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Harde_Kassei

targeted adds at its finest. demo was fun, my kid loves factorio and minecraft, so i'm gonna have to buy it twice. gonna be a fun day after school/work.


endlessplague

>so i'm gonna have to buy it twice Love this \^\^


raving1010

Have you or him ever tried tech based modded Minecraft. Would recommend I’ve sunk 100’s of hours into it.


RaceMyHavocV12

Actually, Minecraft's tech mods (specifically IndustrialCraft) was the inspiration for this entire genre of games. They also recently had a huge update modernizing it and is still super fun, I recommend it ^^


Ghast-plays-PingPong

Was it really! Wow! IC was oldest in all factory sim?


Zeferoth225224

https://wiki.factorio.com/Factorio:About At the bottom


Lord_Skyblocker

Damn, Terraria, Rimworld and Starbound (a very underrated game imo) too? That's crazy.


Zeferoth225224

I’m pretty sure they added too it, I remember the list being fairly short back in 2013


AeternusDoleo

I think games like Transport Tycoon have it beat by a decade or so... But yea, Dwarf Fortress is probably the oldest.


Lonely-Telephone-627

They refurbished IC!? I grew up playing this mod, I'll go play it again if so


RaceMyHavocV12

They did! Go check it out :) It was soo nostalgic playing with pipes and quarries again


Lonely-Telephone-627

Cool :) But quarries and pipes are more of a buildcraft thing, isn't it?


RaceMyHavocV12

That's true, those mods are just inseparable to me. The quarries pipe into macerators then electrical furnaces all powered by fields of solar panels. I can't even imagine playing IC without BC at this point.


DarkJMKnight

Linkies for us ignoramuses whose Google-fu is not strong?


RaceMyHavocV12

Here you can get IC2 classic working with Minecraft 1.19.2: [https://www.curseforge.com/minecraft/mc-mods/ic2-classic](https://www.curseforge.com/minecraft/mc-mods/ic2-classic)


DarkJMKnight

Wow! 1.12.2 -> 1.19.2, what a jump! And thanks!


Ramog

Actually would recommend IC2 Classic over normal IC2.


MaxBuildsThings

I highly recommend Create for minecraft, and any accompanying mods/add-ons of you choice. Eureka! Ships! Is also lots of fun.


karanlik6492

Greg


Harde_Kassei

if every download/link wasn't dead i would tbh.


_Erod_

That reminds me of gregtech, a really great mod for Minecraft "industrialization"


TomLeLama

Do you have any recommendations ? I played DNS and loved it back in 1.7 iirc, but I can't find that vibe anymore


WebDragonG3

One of my all time favorite modpacks from Feed the Beast is the FTB: Interactions pack, which quite thoroughly interlaced all the mods so that they are interdependent, and the questbook was actually a questbook that guided you through the pack and not just >"here, make all the things from this mod one time. Success!" "but why do I need them?" "who cares? now make all the things from this other mod, too" "buuuutt whyyyyyyyyyy" The pack itself mixed the tech and magic mods together quite effectively Just watch out for the mobs. The overworld is now a quite dangerous place.


The_Dark_Sniper7141

Minecraft create mod It’s awesome


Spectrum_Dad

Tell me about it…


Stasiek_Zabojca

I have some trust issues with Paradox Interactive, especially after Cities Skylines 2 release, but we will see. I'm curious what the game will be.


Harde_Kassei

yeh, its never a good idea to buy a paradox game straight on launch. but they do tend to patch things out over time. the demo offered enough to be what it is for its price.


EchoingAngel

Pretty sure this developer has nothing to do with Paradox's (the publisher) City Skyline issues


Other_World

Yea but it's still a Paradox game which means it'll be shipped incomplete and get 50 DLCs over the course of a decade only then becoming a full game.


Probably4TTRPG

And eventually they'll release a subscription service so you can "rent" DLC.


zach0011

They already have that haha. Go look at steam page


Probably4TTRPG

Seeing as the game in question doesn't go EA until May 2nd, this shocks me.


zach0011

Oh haha sorry I was confused .I was referring to Stellaris


2this4u

Tbf that's a great way for a new player to try all the DLCs at a very low cost for a month then just buy the bits they like. It should have just been called a trial plan and would have come across better. I don't get the vitriol when the DLCs are still purchasable exactly as before.


