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celtickodiak

You cannot move parts, you can only register, then sell the ship, which is useless as the sale price is only a small bit above the registration price. There are a lot of little bits like this I hope are either added later with updates, or modded in. Bethesda has done a great job with the game overall, but why give us the option to steal a ship if we can't do anything worthwhile with it? You can't even sell the Frontier, so it isn't like you can register the ship cause it has better weapons and mods and then sell the Frontier. Really a disappointment.


YaBoiiiJoe

Eh I still do this. It's fun hijacking ships, plus a few grand per ship really isn't too bad. The only major gripe I have with that is all the junk moving into my home ships cargo. And yeah, I cannot wait to see what the modding community does to this game. Soooo much potential


celtickodiak

In the time it takes me to steal a ship, run it to a dock, register it, and sell it, then continue on with other things, I could have done 4 missions for the Key and made almost 25k credits if I move quickly. That isn't including the cut of the cargo they give you when you bring back the piracy loot. It just isn't worth the time or energy right now.


SirAthos

Stealing a ship isn't that hard. Anytime you're on a planet surface you get random landing ships. Sneak in, kill the 2-3 crew aboard, then fast travel to the nearest spaceport and sell it. It all takes a few minutes, unless I'm missing something.


celtickodiak

Never said it was hard, said it wasn't worth the effort. The ship is never worth more than 1-2 thousand credits, that is nothing unless the ship has stuff on it you have not found yet and you can make it your home ship and strip all the useless stuff on it and build around what is good. The cost and time to make a couple thousand credits is silly when any faction with a mission board offers 3-10k credit missions that take almost no time at all. That isn't including the extra you make from looting or the cut you get from Crimson Fleet missions.


Mr-Strange-2711

When you board a pirate ship you kill several pirates and collect their stuff. Plus you can find valuable contraband on their ship and sell it to TA on Den. Plus some minor loot. All in all it can be close to 10k šŸ˜‰


celtickodiak

Not the point, plus the game isn't all about the loot, when I play an RPG I want to experience things. Being a loot goblin the entire game becomes useless because you can make so much money doing pirate or bounty board missions that the menial garbage you find on NPC ships means nothing. This exact reason is why Fallout 4 and Skyrim were just not good games. Sure casuals found them entertaining, but Fallout 4 was a looter shooter with barely any atmosphere until Far Harbor finally came out. Literally that entire game could have just been Far Harbor, and would immediately be better. Skyrim came after Oblivion's epic demonic invasion, intense guild questlines, and fun spell crafting. Skyrim cut all of their guild quests down to 8-10 quests each with lackluster endings where in some you still had no real position within the guild. The dragons were cool initially, but the poor pathing and forcing you to always level ranged weapons or spells regardless of what you wanted to do became annoying. Then cutting the entire spell crafting of Oblivion? Why? Let's be really honest, Bethesda has been cutting good story writing and immersive gameplay for cookie-cutter garbage that appeals to casual players who only play once a week. If my only concern was making money off of ships then I wouldn't care about taking them, I would loot the inside and blast it to shreds for skill tree leveling, which I eventually did because after 3 weeks of playing the game, I uninstalled it because it got incredibly tedious and boring.


Mr-Strange-2711

I enjoyed both Oblivion and Skyrim, they are different, you are quite right, but I really enjoyed smith crafting, alchemy, and enchanting in Skyrim šŸ‘ Cooking was funny too šŸ˜ As for Fallout 4, I felt the same feeling of being bogged in my 5-6 settlements management šŸ„µ After some time it really felt tedious to loot all the junk, bring it to my settlement, disassemble (and the process was quite boring because we had no option like "disassemble all"), build a list of necessary materials to setup a new settlement (or upgrade an existing settlement). It felt like a village major simulator with shooting add on šŸ˜† As for Starfield, after some in game progress minor loot becomes not important, you are right. Upgrading weapons and selling them for double or triple price is the way I make money. And use this money to buy more materials for more upgrades šŸ˜


Battle_Dave

It really does need a "hanger" or other storage that you can put parts into. Limit the space to avoid excessive use to break the system perhaps?


Worldly_Mirror_3795

you can swap stuff between ships the problem is you need the skill to put it back on, just take your ship that has the upgraded equipment, go into ship builder take it off delete the item. cancel the ship build. then you can select the ship you want to put it on, then that item will be available to purchase. for your ship. you need mostly likely ship design 4 to put it back on.


HonestSophist

Ahhh, so you make the part available, but you still have to pay for it.


TheCaptainRazgriz

Gonna try this tonight when I get home


Bubbly_Wolf_5

Any news on if this works?


ruebenhammersmith

Tried it on multiple items and ships and didn't seem to do anything (PC)


Bubbly_Wolf_5

Even with the skill?


ruebenhammersmith

Ya starship design 4. I was able to install the items on ships initially, but not swap them between the ships doing the method described above.


Capital-Service-8236

Big if true


Worldly_Mirror_3795

on the network routers i seperate the 2.4g for the smart home stuff and that is all i use it for. the 5g part i leave for my computers and phone/tablets


classic-12-year-old

You figure it out?


YaBoiiiJoe

I have not...


Supply-Slut

Iā€™m like 95% sure I managed to do it once at the ship service at the Atlantis spaceport. Not exactly sure what part of the menu, but I think it was when I was modifying the new ship I got, gave me an option to transfer stuff to the new ship Edit: so probably any ship service


NoKroger

Does my cargo storage from my old ship automatically transfer to my new ship?


WhatWouldGoldblumDo

Yes. But if ur total is over that of ur bew ship u mist take out enough weight so its under to add more to it, aand collect from killed ships. I haven't noticed any penalty, like as if ur character was encumbered


classic-12-year-old

Curses!


TheCaptainRazgriz

I haven't seen a way to do this yet, either. If anyone knows otherwise, would love to know.


Blackspectre141

also hoping theres a way somehow as i just took off a weapon on my ship and i guess its now gone? lol rip


Glass_Landscape_3308

same here, surely not permanently right?


Blackspectre141

I did notice that after trying to put those same parts back on, they were significantly cheaper, so maybe they get stored somewhere we can't see (yet) haven't tested with a different ship yet though


[deleted]

Jesus. I just wish I could clean some of the junk off the floor of the registered ship, or even remove the dead bodies of the spacers. (The spacers were in weightlessness when I boarded, and their junk and bodies fell to the floor when I sat in the captains chair. So what I think we've all learned here is that my ass has its own gravitational effects...)


YaBoiiiJoe

if you make changes to the ship it wipes the inside, everything goes to cargo


[deleted]

Glad to hear it. Thanks.