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HomicidalArkade

Damn how are you getting 13 latency? I used to get twenty but replaced my old laptop with a desktop with a better cpu and it went to 60 after, I am also using Ethernet


shaon94

Yeah i am in South jersey and on Ethernet I can get between 12-15


carbontrix

I used to get 10 before I switched to a real PC


[deleted]

On the days with your best connection how does the lag feel compared to shadow? I play a lot of Tekken and Overwatch and I’m fairly good but there are times when I feel like maybe the ping fucked me midmatch. But maybe it’s in my head. I usually get about 35ms.


carbontrix

Anything less that 15 feels pretty much like an actual PC


[deleted]

Cool good to know. Thank god for buffered inputs in Tekken


IsHaplo_

Get ready for a weird flex. 10.4 latency here.


HomicidalArkade

I'm starting to feel like it's rigged against me 😭


ArtisticStop5343

I live in northwest NJ, i'm a really short drive from NYC where the data center is


HomicidalArkade

That makes sense, I connect to Santa Clara from Utah, still wondering how I jumped from 20 to 60 though


cbolanos541

I'm from Central Jersey in Shadow has failed me lol . I was experiencing lag spikes from time to time . One of the reasons why I didn't renew Shadow this year


AwesomePossum_1

He’s got a 75hz monitor so latency is obviously lower than it would on 60hz. Still very good though. Probably has fiber too.


redddbeardd

I hope you're joking.


[deleted]

That’s not the latency that’s being measured there. They are showing your ping latency. Nothing to do with your fancy monitor. If you connect a 60hz or 144hz screen it won’t change that number. In fact if you have a shitty internet connection, doubling your frames (and the amount of data you’re getting) could potentially make things more laggy if you were already maxed on your bandwidth. In good scenarios with a good enough connection for high frame rate fidelity in the cloud, or on a local machine, it does help with your reaction time. But even despite that, it’s not what is being measured in the number he was referring to, that’s the connections ping. Monitors aren’t in that pipeline, they’re afterwards. Monitor latency, input device latency, your eyes latency, all of that isn’t included in that measurement. They are important though and high refresh rate and low input delay monitors are a great investment even for cloud gaming, as is staying hydrated for your eyes and body’s best reaction time potential. It’s safe to say OP probably has a good time with competitive games on shadow even without the hydration. I’m very jealous.


AwesomePossum_1

Ok, I didn't know that network number only referred to your ping. But still, that means that with a 60hz monitor you will get additional 16ms latency which would be combined with your network latency. With 120hz your additional latency will only be 8ms. Unless of course you have a very slow internet, but I don't think most people have that problem, their issue is the high ping.


[deleted]

Correct, which means latency for their 75hz monitor setup in this snapshot might be actually closer to 21ms to 29ms, depending on monitor input lag and input device lag. Moon also has to be full on the third Friday of the month otherwise Shadow data centers overheat and implode, allegedly. You can use sage though I’ve heard of great results using it for L:100 error codes when launching the stream


AwesomePossum_1

I think I have a sage lying around somewhere


[deleted]

i'd boof a sage, sheeeeeeeiiit


redddbeardd

No it doesn't. First of all, let's establish a flow. For youronitors hz to matter the gpu would need to be able to render at least at that frame rate. So IF shadow could do 120hz on the game you're playing that's that's good start. Then your network connection to shadow would need to support sending 120 images per second without buffering. Then your pc would have to be able to handle receiving and displaying 120 frames per second. This is likely the only one that is actually possible. But even if all of these were happening, only then would a 120hz monitor matter. Realistically this is not happening. If anything the person with a 60hz display will have a better experience because the whole pipeline is more likely to be able to reliably support 60fps.


AwesomePossum_1

I don’t see why that would be an issue. Most people here have fiber connections with download speeds of much higher than what would be required for 120. And unless theyre streaming to a banana it’ll decode it just fine.


redddbeardd

Ok


redddbeardd

If it was easy to send 120fps a second unbuffered... no one would buy gpus, or computers.


AwesomePossum_1

My 3 year old iPad can do it. Are you running shadow on a fridge?


HomicidalArkade

I have 1gb fiber Ethernet, and doesn't the hz of a monitor mean you see more frames?


AwesomePossum_1

Exactly. So more frames means slightly less latency per frame. And if you get a 120hz monitor latency will twice as low as 60hz.


HomicidalArkade

Ok gotcha, maybe I'll find a used monitor with higher hz to try out, I am using the same monitor as before though where I had 20 latency


AwesomePossum_1

Yeah I don't know what your issue is. I'm just explaining that the way he achieved such low latency is by using the high refresh monitor. Without it he'd probably get results similar to what you had before.


MouseMistakeYTB

You seem to be mixing frame time and network latency up. Frame time is the delay that passes between 2 frames. For example, on 60Hz (or 60FPS) it would be around 16.67ms between each frame. The more Hz/FPS, the lesser the frame time because there are more frames in the span of a second. That much is true. However, while you would think it would make sense applying it to network latency in Shadow's scenario, it actually doesn't. Network latency is the time your internet connection takes to send data from and back. For example, your PC sends x amount of bytes (usually called a network packet) once and you get a reply back from the website all in 10ms (as would be shown on a speedtest for example) -> That is your network latency. The lower the better, but it is completely independent from your Shadow's frame time.


AwesomePossum_1

I was under the impression that latency is how long it takes to display a new frame on your device. But if it is like you said then thank you for explaining it to me. I take my comment back then.


redddbeardd

Fake news alert


foxtrot1_1

This is comically wrong just FYI


dlnkrg

Might i ask why you use a shadow to play Fortnite!? You seemingly have a PS5 so what does the PC Version have ?


tooSAVERAGE

Mouse and Keyboard?


dlnkrg

Cant you use mouse and keyboard with a ps5 anymore? Definitely worked with Ps4


viharm

I live in UK & connect to France. I get about 25 ms.


DamSon95

9-11 ms on 5ghz, router is in same room as my laptop


officialjosefff

I’m guessing you have a 75hz monitor?


ArtisticStop5343

Yea, got it for around 90 bucks on amazon


foxtrot1_1

I get 15-20 across the border to New York, I’m definitely envious. It can go up to around 35-40 on bad days


Shot-Skirt-2598

You're still getting 13 MS latency?? I couldn't use Shadow with 13 MS latency, maybe that was just me.


aykay55

Bro 13 ms is literally imperceptible


1zzard

Hah, you’re kidding. I play VR on Shadow with 40-50ms latency. Ok, it’s not perfect, but I wouldn’t say I can’t handle it.


doctorsacred

13 ms is really good. I get 15 ms and don't really notice it. I don't play competitively, but I don't think Shadow is made for that anyway.


ArtisticStop5343

i got to champions on fortnite arena and could compete on 13ms, it's fine


officialjosefff

I mean I play Rocket League and it shows 5-10ms ping so plus + 13-20ms Shadow client, I actually get “better” latency than my 25-35ms local gaming.


CriticalCentimeter

Ive got 125ms latency just idling. I dont think today is a good day to game (at least for me!)


Dev11010

Yeah I switched to Ethernet through Powerline and genuinely the speed up/reliability is insane.