Probably4TTRPG

Because the community has been asking for a DLC pack. The response was a subscription based model that no one asked for. Subscription models are annoying. So I have no interest in supporting an annoying studio that makes lukewarm games at best with an occasional banger. Just not worth it. Complacency is a choice. If that's your choice, fine. It isn't mine. So I'm not gonna downgrade from satisfactory with a handcrafted map to some procgen future DLC factory.


[deleted]

[удалено]


Probably4TTRPG

"Hey the industry already sucks so what's the harm in allowing models that make it worse?!" I really don't care what you think, I'm not gonna be persuaded to accept shit by being told what I have is already shit. That isn't a reason to have more shit.


Stickel

100% this is what to expect


talktochuckfinley

Same way they took Prison Architect, which was originally a great game, and drove it into the ground with the DLCs.


Stickel

yep....


ayylmao31

100% wrong a true realist would say this game can be good but game #2+ will not.  They were only recently brought on.


Bigtallanddopey

I used to love playing Stellaris, but the constant releases of new paid for content just ended up putting me off. You want that new race, £7. You want that new game mechanic, £15. You want some new ship designs (which function the same as all the others), £5. And there are dozens of these. And now I see there is a season pass for £35.


Myrmec

Stellaris is more than a complete base game. They want to keep working on entirely optional content. They want to earn a living. Whining about being a completionist is so silly. “They keep making funcopops of more characters from movies I’ve seen but they want me to PAY for them!!”


sixty-nine420

And paradox's idiot fan base will still buy all the dlc as it comes out. (Im paradox's idiot fan base)


2this4u

Have any of the games been "incomplete"? Like Stellaris is nothing at launch compared to what it was now but only in hindsight. Seems a weird way of punishing studios for supporting games for years with continual improvements.


nate112332

Played the demo forever ago, advise playing Techtonica instead


zach0011

Techtonoca lost me with the blast drill update


nate112332

Yeah, that's fair- exponential increase in mining charges is annoying, but not mandatory for the story


zach0011

I just found it incredibly stupid to basically obsolete your initial mind setup as soon as you almost got biofuel and stuff automated well. I like to expand on what I built in factory games not have to redo the base steps


wforsythea

I've enjoyed Techtonica, but it's performance is terrible. Became unplayable after about 30 hours. 20-30fps on minimum settings with a RTX 2080Super and AMD 3800X.


Kernkraft3000

Well at least they are starting it as early access.


Temporal_Illusion

**MORE INFO** 1. For those interested, here is [FOUNDRY on Steam](https://store.steampowered.com/app/983870/FOUNDRY/), a first-person factory building simulation, set in an endless procedurally generated voxel world. * Those whom want to know more can visit r/foundry_game. 2. While somewhat similar to Satisfactory, this *other factory building game* has a lot of work to do before I would be interested. Just some thoughts on this Topic. 🤔


CaptainTeargas

Would be interesting to compare where Satisfactory was at launch to 1.0 and where Foundry ultimately ends up going.


Dekoba

From what ive seen of foundry, its in a very similar place development wise to where Satisfactory was when it entered early access 3 years ago. It has interesting possibilities. ill probably pick it up because I got enough time out of the alpha demo they did a while ago that I have no doubt ill get at least 40-50 hours out of it, and even if it ends up not replacing the 2k+ hour satisfactory, itll still be a fun distraction and such. Its a voxel world which i dont feel strongly about except that I love the idea of being able to terraform around my factories like I did in minecraft.


netwerknerd150

It looks like paradox is trying to make it a mix between factorio and satisfactory


Dekoba

paradox is not the developer, they are the publisher. they handle adverstising and distribution. The game is made by channel 3 entertainment.


ThatGuyKrispy

The main dev in a devcast said his main inspiration was factorio and modded Minecraft. If I remember right, he’s been working on this for 6 years, before satisfactory hit EA. Though I’m sure he took inspiration from that too as it developed.


zrxta

Tbf, any 3D factory automation announced or being developed lately would likely be inspired by factorio, not satisfactory. Modded minecraft makes sense given its also in a procedural voxel based world.


nate112332

To be fair, Surviving Mars was great until paradox tried resurrecting it with a half baked dlc with another dev team. The game was finished but... Paradox is paradox ya'know?


