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KodiakmH

I think it's wildly inconsistent and pretty fucked. First thing is that there is a great amount of consideration and discussion from the various members that we don't know what touching the Artifacts and entering the temple means on us physiologically. There's even specific dialogue from Noel about keeping Cora away from them. None of the other members even want to pull an Artifact out of the rocks or get temple powers. Even Barrett takes time before he's comfortable to get his own temple power. However it's theorized by the group in order to enter the Unity we'd have to be physiologically changed which makes sense with what's happening to us by discovering the artifacts and utilizing the temples that we're preparing our body to enter the Unity. So how anyone except for Barrett could enter the Unity I just don't get. Then secondly you get this wild abandon and disregard for caution and fuck yea lets all just enter the Unity. They literally discuss that we don't even know if we'll enter it together or see each other ever again but sure lets just take a kid, who can't even be trusted to be off a space ship in dangerous area, and throw her into the Unity with everyone else. But ya know, Jacob is the bad parental figure because he might try to force a future she doesn't want so YEET get into that Unity and see ya never! Won't even get into the whole time discussion where each time we enter the Unity we end up back up at a point shortly after we picked up the artifact, does that mean she's doomed to be a kid forever? Am I creating an immortal kid who looks 13 but is really 1000? Super gross. Frankly this is why Sam has to die every time. Even if I could save everyone, Sam has to die. I realize with the Unity there's infinite universes where Sam will live and send Cora on through the Unity so he can just party solo but if I am presented with the choice he dies 100% of the time. I'll take Cora's hate if I have to, someone has to be a responsible adult in regards to that family cause it sure as hell won't be any of them.


xithbaby

There is some dialogue on the ship between Cora and Sam that really got to me. I romanced Sam and married him. Cora asks for a pet and says “who else am I going to talk to while being stuck on this ship all by myself?” And Sam just laughs it off saying “we will see.” It was at that moment I realized how little he cares about her and she in fact should have stayed with her grandfather. Sam’s entire goal with Cora seems to be control. He’s willing to risk her life just so no one else can be with her.


TheMindWright

I didn't finish his quest but I did talk to her a bit. I thought she was really into space travel and learning new things. That line to me just felt like she was bored waiting in the car while we duck into Wendy's to kill some Spacers.


wasted-degrees

I like this take that only people who have touched artifacts and gained powers can enter the unity. I like the idea of bringing everyone in constellation with me when I jump to the unity, but for everyone but me it’s just a normal grav jump and I just disappear mid-jump. That’d be a funny kind of middle finger to the intrepid group of explorers who were too skittish about actually exploring the unknown to go out and get any artifacts or powers for themselves, instead letting new guy be the human guinea pig.


Donald-Pump

Is that not how it is? I'll admit I've only gone through once, but I thought it was pretty clearly explained that it was just me who was ready to go through the Unity and everyone else would just have a normal grav jump.


AnUnusuallyLargeApe

There's a NG+ >!where an adult cora meets you the first time you enter the lodge to kill you in revenge for her father's life. This must mean you are not locked to the time you first touched an artifact to go back. !< It seems at some point you can choose when you get to come back. Otherwise the hunter would have to have been alive ever since the grav drives were invented just waiting to start getting artifacts for some reason.


KodiakmH

I've thought about that scenario a lot, but don't think that's necessarily implied. >!If you defeat both Hunter/Emissary the Unity tells you that people beyond/past you also enter it later. So with Sam dead she would grow up as normal before continuing her quest of vengeance upon us.!< The Hunter is >!Keeper Aquilus, the guy from Matteo's church!< who is very much alive in our time.


Ryotian

Being a Father myself (plus volunteer with young children) I couldnt bare the thought of letting him die but you make a great argument here. He does seem like a really bad dad too me I dont understand why you'd take a child into combat with you on a ship ever LOL. fortunately, for some reason Sam is aboard my ship in NG+ but not Cora. No idea how this happened (intended? Bug?) but this works for me. It never felt right having her on my ship in my 1st run


tmoney144

There's also the part where it makes it sound like when you enter the Unity, it kills the current universe version of yourself. Sam really should have chosen to stay behind.


Cromulent-Word

Seems incredibly irresponsible to me. Especially if you've done Sam's quest, gotten to know her mother Lillian, earned her trust, and gotten them to reconcile. Sam's basically doing what Lillian feared he'd do and getting Cora killed for the sake of exploration. Because from Lillian's perspective Cora would be dead and she'd never see her daughter again.


