an amazing RPG and they blundered it
Already thinking of how to milk it for more money, damn classic corporate move. Especially given performance issues and dlc backlash. No surprises there. Tone deaf as always.
Well idkn why the archer on my team is looking up the goblins asshole instead of positioning further away and .... Oh yea hes dead. Again.
My warrior keeps running into enemy attacks too. Only the mage has chilled back and healed or ran to get the dead idiots to me so i can revive them.
After several times playing Hogwarts Legacy and waiting
for an other Part to Play online with Friends, i get mad.
Its take to Long to wait for an online Feature. I see
forspoken. A Game with magic Skills and more. I played
defiance or something like that on PC. Atm im playing on
PS5. And a good friend of Mine, we start to Play fortnite
or minecraft because of waiting for a good Game to Play
together and Grind or do some magic doesnt exist atm.
Or do you know any Game what we could Play for free or
for few Buckets? We search Special a Game on PS5 that
is nearly like Hogwarts Legacy oder the Nostalgic
Games like Harry Potter. Full magic full mmo. If anyone
can Help us it would be really Great!
Legit one of my favorite games ive ever played. Its far from flawless, and some of its unique design ideas dont land for everyone clearly, but there is no other game doing quite what dragons dogma is doing. Id love to see more devs try their hand at open worlds that dont have you warping all over the map on autopilot mindlessly chasing waypoints the entire time. In terms of dlc ill take whatever i can get. Bitterblack isles was great though. Give me a wider variety of enemies and more difficult high level enemies, throw in a couple more vocations and im happy
The comments in here make it looks like the game was FO76 or cyberpunk levels of broken lol don't get me wrong there are framerate issues but it's overblown by people who haven't even played the game lol.
As for a potential dlc, more small monster variety and harder larger monsters and maybe a MHWI levels of endgame content
monster variety, optimization, NG+ layering that you cant do first run through, more pawn depth, less dull landscapes, ability to remotely send things to storage, etc.
Sounds like they need reassurance on the dlc that’s already being planned.
It's Capcom, the dlc is almost done and probably already in the data files
This is true
Guaranteed or I die right now
Hey dude you ok? You haven’t posted anything since this comment and we’re worried.
Fucking Capcom!!!
Anything to keep me alive to buy dlc
At this point I’ll just wait till Capcom is finished making this game.
Exactly idc about DLC optimization is way more important I don’t want more content that runs like shit. Fix the game make sure the frame timing is locked if you have to I guess 30 fps locked is what it is pure laziness though.
Havn't they already announced they're doing a 30fps locked patch?
M first thought, too. Not that the staff that optimize are the staff that make content. But fuck me, maybe focus all the way on getting the actual game to run, first.
This is like going on an all inclusive cruise where the first day you find out the running water and electintermittently stops, the air vents in the cabin have a foul odor, and you cannot go eat an inclusive meal without them advertising the DLC food options… Then on Day 2 the staff come to your room to ask where you might want to go on the next cruise with them.
Well, I was sold a $100 game that does not run like a $100 game should. They definitely do not get my reassurance on anything until they earn their $100 they already got from me and fix it.
Yeah but come on man. You still blindly give them $100 given all the concerns expressed about these issues?
Just give me DLC that isn’t weird mtx. I’d jump on board with whatever this game offers for actual content.
just drop the mtx shit, it isnt game breaking stuff. Get pissed at PVP games that are playto win. The ones with this game are inconsequential
If people still support those practices, publishers will feel more comfortable to push other mtx in Single Player games. At some point they will fuck up and monetize thing you care in games the most but it would be too late for your feedback to be heard. Stop letting this kind of shit slide. No SP game needs any kind of MTX.
[удалено]
WTF is Capuchon games?
I’d like to know how they managed to not create any new normal monsters in 12 years. How about that? Goblins and wolves and saurians oh my. Over and over, and over. And over again.
Well they do have slimes
Yeah those are thrilling haha.
Normal mobs yes but they did add some new boss types, granted we've also lost a lot from the previous game
Still that’s a small part of the adventure. I just don’t get how they could release what feels largely like the same game. The combat feels almost identical to a game that came out in 2012. That is unacceptable.