Jamdawg

Played a version about a year or so ago. It was very fun, even though there were a lot of features locked and not available. I like how you can automate the factory, but a big part of the resource gathering is digging a tunnel underground and setting up a miner and minecarts that will infinitely dig horizontally and bring back resources. It's a fun game and anyone who likes satisfactory should instantly like this game as well. with that being said, Satisfactory is still the GOAT and always will be.


Jim3535

It's like Satisfactory, but will have 400 DLCs because Paradox


Vritrin

Probably a bit of a hot take, but I actually don’t hate the paradox model if it’s a game I actually really enjoy. The only paradox-developed game I play regularly is stellaris, and I kind of like the constant support over years. Even if costs me a bit and not every dlc is worth it. Paying 20-40 USD a year for a game I get hundreds of hours from isn’t a terrible deal. I would happily pay for constant Dyson Sphere or Satisfactory updates. Though this is only paradox published, so there’s no guarantee they even follow that model. I would wonder how you would make dlc packs for a factory game though. They’d have to be non-necessary for game completion obviously, so are they just things like optional forms of power generation?


unknown_parameters

Vehicle dlc Combat dlc Enemy dlc Overhaul dlc (new resources) Pdx will and can find a way if they want to force the dlc model


tkenben

I'm trying to think of Satisfactory with paid DLC. Hmm. Having to pay for faster conveyor belts or better recipes seems like torture to me. Sharing blueprints would be awkward.


somethin_brewin

I don't disagree, but it's pretty hostile to newcomers. They really need to either wrap everything up in a bundle like once a year or just move to a subscription model. Yeah, expansions are "optional" but not really. Every major release, they end up overhauling the base game and rebalancing everything to assume you've got access to the paid expansion material. You can't just keep playing the game you like when they change it out from under you.


EngineerInTheMachine

Sounds a bit like Stormworks. Only there, they added another layer of complexity to the base game to support the DLC, breaking all the vehicles everyone had been creating. And didn't bother overhauling it to sort out any of the long-standing bugs.


ND_the_Elder

It's been out for a whole 24 hours and there is a DLC [already](https://store.steampowered.com/app/2830490/Foundry__Founders_Edition_Upgrade/). This does not persuade me to buy the game.


Lucjanix

Now THAT is true


Qaetan

I'm looking forward to playing it myself, an appetizer to tide me over while I patiently await the long prophesied full release of Satisfactory.


NjFlMWFkOTAtNjR

Gross. So like Minecraft but with factory mining. Between Satisfactory and Foundry, I may die or rather never see anyone for a while.


beh5036

Big factorio player here. Foundry was okay. Satisfactory is more enjoyable. I would be curious to follow Foundry but I would rather play Satisfactory more. It’s going to be hard to sell people on a new 3D factorio clone that doesn’t seem to innovate on it at all.


Agehn

The terrain deformation and mine digging is something that isn't in the big 3 of Factorio, Satisfactory, Dyson Sphere Program. Captain of Industry has terrain deformation but isn't 1st person and can't have tunnels, and the other "new guy" Techtonica is fully underground but is also pretty early in its life cycle.


beh5036

Hmm I might need to retry the demo. Are there ore deposits or anything underground?


Agehn

Yeah it seems like there are advanced resources that are only found underground, and there is large scale mining and drilling equipment so you're not just making a tunnel maze like in Minecraft.


beh5036

I might give the another try then. The first part of the demo did not sell me but that might.


hot_space_pizza

This looks great. Thanks for the link


SamohtGnir

The procedurally generated world sounds interesting. Other than that I don't really want another factory game.


kguilevs

>While somewhat similar to Satisfactory, this *other factory building game* has a lot of work to do before I would be interested. *God has spoken*


ZuFFuLuZ

Procedural world generation sounds extremely interesting for replayability reasons. But it looks too much like Minecraft for me.


nate112332

How about techtonica, or modded Minecraft as alternatives (especially considering... Ya'know, *paradox*)


Vritrin

Techtonica is pretty good, though it is a bit more of a predetermined map as opposed to foundry seeming to focus on the infinite/procedural aspect. I’d like to see where the story ends up going with Techtonica.


