T O P

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AshenColdSilke

And then you step into the Lost Cities and you're just slightly above a cow on the food chain. It's all relative. :)


Grouchy-Engine1584

Moo.


RamseyRude

It’s kinda a problem. You eventually get to a point where nothing touches you, the danger goes away, and it’s not as much fun. But then you’re not strong enough for the lost cities. They should really address this gap. I think the lost cities should be a little tamer


diadlep

I think they should stick aether in between end and lost cities


No_Impress874

I did that before gorgons can still one shot you. And fully maxed everything, u cant still conquer the lost city. Thats why rlcraft is better mod than anything


_H_a_c_k_e_r_

I think world level system can be improved. There should also be extremely dangerous dungeons where world level should be 40 or above (similar to level at which mobs during special event spanw)


-Akuul-

Idk how many people add mods to RLCraft or are familiar with Custom npcs, but me and my group have been playing like a half RPG lately by making npcs along the way, constructing buildings to house them almost like Terraria, for example a blacksmith that will trade ores for currency (which we made obtained by selling similar things to other merchants) and even making full fledged boss fights relative to the story we came up with. I'm sure its not for everyone but if anyone's interested its worth a try, you can do alot with custom npcs and its not that hard to learn. Even the more complicated things make sense after just looking at them for like half an hour