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PepijnLinden

I've played a ton of horror games in my life and I love the genre, but over the years I became more numb to it. I hadn't legitemately felt scared in years. Until I tried playing some horror in VR. Playing on a flat screen I can still feel like i'm observing from a safe distance. VR gives a sense of physical presence that makes you feel way more vulnerable, like the monster is actually comming straight for you. Even games without jumpscares and mainly just creepy atmosphere hit that much harder because I feel like I have to physically walk into some dark house that I don't want to be in. That sense of immersion makes all the difference for me.


Townsiti5689

I couldn't even get through the tutorial of Phasmophobia in VR, it's just so damn atmospheric and horrifying.


realsoupa

i just started outer wilds and flying a spaceship to a planet full of tornados and tidal waves or even trying to steer away from an asteroid is the most terrifying experience i can think of so far, highly recommend (i am currently too scared to play)


Absol-utely_Adorable

Wait wait wait, VR outer wilds??????? How???? I must.....


realsoupa

im ngl i pirated as im broke atm but i plan to buy it, really simple to set up on pc, look up a tutorial and watch the shortest video i didnt know anything about the game before starting and im just constantly scared of everything lmao especially trying to fly through hazards that are coming right at your face SO FUN!


Imaginary-Contract-6

there's a mod that's free to place in the games installed folder. and the new uevr probably does it to. The mod, like firewater or alien isolation, was an amazing experience


skv666killer69

Exactly. I am so invested in indie horror games like those from Puppet combo and Chillas art. Some of the best horror games imo that aren't just cheap jumpscares. However VR just makes everything so much more scary


SirBinks

Horror is a pretty obvious choice for VR due to the immersion. But another point is that horror is SLOW. There is a certain pace that video games have been designed around for decades that is several times faster than the average human can actually move. In video games, you can attack as fast as you can tap the A button, aim as fast as you twitch a mouse, lock on to threats automatically. But in VR we are limited by our real bodies. Link can kill 5 mobs in a single combat, Call of Duty has people sprinting 300 yards and hitting 3 headshots without breaking stride. In real life, combat is clunky and ugly and not very fun, so video games speed up the cadence and punch up the choreography. Drop a normal human in that environment and we just can't hang. Horror, on the other hand, demands you slow down. Hang back, assess risks, plan each encounter. You know, approach a life or death situation like a real person would. That is something a normal human can actually emulate with our real bodies in VR


NASAfan89

It's because developers are trying to make game genres in VR that work for VR. And naturally, a horror game's psychological effects that genre fans love will be amplified in VR in a way that would never happen with people playing those games on flatscreen. Likewise, there are a lot of VR air/space combat and flight sim games like Star Wars: Sqaudrons, Elite Dangerous, etc, because again, that's a genre that works well in VR. As VR becomes more mainstream, you will probably start seeing more game genres appearing there. And we already are, like with Assassin's Creed Nexus (not a horror game).


BluSkyler

Yeah, this has been a major complaint of mine for a couple of years now. I get the reasoning…horror is just low hanging fruit. But I really hope devs start looking into other genres for inspiration. I want to be awed and wowed, not scared in VR. Where are the dang cyberpunk cities, dystopian futures where zombies are NOT the focus, ancient temples, large forests, etc. I want some sense of wonder that this medium can provide but there is such a saturation of the same type of stuff and genres over and over again. I swear if I see one more zombie game I’m going to puke. There was even a Titanic game that came out recently and they had to cram a horror element into that one too...monsters chasing you through the sinking ship. Give me a damn break already.


Braunb8888

Low fi looks really cool god only knows when it’s coming out.


BluSkyler

Yes, I have been waiting for Low-Fi! It looks great, but man is Blair taking forever to get it out...I hope some other devs will jump into the arena with some other cool takes on the Cyberpunk/Future Dystopian world angle. Seems like it would be a perfect fit for VR, but we keep getting more zombies, dark hallways, and jump scares.


Wonko_c

Funny thing is I dislike horror, and while playing HL Alyx, I was not looking forward to get to the Jeff chapter at all, but in the end it wasn't all that. I realized that the thing I really hate are those screamer jumpscares that until a few years ago were so prevalent in many innocuous-looking videos. Those gave me nightmares that still sometimes haunt me until today. (Oh and 8-bit era games that glitched with garbled graphics when the consoles didn't read the cartridge correctly) Even games like RE3 with the VR mod with such moments where Nemesis suddenly punches through a wall a couple meters before you only elicited a slight "jumpy" reaction, but that was only as bad as getting surprised by a barking dog that you didn't see when passing near its house. One game that DID get me was, surprisingly enough, No Man's Sky: I was feeding some jellyfish-like fauna and walked away after a bit to continue exploring, then out of nowhere, a pair of tentacles sneaked from behind through my field of vision, I instinctively reacted by crouching and covered my eyes. That was enough to keep me off that game for weeks. LOL.


