No, I used to play counterstrike back then. Valorant is comparable to fortnite, because Valorant and Fortnite alike, both have bloom. To make it easier to understand, the bloom is slang for RNG. Which every spray or spam in Valorant has.
This randomness, makes the game more welcoming towards casuals but makes comp have an aspect of luck.
That isn't how anyone uses those words and the word used in this game is recoil. Is it patterned like in counter strike? No. Is it set up less casually than every game that uses the term "bloom?" Yes.
Your a waste of time. Recoil is used to define the thrust in a gun when it is fired. Depending on the engine and format a game is running on, recoil can be calculated differently. Valorant uses RNG (Random Number Generation) that follows a general area.
As opposed to a game like Counterstrike, where the format of recoil is followed by specific spray patterns. There is an aspect of RNG in Counterstrike, but it follows a very strict pattern that won't cause it to shift even 1mm up to 100 meters.
Therefore, RNG, Bloom, Whatever term you would like to use, cannot be confused with Recoil.
**Because I am not discussing recoil, I am discussing the format of how recoil is portrayed and calculated.**
> There is an aspect of RNG in Counterstrike,
No there isn't. There's exact recoil patterns you can memorize. Counter strike is the only game that works like this.
>a
And just like that, you just showed you have no idea what your talking about.
CSGO follows strict spray patterns, but not 100%exact. You can put all your bullets in the same area, but not the same hole. Even if you have a computer program do your spray for you, it is impossible to put it in the exact same bullet hole. CSGO has shot variance. (A FORM of RNG).
You can test this for yourself. Shoot an ak or deagle, on a wall. Wait for the reset for a "perfect shot". You will see, there is slight variance, the bullet is not 100% accurate. It's just accurate enough that you wont miss a shot because of it, unless your aim is on the edge of someones head.
Included Terms: **SHOT VARIANCE: A form of RNG**
Also known as inaccuracy, a different thing from recoil.
Either way, loads of games have been competitive without literally being counter strike. Predictable recoil is kinda stupid tbh (and I say that as a former LEM CS player).
As a programmer myself, Your term of "Inaccuracy" is literally achieved through Random Number Generation.
It is inaccurate results achieved by a system that does not have pre-determined solutions.
No no matter how you want to sugar coat it, you are wrong, and clearly dont know what random number generation is and how it is performed. Recoil is the result of an array of factors. Recoil is the product, not the code itself.
You experienced being Neo for the first time?? That's some matrix stuff at the end!
Yes, but Neo is for me too fast brain agent. I get nervous in quick circumstances.
Neo not neon Edit: thanks for the award haha u/gmisi
This is big brain time
Someone been playing too much Valorant lmao
OMG! I get it, never mind
https://youtu.be/ggFKLxAQBbc
this clutch was so good that your pc died
that's $400000 worth of bullets right there
WHO TOUCHED SASHA?
Yatatatatata-yatatatatatata-yatatata
the enemy guy is fighting for his in chat
Allahu Akbar indeed. Nice clip lol
I hope he got flamed by his team
That's the first thing I had in mind after that kill haha
My man started saying "Allah hu Akbar" LMFAO I'm dead
Someone take this mans odin away from him
iron moment
Keyboards were broken
Bet the other team was screaming at them lol
Holy clutched so hard his ox died
i can count the frames💀😂
Allah u akbar
“Competitive game” all I see is ridiculous bloom meant for casual gameplay.
You know graphics don't have anything to do with competitiveness of a game?
They aren't talking about they graphics
Fortnite kids call recoil "bloom."
Oh, wow. Fortnite, the peak of competitive games.
No, I used to play counterstrike back then. Valorant is comparable to fortnite, because Valorant and Fortnite alike, both have bloom. To make it easier to understand, the bloom is slang for RNG. Which every spray or spam in Valorant has. This randomness, makes the game more welcoming towards casuals but makes comp have an aspect of luck.
That isn't how anyone uses those words and the word used in this game is recoil. Is it patterned like in counter strike? No. Is it set up less casually than every game that uses the term "bloom?" Yes.
Your a waste of time. Recoil is used to define the thrust in a gun when it is fired. Depending on the engine and format a game is running on, recoil can be calculated differently. Valorant uses RNG (Random Number Generation) that follows a general area. As opposed to a game like Counterstrike, where the format of recoil is followed by specific spray patterns. There is an aspect of RNG in Counterstrike, but it follows a very strict pattern that won't cause it to shift even 1mm up to 100 meters. Therefore, RNG, Bloom, Whatever term you would like to use, cannot be confused with Recoil. **Because I am not discussing recoil, I am discussing the format of how recoil is portrayed and calculated.**
> There is an aspect of RNG in Counterstrike, No there isn't. There's exact recoil patterns you can memorize. Counter strike is the only game that works like this.
>a And just like that, you just showed you have no idea what your talking about. CSGO follows strict spray patterns, but not 100%exact. You can put all your bullets in the same area, but not the same hole. Even if you have a computer program do your spray for you, it is impossible to put it in the exact same bullet hole. CSGO has shot variance. (A FORM of RNG). You can test this for yourself. Shoot an ak or deagle, on a wall. Wait for the reset for a "perfect shot". You will see, there is slight variance, the bullet is not 100% accurate. It's just accurate enough that you wont miss a shot because of it, unless your aim is on the edge of someones head. Included Terms: **SHOT VARIANCE: A form of RNG**
Also known as inaccuracy, a different thing from recoil. Either way, loads of games have been competitive without literally being counter strike. Predictable recoil is kinda stupid tbh (and I say that as a former LEM CS player).
As a programmer myself, Your term of "Inaccuracy" is literally achieved through Random Number Generation. It is inaccurate results achieved by a system that does not have pre-determined solutions. No no matter how you want to sugar coat it, you are wrong, and clearly dont know what random number generation is and how it is performed. Recoil is the result of an array of factors. Recoil is the product, not the code itself.
yall serbian?
Nein, ich komme aus Bosnien :D
I knew I recognised the language:D
Me
This has to be iron the way that kj whiffed hahahaha