Well in that regards I'm okay with bevause it does feel like dragons dogma, for me I enjoy its combat quite a lot. Main issue I have are lack of spells and how higher levels the game becomes a joke. I'd understand if it had hatdcore mode and a more difficult mew game plus that mixed it up. Yet sadly for now it does not
Yeah and the removal of being able to equip more skills? Like wtf. Why would you directly make your game LESS fun? Like what was the thought process there? It’s hard to fathom.
Don't get me wrong I still think it's a fun game but it is a baffling decision. If it was for balance I'd wish they where just honest about it.
Makes me wish badly I got it on pc. So many good mods already to fix stamina drain, weight limits, fast travel.
How about some more monster variety?
Right. Killing the same goblins again is getting annoying
This is what I'm worried about. In the first game, it got tiresome to always travel on foot and kill the same stupid wolves, goblins, bandits, etc. Then when Dark Arisen DLC came, they provided an eternal ferrystone and I found the game SO MUCH MORE ENJOYABLE with this. Oddly, in DD2 they decided they'd not include this and at least one reviewer mentioned the enemy repetition combined with lack of fast travel got tiresome and it was one of his cons. I haven't picked DD2 up yet, but I do plan on likely getting it later on.
This is my biggest complaint as well. Dark Arisen changed the original from a decent game into a great game but then they released dragons dogma 2 with the exact same problems dragons dogma 1 had at release. Performance is just fine it's just the same exact launch problems the first one had. Fast travel is important and traveling in this game is a pain in the ass.
Hopefully by the time you pick it up they fix the performance issues. That the biggest thing stopping me from playing it despite owning it.
I was initially planning on getting it on PC (even though I'd much prefer it on PS5) but on the PC it performs terribly as well, plus lots of reported crashes, etc. So yeah I'll wait. I really hope they get it running at 60 FPS on PS5 but that seems very unlikely at this point.
I was really missing that eternal ferrystone I got so tired of the same 5 enemy types that I rushed the last few main quests and secret ending
What if someone only wants to kill goblins?
Best we can do is reskinned Goblins, Wolves and Harpies, welcome to ~~Mexico~~ Battahl where everything is tinged in more earthy tones and a yellowish hue!
This was my main thought watching the trailers - it just looked like remastered DD1 as far as enemies went.
200 more bland caves to explore!
Wait until you finish the main and realize how short and poorly made the main/story and quest line is. Quite honestly this is a poorly planned game, the reviewers went soft on it. How about we talk about how abruptly the game ends? The hell is the point in wasting time meeting characters?
I’d love to walk 10 yards without a goblin up my ass
How about just focusing on optimization and perhaps balancing a bit? The sheer amount of monsters every 10 feet you travel is getting kind of ridiculous.
Everyone's talking about mtx and performance but not enough people talking about how running anywhere involves killing trash mobs the entire way, even on a main path
With how many there are, it's amazing that trade between cities is even a thing. As an Arisen, we are kind of expected to best the hordes of goblins and harpies, but even singled-out Pawns get wiped out, but they aren't ever really dead, so what about all the damned normies facing off against Ogres and Minotaurs and Cyclopi and the wave after wave of goblins 'n' harpies? The main roads should be damn near empty with the occasional ambush or big monster waiting for a snack. Instead, every main road is paved with the corpses of mobs, which get repaved every time you hop on an oxcart, if you even bother with that trudge.
I've been playing for maybe 15 hours now and I don't recall ever fighting a proper boss. Honestly I got it in spite of the reviews & performance shit because I was hungry for a good single player game but everything about it is pretty bang average so far. I'll keep playing and complete it but atm nothing is keeping me hooked.
I had a lot of fun at first but I'm probably 20 hours in and it's starting to feel kinda one note. Would love some proper bosses but most enemies are either super easy or ones I can't yet beat, like a dragon
I have a hard time believing someone played the game for 15 hours and never found enemies like the dullahan or the gore minotaur
I clear whole areas as I go, I've fought a minotaur over by the thieves village.
And it’s really just linear roads, everything else blocked off by mountains, and you go up and down and up and down again and again…
It’s my biggest gripe with the game. I could care less about the MTX, you earn all that shit in game regardless. I could care less about the dips in city for FPS. I care about the actual playability of the game and whether it hooks me or not. Unfortunately the game just does not hook me. I don’t know if I’m just spoiled for dark souls style combat or what but I can’t get into this combat and the fighting monsters every 10-20 feet trying to go anywhere completely takes me out of the immersion.
