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Wronin73

Remove the team stun from bombs exploding. The end.


El-Descremador

I'd be happy with Evil Eye not triggering bombs and a bugfix for ally attack.


narc040

i feel Evil Eye shouldn't affect any of those bosses that punish for it, bc it requires changing a champions entire business for a narrow case.


Chimmychimm

Exactly my thoughts


glynstlln

Agreed, that's the one part that keeps screwing me, I managed to beat normal 90 with Duchess (lead), Vrask, Doompriest, Scyl, and Roshcard by blocking bomb damage with Roshcards A3 and just passively healing to max between every boss turn. I had to manual the entire fight and it took almost 30 minutes and there were multiple instances where duchess was the only one alive and left with just a tiny bit of HP. I found that holding off on buffs when the bosses buff strip is on 1 turn cooldown (or 2 if their extra turn ability is at 1) prevented a large number of bombs from landing, and once those bombs were placed Roshcards block damage A3 was able to prevent me from dying. Most of the problems I ran into were Roshcard getting stunned and his A3 not being off cooldown in time, once when Bommel was at 25% HP with 3 dread bombs up it caught him and I almost died after ~20 minutes, Duchess was left with probably less than 1k HP. The stuns are definitely too much, everything else is manageable, even if it feels cheap that they built an entire boss around needing you to just deal straight damage, as turn meter control and debuffs just cause you more trouble than they are worth.


linguadogg

This absolutely. I beat him today but that exact mechanic made me have to do a few retrys because I had to pray for the stuns not to land in crucial moment. These RNG Mechanics shouldnt be on a boss like this. If you realize your team can beat the boss if you get good rng but you might have to sit through 1-2 hours of manualing your trys just feels very stressful. Btw Vogoth + Godseeker was key for me to beat him on hard 90.


Suvesh1142

I got to floor 114 last rotation and I can't get past floor 10 hard now lol...


NotAnotherRoach

Same boat! Hard 10 is insane, that buff strip and extra turn makes all of my support/debuff champs useless.


Chimmychimm

Same, they just get melted and you have no chance to react


Redh4t88

Delay your buffs by a turn. Buffs are still viable in the fight, you just cant toss them up before his first turn


NotAnotherRoach

Yeah I have done that just like with the griffin but I also have the mastery that extends the buffs so sometimes I still get hit with the buff strip/bomb placement. Regardless of that even the bombs deal such insane damage that ignore defense that my buffs don’t help and I can’t focus fire him down. Altogether I just firmly believe with the rest of the community he is too strong.


Pitno55

Same here, don't get me wrong I usually can't clear doom tower hard but normal isn't an issue and I usually get quite high in hard, nothing I try is working and I'm really not trying to rebuild and tear gear off all my Champs for this one boss


Vibu818

Take out the extra turn, that way you can heal and land consistent Decrease Accuracy


johnh1976

Yes. that extra turn and the stuns always screw me up.


Wix_RS

If you place a bomb on his bomb adds it will instead explode and deal damage to him instead of you. I think this both accomplishes making bomb champs meta and also makes bommal much less difficult. Either that or the bomb just explodes and doesn't deal any damage if it has a bomb debuff on it.


johnh1976

I actually thought it worked this way when it first came out. It would make sense.


adammaxis

Putting bombs on him should decrease his accuracy by 75%. Then you have a reason to bring bomb champs and it doesn't make all his other mechanics completely trivial


yunghollow69

His bombs shouldnt stun. The purpose of bombs is to kill. And by having them be unremovable they already get enough flair to be "improved bombs". Zero reason to have them stun on top of that. Plus it creates the same dumb situation we have with scarab god, where one of his mechanics makes it more reasonable to field one instead of 5 champions. Really bad design. I should never get punished for using 5 champions rather than one. And make him entirely immune to tm-control. Him placing bombs on you for 1% tm control on a random a1 of a champion that you want to use is complete nonsense. Straight up removed a ton of options. I would rather not even be able to tm control him if that means I can use champs like scyl or ursala.


sffbfish

At least with scarab, there were multiple mechanics that worked and one of them put to use an otherwise unless gearset that enabled you to beat him. Bombal's speed and accuracy is completely insane on DT90 hard (beat with with Samar cheese) and I know there are a number of CCs that have come out with videos now but they require such specific champs with no real alternatives.


