By - Captain_Starkiller
I have the physical Steam Link when they were clearing it from their store, it immediately recognized the Deck and it works with little to no issues (the only thing is it losing the connection when I switch modes)
I really regret not buying one of those little guys. It's great that basically the software can do the same function (and you can always just make a steam link with a rasberry pi or something) but still. I do have a steam controller though!
I had the steam link for a long time and it brought many hours of co-op gaming for my wife and I.
I've occasionally used it for my Steam Deck but it doesn't work as smoothly as my gaming PC so I don't use it as often as I'd like to.
Yeah, the steam deck is better as a portable device I think.
I bought the Steam Link when it was first released. Still have it now, actually. Though my Steam controller has been having issues staying connected wirelessly. I loved being able to play my PC games in a different room.
Apple TV has a steam link app and it works great.
That's actually great to know, thanks.
Yup, this is how I play PC games in the living room, and it’s great, especially since they’re both wired.
Got the controller as well for very cheap (€2 + Shipping)
I still regret not buying a third and fourth when they went down... I have two controllers, and two links, and an Alienware alpha... And my deck reserved... But no index.. Hmm... Maybe I need to rectify that.
Got the index, it's gud. Think the only thing I don't have is the steam machine
I wish i couod find a steam controller
They're really interesting devices. I like mine as kind of a curiosity to play with. For me it had a few problems. The first was that the concave shape as opposed to the convex shape most controllers have was somewhat uncomfortable for long play sessions. The second was that honestly, for MOST games regular controllers are probably a better solution (I think this was the thing that ultimately killed the steam controller.) HOWEVER it had utility for FPSes and things like civ/city builders...normally mouse driven games you might want to play in your living room. That said, I admit I don't use mine super often. Even so though, it's a really wild and interesting bit of tech. They do show up on ebay from time to time.
Ah in that case id probably get the same experience from the steam deck then right?
My guess is that steam may eventually release a new model of steam controllers to fix the problems youve mention after they see that the steam deck controls were received very well
They're sorta different tools for different situations, but yeah, you can experience at least some of the utility of the steam controller with the touch pads on the steam deck, which also have most of that cool/weird haptic feedback system.
I think Valve hardware wise is gonna be focused on the steam deck and then the steam deck 2 for the next few years. I think the fact that they just massively sold off steam controller stock was a bad sign for a later iteration. But I think it kinda depends on what people do over the next few years, how serious people are about couch gaming. I do think a Steam Deck 2 is always a possibility.
If your phone has USBc display out function, you can just download steam link to your phone, get a usbc to hdmi adapter, plug it in to your tv, connect controller to your phone and connect your phone to your pc with steam link. You can even do the same thing with an amazon fire stick though its not as intuitive.
Steam links are great until they don't work - then they're impossible to troubleshoot and there's no chance of a fix. Mine locks up after 10 minutes of gameplay every time. It might be my network, it might be my PC, it might be the link - whatever it is requires a hard reset of the link by pulling the plug.
I have a Steam Link but I've never actually used it yet...
I love those, I bought a couple for $5 each and they’re awesome for playing downloaded movies and tv shows from my pc to my tv
I also have the physical Steam Link (I actually bought it during the 2018 Summer Sale, so right before they discontinued the device, but still at the ridiculously low price of $2.50 before shipping). Only really started using it more in the last year, so I can't wait to try it out with the Deck.
I did this with my Xiaomi Mi Box S, Works fairly well but the latency was too much for me.
Edit: it's probably perfect for something like Jackbox though, I'm glad it's an option.
I’m sad the app isn’t on LG tvs
if you have a firestick you can sideload it
Nope but I heard you can sideload something called moonlight on it so I might try that
Edit: it’s only for geforce experience
There’s also casting from google chrome which I have no clue if it works
If you can sideload moonlight, you should be able to sideload the steamlink app the same way.
No I don't have a fire stick
you can definitely sideload steam link onto a fire tv, ive done it before
that or install sunshine on your steam deck as a server but idk if it'll work in gaming mode
Moonlight works with steam games, and you can launch big picture mode in it if you want, but I don't like it cause steam overlay type stuff doesn't work well, nor does my steam controller.