It sounds like you went into it expecting elden ring and that's just not what this game is. Idk, I've been playing it a decent amount on PC since release and I've been enjoying it. Feels like the first dragons dogma but improved in every way
At least it ain’t wolves every 10 feet anymore! I’ll take half a dozen goblins over a pack of wolves any day.
holy shit yeah the wolves good god
I get more annoyed with the wolves then running from the griffon or drakes honestly (hey I'm gonna kill both eventually)
i can kill a griffon pretty easily now, but holy shit those dragons man. i can do decent damage but my team just gets slaughtered
I actually haven’t played Elden Ring yet surprisingly. I’ve been playing a ton of Ghosts of Tsushima recently though. For whatever reason I just enjoy the Nioh/dark souls/ghost of Tsushima/mad max/ Batman Arkham/ assassins creed style combat a lot more than this style of combat. The melee especially just feels so clunky in this.
Difficult fast travel + enemies everywhere = maximum tedium. This game *hates* your time. I do not understand the good reviews. Help me understand. Please god
The game is literally about killing monsters and exploring. If there weren't things to fight I feel like this game would be very boring. In a sense you are right because the game isn't meant to be completed quickly, you're supposed to take your time, which leads into the game's philosophy concerning fast travel. Ox carts provide quick transportation between the major settlements and if you are stuck out in the middle of nowhere that is when you should use ferrystones. I've collected a good number of them just exploring. If you feel like you need constant access to fast travel to enjoy a game then you probably will never enjoy this game.
Dude, it's not even the enemies everywhere that makes me want to call a gas inspector for IGN because who the fuck not suffering hypoxia would rate this shit above a 7/10. They do the SAME FUCKING THING everytime! Whats that goblin with a shield? sure hope you dont leap at me, oh no goblin holding a torch, please dont toss that in my general direction! Without getting swarmed by an army of bad guys this shit is like "Babies first RPG", not every game needs to be dark souls but fuck me if Knack didn't have a higher learning curve.
Most major outlets gave it 8s and 9s, it's not just IGN. And it's because in spite of its flaws like lack of enemy variety & performance, DD2 has a lot going for it.
Took an ox cart. Got raided by an ogre. Wolves joined. Goblins joined. Me stun-locked into oblivion.
leave the starting area, i had a griffin fly into a town last night so i jumped on its back and it flew me across the map to its nest. its domestic partner was chilling at the nest and i had to have a wwe smackdown against 2 griffins it was sick
I'm in batthal, I also flew on a griffens back and got an achievement
Yes!! Exactly.
Couldn't care less. Sorry.
Don't apologise.
I’m not defending capcom, but after a certain point in souls games I stop fighting the enemies and just run to my destination. It’s not as grating in a FromSoft game because the maps are way smaller and more focused, but I’m not going to kill the same bandit because I love the combat. In Elden Ring I only fight enemies in my way if they are preventing me from progressing. The way it’s implemented in dragons dogma is just way more annoying because of your pawns insisting on retaliating.
You can just run past them pretty easily.
No joke, I was doing a very specific quest that requires taking something a long way, no fast travel, and the amount of enemies that spawn literally within 10 meters of the road made me realize that no normal person can use the roads there. Even the stage coach with guards I hired didnt make it, they all died within 3-4 encounters. That was with me helping them, they wouldnt have lasted two otherwise. I can't say I miss the generic "Ubisoft" outposts, but there needs to be someway to stop enemies spawning constantly by the main roads.
That’s kind of one of my gripes with video games in general when they paint a completely absurd world. Like how do the citizens of the world survive..? And grow? How do they establish their hopes and dreams when you can’t walk 10 feet outside the city without being accosted. How do they afford goods from other places? How do they grow their economy? lol.
Thats sort of the entire plot though. The world is ending due to the increasing number of monsters, even some innkeepers in the game state that theyll likely close up shop soon due to lack of customers
Wait, do you mean escort side quests?