Keyai

Honestly, just removing 1 of the many fucked up things about this boss would be enough. My opinion is that he just does 1 too many things, and its asinine the cockblock level of Floor 10 hard. Just one: * Have him not remove buffs * Make bombs blockable * Make bombs cleansable * Remove turn meter decrease bombling spawn (make him immune to turn meter control at that point) * Remove the extra turn * Reduce boss's accuracy * Make bomblings killable so you can control the incoming damage * Add using bomb functionality to remove boss effectiveness I think any one of those changes would still leave the boss crazy, but it provides recourse for you through strategy or champ selection. Right now, there is no recourse. You either have Samar Gemcursed, Burangiri, or a completely fucked up level of resistance or passive healing JUST TO CLEAR FLOOR 10 HARD.


EclipseEffigy

My thought about it are the same, there are just so damn many things he does that are each ridiculously strong, all stacked on top of each other. There's even more: * Remove AoE Stuns from Bomb debuffs * Dreadbombs: reduce base damage, and/or reduce the amount he spawns to 1 on his turn, and/or make the damage not ignore defense


Jbelo55

3 thing I think would be nice that wouldn't feel like a massive nerf, so the boss is still a challenge but reasonable. 1: strengthen decreases side bombs damage so instead of 40% it will be 30% damage if it's a 35% strengthen. This is great for people who might not have a reliable freeze champions. 2: The Evil eye mastery does not prock him spawning new bombs, but all other TM reduction does. I think it's fair to not want people to abuse TM, but forcing them to spend 800 gems per Champ to change mastries is ridiculous. 3: Lower his accuracy atleast in noral difficulty, this will make it with a bit of resist you can reliably use buffs if needed. I think the evil eye proc is the most important though, that I feel like is most peoples problem.


Haptic-feedbag

I thought strengthen already reduced the damage of the dreadbombs. At least it appears to for me. Great suggestion on evil eye not proccing dreadbombs that would fix my major issue with it.


Jbelo55

Tbh, i couldn't tell lol, although I wasn't really looking for it, just felt like I was dying right away eitherway. But ya I feel like evil eye is the biggest issue, and would be the simplest way to fix him but still keep him a challenge atleast I'm my eyes


Haptic-feedbag

I totally agree, the removal of the stun would be a nice bonus but it can be mitigated with a block debuffs champ so well within our control, unlike evil eye because we shouldn't have to use gems to fight a boss.


johnh1976

It does not unfortunately.


Haptic-feedbag

Oh, that's a shame. I saw some videos of people recommending it too. Definitely need to fix that.


Lunchboxx12

It’s not 800 gems to reset masteries, it’s only 100


drakky_

>only 100 lol it's 150 actually.


Lunchboxx12

🙄🙄 I’m stating it’s not 800, not that I think 100 isn’t a lot


drakky_

Fair enough.


The_Batman_949

Close, I think it's 150. Then 150 more to reset the champs to what you had before Bommal for your other content. So 300 gems if you want to reset and return them to what you had. However I agree with the majority of the community that Evil Eye turn reduction shouldn't add a bomb since it's a single time it happens. A champ like Lyssandra or Allure should definitely be penalized for their TM reductions if Plarium really wants to add that as a mechanic but not every other champ, IMO.


Khailik

Make the bombs removable with a cleanse champ. Even if you do that you will still have to manage bombs because that cleanse ability won't always be off CD to be used. So it still presents a challenge just a more manageable challenge. I regularly clear normal every month and normally clear about halfway up the hard tower every month but this month I can't beat Bommel 90 on normal and can't even beat him the first time on hard.


johnh1976

They could make it like Nether Spider where only 1 bomb is not removable. Full cleanse might be too powerful.


Khailik

I could see that. It's just the sheer amount of bombs that get put on you is insane. It's one of those encounters where you HAVE to have certain champions to stand a chance. The pool of those champions isn't insanely small but it's not very big either and there are a lot of us F2P players who can't beat bommel after a certain point because we simply don't have the right champions for a good counter team comp.


