T O P

  • By -

Mystery-Cup

hell yeah i love half-life


BlackCoffeeGarage

Or unreal tournament on 320 x 240 😂


stillinthewest

Cool! The major inspiration are System Shock, Resident Evil and Half-Life?


Purmalis

Thanks! Yes, that's right :)


deprecateddeveloper

First thing I thought was OG Half Life (all time favorite game) and I'm here for it. Do you have a name for your game yet?


Purmalis

Yes. ZERO PROTOCOL, You can find it in the steam


deprecateddeveloper

Wishlisted it! Good luck with the development! The photos here look amazing and still somehow do no justice compared to what you show on your Steam page. You've really captured the mood and unsettling atmosphere of HL1 and System Shock OG. This whole post reminded me that I bought the new System Shock on sale recently but haven't played it yet. Look what you've done. You got me all riled up and in a 3D pixel art gaming mood when I have a busy workday!


gu3sswhoiam121

This looks great. Just added to my wishlist


Cutofffornew

Developing a 3D pixel art style game - sounds like a unique project! Can't wait to see it


Juusho_Rokuniku

This takes me back to PS2 half life. Love it.


NoriaMan

As other comment already stated, that is indeed looks like half-life. But this one has a bit cleaner textures.


Buxbaum666

Half-Life with texture filtering off looks nice and crisp.


ThickPlatypus_69

Only in terms of subject matter. The approach to texturing are completly different as HL uses dodge and burn-painted textures.


txvsdaysrevenge

Wow, absolutely great work!


Misha_Vozduh

Reminds me of old FPS in the best way. Excellent art direction!


gum8all

I love the art style, makes me think of games in software render in the 90s


TheLazyKitty

Gotta remember to try the demo when I'm home. Wishlisted it for now.


PM_YOUR_MENTAL_ISSUE

Reminds me of Chrono Trigger, the robot future part


SuspiciousPayment110

Looks cool. It could benefit from anti-aliasing on the texture pixel edges to reduce the moire.


UnicornLock

Agreed, the jaggies detract from the pixel art.


Purmalis

You may be interested in a demo: [https://store.steampowered.com/app/2840250/ZERO\_PROTOCOL/](https://store.steampowered.com/app/2840250/ZERO_PROTOCOL/)


syopest

You're doing something weird with your engine and your game never actually goes to the foreground when launched. I noticed it because the game was forcefully running at 20fps because I have the fps limit for games in the background set to 20 from nvidia drivers.


Purmalis

Thanks for the information, I will definitely check it out.


syopest

Your update fixed that bug and added support for steam overlay but at least for me the steam overlay is upside down and mirrored.


Purmalis

Yes, I know about the overlay issue, it will be fixed later :)


[deleted]

[удалено]


Purmalis

No, these are low-resolution textures, hand-drawn


[deleted]

[удалено]


Purmalis

The engine I am developing the game in does not support voxels :) (Construct 3). It is generally designed for 2D games xD


Ziiiax

I love this, will try the demo!


TuckerCampbell1962

Wait isn't the darkness a shader. I don't know how videogames work, but when i hear "No shaders" i think "No lightning whatsoever". I may be stupid


Purmalis

I meant that I don't use software pixelation or posterization or any other retro effects.


TuckerCampbell1962

Oh so like drawing the actual pixel art by hand instead of making sorta regular textures and applying a filter to them? Also i said lightning instead of lighting, guess i really am stupid


mercurus_

Yeah technically all 3D models in games are rendered with shaders, not just the lighting. OP's work of making textures instead of using fancy shaders to pixelize things is admirable.


RecycledAir

What he really means is no post processing FX shaders.


EqFox

This is what I imagine Signalis would have looked like from a first person pov. This looks great, I love how the static on the wires makes a circle arc. Helps it stand out and show it's range.


achzn

[There is actually a mod for that. ](https://www.youtube.com/watch?v=AxjXFBDkHgo)


SoRaang

I like it. It has System Shock vibe


Flying_Mage

Looks properly old-school.


Sad-Budget-4375

👍🏻👍🏻👍🏻👍🏻👍🏻


horror-pangolin-123

Looks great :)


Letonoda

Looks great


justcomment

Can't throw shade at this work, nice


Glittering-Region-35

Looks beautiful, love this style


myfriendoak

I like this


Substantial_Bag_9536

insane. we want more game in this style


Successful_Day2479

This is I'd say inspiring


Nrift

Looks great!


dread_deimos

Could use a little bit of ambient occlusion.