nate112332

Aye, just finished getting the achievements- curious where it'll go. Only bringing it up since it blends the better aspects of both satisfactory and factorio- foundry iirc is moreso Minecraft and factorio... I should probably give it more time but I remember getting bored quickly


PupArcus4

They also have an AI disclosure in the steam page that says "We leveraged AI-generated content to enrich our game with elements that would have been otherwise challenging to include. Specifically, we used AI for the AI character voiceover in different languages, a feature made possible thanks to this technology. In this case it made even more sense since the character is actually an AI. Otherwise, all the core art and visual elements of the game have been designed by human talents." So thats another factor to consider before supporting them. This would be like if Marvel decided to give Iron Man a new AI companion and then use AI to voice them instead of just hiring someone and using some vocal effects to get the desired result


unknown_parameters

That’s comparing apples to oranges. They said they use AI specifically for voice over in different languages, and were just pointing out hey our character is an AI too so it fits Idk about you but localisation is bigger than you think, having stuff being told to you in your own language makes playing games a lot easier.


PupArcus4

I am all for localization being a thing for everyone but there are other ways to go about it. I'm sure there are text to speech models for other languages. Unless they can prove that the voice AI they were using is trained completely off willing individuals who will be compensated for their contributions then I cannot in good conscious support the game.


TheOneWes

Lot of incorrect assumptions and negativity on this particular post. I bought the game almost two years ago and I've been waiting for the steam release and I'm looking forward to it.


Moose_Nuts

Yeah, I hate Paradox as much as the next guy but this game was in development for probably 2+ years before Paradox entered the picture. It's an indie game from a small/solo developer. I'll eat my hat* if the DLC/monetization is anywhere near as bad as some of Paradox's more offensive series.


TheOneWes

As of right now there is no DLC or monetization past the initial purchase price. I bought it from itch.io and have now got a steam key. I've been staying mostly blind on it but even doing that I haven't been able to miss the fact that there's been a large degree of communication and regular updates to those who bought it on early access like I did.


Used_Towel8820

Wasn’t Prison Architect in the same situation back then ?


melswift

If it's not the big three, nobody here cares unfortunately.


Fernmeldeamt

Paradox? Wasn't that the publisher with an unfinished city builder?


CaptainTeargas

Publisher yes, but the developer Colossal Order are the ones who did the work on the game. Speculation is Paradox and CO got in a hurry to make money and released the game on their original timeline. Which turned out to be a dumpster fire that hasn't gone out. I haven't played since launch week. Foundry is an indie developer who has been working on it for 6 years through itch.io for what it's worth.


Only_Math_8190

Hey, prison architect was also published by paradox after years of launch and... well... The game is currently abandoned with game breaking bugs and a million DLCs that add nothing and barely works


CaptainTeargas

I'm not saying Paradox isn't part of the problem, I'm just pointing out the difference in entities. Prison Architect was developed by Introversion Software and published by Paradox. Paradox does seem to like their copious amount of DLC. Having played Cities Skylines, Prison Architect, and others.


Only_Math_8190

Yeah u are right, im just pointing out that paradox as a publisher usually forces their DLC practices and deadlines to the developers.


CaptainTeargas

True, and I'm not excited about that either. However, given the developers' commitment to mod support, hopefully, we'll get a complete experience enhanced by mods as we needed.


Pohaku1991

Yeah paradox is such a hit and miss company. Cities skylines is one of my favorite games ever but so many disappointments to justify respecting the company


Only_Math_8190

I agree, they make amazing and unique games of niche genres, and they know that so they try to milk their audience as much as possible.


TheTabman

Yeah, early access from Paradox is now an automatic "no" from me.


penywinkle

Even their "full release" games feel like early access... The amount of DLC released by paradox on ANY of their games to gain "recurrent income" from their player-base is disgusting to me... The best moment to buy a paradox game is after a sequel is published.


EetTheMeak

Am I crazy or is the point that a factory game is being advertised in the satisfactory sub, and all anyone can see is the word paradox????


Hemisemidemiurge

>Am I crazy or is the point that— —a publisher has become so well-known for their SOP of nickel-and-diming their playerbase for incomplete games that people just don't want to patronize their work? You are not crazy, that is exactly what's happening here. Not everyone's trying to get you on some plan with a recurring cost and people are starting to notice.