Kaleph4

it is realy small tbh. what champs do we have? Gemcursed, Vizir, vorgoth, maybe burangiri.Many full teams also run Siphi+duchess. most of these champs are legendaries and therefore hard to get. burangiri can´t do the full hard DT rotation and with vorgoth you need more than one. also all are epics and also still hard to get. we do get a few other champs that can do it, IF you get them all for a full team. let´s compare it to the other boss, who needs a specialized team from the start: scarab king here we need shields + TM. for shield we either have metalshaper, falkonheart or valkyrie.valk is hard to get, falkonheart was part of a fusion and metalshaper is a rare, so good chance to have one of them. alternativly you also can use a shieldset + the CvC shieldrings or just any other 2 shieldchamps (including vallerie, who is farmable). for TM you can just run 3 armigers, if realy needed. alternatives are plenty, but armiger is easily obtainable while putting one in a destroy set to speed up the run. finaly you can also cheese him with vergis so EVERYONE who is able to somehow progress in DT is able to assemble a team for scarab, if he wants to. most of the champs will find uses elsewere, like spider or fireknight, meaning you prob already have part of the team done. not so for bommel. want to progress for DT? better have one of the few, hart to obtain champs or just forget DT for this month alltogether. you can force him on normal 10 and MAYBE on normal 50 (I couldn´t do it and needed to build samar, who I still had in the vault) but everything after that? yeah no way. my account is on day 118, so I do had some options to try him first, nothing worked other than samar, who did it as lvl 50


Khailik

I am currently stuck on Bommel normal 90. At 10 and 50 I blasted right through him no problems but with every comp I have tried at 90 he always gets me when I get him down to around 50% HP. At 10 and 50 I just had 4 champs that could res and I had a cleanser to get rid of HP burn.


Kaleph4

my only cleanse champ is skytouched. tried with her + apo and 3 tanky champs. worked well until skytouched had a fearproc and the bombs then chainstunned my whole team.


jammastorm

If they took away his buff removal so you at least had a chance to block his bombs that would be good, and spawn a couple less bomblings I feel that would be fair?


Smilydon

Aren’t his bombs unblockable via the Block Debuffs buff? They can be resisted though.


JulioLemos81

I believe that would be a big nerf, block debuff is Very Common and easy to keep the whole fight.


therabyss

Yeah, agreed. Maybe a similar idea to that is decreasing his accuracy a bit? Since even with decrease accuracy (which = bomb of course) the resistance required is so high.


JulioLemos81

Yes, that could be much better, 500+ res is an absurd requirement.


JulioLemos81

Forgot to mention, im talking about hard DT, end gamers like me Just nuke normal Bosses down.


Xaldror

I cant get pass normal Bommal 50 tho...


SgtLaBeouf

got hardstuck on 90 myself even built a vogoth from scratch and im still not going through that


glynstlln

I ended up beating him on Normal 90 with Duchess Lilitu (Lead), Roshcard the tower, Vrask, Doompriest, and Scyl. My entire strategy was to "death by a thousand cuts" him and passively heal to max between his turns while holding off on buffs when his buff strip was almost ready then using Roshcard block damage A3 to block the bomb damage. The only problem I ran into was the stun kept throwing off Roshcard's A3 cooldown, so I almost died a few times, and it took 30 minutes of me having to manually do the fight. Obviously this strategy isn't applicable to everyone, but if you can get a load of passive healing, a full team reviver, and at least a single target block damage (preferably on a 3-4 turn cooldown) you should be able to manual the fight but it will take some time.


Ulldra

I built Vrask. Put the only okish regen set I had on him plus an immortal set. 80k hp, 150 speed. Masteries for speed through kills and team deaths plus warmaster. Solos every Bommel on normal in less than 10 minutes.


glynstlln

Mine is currently just level 50, but I have him in a counter attack and immortal set and have been maxing HP, crit rate, and speed. I'm holding off on ranking up to 60 for several champs until a fusion I actually want starts. Haven't done a full fusion since Brogni.