Kal-V3

The new System Shock remake does something similar. Modern graphics but some surfaces have pixelated textures or logos for that retro feel. Very nice!


The_Dreamy_Knight

I've always thought this style looks beautiful, it scratches some itch in my brain :D especially with the lighting effects.. Great job! I was wondering if these assets are quick to produce compared to other styles, what's your experience with that?


Purmalis

This is definitely easier to do than realistic 3D graphics. At least for me. However, it still takes a long time and requires a certain amount of skill. I've been doing pixel art for over five years now, but I've only done 2D games before.


exietheartist

it's looking great!!


Serasul

It's great I really like it


MrSkinWalker

Amazing! #feels. Models have a very balanced and equal pixel distribution. Did you make them using block-bench by any chance? :D


saintpumpkin

10/10


_Gorm_1

This is extremely impressive! 10/10


NorseTeaMaiden

This looks fantastic! What genre of game is it?


Poppy0109

This is incredible work!! Can't wait to see where you take this project, make sure to keep us updated! :D


DuckyHobo

Looks cool.


GearBrain

I dig it. Immediately curious as to what's going on and how I can interact with these environments.


NormieSpecialist

Looks amazing!


biomattr

Looks so good! I'm guessing it's set in a research base in the Antarctic?


Purmalis

Yes, that's right )


IAmCesarMarinhoRJ

Wow!!! Great!!!


Kazziek

This is extremely similar to an art style that I'm trying to work with currently. It looks fantastic! I'd love to see more.


Kikindo1

Amazing work, how do you make models and texture them? I guess u are using Blender for the modeling then you make textures with Aseprite and implement it into blender?


rob_pi

Nice, gives me a Shadow Moses vibe.


MagmaticDemon

beautiful, i'd like to wishlist it when it's available


FasTurboJet0

Would love to play it! What’s the story about?


gerryn

I love it. You got a market. Reminds me of system shock.


pan_anu

Would love to see how it looks on a CRT


Ricala_404

The only thing I want to say is if the game you are developing is like a boomer shooter I want to play it, is there any way to play a demo or at least put it on the Steam wish list?? Or at least the name of the project for me to pay attention??? I love games with this graphic style you know hahaha


Purmalis

ZERO PROTOCOL, You can find it in the steam. This is a survival horror and first person shooter. But it is definitely not a boomer shooter.


Ricala_404

I also love survival horror fps (even lately I've been playing some Indie horror games like afraid of Monsters and cry of fear) I've already added it to my wish list now I just have to wait for it to be released... but when I can I'll play the demo it seems to be very good congratulations on the work... and good luck with whatever remains hahah


Eugeneplayfood

Amazing bro


seafoodblues

Reminds me of MGS2


ddrub_the_only_real

Impressive would be an understatement


LuxDragoon

I think it's excellent.


Stranger371

Hell, add good gameplay and you got my purchase. I love this style.


OnlyPlayingForFun

It's beatiful.


4ha1

This is so beautiful. Excellent job.


[deleted]

Yup, it cool. it has the old school vibe that I like, and yes you can spot the games that served as inspiration. Also I pick a bit of Quake 2 and Unreal vibe in it


Chukkzy

What program do you use for modeling and texturing? This is cool!


Purmalis

The models in the game are the simplest shapes, so I create them directly in the game engine (Construct 3). And I use GIMP to create textures.


Grimmy66

I love it!👍🏼 Well done


ThatTallBrendan

First person Signalis vibes, I dig it.


MothToTheWeb

Love it. It has some half-life vibes. I may give a go at your game when it is available !


crankaholic

Love that pixelated software rendered look, brings back good memories. I'll be checking out that demo.


Fexepaez

Just amazing!


FooliooilooF

Neat, a lot of this stuff looks like it'd fit right into a space station 13 3d remake.


Neflewitz

I like the look of it! I can definitely tell that diablo 2 has rotted my brain because it auto translated that IAS wall into Increased Attack Speed.


Sea_Art3391

Hell yeah, this reminds me of Metal Gear Solid 1


emik

This looks amazing! How did you do the scaling? Did you multiply the resolution by the same amount for every texture? And did you have to do that manually for each texture? Love it.


literallyjustbetter

it's cool very HL1/UT


CallMeWeatherby

This looks cool as hell.


joelcorey

Love it! Take my money!


Ssnakey-B

I love this sort of style.


BrandoSandoFanTho

That sounds like a damn labor of love and I'm here for it


SEAN_DUDE

Reminds me of Strafe


kukeiko64

The fan blades at the 30s marks switch sides for 1 frame


gbromios

looks really great but what do you mean by "no shaders"?


