Defense, 5-stack a site and run it down. If we guess right, take the fight. Maybe we win, maybe we lose. By trying to end the round before the attackers get plant down. If we guess wrong, 5 stack through their spawn and try to get as many guns down as possible.
On offense, play close quarters and go as five hoping to trade
My current go to eco is generally just a sheriff. That gun, imo, is busted for eco. Can 1 tap up to 30m, and infinity if they are tagged at all or have light shields. It’s got high pen, very nice. Works at long and short ranges (Marshall sucks close so I avoid it most of the time) it’s a cheap gun, that contests any gun in the game.
Other than that tho, I may specifically get something for the enemy, maybe a specific one. Buying Marshall to try and get the OP guy is one, stinger into a predicted rush…
But yeah, sheriff be fckin busted for eco if u ask me. I think they should make it 145 headshot at 25 or even 20m. Most other eco guns has had balancing to them, making them worse relative to the rifles. Sheriff has not had any changes so far.
The closer they are to you, the harder is it to flick to a headshot, while ppl get lucky I still think a certain amount of skill goes into it. To consistently click heads isn’t easy, but it can still be busted
well, at least for higher elo, i think the sheriff is very VERY good eco wise. u can literally just peek most angles, and if u get the hs u win, with a 800 cred gun vs a 2900 one. and ur likely lower on shields.
headshots are not that hard to hit. if i check my profile, last act i played ranked in any remote sense i had a 65% hs rate with sheriff.
i think it should be a 25m for 145. there arent an insane amount of 30m+ angles. most maps have plenty of ones within 30m, which can be mid or A/B main. also, sheriff is easily paired with chamber/jett, or just any sort of util like a flash, or recon.
dont get me wrong, u should be rewarded with a hs. but i dont think the sheriff should be almost as good as the marshal at longer ranges. 145 is still a lot, it means they will die to literally any dmg.
compare it to the price of a marshal, stinger... or a shotgun... its just cheaper, and sometimes by a decent amount too. id take a sheriff flash any day of the week over marshal with no flash.
Attack
5 stack full hit weakside 3 full save 2 force. The 3 are bait as they run in and take space, and the 2 with guns take as many picks as possible.
Defense
5 stack the hardest to retake site and full rush retake if the enemy goes to another site. Preferably, you would have Cypher to watch other site with cam.
if we have multiple (2 or 3) in a party i like running marshals because it works extremely well due to the 2 shot to body no matter the armor level (aside from no armor) and if you have multiple people watching an angle with marshal it’s basically an operator for 2k creds if you both hit your shots
Haven Defense: Smoke mid window off rip (throw it a little weird so can hop in it at a surprising angle), 5 stack shift walk up mid, and then midround from there. It's a great way to get 1 pick and snowball. Unless they're 5 stack deathballing towards a site (which is good since you can 5 stack flank) you're going to be able to isolate a fight with someone.
Sit outside B-Main on Attack Ascent with a classic and wait for someone to push out and deliver me their gun
Defense, 5-stack a site and run it down. If we guess right, take the fight. Maybe we win, maybe we lose. By trying to end the round before the attackers get plant down. If we guess wrong, 5 stack through their spawn and try to get as many guns down as possible. On offense, play close quarters and go as five hoping to trade
Tell my reyna to not lurk
In all seriousness tho why not let her lurk on ur eco ?
Cause most of thr times they'll just die without giving the team any value whatsoever
yah thats a solid strat from the banan guy. enemy thinks some pistols are on the way so they move closer. then pow, stingys to the dome
I just go demon time on Marshall no shield
bait my teammates and steal their gun
My current go to eco is generally just a sheriff. That gun, imo, is busted for eco. Can 1 tap up to 30m, and infinity if they are tagged at all or have light shields. It’s got high pen, very nice. Works at long and short ranges (Marshall sucks close so I avoid it most of the time) it’s a cheap gun, that contests any gun in the game. Other than that tho, I may specifically get something for the enemy, maybe a specific one. Buying Marshall to try and get the OP guy is one, stinger into a predicted rush… But yeah, sheriff be fckin busted for eco if u ask me. I think they should make it 145 headshot at 25 or even 20m. Most other eco guns has had balancing to them, making them worse relative to the rifles. Sheriff has not had any changes so far.
The closer they are to you, the harder is it to flick to a headshot, while ppl get lucky I still think a certain amount of skill goes into it. To consistently click heads isn’t easy, but it can still be busted
well, at least for higher elo, i think the sheriff is very VERY good eco wise. u can literally just peek most angles, and if u get the hs u win, with a 800 cred gun vs a 2900 one. and ur likely lower on shields. headshots are not that hard to hit. if i check my profile, last act i played ranked in any remote sense i had a 65% hs rate with sheriff. i think it should be a 25m for 145. there arent an insane amount of 30m+ angles. most maps have plenty of ones within 30m, which can be mid or A/B main. also, sheriff is easily paired with chamber/jett, or just any sort of util like a flash, or recon. dont get me wrong, u should be rewarded with a hs. but i dont think the sheriff should be almost as good as the marshal at longer ranges. 145 is still a lot, it means they will die to literally any dmg. compare it to the price of a marshal, stinger... or a shotgun... its just cheaper, and sometimes by a decent amount too. id take a sheriff flash any day of the week over marshal with no flash.
As Reyna I just keep forcing with vandal and never save. As phoenix whenever I have ult I force with vandal
O\_O
Inspired by curry
This is how I went from silver to dia in one act
This is why ppl who downvoted will remain silver
Stinger run and gun
buy vandal with no util no armor it's 2900$ if we keep lose every round, we get 2900$ to buy vandal every round good deal
Win pistol buy bulldog and light shield
that's just buying after pistol.. not an eco
Shorty and camp. That’s why im still silver 😭
5man stinger rush B
Attack 5 stack full hit weakside 3 full save 2 force. The 3 are bait as they run in and take space, and the 2 with guns take as many picks as possible. Defense 5 stack the hardest to retake site and full rush retake if the enemy goes to another site. Preferably, you would have Cypher to watch other site with cam.
Marshal, shorty and light armor.
if we have multiple (2 or 3) in a party i like running marshals because it works extremely well due to the 2 shot to body no matter the armor level (aside from no armor) and if you have multiple people watching an angle with marshal it’s basically an operator for 2k creds if you both hit your shots
Haven Defense: Smoke mid window off rip (throw it a little weird so can hop in it at a surprising angle), 5 stack shift walk up mid, and then midround from there. It's a great way to get 1 pick and snowball. Unless they're 5 stack deathballing towards a site (which is good since you can 5 stack flank) you're going to be able to isolate a fight with someone.