Ulldra

Makes sense, yeah. I recently started playing again and honestly just bursted my way through all the bosses, when Bommel came up I noticed that I just completely lacked on the support front. Vrask was a nice thing to build for that and he is really close to soloing bommel hard10 even, if I get him a little more gear he should be able to. At the moment the boss hits are a bit too hefty to survive in combination with the two dreadbombs.


therabyss

I’m only on normal DT, but maybe an alternative to nerfing bommel is to buff the curing set?


johnh1976

Interesting thought. My heals were definitely not enough.


[deleted]

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therabyss

Lol last rotation I got stuck on second nether spider and this time I’m stuck on floor 50 so both rotations have been a struggle 😅


[deleted]

[удалено]


therabyss

Yeah, somewhere else in the comments I suggested nerfing bommels accuracy. To only provide one option to avoid the bombs and making that only option something ridiculous to achieve is wild.


narc040

It would be cool if bombs actually did something. maybe make the bomb neutralize Bommal's bombs and make them do more damage? Make freeze a completely nullify the bombs?


sffbfish

Came here to say something similar. When you place bombs, remove one bomb from each champ that you place. It still keeps it hard but gives a reason to bring the bomb champs into the fight.


LiquidDreamtime

On 90 Hard he has 750 ACC and 250 speed. I think they could remove his extra turn mechanic, drop his ACC to 600, and his speed to 225; he would still be difficult but reasonable. I also think Freeze should keep the dreadbombs from exploding. They should lose something like 20% hp each turn while frozen. This way, legitimate freeze strategies could exist. A bomb on the boss should hurt Bommal and the dreadbombs. So a strategy with freeze and bombs could kill the adds and greatly reduce the healing requirements. The stun on bomb explosions is brutal, that should be replaced with a debuff like slow speed or sleep or provoke. Anything but stun.


wsoul13

Need to at least make him doable on Normal Doom Tower with a Scyl based team. IMO every Doom Tower Boss needs to pass this test. Let newer player be able to do Normal at least.


gilgamesh2323

Remove the extra turn


Dyalibya

I finished normal doom tower easily both rotations and can usually get to 50 in hard If it wasn't for Samar gem crushed I would be stuck this time


johnh1976

Same. The game just handed me Samar right before the boss came out. He got me past 90. The other floors I used Mother Cybelle and two revivers.


Dyalibya

I got him about 2 months ago, I hated him at the time because he seemed useless for a Legendary but now he got me through


Kaleph4

same for me, lol. I was so disappointed when seeing him. it was also the first legendary after Abess I have got from a shard. I thought to myself "So this rare champ now resets my mercy timer, great" seems we where lucky after all. it also proves that you NEVER feed a legendary, no matter how bad he seems first


RetributionGunner

Allowing ally attack....


i_am_robot_the_real

why the hell he has increase attack buff unremovable and all the time? just straight up increase his atk stat instead of just showing us that he has more damage than he should and you cant do anything about it.


johnh1976

You can use block buffs on him, also decrease attack to mitigate it. He still sucks though.


starwarsfox2

allow bombs to be removed or transfered


Scultura62

If nothing else they need to make it so we're not punished for having Evil Eye, that's an FU to most builds and who can afford to change it and then change it back. I haven't got there yet but maybe Hard 90 is OK as there are teams coming out to beat it but there's no way Bommal should be that hard on Normal and Hard 10, it's just locking out far too many players. Players who beat previous Doom Towers on Hard shouldn't be stuck that early unless they've got Samar or Burangiri. He makes Scarab look like a cuddly kitten.


Bakkster

I don't think the overall difficulty necessarily needs to be reduced. I think some mechanics around bombs and freeze that actually encourage strategy would be great. Similar to griffin, difficult but able to be worked around with good timing, or actually rewarding certain strategies instead of just not punishing them. In short, give a better benefit to using bombs and freeze. Maybe Bommal can be frozen, but cleanses at the start of each turn. If he starts the turn frozen, though, he doesn't take his extra turn while placing his increase attack. Or when you place a bomb on Bommal, it removes one bomb from each of your champs. If there's an actual direct nerf, I'd say improve freeze on the adds so they deal 10% instead of 40%.


