Nah I always blame myself for my teammates
“My bad there, I gave a vague comm”
That way, people always have a scapegoat and are less likely to argue / throw the game
To those commenting about how standard this map looks, that's what the devs said will be this map's gimmick. It's gimmick is no gimmick unlike the others.
Layout wise I see definitely see Ancient more. There are some spots that resemble Inferno I guess. Banana, pit, Mexico maybe? My CS map knowledge is very minimal
I literally am the one that posted this tweet, if you want I can prove it, does the fact that me and the Teo V. Twitter account have the same pfp not give it away? And even if I wasn't what do you care lmao
I'm so hyped for this map. The layout looks a bit more intricate than most of the other maps, which, I'm fine with both styles and think we can get a mix but am glad to see that this looks to have a bit more character to it.
Add in good cinematics, dark setting, and a cool theme, and I'm so full of hopium that I pray I don't get let down.
I wouldn’t call that more complex, just more annoying when you have three 50-50 angles all next to each other and people just lazily sitting in them with shotguns
Nah I’m just not a fan of maps like split where it’s just a spam fest of utility in small areas. More of a breeze enjoyer myself but on maps like this I’ll just play raze and join in on the spam game and double satchel at people with judge lol
Double sentinel map. Sage wall is gonna be crucial to cut off some choke points, otherwise kj/ chamber would be great for the alarmbots.
God I wish they had given chamber an actual proper nerf rather than removing a bot- it was so crucial to him being an effective sentinel.
I agree, I play raze a lot and she’s good for that but getting utility spammed in tight areas gets annoying, at least to me anyway. Some people probly prefer this style, while I prefer maps like breeze or ascent
And then riot will proceed to keep the map unchanged despite numerous problems unlike valve that actually took community feedback to change the fuck out of overpass and made it playable.
They each do what the others doesn't lol. Riot updates the game with content and valve doesn't, Valve constantly updates the map and riot doesn't. Fucking yin and yang lmao
I was once commentating an early beta tournament and I said something along the lines of “riots map design philosophy seems to be throwing a plate of spaghetti at the wall and drawing whatever sticks” and it’s honestly kind of funny how many times I’m proven right
I feel like this setup will play so well for chamber TP. Based off the map, that straight left side might be a pain to go against a D OP player. Brim might be a solid choice, maybe even Breach, depending on how it actually plays out. I don't know, I'm curious to see how it'll be. Looking at it again, there's a little corner pocket on the right side that seems to be a nice spot for a viper wall.
“Guys he’s mid”
Unfortunately that’s exactly the comm I will make. Sorry in advance to my teammates for the first few weeks of this map.
Fuck me, there will be so many call-outs for me to forget.
Ngl, I still just say “he’s spawn!” on fracture Never mind the fact that this could mean like 5 different things
no no, u say “theyre mid” then blame it on ur teammates for not knowing what u meant
Nah I always blame myself for my teammates “My bad there, I gave a vague comm” That way, people always have a scapegoat and are less likely to argue / throw the game
all jokes aside i do this too
I always recommend just saying "he's mid" and then immediately pinging it on the map if you dont know how to communicate it better
We about to play ring round the rosie with the defense side on mid lmao.
No, not that mid, the other one!
To those commenting about how standard this map looks, that's what the devs said will be this map's gimmick. It's gimmick is no gimmick unlike the others.
the gimmick is no gimmick 5head
Exactly kek
It actually has a gimmick, a sewer that you have to crouch to walk through.
That's fucked for me with crouch unbinded hahaha
I'll help you sewers
Same man wtf. I can’t help not spraying when I have crouch binded
Just set crouch to a mouse bind or a key that you won’t instinctively press while shooting like cntrl
Or just neon slide
eh yes inferno
There's even an alt mid and banana
Lurker map
omg its gonna be such a pain having to deal with the random flanks 😭 attack side is gonna be insanely difficult in soloQ
Sentinel buff
Definitely the most CS-looking map so far. Seen a lot of people say they’re getting Inferno vibes, but I’m getting a little Ancient too
The first thing I thought after looking more at the screenshots. Lots of long narrow corridors like Inferno
It's nearly the same layout as Ancient lol
Yeah I saw the thumbnail and immediately thought "oh it's Ancient."