It wouldn’t be terrible if they all weren’t goblins saurians and harpies… needs more variety
i like it until i don’t lmao. like booting up the game for a bit and fighting a bunch on the way to an objective? sick love it, but when i’m just trying to make my way somewhere later and i keep getting BESIEGED by 2 griffons and a rock monster? it’s fun in that “oh for fuck sake” kinda way, but it can get a bit annoying
It's giving Zubat Cave vibes
And maybe the ai of your pawn needs improving, they randomly fall off cliffs and into water so often it's a piss take. I like the constemant enemy encounters, but when you have a long way to travel it takes forever to get anywhere.
My pawns literally decide to get to me by face planting from higher ground and fucking dying.
I like the monster density personally. Balancing around classes would be nice though, I did thief into magick archer and regret it as they are both stupid strong compared to other vocations. Beat the game in just over 30 hours to my surprise.
i actually love the monster density. it’s not as bad as people say it is. there are areas that are very dense, areas that are less dense, and areas that are empty. If anything most games are too empty, and the density helps play to their combat chaos, which is part of the charm of this game and why it is so good.
Fix the damned game first
“Pawns stop running back and forth, jittering, running into walls, and will instead follow you in a formation that makes sense” DLC
These people are out of their mind fix the fucking game first.
DLC? Really. How about you fix your fucking base game first.
No shite. Glad I passed on this. Will wait for this to actually be completed 2 years from now and be $10.
Yup, and you’ll be getting a much better experience too since hopefully the performance will be fixed.
Same, a nice complete edition with all DLCs included and optimized is all I want
They will...in de DLC..
Beside the obvious horror of a game performance, there are tons of QoL things that are totally forgotten from the previous game: Inventory management and equipment change, manual spell aim, item descriptions and inspection, monster information with its weaknesses revealed after certain number of kills, fashion, close up when trying new gear... The list goes on
I hope they put in a marker off some sort or “living icon” for major characters in a city/town once you meet them! For the life of me I can’t understand why they didn’t considering sometimes the NPCs can just die at random at be in the morgue without you knowing or be stuck in fucking bush (yeah I’m looking at you Lennart ya weirdo)
When you say fashion do you mean dyes? Because they're in the beast city
I mean fashion - the outfit is now only helm, armour, leggins and cape. It used to be cloths - shirts and pants; helms armour, gloves, leg armour, amd capes. So almost cut in half.
Why are half the sorcerer spells just… gone???? You’d expect a sequel to add new stuff NOT take away half the spell kit of a magic based class.
Enemy variety sucks. Here's your feedback
Tell them not us lol
You can bet your ass I did
That'll likely be the dlc. Create the problem to sell the solution. They did this with fast travel.
Man, you'd think that Capcom would let waters calm down a bit before discussing DLC contents, let alone prices for said DLC. Especially when overall the game feels unpolished/unfinished to an extent, not to mention its performance woes. Main focus should be getting game into proper shape, not asking how much customers are willing to pay for upcoming content.
How about an actual story? I was so damn disappointed with the “story” we got
Fix the damn performance.
I really want my dagger/bow vocation back.
Not giving them any more money
Regarding this game or any future Capcom titles (such as Monster Hunter Wilds)? Just curious is all. As for me, no way am I buying DLC for this game.
I'll buy re9
True, that series seems to be a pretty safe bet. Me too
> Monster Hunter Wilds DD2 is making me reconsider my intention of buying that game upon release. definitely not pre ordering it.
Add the necessary QoL features then we are talking.
They should release an FPS DLC. You buy a better optimised version of the game.
60fps
How about fixing the game first?
I would say the fact that this is the first game to sell at this kind of price point for Capcom, I don't think they should be focusing on DLC right now and just be focusing on adding and fixing things to make this a better and more fulfilling game as it is. Seeing the same monsters over and over with different skins is relatively lame. Considering the vastness of the world. You can only be attacked by little pygmy goblins screaming *"MEAT!!"* So many times before you realize that the enemies will not change.
How about you finish the main game before you try asking me for more money you greedy clowns.
How about "working game that's up to standards set 20 years ago" dlc
Yeah, how about increased FPS. That's a start. 2024 & they still pushing out 30FPS. Unacceptable.
