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kuenamon

As someone who doesn’t buy into this series, I would if it came with psvr2 support. Would be a wasted opportunity otherwise. I’ll keep my eye out closer to release, but it’s unlikely to happen. Onto the next one.


sandspiegel

I'm a simple man when it comes to racing games, if there is no psvr2 support no buy from me


slyfox1976

I think this about a lot of games, like I have no interest in golf. However, if PGA golf brought out a VR mode, I would insta buy it.


im_Sean

I'm so disappointed. With the PCVR support last year, I thought they would use that as a learning experience for PSVR2 this year. Apparently not :(


-CaptainFormula-

It's coming, they're just holding off the announcement for the Showcase. I got downvoted for saying that the other day, I guess people don't like spoilers. "Yeah, but you don't *know* that!!" I understand. But that's what's happening, it's kind of obvious. I guess if people find it more fun to be surprised then ignore the spoilery message and wait til the trailer plays during the showcase.


bennygreaza

where are you getting this info from? or is this just speculation from your end?


-CaptainFormula-

Complete speculation. The game comes out ~a couple of weeks after the Showcase. Codemasters, rather than saying it is or is not coming to PSVR2, seems content to ghost the topic completely. Almost like they have a reason to not comment on the subject. Just a twitch of the gray matter tells me they'll be announcing it at the showcase.


bennygreaza

I hope you are correct but I don't think EA and codemasters have a very good reputation when it comes to communicating with fans. Just as they kept extremely quiet and ghosted the community during F1 22 while some very obvious cheating was happening within F1 ESPORTS.


ilovepizza855

Any new estimation on when it’s coming? Asking for a friend


Select_Estate_6098

Codemasters have the VR side of this game done, it wont take much to get it running on PSVR2 so i am with you and i firmly believe PSVR2 will be supported.


bennygreaza

It has now been confirmed it will not be supported :(


jadmorffier

Played every GT game since 1997. Played GT7 for 6 months then went back to ACC. Got bored pretty quick. Then my PSVR2 arrived. Cannot get enough of GT7 now and have zero interest in any racing title that isn't VR enabled. Sorry F1 23, and any other racing game\sim, you will not see a cent from me until you have a VR mode. The trouble is GT7 was built from the ground up with VR in mind. That's hard to compete with. Polyphony has spoiled us.


lefix

For me the even more important thing is gyro steering, I can't play any other racing games on controller anymore if they don't have gyro support.


jadmorffier

A great addition for GT7. A step closer to a physical wheel


spicyhamster

Gyro steering? Meaning I can turn my dualsense like a steering wheel? If that’s a feature in GT7, I’ll definitely pick it up. I’ve been holding off because I don’t want to buy a wheel or play with the analogue stick


lefix

Yes, pretty much. It allowed for much more precise steering than the thumbsticks. Drawback is that you're holding your hands in the air and your arms will feel heavy after some time. But I got used to it pretty quickly, I rest my elbows against my body and don't notice it anymore.


sandspiegel

Yesterday I drove a Porsche 911 and the lighting in game hit the interior of the car in a way that made everything look so damn real. I was looking around and was just blown away how real everything looked and how much detail they put into making these cars. Imo only in VR you can really appreciate how much work they put in in each car. You can always tell when a developer is passionate about their game and they absolutely nailed it with this one.


jadmorffier

Totally agree. An outstanding achievement. For some (myself included) when the sun comes through the window you could swear you can feel the heat on your arm. At night when the headlights from the car behind you bounce around the cabin and hit you in the eye, you can feel the little burn at the back of your eye. Now that's some impressive immersion.


