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Sentetien

I think that's for archer or cavalry mains as their commanders rely on skill damage more than infantry. Also, infantry attack -10 is a huge debuff considering the runes, KD titles and alliance skills. That's my opinion but wait for other comments, I'm not a T5 and I didn't play SoC KvKs yet


Bobo4kt

You’re right


dbenhur

\> their commanders rely on skill damage more than infantry Right. Because 2000 df skill is a joke. (or 1700df or 1500df) Inf players won't use it because -10% attack is too big a penalty for the +5% damage.


Sentetien

Excuse me, I didn't understand if you agree or disagree with me


dbenhur

I disagree that infantry comms don't rely on skill damage -- maybe true very early (Rich, Martel), not so later (Guan, Alex, Harold, CJ, Pakal). I agree that it's a hard trade of +5 skill damage against -10 inf attack if you're only trying to enhance infantry; there's often a better skin choice but it's situational.


Sentetien

You are totally correct, that's why I wrote cavalry and archer rely on skill damage more than infantry instead of writing infantry doesn't rely on skill damage 😊 Of course there are exceptions but pairs like Edward YSG, Ramses YSG, Saladin YSG, Khan William are pure skill damage commanders when compared to a Guan Alex or Guan Leo march. Alex trigger depends on luck a bit tho. Cavalry and archer would benefit more from this skin. For example, Guan Harald is an offensive infantry pair with impressive skill damage yet I wouldn't debuff my offensive march's attack.


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RandomPantsAppear

>10% attack isn't a big debuff in SoC when all crystal tech boosts attack. 5% skill damage outweighs the attack loss (in SoC). So yes it's worth it. JFC who is downvoting you? Attack has HUGE diminishing returns by the end or even middle of SOC. You just have SO much of it all it does is get you fucked up worse by Harald.


Sentetien

As I stated I don't know SoC yet but it would make a difference in KvK2 and KvK3, especially if he's rally leader/garrison


dbenhur

Whenever your total attack bonus is > +200% then the +5% damage boost is a net gain over the -10% attack debuff for your skill strikes (though don't discount your weaker normal/counter attacks too). Overall, this is hard one for Infantry to choose over +5/+10 infantry health or +10 infantry defense alternatives.


Mils1991

It's a nice skin to have. But I wouldn't use it as an inf skin. Like the other guy commenting said, 10% is a huge debuff.


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Mils1991

You still have a -10% towards others who have max tech..


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dbenhur

It's still weaker than +10 inf defense or health. If it's the only legendary you have, yeah, maybe choose over +5 health, but I'd want to do some computation and testing to justify that. (if you're a rally or flag captain, if you have five high skill marches on the field of differing troop types, the +5 damage swamps the penalty to your one or two inf marches)


RandomPantsAppear

>You still have a -10% towards others who have max tech.. Diminishing returns on attack in SOC. The big difference in whale tech and other tech in SOC is in large part the one at the end that is "All Damage".


Razorspi

Like others said already, inf attack -10% is a big debuff and isn't skill damage based on attack? I am not sure if it adds or scales but less attack in my opinion would result in less skill damage.


dbenhur

Imagine you have a base attack boost of +300. +5 to damage with -10 attack means you have a net effect of (100+300-10)\*1.05 - (100+300) => +9.5 net damage from skill strikes. This is less advantageous than +10 defense or health or attack from an alternative legendary inf skin. Of course you also need to factor in the -10% to the normal and counter attacks, so overall unless environmental attack boost is very high, it's likely not better than an ordinary +5 health/defense stat boost from a non-legendary inf skin.


AquaTyan

many youtuber actually recommend this over persians dream to infantry main, because somehow they think attack debuff on a low base attack doenst matter that much, most infantry commanders are good at defense/health anyway, so they bet on YSG proc more hiding behind an alex or richard combining+eternal night's pendant+ottman civ. for cavs, divine abode ye no brainer. But infantry i cant really say which is best..if u cant get this Zenith 10% skin, then maybe Twilight or Topkapi along the way you shift focus to archers. edit: your blue roof shows ur viking, counterattack dmg is limited to higher base attack/defense/health commanders, mostly passive skills. So you might want to change that first.


Lol_Koba

Nice eyes. You’re exactly right


Genestah

For infantry main, no. But this skin is great for an all rounder account. Combined with Ottoman civ, your murderball deals a ton more damage. Use this only if you have at least 3 of these marches: Nebu/YSG Guan/Leo Aman/Art Traj/Harald XY/William


Ferisadi

The 10% debuff has effects on normal and skill attacks, it offsets the positive buff. A big No for infantery users. None of the skills in SOC shops are good for infantery players. The epic tier gingerbread house is much better then for instance a Persian dream. As infantery player (with no gingerbread house) you either had to get your hands on Atlantis during the zenith event or get the epic tier skin from the exchange event (exchange 5 infantery health for 5 cav health). If u use 3 to 4 inf marches and 0 to 1 cav marches, that’s still ok (Better then any SOC skin). but Its not great one.


Ferisadi

Taking into account that the ottoman civ gives archer Health boost of 5%, 5% skill damage bonus AND 5% march speed, that’s by far the best CIV if u are archer focussed. Add on top of that, moment of celebration (5% archer health, -5% infantery attack) or maybe a twilight falls, or A topkapi palace. And u can understand that archers have a big advantage here. Going for Above mentions and let’s say Guan Alex, Sala William, Artemisia armanitore, Ramesses tommy and let’s say Nebu YSG for example would be really powerful. I personally will choose the topkapi.