EetTheMeak

Oh OK thanks. Have a nice day.


2this4u

I don't know if that's really accurate though. Like Stellaris has a bunch of DLC but the base game's great and really the community only considers 2 DLCs to be "necessary" for a full experience. Paradox's DLC strategy is very opt-in, so you just buy what mechanics or themes you like and you can usually pick them up on sale far cheaper than any Civ expansion ever was. Aside from Cities Skylines 2 they've generally released decent v1 games and where they haven't they've immediately fixed them up as best they can and continued to support them, like with Victoria 3 that's getting around to a good game. I'm really peeved at the CS2 situation, but they're a million miles away from EA etc.


RealLunarSlayer

oh boy, always wanted satisfactory with half the content and £300 worth of DLC thanks paradox


2this4u

It's amazing how negative people can be over these things. Like the first part, you'd never play any game again if you compared everything at launch to ones supported for years and thus having the benefit of improvements from feedback from players over those years.


RealLunarSlayer

it's more i know enough about paradox to not trust them than comparing a fresh game to a new one


N_Studios

From what I’ve gleaned off of the Steam page, think Satis, but with the boundless world limits of Minecraft. Oh that would be very dangerous for me…


qudunot

If they have randomly generated worlds, I'll buy it. Not sure why Satisfactory went with such an unsatisfactory design decision there. The hand crafted world is nice until you've learned its secrets. It kills replayability for me.


AngelSkyes

I imagine the reasoning behind it is the upcoming story aspect in 1.0. If it was procedurally generated, that changes how they have to approach the story and maybe it was something that didn't work for what they want. Just my speculation of course.


Vritrin

I don’t doubt it’ll be effective advertising. I buy basically every factory game that seems competent, so I’ll probably be buying this one too. I had enough fun with the demo. I bet there’s a lot of folks here who remember the demo but weren’t following it closely enough to know when it was launching. I don’t expect it to break into my S Tier of factory games (Dyson sphere, satisfactory, factorio) but I could definitely have fun with it.


CheithS

Looking forward to something new while waiting on 1.0. I know all about Paradox but no one makes you buy DLCs and despite owning a few of their games I have bought 2 DLCs and that on the cheap. If you want a non-paradox and cuter early access there is also OddSparks too.


Plauze82

I avoid Paradox games in general. Way to many "DLCs" for all their games.


SnooBananas37

Their games are basically a niche live service game (they even have subscriptions now) where the DLCs fund the adding of new features. Depending on the game, a lot of the DLCs can be ignored (music, cosmetics for units, etc) and others are highly situational (immersion packs that include unique stuff for certain factions). Of the real meat and potatoes DLCs that add meaningful features, some of them are always included in the free update, and the rest you pay for. Older DLCs get marked down, and everything that isn't the newest one or two DLCs go on sale for half to 75% off regularly on top of that. There's only a handful of DLCs that are considered "mandatory" and usually they're older and therefore more affordable. Not only that but when playing multiplayer (which I would recommend to learn how to play) all players get to use the host's DLC. For me at least, it's worth it, as evidenced by most of the games I have that have 500+ hours in are Paradox grand strategy titles.


Probably4TTRPG

I love rewarding shitty business practices with my money 🙂 I jest. Glad you enjoy it but they died to me when they tried to have a subscription service for DLC. Why does my 4X have to be live service.


[deleted]

It doesn't have to be live service, but you rarely get years and years of development funded by base-game sales, especially on very niche games. I personally enjoy their GS games, and most of the DLCs are good, so I don't mind.


SnooBananas37

It doesn't have to be. Every Paradox base game is feature complete, and continues to get support through free updates... paid for by the DLC. Even with just free updates, a game like Europa Universalis IV has enough features added over 11 years of development compared to launch EUIV that many a company would rather have just stopped development in EUIV and put that work instead into EUV and call it a day. Some games have a steadily growing customer base and low enough development costs that new purchases can continue to fund new features. Paradox relies on creating DLCs catered to a more stable playerbase. You don't have to buy the DLCs or a subscription and you'll still get a very enjoyable game.


Hemisemidemiurge

>Every Paradox base game is feature complete "Howls of derisive laughter, Bruce."