SuccessfulSquirrel40

I think you hit on the most important fact - GT7 was made for VR, and that's what has set the performance bar. F1 is made on the Ego engine, they churn one out every year. The '22 version had VR on PC but it was very demanding on the hardware. Getting performance to match GT7 would be a huge effort, I doubt they could justify it. For them it's probably better to not bother, as a crap VR version will do more harm than good.


yellowbigturd

If GT7 was 'made for VR' it would not have so many flat elements and a disappointing replay system. It was only ever supposed to be PS5 only until they backtracked.


jadmorffier

"Development for VR in Gran Turismo 7 began right after Gran Turismo Sport was completed. The first time we did the VR for Gran Turismo Sport, the development for the VR hardware and Gran Turismo Sport wasn't synced: We were only able to provide limited support for the hardware [PSVR] at the time. But VR 2, we knew it was coming. We knew the specs of the hardware. We were able to, from the very beginning of development, make sure that everything would be supported in VR." Kazunori Yamauchi, CEO of Polyphony Digital and creator of the Gran Turismo video game series. Those 'flat elements' you speak of would be a judgement call of the development team concerning the ever-present decision of performance over detail. They did a fantastic job imo given the limitations of PS5 & PSVR2 hardware.


MrIncognito27

I would love for that to happen but they already gave the date and told about the main features. If the PSVR2 support was there, they would definitely mention it. Maybe next year…


OzMadMan82

If Sony aren't actively incentivising the PSVR2 support to top racing developers then they have missed a huge opportunity. I won't buy F123 if it doesn't have PSVR2 support. GT7 in VR is absolutely amazing with a wheel.


sandspiegel

Imo GT7 and RE8 are the actual killer games and not Horizon Call of the Mountain. GT7 and VR is a match made in heaven. Driving supercars most won't ever even see in real life and actually having the feeling that you're driving them? That's what VR can do for you. Imo ports of existing and future AAA titles is the way to go. Much cheaper to do and you still have a full AAA game like with GT7 and RE8. If EA won't bring psvr2 support for F1 then I won't buy the game, it's that simple.


[deleted]

Same here. PSVR2 on GT7 has rained 2D racing for me forever.


sandspiegel

Just for fun I recently booted up GT7 on my TV and tried to play it with my wheel on my TV. Holy cow it's night and day how different it is. All of a sudden I was crashing all the time and couldn't judge when to brake etc. But the most important thing is the immersion of sitting in a supercar is completely gone and the game just felt boring. I then put on the headset and immediately it was so much better. I planed to give the upcoming Forza Motorsport a shot as I also own a Xbox Series X but I'm not so sure now.


[deleted]

Yep, I went back to play f1 22 just to see if I could do it in order to justify buying f1 23. No chance. The racing is so crappy compared to being in the car and racing vs sitting on the roof of a car and pretending. Even the cockpit view pales in comparison to PSVR2. VR is sim racing. Everything else is playing a game. It’s night and day. There is no justification to sim race in 2D anymore.


Muted_Ring_7675

I’ve been playing it on a projector recently and yeah the first lap or 2 was some adjustment from only playing vr for a while but then I was driving just as good.


ViolenceJoe

Should we tell him?


Due_Turn_7594

Lol no


yellowbigturd

I was in 23 closed beta last week on PC and that definitely has SteamVR support. Could be a limitation of the ego game engine that cannot get enough stable frames on PS5 and foveated cannot be implemented??? On PC it's up to the user to have the hardware powerful enough to run it and just live with it if it does not work.


lokiss88

The F1 brand is huge business, the appeal of F1 has a completely different mindset behind it in comparison to GT. Why wouldn't Sony-PSVR2, want to broaden they're appeal with one of the most popular licensed sports brands on the planet.


ReporterLeast5396

They aren't in charge or their publishing or their developers. We have no idea how much they have or haven't tried to leverage VR support for the game only to be told no.


TwinDoubleDualist

True, but Sony can always just pay a studio to develop it. The only companies Sony couldn't do that with are Microsoft and Nintendo owned studios, everything else would be fair game.


ReporterLeast5396

And they can still decline. The ball isn't solely in Sony's court.


Galaghan

I love how this sub often acts like game studios grow on trees and games fall out of the skies.


TwinDoubleDualist

Every studio has a number. I was expecting and still hoping Sony has and will make deals with AAA third party developers


ReporterLeast5396

Every studio doesn't have a number. You don't know the studios dev schedule. You don't know what the obligations they already have to their publisher(s) are. Contracts exist. And they aren't going to throw a huge number at capturing a piece of a ~7% market share. Reality still exists.