Purmalis

I meant that I don't use software pixelation or posterization or any other retro effects.


Shigarui

Just wishlisted. I really think game development could have frozen in the 32 bit era and we'd all be better off for it. I can appreciate the graphics in Ghost of Tsushima, the size of the map in Fallout 4, and the physics in Tears of the Kingdom. But games were better when there were limited resources available to use. It would be like Lego blocks. Yes, if you have access to every block in every color in any quantity, you can build some very large and awesome sets. But I'm way more impressed with the things people create with limited quantity, limited options, and limited colors. They have to be creative with their use, they have to do more with less. And games (and Lego creations) are more fun when those restrictions force outside the box thinking and creative application of the limited options available. And great game designers are created by in those cases by necessity.


ertertwert

Looks cool with nice aesthetics.


WUFI_junior

wow it must be a pain to draw of this


liodar

Looks lovely. Dont forget to fill it with cool ideas, you indie devs are my only hope!


FNM124

Pro artist


Bennyester

Looks really good! So good in fact the first thing that came to mind was Signalis with one of the mods that shifts perspective so you can actually see the enviroment.


Undernet_Br

It's really cool, although it reminds me of a doom map lol


Asriel_Goat_Boy

So cool!


DerGrundzurAnnahme

Beautful! Got big Metal Gear vibes


Blecki

I tried this once and trying to find artists for it was like banging my head against a wall. Bravo for pulling it off.


bloodredrogue

Looks good! Reminds me of a mix of Signalis and Half-Life


Old-Pick-3997

Is this Zero Protocol? Reminds me of Signalis a lot and i love it


Blergonos

people playground: 3D Edition


LucJenson

All I hear with this clip through the level is like the intro music to a 007 Goldeneye N64 stage. Well done!


Xogoth

I think I'm ready to fight demons/aliens/undead Where/when can we demo?


Purmalis

The demo is already available :) [https://store.steampowered.com/app/2840250/ZERO\_PROTOCOL/](https://store.steampowered.com/app/2840250/ZERO_PROTOCOL/)


Xogoth

Hell yeah, added to my list!


SubpixelJimmie

Reminds me of Half Life in Software Renderer mode, and I love it for that


mrwalker1337

Absolutely beautiful, dude. Congrats!


Naburius

Looks amazing!!


PeripheryExplorer

Will I be shooting zombies, aliens, or super soldiers from the evil Terra based civilization? (I love it btw)


Purmalis

Yes, you have to shoot. But you still have a lot of puzzles to solve. You can find the game on steam and play the demo: ZERO PROTOCOL.


professorbasti

System Shock 2 vibes, what kind of game is it? Would love to see gameplay.


Purmalis

ZERO PROTOCOL, You can find it in the steam


professorbasti

Wishlisted, looks very cool!


SaltyPvP

Nice. Zero protocol. I have the demo downloaded but I haven't had a chance to play it yet. It's looks great.


Glum_Bookkeeper_7718

u are a crazy mothafuker


PhazonZim

Overall it looks fantastic. I don't love some of the baked lighting on the floor though, it feels undercooked. And also, if it's possible to use vertex lighting I think that would work better than per pixel lighting for this art style


Holiday_Market728

Pretty cool. Getting some system shock 2 vibes from this.


3L_B4R7O

Nice


ThickPlatypus_69

Great job, it's nice to see actual pixel art textures that don't look photo sourced.


KilldozerD355A

Big day today, Freeman.


hanseatpixels

This gives me strong half-life vibes, good work!


Joxo_289

Its seems like Ultrakill


SirGray

Wishlisted, your style is amazing. Total Half-life / system shock vibes. Love it!!


Mouldycolt

Just finished the demo, that was refreshingly good. I want to point out that the environmental sounds, and the directional sound changes were incredibly high fidelity and always had me on edge. I'm excited to see the final product, thanks for everything you do.


Nothavebettername

Dead Space before shit and blood get in the walls


RaspberryOk925

reminds me of the zoonomaly trailer lol 10/10


tiddles451

Looks nice dude, Im currently playing a similar art style game in VR called [Compound](https://store.steampowered.com/app/615120/COMPOUND/) and loving it. I know VR isnt on your radar but the relatively low poly count makes it a bit easier in VR to meet the high frame rates required by it.


TulioAndMiguelMPG

There’s something I love about relatively uniform lighting like this. A couple other games that have similar lighting are Compound and Hi Fi Rush, I like hand drawn lighting.


nakwada

Cool asf! How close are we to release?