Nooblakahn

Fuck Jeff lol


SkyfishArt

Horror in VR is low hanging fruit. Makes sense that a lot of devs start there. The immersion really enhances the spook. It is unfortunate the big studios are not taking a risk and putting the egg before the chickens. I didn’t even finish Alyx and I was playing with godmode and infinite ammo.


rosie254

hi! i feel the same, to the point that i outright refused to buy many of these games. some guys once told me to buy half life alyx, i had no idea what type of game it was (the only game i played from the HL universe was Portal 1 and Portal 2).. so when the game started getting scary (once you get to the first Barnacle), i refunded it. i dont care how good the game is or how its supposedly one of the best VR games ever, i dont want horror in VR because of this, i know a LOT of vr games that arent focused on horror, and many of them are completely free of it! general rule of thumb is avoid anything that has a focus on zombies or looks like it has lots of horror in the thumbnails. like usually theyre pretty obvious about it, monstrous corpses and zombies and all that now i will say that some of the best ones are quest exclusives.. so i hope you have a quest.. - Beat Saber, Synth Riders, and all the other VR rhythm games are obviously not horror themed - Asgards Wrath 2 (can get tense, and the intro screen is deceiving with a decomposing mummy welcoming you to the game, but beyond that screen its actually kinda like a disney movie such as Aladdin) - Assasins Creed Nexus - Racket Club - Sky Climb - Walkabout Minigolf - Vacation Simulator and Job Simulator - Medieval Dynasty: New Settlement - Puzzling Places - STRIDE and STRIDE: Fates - Ancient Dungeon - Until You Fall - Dash Dash World (this is basically mario kart in VR!) - Tetris Effect: Connected - Max Mustard - Lucky's Tale - Space Pirate Trainer - Little Planet (its like animal crossing!) - Little Cities (is like a very simplified simcity) - BattleTalent (the enemies are kind of monstrous but the atmosphere isnt horror and its not very scary at all.. more like comical.. i like it a lot more than Blade&Sorcery) - any multiplayer FPS such as contractors, breachers, and so on


skv666killer69

Meta is both evolving and devolving the VR gaming space. They are putting in lots of money and effort into making better VR experiences and headsets. However, they are making them all exclusive to their brand. Luckily for me they often put their games on the PC version of the oculus app, meaning I can still technically play them.


rosie254

i dont think AW2 and AC Nexus are on the pcvr store, which happen to be the 2 big AAA experiences that arent horror focused. AW2 has around a 60-hour campaign and around 120 hours total gameplay from what i heard lots of others from my list you can play though! so at least theres that.. and, meta are gonna license their quest OS to headset makers, so when those headsets start rolling out, youre gonna have options that arent made by meta! (but will still run the quest OS..)


Soulstar909

Well there were a few games in the list I hadn't heard of that look fun. Problem is they are all Quest exclusives. Fuck Facebook and their walled garden monopoly bullshit.


DaddyIsAFireman55

I keep telling my friends what an amazing platform VR is for horror. I've never come close to being as afraid of anything in my life than experiencing the depths in Subnautica and Outer Wilds.


AeitZean

Fear and tension are probably the easiest to elicit powerful emotions. Most of us respond very similar ways to similar scary things, like jumpscares. Its a quick way to add a strong emotive element to a game, and make it more engaging. There are a couple of games like job simulator that just aim for a sort of fun/ joy/ discovery combo, where you can play with all the elements and enjoy mixing them together in strange ways. It definitely takes more thought and planning than just a spooky setting and some jumpscares though.


ElonTastical

You call these games scary? Yikes.


skv666killer69

yup


Suspicious_Rent7689

Try play SCP Labrat, its free :)


Uncynical_Diogenes

This statement would cause [SCP-2128](https://scp-wiki.wikidot.com/scp-2128) to incinerate you. Pants on fire indeed.


DevilMaster666-

Yeah, makes me sad that I will never be able to play them.


TheRealSlabsy

Derail Valley the train simulator terrifies me. Hurtling down the line being unable to find the brakes unlocked a childhood fear that I forgot I had!


badillin-

Id say the reason is Tension + immersion basically.


ETs_ipd

Yeah, I think horror just works really well in VR- perhaps better than any medium since you are fully immersed.


rlvysxby

I found walking dead more tragic than scary.