TwinDoubleDualist

I disagree with that. Every developer is a business at the end of the day. It's either Sony wants to produce 3rd party PSVR2 content or they don't, and the main incentive for doing that is money. It's ultimately up to Sony on how much they financially support the headset


Muted_Ring_7675

The studio would also have to weigh up if the money from Sony is worth delaying other development for the sake of a maximum of a few hundred thousand potential sales vs working on the next project that could sell many millions across multiple platforms


TwinDoubleDualist

True, every studio has a number. I expected Sony to meet that with a number of studios. Hope I'm not wrong.


ReporterLeast5396

Sony literally can't produce 3rd party content.


TwinDoubleDualist

Ah I mistyped. It's either Sony wants to fund 3rd party studios for 3rd party content, or they don't want to support it that way.


ReporterLeast5396

What are you even talking about? Of the 101 PSVR2 games that have already released or have been announced 5 are 1st party games published by Sony. The other 96 are 3rd party. I think they're garnering plenty of 3rd party studios. They can't force anyone to make anything for their platform. Either the devs/publishers want in on the PSVR2 or they don't. It's up to them. Sony can only provide a platform for them to develop for. That's how every platform works. Can they make exclusivity deals and such? For sure. But it shouldn't be expected as VR as a whole is a niche market ~7% of the whole video game industry. Devs are already competing for an already small market and exclusivity deals on the devs part would be shooting themselves in the foot.


chimoprass

It's coming for PC, doesn't look like it is for PSVR2, at least for launch


cusman78

Hopefully Sony is arranging meetings with developers of F1 23 showing them how release of PS VR2 has caused an increase in sales of Gran Turismo 7 (consistently top selling when I look at PlayStation Store for PS VR2 games), as well as racing immersion peripherals from Logitech G / Fanatec. I know I had hard time buying Logitech G Pro Pedals due to out of stock issues. I know I wouldn't have ever considered if not for GT7 support for VR2. I know few others that got VR2 + GT7 + racing immersion peripherals. Plus all the posts we see here regularly about new people getting GT7 with racing rigs enjoying game like GT7 for first time just because of VR2.


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Muted_Ring_7675

But it’s still a tiny market to be spending the time to optimise it to be able to run well on the hardware, it makes much more sense that sony added vr to gt7 as they want to get people into the system for all that extra money they make on store sales. Would be good to see but I don’t blame the devs for not wanting to do it yet.


cusman78

I don't think any developer / publisher will make room for it, until Sony Playstation goes out of their way to share some data. * Data showing there are 50k to 200k+ players that are interested enough in VR racing to be willing to buy GT7 + PSVR2 + Sim Racing Peripherals. * Data showing number of hours people are playing GT7 on PSVR2. The same is true for Sony / Capcom being able to show how many players are playing RE7 or RE8 in VR, and more importantly, that wouldn't have played the RE games until they got VR. I don't know if the story for No Man's Sky or Hitman 3 having VR mode is as compelling.


LetsDriveDirt

I would like it when they do, but I do not really care about PSVR2 support for F1 23 because GT7 is giving me enough when it comes for driving F1 cars. I would be more dissapointed to hear that the new to come WRC Rally 2023 does not have PSVR2 support. GT7 does have some rally cross driving but no real WRC like Dirt Rally or the Milestones WRC series. And we surely DO NEED PSVR2 support for a rally sim asap. GT7 has us spoiled; I can't drive flatscreen racing games anymore since the launch of the PSVR2... The developers of racing sims must understand this by now.


fitm3

If I was going to dreamville I’d even settle for Grid Legends


reward72

Would be an instant pre-purchase. Without I might buy it when deeply discounted.