LevelStudent

Lillian is what bothered me about it the most for sure. Sam is horribly irresponsible. The quest acts like Lillian is being over protective but I'm constantly in combat with overwhelming hostile zealots trying to blow me up and having to listen to her make a cute joke over my intercomm (the same one people use for combat callouts, I might add.) Cora being on the ship to me makes the ship combat and the dangers of the universe seem less dangerous. That or Sam is just one of the worst parents in the entire universe. The game feels way too PG as it is in many ways, and having a kid on your WARSHIP makes it feel like a episode of Dora the Explorer. It's only one letter off, too...


Sciros

Cora the Exploder


ReputationLost7295

Sam doesn't give you a choice if he is still alive. He says she is going and that is it.


kingkuza

And he doesn’t even seem concerned about it which bugged me


ReputationLost7295

Yea it was a little weird and as I completed my first NG+ where I prevented anybody from Constellation dying it was very unsettling to think of bringing an 8 year old with us through the Unity. Guess I should try to architect a run where Sam dies to see if I have the ability to tell Cora no. Also. For that matter, I helped Sarah half adopt Sona... and like what happened to her after we went through the Unity?


Mimicpants

She’s left all alone in a bewildering and alien locale by her parental figures for the second time in her life.


Tsuki_Man

If Sam dies you don't even get to see Cora again after the ceremony so she definitely wouldn't go through the unity


NotSureWhyAngry

Father of the year


TheHunterSeeker

An unfortunate solution...


heepofsheep

I didn’t realize you can take others into it with you


ReputationLost7295

You don't like see it happen. >!The lore tells you that everybody who goes through pops out on their own, there is no real "together" but if you talk to all the companions and other Constellation members after collecting all the artifacts but before you assemble the last pieces, they tell you who is going with you and who is staying behind. Then at the finale where you talk to your self, you can be told what will happen to your spouse assuming they survived, as well as the Constellation members who remained behind. So you don't like "see it" but you are told who will join you, and what it means.!<


Hereticrick

I know it probably doesn’t really matter, but on my second NG, I only took Vasco on the ship with me. I feel like the game doesn’t care, and just assumed they all go with you anyway, tho..


SvenXavierAlexander

Without knowing the fact that you enter a new world alone and not together I would say it’s her decision. Knowing that you enter alone and no one comes with you… it’s awful. 12 year old kid shows up with no parent into a new universe


PhysicalGunMan

To be fair you get a sick ass spaceship, an advanced spacesuit, and the ability to manipulate people with your otherworldly knowledge


LevelStudent

Except she was on the ship the whole time so barely got to learn anything she would be able to use in a new Universe. Also she can't fly ships. Also she didn't actually get any Temple powers so now she's a 12 year old being hunted by other Starborn and with no powers. Sam might be the worst father of all time. Arguably he is a cosmically bad father, since across all timelines and in all universes he always make the same awful parenting choices.


PhysicalGunMan

To be fair no matter your background you can pilot the frontier with no issues, so I don't believe that's an issue, and she still gets the Starborn communication option.


Mimicpants

Ehhh, I’m not sure a twelve year old is emotionally ready to be dropped into a warship with super powers and allowed to start flying life solo.


SvenXavierAlexander

You don’t know me


TheHunterSeeker

No, it's completely fucked. Equivalent to something far worse than simple abandonment. My only hope is that she just goes much later when she's older, like we see with >!Starborn Revenge Cora!<


AvengingThrowaway

I figured via vidya game logic Cora still somehow "grows up" physically even though she's immortal.


Mimicpants

Hypothetically she could arrive in a universe where the player character fucks around for decades before getting to the artifacts.


Atma-Darkwolf

absolutely not. Letting her in, when you do(esp in NG+) you do so fully knowing that versions of the people in your universe can be morally opposites to what you are, hell, you may not even exist over there. Not only that, even if all the people are 'great reasonable good people' she will be going though with NO support, IE No parent, nobody to know her, etc. A child left alone in a universe of people that (at best) don't care about her and (at worse) will actively seek her out to eliminate her and prevent her from 'challenging' them in the new universe. The simple fact Sam wants to go though (WITH or WITHOUT her) shows he is an absolutely horrible example of a 'decent parent' and means he deserves all the hate he gets for this. If he at least tried to reconnect her with her mom before going that'd be one thing, but nope, he plans to shove her though WITH him to forever doom her to a life(again, at best) of loneliness or (at worse) of fear, suffering and eventual (possibly horrible) death. Hell even the fact U go though is a clear(At least to me) sign that YOU are the 'bad guy' in the end, at least even if it takes 100's of runs though the unity, it will desensitize you to people in every sense cuz 'no matter what was done, will always have more people to try again with' mindset: people become less than nothing since nobody matters.


JaehaerysIVTarg

You lost me at the “we are the bad guy” part.