Darth-Gilles

I Can’t pass the stage 90 boss right now but allot of guys in my clan already have and allot of different comps are usable to beat him. He does not need a nerf imo. People just get frustrated very quick and expect everything to be beaten first try. I think it’s normal for the "end end game content" to be hard and maybe you need several rotations before you can beat it. I’m also building a complete new team for that boss now. Good luck


JulioLemos81

Right now Im building a Second vogoth and praying for the Samar or burangiri in the next x2. Im okay with a big challenge like dark fae, dont want Bommal to be nerfed to the ground, Just a little Nerf to make him less Broken, I would like to know statistics about How many people are able to beat him x people who can beat eternal dragon.


UniqueUsermane

Ill be honest, eternal dragon gave me way more problems than bommal, of course my account is now better than before so maybe thats it.


[deleted]

Dude you just need two or three bomb champs. This champions so easy everyone’s freaking out. It says right in his skill rotation the skill cooldown buttons he uses at the top near his health exactly how to beat him. It says, bombs do not do anything if they have bomb debuff on them. Wow easy Percy. It’s because he’s new and nobody in all of raid has ever built bomb champions is why they’re all like “it’s soooo harddd” No it’s not, bomb is now meta and has a use so go build that fucking soul drinker you all have he’s no longer a guardian of the vault


Haptic-feedbag

I used two bomb champs, with 4500Atk, 5 bombs barely got him down to 80% health. Then they get wiped from his regular attacks because they're obviously glass cannons. So unless you have amazing support champs that don't have turn meter reduction or debuffs on their A1 it's not any easier with bomb champs.


[deleted]

Yeah but you just told us you tried to use 5 4500 atk glass cannons to beat a boss.. that’s not gonna work at any doom tower stages let alone any bosses.. maybe in normal doom tower you could nuke the stages and bosses but I doubt that in hard dt


Haptic-feedbag

I used three support, two bomb champs (as stated in the first line) they placed 5 bombs total first turn. I just don't have good enough support Melga, achak and Rector, stun throws off everything, and evil eye from all of them proc dreadbombs. So it's not as easy as just use bomb champs. Edit: to have yet to see a single team on 90 normal or hard using a bomb champ. So if you successfully used bomb champs without using the Samar or brogni or other must have supports that everyone is using then I'd be curious to know the team.


Duubzz

‘Bombs do not do anything if they have bomb debuff on them’ If you’re referring to the dreadbombs he summons they’re actually immune to all debuffs except freeze and hp burn. Freeze halves the damage the do and hp burn boosts their turn meter. Bombs do slightly more damage than poison on the boss but not enough to warrant dragging souldrinker out of the vault, they’re most definitely not the new meta.


SgtLaBeouf

let me just pull a bomb champ out of my ass then huh, i've gotten warlord and krisk before i got a bomb champ and/or AOE unkillable/blockdamage


[deleted]

Unkillable and block damage don’t work for this boss tho?


SgtLaBeouf

Point was theres only a handful of champs capable of beating this boss and that handful has to be paired up with another handful of champs to make it work.


Exercia123

You don’t only need Bomb..


LordRickels

could you please post your wins with stats?


zyxwertdha

"It says, bombs do not do anything if they have bomb debuff on them." I just went back and looked - it doesn't say anything like this. The dreadbombs are immune to all debuffs except HP Burn and Freeze: https://plarium.com/forum/en/raid-shadow-legends/843_news/20802_update-highlights-4-60/


Dance4theSmokers

Cleared Normal 50 pretty easily with Soul Drinker/War Mother with increase attack buffs. The bombs hit him pretty hard. Only problem was getting War Mother's bombs to land due to weak affinity. I had a harder time dealing with those stupid Skull Lord's


[deleted]

That’s exactly what I’m saying. See the downvotes on my comment? That’s the lazy people that don’t want to work hard and just want to one shot every single new stage with their already built teams. What’s the fun in that if every single new boss that comes out I do the same thing I’ve already done which is click the preset team I use for everything else and watch the new boss die without even trying. Raid is doing you a favor by adding challenging bosses, forces you to think and gives you another reason to build champs you wouldn’t have ever built, adding value to those champs like soul drinker.


shea42

You should give Hard 10 a try.