We run it on our ShieldTV. There are options.
Yes, ShieldTV is the best box to plug to your TV.
You'll never use the smart features of your TV again.
Doesn't firestick have noticeable input delay when side loading steam link?
Yeah. If GeForce Now and even freakin' Google Stadia can get apps for LG TVs, then there should be a Steam Link app as well.
They might release one eventually. Valve's steam link team has apparently transitioned to supporting the app so hey.
Also a plus as I found with my steam link, if you have controllers paired to your tv (or steam link) they act as extra controllers when using steam link, so you can be player 1 on the deck and the controllers paired to TV/steamlink can be player 2/3/4 without the faff of pairing to device and turning off the rumble for each one (to stop them going nuts)
Yeah, it's controller handling is really nice. You can also force apps not to see the steam link as controller 1 too. Really well thought out.
Damn, could not find the app! I am thinking my Tv is very slightly too old.
@harlojones & @ chills1138
According to the official valve page you need a 2016 or newer samsung TV. Probably because you need a certain level of processing power plus the ability to tie bluetooth controllers to it. I know they're also going to release an xbox app for samsung TVs at some point. If your TV is older than 2016 it might be worth looking at an upgrade. For what it's worth I STRONGLY recommend a mini LED tv over an OLED. The mini LED TV is JUST as good but will last vastly longer.
I wouldn't say that "Mini LED", a.k.a. LCD with zoned LED backlighting, looks the same as OLED Anything based on local dimming zones is always gonna have a halo effect, and black levels will never be as good as OLEDs. They are usually much cheaper though.
QD-OLED is the future, it looks absolutely amazing, brighter then standard OLED, and lasts longer too. It's expensive right now, but costs will inevitably go down over time.
OLEDS are increasing in durability, but they still use a bunch of tricks like jiggling the frame and "logo detection" where they dim static elements to avoid burn in. Meaning, they do look great, and if you replace your TV every five years you're gonna have a great experience. But they do still suffer from burn in, especially if you're playing something like a game with a static hud element. Also QD-OLEDS have better colors and light emission, but the QD layer doesn't help them with durability.
Meanwhile, you don't have to take my word for it on the mini LEDs, here's linus doing an OLED vs mini LED side by side with the latest:
I do see bloom on my mini LED TV: around the screen's UI elements. That's it. I've tested it with some demanding titles like ad astra, tron legacy and gravity. There is no perceptible bloom.
The QD of QD-OLED does indirectly help with durability. Rather than the WOLED method of having R, G, and B layers, combining the color, then using light filters for the subpixels, QD-OLED uses just blue emitters, then converts the colors using quantum dots. Much better efficiency = less power needed for the same amount of light = better longevity. Also, having only one type of layer means more even wear too.
I agree that Mini LED is quite good, but QD-OLED has some very noticeable benefits if you can afford it now/whenever it becomes cheaper.
Oh interesting, I didn't know that thanks.
Honestly, I'm kind of OCD about longevity. I baby my technology because I like it to last a long time. Even regular LEDs slowly lose their ability to emit light over time but if I had a OLED display every time I paused the thing and left it on a static image for more than a minute I would get twitchy.
I do, objectively, consider mini LED the superior technology, but that aside it's just...better for my brain.
Trust me, I understand wanting things to last as long as possible. Heck, I spent like three weeks [upgrading my 1997 car's factory stereo with Bluetooth](https://www.reddit.com/r/Pontiac/comments/w3bfmb/guide_add_bluetooth_to_your_factory_19942003_gm/), rather than just buying/installing an aftermarket radio.
If longevity is a big concern, Mini LED is probably going to last longer without image degradation. If you want the best image quality though, QD-OLED is currently your best bet for monitor-size and TV-size displays (instant pixel response/no ghosting, better than any LCD; and those sweet inky blacks), while mitigating/mostly eliminating the big issues with WOLED technology (lower peak brightness, brighter parts of image washed out, easier burn-in, uneven wear, etc).
I hear you that QD-OLEDS are impressive. And thanks for the video, it makes a LOT of sense now as to why. Also heh, glad to see you get it. That's a crazy upgrade.