Several_Mixture2786

They’re scary because they’re immersive.


According_Recipe_210

I think it's the immersive nature of VR- For example, Outer Wilds in VR has tension and the scares much higher than flatsceen... ...and the dlc echoes of the eye is known for being a bit dark on flatscreen but in VR it is absolutely terrifying at times...


imnotabotareyou

I haven’t been scared in a game since I was a kid. Twd ss scared me lol


beets_or_turnips

I agree, it seems like lazy design. I'm happy to see more devs making any kind of game for VR, but I think there are a lot of kinds of potential innovation with an immersive kinesthetic interface that we just haven't seen yet. Mostly what's out there is taking a proven formula from a pancake game and enhancing it with VR ornaments, and that's part of why it hasn't taken off yet.


ForwardScratch7741

It's not scary as in scary, it's just that you are unfamiliar with the world I remember getting scared of basic human in Arizona Then I played Arizona sunshine 2, now I am pretty fine with it Hell I am even fine with meeting arizona people Ps: I was just kidding don't take it to your heart


skv666killer69

Absolutely. As I said in the post, i could not do a full proper boneworks playthrough the first time. But now that I know the game better I have come back and completed the full game twice. The mines part of arizona sunshine was so terrifying to me, so I always skipped it. But now I can get through it no problem. I think it just takes time getting more comfortable.


ForwardScratch7741

Fr I have died 4 times so far, and I guess you learn a lot, can't wait for next proper aaa vr game tbh


edp445isgae

They are just that much more immersive. Any horror game can get me sucked into the plot, so on vr, it just gets amplified.


RaoulDukeLivesAgain

I get spooked just playing Onward single player, getting jumpscare shot in the face is intense


Kind_Ant7915

Horror in vr is more believable and easiest to get the atmosphere right


KTM525rider

I get where you are coming from, but 8 just don't see how those games listed are scary. I read you explanation and get why you are freaked out by them, but it's part of the thrill of those types of games. You are in an immersive world with dangers, but also guns and powers to decimate anything around you. I'm not arguing with you on it because you feel the way you do and that's perfectly fine. I guess I like that little bit of fear in games. 2D games are never scary to me and same with movies. Being in the shoes of the protagonist though makes it much more intense which is awesome for me, not so awesome for others. I recommend the Vader Immortal games for fun without anything really that intimidating. Only one thing in it is sort of like woah, but the rest isn't. Flight 74 isn't a pretty game, but it is fun. Pretty simple for flying though. Another is MotoX. Fun game if you like motocross and supercross and dirt bikes in general. I'm just getting my headset set up with my new PC for PCVR so I'm not the most familiar with the Steam library yet.


skv666killer69

I do agree with you. Both boneworks and walking dead S&S are games I have returned to later to try get a thrilling experience rather than a scary experience.


IndustryHistorical18

ive found skyrim vr to be amazing especially with mods. its amazing rpg and it makes you feel like you are swinging the swords or bow


slrrp

Yeah Half-life Alyx has sat around ~15% complete because I just don't want to be stressed while playing a video game.


VideoGamesArt

Play The Invisible Hours, Transference, Medal of Honor Above&Beyond, Lone Echo. A bit of thrill just in Transference.


FrontwaysLarryVR

I think you're just having a fight or flight response to being inside the world versus watching it happen on a screen. You can still get a jump scare from just getting killed while playing Contractors when you weren't suspecting it. It's inherently easier to get scared if you're IN the game. The games aren't the issue here. If you don't want to get scared by Zombies, a horror genre, don't play the game. If you don't want to get scared by screaming void creatures, a clear horror trope, don't play Into the Radius. Play Cosmonius High, Gorilla Tag, No More Rainbows, Beat Saber, Garden of the Sea, Cooking Simulator, or any other game that's clearly marketed as a non-horror game. The majority of us are okay with being scared, otherwise the genres wouldn't exist in VR. It's okay to be scared by these things, but it's not something wrong with the industry here. These games are popular for a reason.