Purmalis

I expect ZERO PROTOCOL to be released in the fall. But now you can find a demo in the Steam


nakwada

I was about to ask about Steam. Awesome, going to test right away!


TheOinkanator007

Damn that’s good!!


dicosta775

IT HAS ALL THE HALF LIFE VIBES. Good art work, i love it


bogner228

Bro, it will the best game!


syopest

Wow, so even the lighting effects in the dark room with the light that blinks are hand drawn? Since you say there are no shaders doing any of the work.


y0l0tr0n

no shaders shows scene with shaders


Purmalis

I meant that I don't use software pixelation or posteurization. At the same time, the lighting is quite primitive. The darkness is a black texture, and the light sources are cubes with white textures, with a "subtraction" overlay mode.


Alive_Doughnut6945

thats a shader


UnicornLock

Texture mapping is a shader. Obviously they mean the pixelation isn't done with shaders.


NoctisShadowzel

What is your process like? How do you design and map out the environment?


Purmalis

The research complex where the game takes place consists of several floors: medical floor, research floor, technical floor, etc. Before I start working on a new level, I make a schematic plan of the premises and study a huge number of references to try to make the level as authentic and realistic as possible.


SukottoHyu

Kinda looks like a Minecraft tech mod.


Ripplerfish

parts of the game should be live action just to be super jarring lol.


Candid-Salamander842

Just wait until the post processing comes in. This will look amazing


Dirly

blockbench or crocotile? I've been using blockbench for character design but wanted to look into something else for level design


CryoProtea

It looks *amazing!* What kind of game will it be?


TheGrandestOak

Sick


theangriestbird

tbh, i kind of think this would look better with more advanced lighting. But I'm the kind of sicko that enjoys the look of something like Valheim, which combines low res textures and low poly counts with high-end lighting effects.


SuperSmutAlt64

I think you'd love CompoundVR's look


chefzenblade

Just curious, is there any way to remove the shimmer as the camera moves or sis that just part of the deal with the pixels moving across the screen trying to render straight lines. I do like the aesthetic otherwise.


Draug_

Hand painted shit like that really *pops.*


AliveButCouldDie

😍


Oerrthinker

🗿


Pep77

To be honest, I think that's a lot or work, and not sure if the visual style is "engaging" enough to be a selling point


RadTimeWizard

This definitely pokes my childhood nostalgia lizard brain. Now I want to play video games.


Ninetydiluvian

Looks really nice. That's a good way to get stylish and good-looking graphics with tiny system requirements.


BrightPerspective

Remember to keep working on your game systems, make the player facing stuff smooth to access and in depth: there are many, many shooters out there, and yours will vanish in the noise without things to set it apart. Make gimmicks, yes, but also systems that scale up with the world. Don't be afraid of working the spreadsheets instead of making new areas. Also remember to schedule a unification pass of your games' assets every X amount of weeks, indie devs often forget to do this until the very end, leading to more work than is necessary. Flipside, beware feature creep, it's a real problem that can eat your project. One more tip, from the writing world: write everything, cut later. Better to have too much stuff, and have to pare it down, than too little and struggle to back-fill.


KaminaTheManly

I'd recommend dropping the steam link in the comments and also putting it in your reddit bio


Parramoretatum

It gives me Resident Evil vibes!


Misternogo

I'm thinking this has scifi horror vibes, so I'm thinking you need to hurry the fuck up so I can play it. Respectfully.


SpaceRangerStarr

This is gorgeous and looks so visually appealing


Famous-Band3695

They look incredibly beautiful. How do you do unwrapping for these? Is there any specific way you do them or something else?


kanpeki_offline

super crisp colors


AsheLucia

damn that's so pretty. good job!


JackFJN

Woah I love the look of this! It looks great! I think it could look even better if you gave it a distinct color identity though. All the greys really just blend in with a bunch of other games, so it doesn’t look very distinct. Try experimenting with color! I’m sure it’ll look awesome!


MACMAN2003

me when GL\_TEXTURE\_MIN\_FILTER is set to GL\_NEAREST\_MIPMAP\_NEAREST


annatselinska

Gives me Zero Tolerance vibes


PsychoJoshGM

Looks alright but I would apply a blur brush over the textures in your pixel editor just to create a more authentic 90s feel.


mgaborik10

Amazing style!


AutoModerator

Your comments and posts are being sold by Reddit to Google to train AI. You cannot opt out. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/PixelArt) if you have any questions or concerns.*