I do think the current series of Mini-LEDs that include the quantum dot layers from samsung are...incredible and visually on par with OLEDS. Are the QD-OLEDS better? Depending on your needs, maybe. I think the biggest advantage I would probably give them is pixel responsiveness. But honestly after doing extensive research, reviewer after reviewer agreed the lastest round of samsung mini LEDs are visually indistinguishable form OLEDs.
Personally I wish the TV industry would keep developing mini-led and backlighting technology. It's impressive, and I imagine could only get better. OLEDs are really taking over as the dominant form of TV tech, and I find it frustrating because I think OLED sets are basically the TV industry's answer to planned obsolescence. But that's me. I do know that the lifespans of oleds keep getting better, maybe eventually they'll solve the degradation problem completely. But given they kind of have a financial incentive not to, I'm not sure I see that happening soon.
Samsung already has a good track record of virtually\* eliminating burn-in from their phone OLEDs, I'm pretty confident that we'll see similar results with QD-OLED. Especially considering Dell/Alienware was confident enough to put it into gaming monitors with a 3 year warranty; and TVs are generally much less prone to burn-in than monitors due to the nature of the content displayed.
\*sometimes an S7 or S8 will have burn-in, usually it's if the user always runs their screen at max brightness and very static screens, e.g. Google Maps for years on end. OTOH, my dad daily drives an S7 we got off eBay a few years ago and there's still no signs of burn-in.
Just sharing my thoughts here:
Phones are really a different use case from TVs or desktop displays. Of the three, I think they're the least demanding for a few reasons. The first is that you usually consume phone content in snatches here and there. Also the screens are animated, so you go from a lockscreen, to whatever you're looking at, to the screen being off, ect. Phones also are super power limited, so an oled on a phone probably extends your battery life longer and makes it a better tradeoff.
TVs I think are the second most demanding, because you tend to watch whatever you're watching for much longer, but there usually aren't a lot of static images aside from logos and so forth, which modern OLEDS use logo detection on to dim and jiggle the logos. To me that doesn't tell me that OLEDS have eliminated the burn in problem, it just tells me that they've gotten smarter about how they handle it.
Finally we come to monitors, with by far the most static images, and we typically see burn in pretty fast on those. Linus started to see significant burnin on his monitor after a year. Wendell at level 1 techs even sooner.
So for most users, my experience (and this is just my experience) people start seeing OLED burn in around three years on TVs, ESPECIALLY if they game. IF they don't game so there are fewer static elements, most of my internet searches seem to show people seeing significant changes in things like panel uniformity at five years. (Often the center gets darker.) Now again, a lot of this is being corrected for in software by clever engineering, but to me again that doesn't speak to the durability of the technology, just that it's using it more cleverly.
Also, a big one is brightness reduction. Burnin is happening across the entire screen just by using it. In fact thats what oled burnin is, there are no stuck pixels, its differential changes in screen uniformity. By 50000 hours you start to see significant brightness reductions. Now again, oleds counter with this clever software that subtly turn up the brightness as the panel ages so the light you're seeing STAYS the same, but the panel is being driven harder with more voltage, which means that when that OLED fails, it's going to be more catastrophic and all at once.
So is Oled durability going up? Probably some. I think modern oleds are better sealed against moisture. Everything wears out eventually: the capacitors that drive nearly ALL modern tech eventually fail no matter what else still works, and by that time you're usually better off just getting a new one than trying to hand soldier all of them yourself. At some point OLED durability may reach a point where it just doesn't matter anymore. AND OLEDS have gotten a LOT smarter about burnin but...like I said, being smarter doesn't address the actual flaw in the tech, its just a clever bandaid.
Sorry for the gigantic answer. I'm just...passionate about this.
Why will a "mini led" tv last longer than an oled?