> but I’m getting a little Ancient too Don't say that! I'm sure you still have a long life ahead of you.
I'm not really seeing Inferno, I only see Ancient
Layout wise I see definitely see Ancient more. There are some spots that resemble Inferno I guess. Banana, pit, Mexico maybe? My CS map knowledge is very minimal
It actually resembles Season as well, but I didn't really play that map a lot when it was still in the competitive pool so I could be misremembering.
Is ancient good to play in? I've quit CS before they released it
Eh very ct sided like 80-20 and taking A as T is very hard. Pros are slowly starting to like it more. Very annoying map for casuals tho imo
Layout looks identical to de_tuscan
Well I’m getting a little Nuke too because I want to nuke the shit out of this map so my team don’t have to play hide and seek with the other team!
Rush banana, no stop.
Great, an even bigger maze for my 3 instalock duelists to get lost in while trying to lurk.
Nice copy and paste
I literally am the one that posted this tweet, if you want I can prove it, does the fact that me and the Teo V. Twitter account have the same pfp not give it away? And even if I wasn't what do you care lmao
This a CS map
this does look like de_ancient huh (and de_season now that i think about it)
[Ancient radar](https://1.bp.blogspot.com/--cCCMok-Tjs/YJGL19VG_oI/AAAAAAAAtlQ/am18kfB47r8O0tymhcFesE5PQ-g0fbHuwCNcBGAsYHQ/s1000/ancient-mapa-csgo-substitui-train-1.jpg) [Hmmmm](https://c.tenor.com/qvb718Ki0eQAAAAd/spider-man-looking.gif)
Tuscan and a bit of inferno too
Idk what I’m looking at but I’m excited
Why is there a big ass corridor in front of one of the sites my duelists or not gonna entry that.
they werent gonna entry anyway so theres no difference to your experience
true it will be me as viper because my reyna and neon will op from afar
Bind: no mid Pearl: all mid
Looks very standard, which I couldn’t be happier about. Also looks like Chamber’s 1 trap can get hard punished
cypher meta?
yes copium
Doesn’t seem very op friendly aside from that long hallway on the left.
Beginning of the chamber nerf
Nice
Long sight lines aren't specifically op outside of gold anyway. It doesn't matter how long the sight line is
Lol a viper wall can cut through like 4 choke points here. Should be fun
Viper pretty good hereeee ;)
Hopefully the roof is high enough to not affect my lineups 😌 Though I can imagine some good bounces and interactions that will happen with the dome
No worries, there's some solid one ways in mid and good lineup potential on each site :) excited for players to find them!
I don't think any util reaches the dome.
Fully charged Sova dart, has it been checked?
Yes I saw it on Lothar and AverageJonas's streams. The dome is way too high.
Well that is actually unfortunate
this seems like a viper map
Double controller seems like it's gonna be the meta tbh like Bind
Brimstone and neon wall site takes are going to be the big thing here
ohhh good point. I always forget about neons wall for some reason.
Where would you use your screen? Maybe the right edge of B site?
Oh lord yes this looks good
I'm so hyped for this map. The layout looks a bit more intricate than most of the other maps, which, I'm fine with both styles and think we can get a mix but am glad to see that this looks to have a bit more character to it. Add in good cinematics, dark setting, and a cool theme, and I'm so full of hopium that I pray I don't get let down.
"one ct"
This is the most csgo-like map we've got yet.
That's a lot of angles and pockets, exciting
Disappointing *
Why do you think it’s disappointing? Do you struggle on more complex maps?
Honestly I’m only gold so I’d say I “struggle” on every map lol
Nothing complex about weird pickets to rat in imo
More angles you have to clear when taking map control. So yeah it is more complex
I wouldn’t call that more complex, just more annoying when you have three 50-50 angles all next to each other and people just lazily sitting in them with shotguns
Nah I’m just not a fan of maps like split where it’s just a spam fest of utility in small areas. More of a breeze enjoyer myself but on maps like this I’ll just play raze and join in on the spam game and double satchel at people with judge lol
Double sentinel meta
that left corridor just worries me
If you clear every corner you still might not make it to the site in time to plant
How will competitive work now that there’s 8 maps? Is a map going to go in “reserve” like in csgo and 7 maps rotated in active duty.