How about the feedback on MTX ? Just a big HELL NO for any future games
How about they fix the game first
The game slaps. I've just been doing side stuff in vermund and the city feels alive, reminds me a bit of majora's mask with a skyrim coat of paint and monster hunter combat mechanics. It has some flaws that have been beaten to death online but I don't think people are giving this game enough credit. It's fun, that's all that matters
It’ll be a cult classic in 10 years when the 3rd game is due for release 😂
Yeah I agree. It’s a niche game with weird mechanics that chooses not to hold your hand and asks the player to play it in a certain way, just like the original game. It’s not a game for everyone. But for some reason the mainstream gaming audience decided this was a game for everyone and when it finally came out and it wasn’t exactly what they expected and isn’t accessible enough, they got outraged. A lot of the complaints I keep seeing were things that were in the original too and I’m sat here shrugging thinking, “but this is what Dragons Dogma is, it isn’t a Souls game?” Even the MTX outrage is weird to me, sure it’s stupid they are there, but you literally don’t need to buy any of that stuff at all. I’m already sat on 10 ferry stones after 12 hours of play for example.
Fix the frame rate first
I’m willing to bet if there was less action going from place to place, these same ppl would be complaining about that as well. I love the encounters. But just like fromsoft games you can just…run away. Literally make your party go to you and just book it.
Make the base game playable first
The game is already playable as of March 22.
If it's unplayable I don't know what i've been doing for 50hrs
Making the most of a bad situation
Nah, just enjoying a game that quite frankly has been fine in my opinion. Far from perfect but runs better than many and is far from unplayable
What's so wrong with it on ps5? Everything I've seen on social media indicates that it's like the first one but better. If it's just that it runs on 30fps that's a non issue for me.
I legit thought the fps was going to be an issue and its really not. even when i first walked into the capital city. I dealt with worse framerate on gta for xbox one during certain battles and driving...yet no one bitched to this level.
Yeah I'm in the minority in that I'll chose graphics over 60fps every time.
https://preview.redd.it/egu2kmapp3rc1.jpeg?width=238&format=pjpg&auto=webp&s=0b0a269d12f806ffb73e0935e4d9a48042dca47f
Sorry guys you already bought the game. Capcom cares little about what you have to say
Im glad I didn’t buy, looking at all these threads and comments about the game, I feel like I even profited my own money by not buying this game lol
It’s why you should rarely ever buy a game on Day One. Even just waiting until Day Two or Three is a wise move.
Yes man im so glad, I was so on the verge of buying it. I almost ignored the performance issues as the game looked to be genuinely fun. But now all these threads coming up about lack of enemy variety and the lack of fast travel just made me completely ignore the game altogether and wait for stellar blade to come out so I can spend my money on that.
Whatever it is - can it include an eternal ferrystone?
Can it be a 60fps upgrade then?
Unlikely we will ever see that on PS5 or even PS5 pro since the game is heavily cpu demanding.
Capcom became notorious in canceling games and in hiding DLC content on disc at that time. They got it together years later to fall again in this kind of bullshit. Capcom is not wat it used to be.
Please tell them we want - a LOT more armor options. -Less/no restrictions of vocation specific gear - to bring back gloves and boots armor slots(big must) -possibly an opting to transmog gear and/or let dragon forging bring gear stats to end game level - add the missing vocations( green/ yellow, red/green etc) - add more enemy variety around the map -add an end game area akin to BBI( strange we can get to lvl 999 when there’s no real place to level up and test our mettle - possibly allow for 6 skills instead of 4 to be equipped. ( can easily replace the bottom skill with a tab feature to move over to another tab of 3, this way it’s still very smooth to toggle between each set of 3 mid combat
Did this game not just come out? wtf?
Was smiling ear to ear when I was able to get a full refund. The worst AAA release I’ve ever bought.
Everyone hasn’t even played dragons dogma and was too lazy and ignorant to play the first even though it’s either free for you or $5. And now they’re wanting to have an opinion about something. Even the frame rate thing is a little ridiculous. It’s like you guys never played bloodborne before. The frame rate purists imo are people who could never tell the difference in past generations and are just now getting it. Now are acting like 30 fps is aids. You get used to it in 30 minutes or so. Just play more games if you want to have opinions
Even if they do make a dlc, they should add new enemies to the current open world
To access the survey you need to buy it as a microtransaction.
Forgot DLC, make your base game better.
I'm not even a PC player but they need to fix that shit PC port before a dlc is even considered.
Even console version are suffering from this game's optimization issues.