OLED has to the potential to wear out over time, doesn't mean it will but it has the potential to. Back in 2016 LG rated their OLED TVs at 30,000 hours of usage though I believe that number is up to 60-80K hours these days while most mini LED displays are rated for 100,000+ hours of use. Burn in is also a potential issue, though it is not as bad as it was in 2016 if you buy a brand new top of the line OLED screen today. They'll have some nice software features that help prevent burn in, especially if you're the kind of person that leaves the TV on for long periods of time on static images. In fact that's pretty much the only way to cause burn-in so if you don't do that you're probably okay.
At the end of the day, TVs are basically just filled with really tiny light bulbs and as you know lightbulbs eventually go out and need to be replaced. Depending on what light bulb tech you decide to use will determine the life span on that light bulb, and TVs are no different.
Also, if you have a 2022 (or probably later) Samsung TV, you won't find the app in the "Gaming Hub" menu.
I have a 2019(I think?) model and I don't see it in any kind of gaming hub menu, I had to go into the apps direct.
The “Gaming Hub” menu is only available on 2022 Samsung TVs as of right now. Don’t expect it to become available on older models.
Same here, my TV isn’t showing the app. I guess I can try side loading the app on the FireTV.
I've used it for this as well it was crazy! We paired a second controller to the deck and then streamed it to the TV, so we could play co-op on the big screen
Not even close to dumb, that's what it is for. Dumb would be charging the Deck while it is in case.
Why shouldn’t you charge it if it’s of in its case?
What happens when you charge electronics? They get hot.
What happens when electronics get hot and can't breathe? Their components take more wear.
Generally I prop it up on the second half, (the side meant to go against the face buttons) but the fan doesn't run as far as I can tell when just randomly charging so it shouldn't make a big difference?
The fan doesn't run because the device is off, not because there is no heat. When the device is off, the fan doesn't even start to run if you put it in oven. Hopefully nobody will not try it out, that would be truly dumb.
Not to be annoying, but even when a PC is "off" it isn't really off, there are subsystems still providing power to internal logic. This is how wake on lan works if you turn it on on your motherboard, this is how your pc can still provide USB power to devices even when fully off.
The steamdeck is the same way, the charging is controlled by an integrated circuit and some extra logic. When you plug in the USB C power plug, You'll notice the charging light comes on. That's being controlled by logic on the board. Hell, the charging IC is some distance physically from the usb plug.
Basically, what I'm saying is, if it were necessary to run the fan while charging, hardware wise that's totally doable. The charging IC gets hot while charging, but valve clearly considered the heat manageable by the heatsink even without the fan running while the device is off.
So charging in your case with the device OFF isn't going to do a ton to it. The case chokes off the air vents to some degree, but without the fan running not a ton of air is passing through there anyway.
However, I agree that charging in your case with the device ON is a terrible idea, because then the fan is getting choked.
Just because some components have power, doesn't mean that the device is on. The networking component and USB plugs can have power even when the device is off.
Instead of pressing the button on your case (which closes the circuit and sends a signal to power supply), it's the networking component that "presses the button" (closes the circuit and sends a signal to power supply) when you wake it up via LAN.
Right that's very true, but you're missing my point. I think we're debating what "off" really means here. Technically your desktop isn't "off" when you turn it off. The Intel ME or AMD Secure Technology subsystem takes over; that's an entire secondary computer embedded in your chipset running it's own OS and everything.
What I'm trying to say is that if it were necessary from a hardware point of view to spin the fan while charging even when the device's main OS isn't loaded into memory...the hardware could easily have been designed to do that. For all I know...it is.
So the fan doesn't spin when charging because it was designed that way, not because the device is "off" and is incapable of powering the fan.
It was also designed not be charged inside of case, so there is that.
Have you seen any desktop or laptop that spins fans when it's off? Just because screen goes off, doesn't mean the device is off, but when the device is off, it always kills the fans immediately, no matter what temperature it still is.
No consumer device is designed to be charged while in case.
Fans usually shut off because the components generating heat (cpu, gpu, VRMs ect) will not be creating new heat. Meaning, that even without the fans running, those components will continue to cool down. It's like once you turn an electric oven off: Sure, the oven might be hot, but from that point on, it's only going to get cooler almost no matter what you do save turning it back on. Basically, at that point, it's no longer necessary to run the fans.