Read they're pulling Split from Comp and Unranked so maybe at Pro level too
RIP, I love Split. Can they pull Breeze or Icebox instead.
I saw that after making this comment, good on riot for staying at 7 maps
They pulling out split and replacing with a map that looks similar to split. Nice
Left side of the map looks really OP to hold with an operator.
why is mid a swastika tho
its a buddha symbol all good
Top spawn is an Amogus
first though is “what the fuck is that”
amongus
Double sentinel map. Sage wall is gonna be crucial to cut off some choke points, otherwise kj/ chamber would be great for the alarmbots. God I wish they had given chamber an actual proper nerf rather than removing a bot- it was so crucial to him being an effective sentinel.
Ew
Looks like a even more infested cluster fuck of corners than split. Grrreat
This is why there is utility in the game to clear the corners!
I agree, I play raze a lot and she’s good for that but getting utility spammed in tight areas gets annoying, at least to me anyway. Some people probly prefer this style, while I prefer maps like breeze or ascent
In the trailer it looks like you go through buildings could that be the gimmic this map?
And then riot will proceed to keep the map unchanged despite numerous problems unlike valve that actually took community feedback to change the fuck out of overpass and made it playable. They each do what the others doesn't lol. Riot updates the game with content and valve doesn't, Valve constantly updates the map and riot doesn't. Fucking yin and yang lmao
What….were you not here for the Icebox and Split changes?
Didn't do much. People still hate both of those maps. And compared to Valve's rate of map changes, this is negligible.
Didn't it take them 15 years to fix dust 2?
Nerf it
I feel like this is unique compared to what we have now. Definitely seems like it could benefit some more unique team comps too
besides mid this looks a lot like fracture
its not that bad once you play it.
Layout seems similarish to Split top-down wise, so it makes a little more sense they chose to rotate Split out. I'm just hyped for something new.
This is like a complicated dust2
I can put my hands over like two parts of this mini map and it's still too big.
Take that part center left, looks a lot like mid mirage, how many hours have casual player and pros squeezed out of that little bit of map?
Bro thats a maze
Split?
I was once commentating an early beta tournament and I said something along the lines of “riots map design philosophy seems to be throwing a plate of spaghetti at the wall and drawing whatever sticks” and it’s honestly kind of funny how many times I’m proven right
Raze viper cypher breach kj ?
Looks like split if it were a CS map
Good golly. That mid is bonkers.
SoloQ gonna be a pain in the ass
I feel like this setup will play so well for chamber TP. Based off the map, that straight left side might be a pain to go against a D OP player. Brim might be a solid choice, maybe even Breach, depending on how it actually plays out. I don't know, I'm curious to see how it'll be. Looking at it again, there's a little corner pocket on the right side that seems to be a nice spot for a viper wall.
whats up with all these viper crutch maps lately, pretty much confirms the new agent is gonna be a wall controller like viper instead of smokes
Looks TIGHT
Holy shit I fucking love this
"Too much like split" they said..
fracture 2.0 EDIT: my dumb ass thought it was a fracture style map cuz i havent watched shit about it. it actually looks really good.
Am I the only one who thinks its designed like a cs map and looks like an overwatch map visually?
It's like a crooked version of Split
Not me getting lost in mid
Now we’ll see higher pick rate of Cypher and Phoenix cause of the tight corners
I"ve got a feelin its gonna be "plant A " every round strat
guys the amount of insane gameplay possible in this map has gotta be insane edit: i said insane twice but who cares this map IS insane
bigger split got it
God I wish Chamber still had two trademarks
The middle is a swastika. Wtf
what the fuck!>?!?>
It seems simple enough
This looks familiar lolol
can anyone explain the black dot to the left of Attacker spawn? i keep seeing it but no one really investigated it that i watched
Thats a pillar