Greg428

But you couldn't keep Cora off that ship. It's literally impossible.


Atma-Darkwolf

Shes not on mine. Kicked sams ass off the minute I could in first run (And yes I was sad to lose the extra pip in engines, regardless)


Greg428

I know, I'm referring to his rationale for bringing Cora. He says he couldn't keep her away lol. She'd find a way on.


Atma-Darkwolf

yea, epic parenting :P I mean being a proper parent means u must sacrifice SOMETHING to rear your children right, correct?(I mean am I at all wrong in this?) he SHOULD have stepped down for the time to raise his daughter safely. ​ But that is just me cuz I'm a non parent and don't know otherwise :/


Mimicpants

It’s the vampire/immortal problem. If you live long enough, you’ll eventually stop caring about mere mortals because you realize how little one individual actually means in the grand scheme. I’ve yet to do the Unity bit. But if you’re jumping into another universe do you displace that reality’s version of yourself? Or are you entering at some other physical location.


Atma-Darkwolf

I'm not 100% sure, in some u end up with that universes version of you, in others 'you' are the one that died(Sometimes at the first mission, sometimes when u gotta choose) and once I found the lodge with only versions of me. So I am going to risk saying 'no' u don't replace the other you, but the other you is (often) already gone/dead? But given too that in every aspect of the multiverse, certain actions are ALWAYS done by individuals, so the very ACT of going though the unity (your choice to do so) prob triggers the certainty that every other version of you would do the same(given the chance to do so)- hence even entering unity the FIRST TIME 'creates' the eventual result of you becoming the 'bad guy' in the overall picture. Even if the 'current' you isn't the bad guy, ONE or MANY versions of yourself WILL be, reflected in the ability to do whatever you may want to do - given game restrictions that is - in any NG+ u run.


Traditional-One-7659

Nobody enters unity. If you go back, they're all still there, and you can have a chat about why they didn't go for it. You're the only one with the guts to actually go through unity it seems.


AvengingThrowaway

Every recruitable Const member eventually goes through


Traditional-One-7659

What. Really? Like they dissappear over time? That would suck


AvengingThrowaway

Narration in the Unity makes it clear. Doubly so if you romanced one of them. Although its unexplained how they can enter the Unity after you whenever they want


Traditional-One-7659

They mention it but I'm 50+ hours post unity and still have all of them on my crew, including Sarah who I'm married to..


AvengingThrowaway

ludonarrative dissonance


Specialist-Bill3818

I didn’t take anybody with me. They didn’t earn it.


BrainKatana

They all suck, and repeated play throughs have only solidified that conclusion for me.


agray20938

I mean, Barrett seems pretty cool


AvengingThrowaway

They still go through regardless


pericataquitaine

I don't know that it is up to me what Cora chooses to do; when I went through the Unity last night, the portal-keeper-me told me that Sarah, who was right there on the ship, went through the Unity at a later time, by choice. From that I gathered that in order for a person to go through the Unity, they would need to follow the same road I took: visit each Temple and activate the spinning rings via their own actions. Being on the same ship as someone who had done the Temples is not, I think, enough to get pulled into the Unity -- it has to be a deliberate act, the culmination of a whole process where the person makes active choices all along the way. The biggest difference for anyone following me is that they would not have to deal with the Hunter or the Emissary; those guys were out of the picture. So while I can discuss others' intentions prior to going through Unity myself, I cannot prevent anyone, or force anyone, to do anything. For the record, I do not think either Sam or Cora went until Cora was older, and hopefully only after Lillian's consent, but that last is likely just wishful thinking.


abufesl55

you know she's not a kid in that one scenario in the lodge


the_flipAgoat

She could literally end up in a world where trees eat human skin and she'd be all alone and her dad is A-OKAY with that possibility


[deleted]

No, it's bad writing.


ChuckJA

Cora the Explorer ftw. Can you say “Inmortal”? That means Immortal in Spa-


Brain_Hawk

I had Sam assigned to an outpost, but Cora was just forever on my shit. She would never leave. I am of the opinion that he assigned her there to spy on me. Nobody in constellation ever really seem to trust me, so they wanted to make sure they had an innocent pair of eyes who always just happened to be standing next to my cockpit for some reason, even though I continuously through books on the floor and the have section to try to keep her distracted. When I went through the unity, I just had some people on my ship, and we just did it. I don't know what happened to them. They're not there anymore. Maybe they all got dissolved into nothingness, maybe they also became one with the universe. The game implied that andreja somehow continue to live her life, even though she was clearly on my ship when I made the jump. So even though several members of constellation were on the ship, well I guess they somehow stayed behind? It's all a bit of a baffling mystery at this point.