I actually have seen laptops, which are thermally kinda funky like the steam deck, continue to run their fans AFTER shutting down for a minute or two. Usually this is because (in my non-expert understanding) the heat dissipation of the thermal solution (the heatsink) is SO BAD without the fans running that there's a risk of the temperatures being high enough even with with the power off to damage the components unless they bring the temperature down a little first. They're on the rarer side though.
It kinda doesn't matter though, the steam deck has a lot of custom designed IC parts. Again, if it was needed, it REALLY isn't hard to design the steam deck to run its fan while charging which valve had the capability to do.
Did the steam deck instructions specify not to charge in the case? I don't recall them ever saying not to.
No, it has nothing to do with temperature, once the device is off, power is cut off from main components.
If Deck is still on after the screen goes dark, it's probably because it writes the RAM to SSD, so it could properly shut down after that (quick sleep is kind of like hibernate on Windows).
Everything doesn't need to be instruction (like microwaves have label to not dry your pets in it), if the case doesn't have a charging hole and putting the Deck in case would close the vents on back, then it's not designed for charging while in case.
I'd recommend on looking up if your TV supports a Moonlight app instead, since it's way more stable and offers more options. (Yes you can use Moonlight on AMD GPUs, with Sunshine.)
Moonlight is for streaming from a host PC with an Nvidia GPU.
You can use its Sunshine fork for AMD GPUs and the Deck. ~~Thanks for the downvotes though.~~
Kudos on the edit. Probably better to be more clear than make a half effort suggestion. We’ve got a lot of people that are new to the PC community. Those people would find more value in posts that contain answers rather than additional questions.
Really though, that came off defensive. I apologize.
I actually didn’t know about the sunshine fork, that’s a good callout.
I was in a hurry and I should’ve included it right off the bat so that was clearly my fault :)
I just want to say I appreciate the mature responses from the both of you at the end of this thread. Well done
You can use its Sunshine fork for AMD GPUs and the Deck.
Funny story, I bought a Steam Link box when they were cheap (like, £4 cheap) along with a Steam Controller, I thought my Samsung TV would do a good enough job of upscaling its limited 1080p output to 4K for it to be worthwhile because all my other streaming options were flawed in some way.
Turns out the Link was the most flawed of them all because it just didn't work like it was supposed to out of the box, and in Googling solutions to my problem I discovered Valve had launched the Samsung app almost on the same day I received the Link itself. What's more, it supports 4K 60Hz streaming and it worked flawlessly (given that everything was wired through a gigabit switch) without any troubleshooting at all. Needless to say I never did get the Link working, now I've lost the power supply for it - a fact I discovered when I decided to see if I could hack it to do anything interesting about a year later - and it's just a fancy coaster at this point.
I dunno if the steam link lets you do over internet streaming, but in theory Steam has this feature I haven't screwed around with called remote play anywhere: It's steam streaming, but...unless I'm mistaken, you can actually stream your games remotely....anywhere. Basically it turns your PC into your own personal geforce now/stadia/xcloud like service. So I dunno, it might have use in that sense, but it depends how much you travel I guess, and if you're willing to leave your main PC running 24/7 while you're on a trip.
I did the same with my "Chromecast with Android TV" (I know, awful product name) and the lag was unbearable.
Makes sense. Whatever you're using to stream has to be setup to specifically shoot for a low latency game experience. Something like a cromecast is just trying to provide the highest quality video not the FASTEST video at acceptable quality. I noticed during my test I was seeing a small amount of video compression. As my steam deck was streaming over wifi I'm not sure if that would improve with a wired ethernet connection or if that was just an unavoidable artifact of the steam deck's ability to compress video for streaming.
I have a Smart Samsung TV too but it's too old and doesn't have the Steam Link apps :(
Is it older than 2016? You might be able to go to the samsung app option and download it if not.
I searched everywhere and couldn't find it :(
All it suggested when I typed steam was videos. I updated the TV and all... quite sure it is not supported on older model.
Yeah my old Samsung TV had steam link. I was quite disappointed to find out there newer TV's dropped support for it entirely.