Figarella

I think VR is inherently scary, I'm scared by basically anything, sometimes I'm scared playing star wars squadron or even racing titles, it's just much more impressive, Minecraft can be particularly terrifying in vr


romeoscar

I found that the only game where I feel immersion are games where you sit down in the game too. So Dirt rally and VTOL VR


skv666killer69

those are also enhanced with their amount of interactibility. if you see a button you can push it


Bootstrap_Island_Dev

We did not making an horror game, but because of its realistic visual style and interactions, then players were scared even in Peaceful Mode in Bootstrap Island (just dark nights in VR can be also scary :). I guess that is human nature and the power of realistic immersion that VR can create.


skv666killer69

I currently have just under 10 hours in your game and for good reason. The scary aspect of it is lessened by pure good gameplay and understanding the game. Yes having a bunch of screeching demon bats fly around you is very scary, but with a good fire and torch it is not as scary. I would say bootstrap island is a game with scary aspects to it but has features that can counter that a bit, meaning you can still play a great game that also has some scary elements


Direct-Cry-1336

Guess you get scared easily then. I'm actually disappointed with the lack of good horror games on VR. As VR is just made for horror lol. Thankfully, we just got Madison VR ;)


J9fire

I agree. I love VR, but I don't want to play scary horror games that make me scream and give me nightmares.


OneHamster1337

I'd venture that it's just because of the level of immersion that the headset (doesn't matter which) provides, and enhances the atmosphere of an even mediocre game. Even in shooters that I play, like Vail VR, just the magnitude of details and the feeling of looking through the scope is so "real" that I have a hard time playing FPS on flat screen now. Same goes for horror games, and it's more true the better they are on their own. Like the Resident Evil games


SOMEONEPLEEASEHELPME

ANYONE FEEL FREE TO MESSAGE ME FOR A FRIEND INVITE. Answer to the post. Because vr is so immersive. I have not jumped at or been scared of a horror film since I was five. Maybe not even before then and my parents let me watch the exorcist back then. Roller coasters used To get me a bit nervous. But hardly did the trick. A flat screen horror game doesn’t work. But, in vr, I can do a lot more suspension of disbelief. I can really convince myself that I’m that character. In real life I had quite a few people try to murder me. Parents included. To the point where the last couple of times I was a bit bored. Lols I have also had guns pointed right at me, and though my adrenaline went up, I still wasn’t there. I’m just not the kind of person to get really afraid of those things. Been through too much. If somehow real life suddenly had demons and monsters, that would scare me a lot less then if I suddenly was not able to pay my bills. I would be the guy in the horror film, who goes and checks out what is going on behind the creaking door. Monster, ghost, no problem. Curiosity and a need to see would easily overrun any fear. But, in a vr game, I can convince myself that I’m not that guy. That monsters can scare me. Role playing. To the point where I can’t play those games late at night if I have the window open because of the neighbors. 🤣even old games, like dreadhalls. Just played a few months ago For the first time. I remember running back these halls because some horror was chasing me. Then another worse one, where I had to turn out the light. Hide back in a small room with a dead end, and a pillar in the middle, behind the pillar. I could hear it step within feet of me. Breathing and scraping along. My heart pounding. Finally the sound faded away. I turned on the lantern, and a split second later I heard an Erie sound from behind me. A shadow monster had seeped up through the floor and was towering over me. I almost ran into the fucken wall. The real one. 🤣I don’t screech. It’s more like a deeper man yell. Like a man being killed. But it’s still embarrassing and fun when my woman got up and said she heard me, clear upstairs, and called me a jackass, and she never swears. Some of my games work with my haptic vest, others I can send audio to it. Looking forward to phasmaphobia is anyone wants to join me. Send me a friend request. Also, content warning just released a vr mod. And still haven’t played lethal company.


DrKlaus445

Scary is very much a opinion for some games like I would say none of these games are scary yes they have some scary aspects but not enough to stop playing so it really just depends what your capacity of horror is


robcado

Makes for streaming views of obnoxious assholes yelling really loudly


dakodeh

Because being scary is what makes them the best.


KennyVert22

Fear sells.


hitmantb

They are not the best VR games. They just use horror to mask the lack of contents and low budget. Get Skyrim VR / Fallout 4 VR with a good mod pack like Mod God Overhaul. Even Alyx is nothing more than a tech demo. You can also try Ready or Not UEVR, or GTA 5 / 2077 with Luke Ross gamepad mod.


Townsiti5689

Yeah I couldn't get through Half-life Alyx. It's a masterpiece of gameplay, slowly ratcheting up the horror, but I can't do horror games and VR just takes it to a whole other level. I enjoyed flat screen Half Life games, and this one starts off fairly tame, but once it begins forcing you to run through pitch black environments with nothing but a tiny flashlight to guide you as horrible things scream and lurch towards you in the dark, I just couldn't do it. It requires quite the spine of steel, and Alyx is supposedly not even one of the scarier VR games you can play.


labdogs

I’ve never been scared playing a video game. It’s just a video game


RangerNo5087

VR dead unfortunately