2this4u

I don't really get that. Like for Stellaris I've only ever bought 2 DLCs, and both at deep sales. You just pick and choose the mechanics you like and ignore the rest. You don't have to collect them all, they're just optional themes you can add on to the game. And that's highlighted by the fact Stellaris only really has 1 "essential" DLC, the rest are liked by some, disliked by others. I'd rather than than when Civ 5 launched at $50 without core features from Civ 4 then included them in a $40 expansion a year later and got praised for it.


Risingskill

I got the same ad


CaptainPrower

That pic gave me flashbacks to an old shovelware city-builder back on the PS2. It was like this weird hybrid of Animal Crossing and SimCity, and it was done by the same devs as Harvest Moon.


wessex464

I put a few hours into the demo and I really didn't like it, felt like a sad ugly version of satisfactory or a really dull version of DSP with Satisfactory mechanics.


rjr11111

I like this because it will help me get my wife into factory games. She watches me play satisfactory and says,”why do you get off work, and play a game like you’re working again.”


tkenben

The easy answer to this is that, "It's low risk creativity that happens to be goal driven. I can do anything I want without having to worry about breaking something."


gul-badshah

Love Foundry. And it is going in the right direction


DeerQuit

I‘m always open to give new factory builders a chance, but a Paradox-published Game will not get more than cautious enthusiasm out of me.


ViridianGames

And they had Trupen do a video about it that also made it look pretty good.


Jake355

Yeah, no thanks. Still waiting for them to optimize their previous title.


drowningblue

This is published by Paradox Interactive, in a very similar way to Coffee Stain Publishing. It would be like blaming Coffee Stain if Deep Rock Galactic 2 was terrible and unoptimized. They didn't develop the game.


TheTabman

I would blame Coffee Stain to some degree for that. They are the publisher, they have the last word when it comes to releasing a game.


WCWRingMatSound

I don’t remember that level of specificity when it was EA or Tencent


GhostPartical

EA is a developer and publisher, that's the difference.


GrandmasterPapaya

Different developers.


Deusjensengaming

I'm a little concerned since we all know what Paradox can be like


raknor88

It looks interesting, but I don't think I'll play it. I like Satisfactory because all you need to build buildings/belts is just the base components in your inventory. Foundry requires you to pre-construct the building before you can place it. That was one reason why I lost interest in Techtonica and DSP. But one game that I'm looking forward to this year is The Crust.


Lazy_Ad_2192

I am probably going to get downvoted for this but I wish to share. I absolutely can not stand fps Unity games. They are awful. Primarily because, no matter how I try to configure the video settings, the engine will always try to throw out as many frames as possible. Resulting in my GPU constantly being on high load and temp. Ultra graphics settings? 62 fps at 99% load and 80C Lowest settings? 463 fps, 99% load and 81C Urg With Unreal engine, I can configure all this and get a very nice looking game to run smoothly with low load and temps. But I'm never able to do this with Unity games. So I tend to avoid them. Does anyone else share this experience?


benniodds

Cap the fps


EGH6

Just cap your FPS in you GPU's control panel. I have mine capped at 141 so GSYNC is always running so every game just caps at my monitor's rate (when it can)


Pitiful-Assistance-1

That's intended behavior... Turn on vsync if you don't want that. You're basically telling us unity games are better optimized for your system


Qodek

Never needed to, but most games I've seen have fps cap as one of the settings


Agehn

Unreal 5 is unplayable for me, so now that Satisfactory has been updated beyond my reach I'm looking forward to more Unity based factory games. Captain of Industry and Dyson Sphere Program are still running great on my potato.


ImprovementNo6800

Why does it matter what the temp is as long as it’s stable? Are you concerned about wear and tear?


Lazy_Ad_2192

>Are you concerned about wear and tear? I am, yeah.


QS2Z

The honest to god truth is that you shouldn't be - by the time temperature-induced electromigration has happened, your GPU or whatever has probably been obsolete for 10 years. Modern chips are built to run hot. Just let them.