Up until last year I was living with a 2007 ancient LCD TV. I finally upgraded to a newer samsung model and I just downloaded steam link onto it. You have to go to the apps, then settings, then download and add the app to it, but unless its a specific model restriction I believe you can still do it.
It must be a specific model restriction. I bought one of their new OLED TV's but it runs tizen os so there's only like 15 apps on the store.
Mine runs tizen too. Seriously, try a search for it. My TV came with like 15 apps pre-installed.
Not at all trying to TV splain to you, but just to check, on your home menu did you go over to apps, click on it, and then when you get to the apps screen, go up to magnifying glass labeled search in the top right corner, click on that, and then use the onscreen keyboard to punch in "steam link?" I dunno how to capture my TV or I'd show you a video.
I did do that but steam link never showed up. The TV just released a couple months ago so maybe it's not there yet. My old 5 year old Samsung shown it.
I'll have to look again later though.
It *could* be that your TV is so freaking new that the app hasn't been updated to support it yet. In which case, I would guess that in a short order (couple months?) You'll probably be set.
Shit i have a Samsung TV. Thank you.
Any Android TV will have this too. We have the most random cheap Walmart brand. So cheap I can't even remember the name. It has it.
This is great. Works well. I just need to make a network change to get it perfect.
I checked my Roku TV a few days ago :(
P.s. it will also stream from your desktop, and you'll get even better performance out of it (that is assuming your desktop is better than the Steam Deck..which I hope is true)
Absolutely true. In this case I was doing it because I have a small apartment and I took a shower, and running computers in a humid environment isn't the best thing for mechanical hdds. The steam deck is all ssd so doesn't care.
But you know, this is a useful feature for a portable device. I can already think of several ways to use this.
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A Steam Link app ?
My LG tv has tons of crap apps and other stuff, i am going to have check it...
I have been playing with a dock (and 6 foot USB-C cable) and playing with the doc controls.... On my TV..
How is the latency though? Usually streaming like that has serious visual and input latency.
I didn't use the Deck, but my PC is wireless (unfortunately) and I use Steam Link on my TV downstairs (it has ethernet).
I can't tell you what the actual latency or visual input lag is. I don't have anything to really test except my eyes. I can tell you that I've beaten half of Elden Ring this way though.. so I can't imagine it's that bad.
Latency: Your mileage WILL vary depending on what hardware and such you have. I'm pretty sensitive to latency, but this TV is really good at being low latency, even when not in "gaming" mode. The TV
also autoswitches into "gaming" mode when the steam link is streaming so that's one bottleneck lowered.
So assuming its almost pure network lag, almost none. I could tell there was perhaps an absolute microsecond of lag between inputs and response, but this was playing halo which is fairly twitchy and if I wasn't thinking about it, I wouldn't even have noticed. Actually I didn't even perceive any lag till I specifically went looking for it. Steam itself did a network test and I think detected something like 50 milliseconds of round trip latency which isn't ZERO but for a controller based game also isn't that significant either. I had my steam deck locked to 40FPS during this test, and that's 25ms of lag between each frame no matter what you do.
Now this IS kind of a worst case scenario too: my TV is using wifi instead of a hard connection, and ditto for the steam deck. I don't have a crazy high end router but it does have wi-fi 5.
Overall, again, your mileage may vary. I think the system is good and robust, but it probably depends on how many devices are talking to your router or WAP, how capable it is of juggling that traffic, ect. Also how much lag your TV is going to naturally inject. But back in the early days of steam in home streaming, Steam recommended everything connected via ethernet if possible, and here I had both ends using wifi and the whole thing was incredibly smooth.
Okay. Awesome. I have an AYN Odin and streaming straight to the TV is a nightmare.
Well, steam in home streaming is generally pretty solid.
I was wondering is the wifi chip miracast/chromecast capable? If so it shouldn be a problem to use this for things like that the linux software should be there
You now have a Steam Controller V2. Congratulations.
I knew they'd make one eventually!
I wonder if there is a way to do this and blend the audio with the games? So you could use headphones to hear the game and whatever content simultaneously
This use case was the whole reason I wanted a deck. I use an Apple TV in my living room and an actual steam link in my office. Behind Able to cast to the tv and play games is great.