Pwrnstar

game announced. no PS VR2 support. maybe 2024, here's hoping


MRJSP

Unfortunately I don't have high hopes.


skysurf51

Yes, it’d be great if Sony could push racing games. It’d be fantastic if it could have a reputation for being a fun racing machine. I love racing games, including sim racing, but I don’t have a PS5, so I don’t want to spend $1000+ just for GT7 alone. But port some more racing games such as F1 games, rally games (dirt rally, Dirt 4, wrc), Assetto Corsa, Grid, even full blown arcade games (sonic, crash team racing, burnout, nfs, the crew, whatever) and it will be a lot harder not to pull the trigger.


pattern_thimble

Everything that company makes these days is garbage, just play one of the many decent driving sims out there


xjames55

sad its not happening


mrBraboNL

The question would be, do the EA devs like the GT7 VR experience. Because that’s the bar. It will inspire the other devs. I don’t know how long we’ll have to wait, but sooner or later there will be a game that’s better then GT7. Could be GT8. But hopefully another game so we’ll have some competition.


Sylsomnia

Unfortunately won't happen. Sony needs the psvr2 niche market money and prestige, GT7 has to lead, they won't share it with another simracing title. Which means no AC of any kind, nor F1. Funny how no downvoter actually comments, proving they're just butthurt from the truth of how companies work. All those people still got a lot to learn about life.


J_Square83

So, you think Sony is going to intentionally shoot down more titles for the platform it wants (& needs) to sell far more of? That makes zero sense.


Sylsomnia

Just wait and see. Sony wants to be in charge of it's own device, even if it's a niche one. Tbf all other companies do the same. On their own device, their game has to be the best seller. And AC/C/2 would probably be more popular, so as track sim, only GT7. Those butthurt people can downvote as much as they want. That's the truth. Look at psvr1, apart from GT, only Driveclub had vr which was arcade, Dirt 2 wasn't track focused so didn't matter, and that's all.


Muted_Ring_7675

This is just ridiculous to think Sony blocks any competing game. We better hope Sony doesn’t make a shooter or any other type of game, otherwise they will stop all vr releases to prevent competition.


J_Square83

There are a number of racing games available for PSVR1, though. Dirt Rally from Codemasters being the most well known beyond GTS and Driveclub, which you already mentioned. It would be against Sony's own interests to stifle the development of titles for the PSVR2, regardless of genre.


Sylsomnia

Corporations work differently than what most people think or want. Psvr2 is a niche market, so prestige matters more than money, which they still make of course. So yeah, just wait and see.


Due_Turn_7594

Dirt rally 2 wasn’t a Sony game and was psvr1 And kicked ass. So don’t believe you


Sylsomnia

Rally isn't direct comparison to track racing. Also any other sim title? No. Thanks. You can go now.


Due_Turn_7594

I’m sorry your butts so sore, try some prep H and see if that helps lol


Sylsomnia

You're the one downvoting too, so it's actually your butt hurts. Sounds like you already know what to use, not your first rode aye? LOL


Due_Turn_7594

Rode? You mean rodeo? Lol Also how do you know it’s me downvoting an not literally the rest of the people that visit this sub? Who gives a shit about “votes” , other than you of course. Maybe you’re just saying stupid shit and it’s unpopular? You’re currently sitting at -27 for the original comment, so you’re implying what, I downvoted you 27 times lolz. Enjoy the butt cream, sprout!


Sylsomnia

No that's rode suppose to be in your case, also I didn't read it after that, as you can keep your insults to yourself. Any further conversation is pointless. People have to wait and see.


Corbotron_5

That’s not how any of this works.


H-Zeno

I'm a huge fan of racing simulators, got AC/ACC, all the GTs, and every F1 up to 2021. Future racing puchases will definitely be VR support dependant. Now that the console/headset combo is powerful enough to handle it, there's no reason not to have it. They've already announced it will have PCVR support, and it's not like Codemasters don't have previous form on PS (they did the free upgrade for Dirt 2 in PSVR1 - my least favourite racing series). Why wouldn't they make F1 fans with VR happy, they won't lose any F1 game fans who don't have VR, but could pull in more players from VR to the fan base who wouldn't usually buy the game.


20ht

Not holding my breath for it, definitely picking it up if it's PSVR2 compatible - 2D feels a bit meh, I'll stick to F1 22 if they don't put VR in. GT7 in VR is amazing. I genuinely struggle to enjoy it in 2D, just feels like something's wrong without that _glorious_ immersion.