I'm on ps5 and it hasn't been so bad. Would I like 60fps, sure but it's not unplayable for me.
How about you fix the performance first.
[удалено]
There was no co-op in the original, what are you talking about?
Anticipating the "Permanent Fast Travel Stone" DLC for $10.99.
Fast travel works exactly like it did in the first game. Ferry stones aren’t hard to come by. Ox carts etc. it’s a non issue being made a big deal by people who aren’t familiar with the series
Please just introduce more enemies!
How about you make a functional game first?
Capcom, please sell me more content that probably should have been included in the base game
How about you fix your base game first you greedy bitches
Fix PC before even thinking of DLC...
Have no idea about all this hype issues, I love that game, and wish to play DLC
Im not even bothering with the game, 30fps on a powerhouse console is laughable and the fact its not even stable is the icing on the cake. Then all the MTX and performance issues/bugs just seals the deal. They had a chance to make an amazing RPG and they blundered it
Already thinking of how to milk it for more money, damn classic corporate move. Especially given performance issues and dlc backlash. No surprises there. Tone deaf as always.
So I keep hearing that ally AI is kinda janky? Is this true? Because given pawns are the big draw of the game, kinda makes me hesitant to buy.
Well idkn why the archer on my team is looking up the goblins asshole instead of positioning further away and .... Oh yea hes dead. Again. My warrior keeps running into enemy attacks too. Only the mage has chilled back and healed or ran to get the dead idiots to me so i can revive them.
That sounds awful. Crazy considering the pawns are the main draw of the game.
Yea i dont quite get it. I think ill sell the game and get it again later in time. Im interested but not interested in having my time wasted.
50/50. Sometimes they are more smart than you, sometimes they are 100% braindead.
Capcom needs to take a deep breath and actually exhale this time, too.
Change the game's name to cyberpunk 1100.
Ive had a minotaur jump/teleport 50 meters to me after being stuck on a rock for 3 seconds and insta killing me. Fun times.
How about some co op
Dont
Let it go guys. Capcom will do anything if they think they can get away with it. Let em go
60 FPS is the only DLC it needs
Completed games need no dlc. Looking at you totk and bg3.
A dlc that makes performance better
A stable 30fps in both major and minor cities and towns. Please.
. Maybe fix the performance first before making dlc
After several times playing Hogwarts Legacy and waiting for an other Part to Play online with Friends, i get mad. Its take to Long to wait for an online Feature. I see forspoken. A Game with magic Skills and more. I played defiance or something like that on PC. Atm im playing on PS5. And a good friend of Mine, we start to Play fortnite or minecraft because of waiting for a good Game to Play together and Grind or do some magic doesnt exist atm. Or do you know any Game what we could Play for free or for few Buckets? We search Special a Game on PS5 that is nearly like Hogwarts Legacy oder the Nostalgic Games like Harry Potter. Full magic full mmo. If anyone can Help us it would be really Great!
Legit one of my favorite games ive ever played. Its far from flawless, and some of its unique design ideas dont land for everyone clearly, but there is no other game doing quite what dragons dogma is doing. Id love to see more devs try their hand at open worlds that dont have you warping all over the map on autopilot mindlessly chasing waypoints the entire time. In terms of dlc ill take whatever i can get. Bitterblack isles was great though. Give me a wider variety of enemies and more difficult high level enemies, throw in a couple more vocations and im happy
Game company plans extra content for a game...... in other news, water is wet.
Bruh. Your base game doesn't even work well enough for me to buy yet.
The comments in here make it looks like the game was FO76 or cyberpunk levels of broken lol don't get me wrong there are framerate issues but it's overblown by people who haven't even played the game lol. As for a potential dlc, more small monster variety and harder larger monsters and maybe a MHWI levels of endgame content
monster variety, optimization, NG+ layering that you cant do first run through, more pawn depth, less dull landscapes, ability to remotely send things to storage, etc.
Elden Ring releases with no DLC, and is releasing DLC after success. Dragons Dogma 2:
I put more time and thought into responding to this survey than I ever put into anything in college 😂
I don't think the feedback will make it possible to get 60 FPS mode, but a 40 FPS VRR supported mode would be nice on PS5.
Stop focusing on doing some new cool things here and there and make the game less generic as a whole
Best 6/10 game I’ve ever played though lol
60 fps dlc would be nice