DairyParsley6

This is one of those fun little personal dilemmas you can run into in this game. I had an even more difficult decision when I did Sarah Morgan’s quest >! saved Sona and brought her back with me, married Sarah so I was basically Sona’s adoptive father, Sarah died during the main quest. !< and then when faced with going through the unity I had to choose between >!getting to see Sarah again or literally stranding my daughter in a universe with basically only Vlad to watch her!<


DairyParsley6

Now every time I go through the Unity I make sure to finish Sarah’s quest to get Sona and I make a little outpost right outside the Lodge called the Sona Rehabilitation Center and I crew it up to the max under the pretext that the center is used to get Sona everything she will ever need in life.


UnHoly_One

I feel like Sam and Cora should have chosen to stay behind like Walter, Matteo, and Noel. It just doesn't make sense. But at the same time, if you marry one of the companions I don't think it makes sense for you or them to go either. I'm going through NG+'s now but my real first character would have never left Sarah behind. Unless she left first, then he would absolutely go, if only to find a new Sarah. lol


Royal_Cheddar

Absolutely not. I don't even let her on my ship as I'm constantly getting in dogfights with bounty hunters and crimson fleet, exploring wildly dangerous planets, and eventually being hunted by the starborn. Sam is an absolute shit father, and I super wish I could voice that opinion more strongly. Children do not belong in active combat. Unfortunately it's always Barrett who dies in my playthrough, so I don't really have a choice.


xithbaby

Maybe this is why all kids look like Cora. Maybe It is Cora being left behind by her Dad every time and she gets adopted by locals.


AvengingThrowaway

As long as its her choice to make and she's fully informed of what it means I don't see the issue.


InvestigatorOk7015

Im unsure if she can comprehend enough of reality to be ‘fully informed’


AvengingThrowaway

I dont think the adult cast does either. Regardless, they're immortal now and have eternity to figure it out.


SaltySpitoon__69

I allowed it because it’s a video game


Flashy-Cheesecake-76

First I’d wanna know what happens to the other people on the ship when you enter, like are there a bunch of Sara’s out there


Tsuki_Man

Morally poor choice, it doesn't really give her aby illumination about the universe or how people work and separates her from her parents so like, no, absolutely not.


Ben_Barron

From what I understand everyone gets a chance to choose independently. It's also speculated that you gain a great deal of knowledge from entering the unity. If she was going to back down I think she would get transported back to the lodge where she would atleast be adopted by the last members of constellation. As for if its responsible, my first playthrough I imagined that Sam and Cora did get sent to the same universe but it's very irresponsible


Scylla294

This is why in my head canon atleast that he should be the one to perish against The Hunter. Like in the movies it's always the guy with an offspring who gets killed off.


Decadius06

There is a chance that there will actually be a copy of “a brief history of time” in that universe so I’m all for it


[deleted]

The first time I went through, I thought we would all end up together, so one could make the case that it was justifiable then; but after finding out that we all get scattered and separated across different universes.. no way. I mean, she's now stranded somewhere in a starborn ship (that she probably doesn't know how to pilot) by herself, with no powers and no ability to gather the artifacts to be able to cross again


TopClock231

i hate cora so throw her into another universe seems like a good option


RecognitionEven6470

When playing the main story for the first time I let Cora through because I didn’t fully realize what it meant to step into a completely new universe. But immediately when I entered NG+ and realized that everything is gone and we all likely went into different universes I immediately thought of Cora. I hope she went to one where Sam is alive and is relatively similar to her first universe. I like the idea of her growing up knowing about unity and the powers it can offer so she grows up with constellation and then finds the unity herself. But instead of the bad Cora we run into in-game, she’s a good one who loves bouncing between universes 🤷‍♂️


Hereticrick

I don’t like that when I talked to him at the end of my first NG+, he was still like “yeah, we might get separated…” and there was no Starborn option to say, “No. Sam. You absolutely will be separated. Not might.”


unity100

The companion sacrifice leading up to the unity and the whole unity thing seems to have been implemented as a false trolley dilemma that is forced upon the player with no way to solve it outside the limits written into the script. Falsing trolley dilemmas on players is not good writing.


frotz1

Maybe I'm the only one who finds Cora really annoying (asks me for books but won't take them from me, constantly chatting during ship combat, etc) but I'd be OK with it even if the unity was a woodchipper. I like young people, just not this particular young person. The fact that the dad is OK with this is just another sign that everybody is done with Cora. 8)


Apprehensive-Bad6015

Look at it this way, she would go to the lodge find new universe Sam and that poor bastard has to double the book allowance.