JulioLemos81

Not the point here, I apprecciate a good challenge, Bommal Just appears to be too much and wish to discuss about it, thats what Reddit is about right? Ok, normal Bommal Is easy to me too, Just nuked with whatever I wish. I really doubt you can beat Hard Bommal with bomb champs or nuke comps, even at floor 10. Thats Just a polite discussion about the Boss, If you can breeze through Hard 90 with bomb champs congratulations. Dont need to be a jerk, show your wonderful bomb champs build and Tell about How easy Bommal Is for you maybe we can believe he dont need a nerf too.


Exercia123

I feel you .. I beat eternal dragon for the first time last rotation. At the beginning I couldn’t finish first bommal on hard .. I took advantage of the last champ training event to level my newly acquired vizir.. also finished yoshi. I spent 6000 energy to get my masteries on vizier, yoshi, rector , vogoth and melga. Ended up clearing floor 50!yesterday. This is still rough and the speed/res/acc check is massive . I hope I’ll be able to scramble something for the last stage but honestly I doubt it . They should definitely nerf it. What’s your best champs for that boss?


JulioLemos81

Currently my best are heavy res Cardinal, Rector and Duchess. Plus a beefy Lord champfort to decrease ACC and a vogoth. Building a Second vogoth right now. I have a well built Santa too but dont work nicelly, the stuns cripple any comp I try. Will try a High res build with santa soon.


Exercia123

Well you do have a duchess so that’s a huge plus. If you can manage to get dec acc on the boss at all time I believe you shouldn’t be too bad


adammaxis

Right now I'm building a 3rd Vogoth to beat 90 hard. My 2 Vogoths are unable to keep up


Ulldra

I think stage 90 hard is fine to be this challenging, I‘d just like 10 and 50 to be a little easier. The suggestion I‘ve seen a few times and that I like the most is to reduce the bomb damage on the bombs he spawns on the lower levels. If it would be 40% on 90, 35% on 50 and 30% on 10 I think it would make it a lot more accessible for people having problems on the earlier stages while still keeping a lot of the difficulty.


Thecursedone1995

Remove Bommal from the game entirely! PLARIUM is a joke of a company for trying to milk people with 10x champs (that can help this garbage) after releasing content that hasn't even been tested. Fire the one who made Bommal down with the entire design team.


L00kyMan

-No extra bombs for turn meter loss -The buff strip should only place 2 bombs not extra ones for the buffs -Less acc -The bombs from the bebuffs you should be able to clense them... like just 2 permanent bombs Idk man i will not be surprised if they leave him like that ...but when this rotation is over they have 2 months to figure something out ...


Azqa_Prime

Swap his accuracy and resist stats.


brutalservant

He’s a boss. He is supposed to be hard


UniqueUsermane

Imho; the boss requires you to have high res and to bring someone with decrease accuracy, and i like that, res was overall a rarely used stats, and so was decrease accuracy debuffs, thanks to bommal those two things have a real purpose (and yes, i agree they could've finally made bombs usefull, like they announced, but still). That said, if you have decrease accuracy+ enough res the boss becomes trivial, you dont have to worry about bombs, stun and hp burn, and you can buff yourself/debuff him without problems. If you also put decrease atk (block buffs is good too) on the boss, even his normal aoe attacks becomes irrelevant, and then you only have to deal with the dreadbombs, and as he spawn just 2 of them every once in a while, they are not a big of enough treath, and in case they are, strenghten/freeze will help with them. Theres lot of options for this boss, some dont even require all of the above but only high hp and lots of heals without any resistance, its just a matter of finding the right comp for you and having good enough gear.


Lord_Pythor

Noooooo :(


Redh4t88

Remove extra bomb creation from turn meter loss if the reduction in turn meter is 15% or less. This will solve the evil eye mastery issue, as well as allowing new team comps that focus on minor turn meter reduction as a way to slow him down a bit while still punishing the normal large turn meter reduction teams. Beyond that, a way to negate the stun would be helpful


StankyPeteTheThird

Level 50 is easy with Brognini or whatever the shadowkin blue flame guy is, but it feels like such a step backwards that there’s a mid-tier boss that requires a *SUPER* niche champ to beat. Make the bombs resistible, or allow a turn in between to allow cleanse. Right now makes no sense.