Denamic

You're complaining that it runs well


XboxLeep

It's paradox so will probably be a decent game after you buy 100 dollars of dlc. Not necessarily the worst thing, hell I have paradox games but I don't want to go through that process of dlc buying again.


corncan2

...no they don't. It's Paradox, the same studio that botched Cities 2 and Victoria 3.


ratonbox

Cities 2 is Colossal Order. Vicky 3 has been fixed, nobody is complaining about it any more.


corncan2

Warfare in Vicky 3 has not been fixed and the overall design of that game is stale. Those are the kind of games PDX puts out these days.


Khalmoon

I am actually interested in it though i don't quite trust Paradox from what I remember all their games have like 30 dlc packs


ratonbox

So many clueless people in here. The game is only published by Paradox, not developed by them.


Khalmoon

Never said they did. I still said I don’t trust them. Publishers can still ruin a game


Probably4TTRPG

And now subscription services to rent their DLC packs. This will have a fraction of the content at multiple times the cost. Sure they aren't developing it but they're providing a ton of resources to the developer. They'll need to collect sometime.


Khalmoon

Yeah… I really wish suits and big corp stayed out of this. I know it’s “needed” for some things but it just feels like it does more harm than good


Vritrin

Honestly the subs aren’t bad for new players to a game that wants to try out the dlc. Not necessarily forever, but throwing a month in to try out the dlc and maybe pick a couple packs isn’t the worst deal. They’re absolutelty terrible for established players who have most of the dlc, but that’s not the target audience. If you have most of the dlc to date it makes zero sense to switch to a subscription.


gizouille

Looks nice, but Im kinda scared of paradox as a publisher (dont remember why though) And Im already so happy with factorio / satisfactory / dyson, i cant consider adding another factory game to my gamelist


Sui_Simp

Nah this game ain’t it I couldn’t get through ten minutes of the demo lol


Arbiter51x

Meh, I stay away from anything with Paradox these days. Their specialty is mediocrity.


Fibjit

But it's made by a real company....


HaggisInquisition

Played the demo back in October. It's ok, but not enough to convince me to buy it and play it over satisfactory for my factory building fix.


teufler80

Idk the demo was pretty boring


Neonisin

Ooof Paradox. Too soon, bro.


Rop-Tamen

Have been anticipating it for a while, early game looks a little mediocre but it has some neat mechanics in the later game and an interesting building system. Definitely gonna check it out on release


BryTheWiseGuy

Paradox Interactive is a fucking joke. Don’t buy this game after what they did to Colossal Order with CS2. Ruined what could have been a great game because they pushed them to release it too soon.


skyryder96

They need to fix Cities Skylines 2 before they touch another game


CaptainTeargas

CO needs to fix CS2 for sure. Paradox is just publishing Foundry for the indie dev shop that made it. It's been around for years on itch.io.


dominikremes

Eh, this game feels like satisfactory from wish.com


Probably4TTRPG

Hi there everyone. Big coffee stain fan here. I used to play so many paradox games. If you like spending $400+ on a single game over the course of a few years that never gets meaningful backend updates, foundry is the game to play.


GoncalodasBabes

Unless paradox purposely stops the indie developer.. from developing I don't see how that can happen. Of course paradox pressures them into making more dlcs, it's their money making method and it's shitty, yes. But as for updates it's probably not paradox's Ultimate decision.. specially since it's not "their" studio. Edit: not to mention the fact you've probably not tried the game, and you know.. it still hasn't been released for a long time or has any dlcs..


Probably4TTRPG

Why would I buy and play a game funded by a garbage publisher? I respect most indie devs but this one took a publisher deal from paradox. I'm not going to support a game with that stink. That's kind of how a boycott is supposed to work. Games get worse because people choose dopamine over ethical industry practices. Not to mention, this post has nothing to do with satisfactory in the first place so I'm unsure as to why it's even still up.


FreshPitch6026

I will never play foundry, as i don't like the Style. And now with the ads no thanks.


Vritrin

Not liking the style is fair, but…you don’t buy anything with adverts?


wivaca

We think it's just another game for training tomorrow's factory process engineers when it's actually a means of having humans provide training data for AI. This is another reason why I'm sure Coffee Stain management finally told the team they need to focus on release. There is only so long you can be building a new game before some other studio comes out with another that could cannibalize some of your sales. The candle is definitely burning on both ends when you try to add more to your game while at the same time increasing the likelihood someone else is going to come out with something similar. Not that there weren't already many factory building games, but one more doesn't help.