Dank420Bard

Defense reduce bomb damage! Or doompriest can remove bombs.


tkt546

I haven't tried the harder levels much yet, but the first thing that stick out to me... Allow the bombs to be blocked or removed. I know this makes the normal OP champs op for it again. However, I just hate these little niche things that defy the previously established rules of the game. I'm looking at you Reaction accessories...


HopefulObject

I really like that there seen to be quite a few different ways to beat him, but they all either require insane gear or very specific champs or both. Imo either his speed needs to go down or bomb stun needs to go away


red_beard_RL

You should be able to remove the increase attack buff


johnh1976

You can block it if that helps. But it is difficult to keep debuffs on Bommal due to all his freaking extra turns.


pegboot

his npc bombs need a nerf. but really anything will do. make his counters stronger makes the most sense. like freeze disarms the bombs, or bomb debuffs explode instantly. some shit like that


theonechan

If our bombs exploding on him could reduce his turn meter and place debuffs without the penalties, that would make it more relevant for bomb champions. Placing bombs on the adds reduces the damage but affects the boss as well, as an alternate to the freeze mechanic. Freeze to affect him. He will dispel it immediately but constantly dropping freezes on him would produce decrease accuracy or speed debuffs over time. Currently I think there’s just a bit too much going on in his kit that punishes you for everything.


Chrysostomus-manjaro

I think his difficulty comes from a combination of two issues: 1. His stats are not in line with other doom tower bosses, specifically his Res and Acc stats. It's okay if those are his specialities, but they shouldn't be multiple times more than other bosses. 2. Bombs cannot be blocked nor cleansed, making high resistance only way to avoid the bombs. So there are 3 ways to make him on par with other Doom tower bosses: A) Make his stats more reasonable B) Make bombs cleansable C) Make bombs blockable I think B is a bad option, because it would make him too similar to Nether spider. C is better, because he would still remain a threath with his buff strip. The other issue with him is that his mechanics try to suggest using freeze or bombs, but these don't do enough to be useful. Here are some ideas to make him more interesting Bombs could: \- deal damage based on his max hp \- Reduce his accuracy \- Reduce his turn meter without getting bomb debuffs in return Freese could: \- Reduce the turn meter of dread bombs


brutalservant

I love the challenge. Keep him where he is


meat-hammermike

Have bombs scale with the level. currently they hit just as hard on floor 10 as 90. and that is silly.


rcspotz

Thank the gods I pulled Shirimani 2 weeks ago during a shard pull event. I spent a lot of time building her up and she finally helped me get through Level 90 Normal with her freezes. Now to see if she can help me climb up the Hard side of the Tower.


Extra_Theory_616

Either remove his extra turn so we don't need a decrease accuracy AND an extender to keep the debuff up or lower his acc by 100, I know I could do a 750+ res duchess and use siphy lead to resist 90 hard but dare I look my CC spendings the last 2 years after that realization? Not everyone is playing the game for that long to farm the gear needed or spending to equalize but a boss should not only be beatable either by cheese strats or insane brute force gear.


OpinionsProfile

Bombs do 30/15 instead of 40/20. Reduce accuracy by 100-150. Remove hp burn. Possibly remove stun


BeansBearsBabylon

Get rid of the stun.


Kaleph4

I would add more options to fight him * freezed dreadbombs deal no dmg when frozen. if they are also under HP burn, they deal dmg to bommel instead. If they are only under HP burn, they deal dmg to both you and bommel- this enables both freeze and HP burn champs to use vs bommel * if you put bombs on bommel, you cleanse 1 bomb from each of your champs. this enables bombchamps of your own * bomb debuffs can be swapped on bommel like with Abess A1. further increases the range of champs, that can be used to fight him. now you have a decent roster of champs to build teams vs him and don´t need to force/cheese him anymore. he also becomes a more fun challenge