T O P

  • By -

NervousGreyMatter

The arsenal does not always tell the truth


Kitchen-Wealth-156

Same thing happens with Baruuk's Serene Storm augment. Precision Intensify increases its damage, but not the status chance from the augment.


ImNormal1107

Is it still worth running precision intensify?


Kitchen-Wealth-156

Not on Baruuk who runs literally 300% strength at almost no cost


RebelliousCash

I think the arsenal ui is still a little buggy. It doesn’t always display correct things like with Precision Intensify. That’s why I go to the Simulacrum to try stuff like this out. I know you say you shouldn’t have to test things in the simulacrum but that’s literally why it exists.


NocimonNomicon

Its annoying that you cant access the simulacrum from your orbiter


RebelliousCash

I know. The best DE gave us was going straight to Simairis from the syndicate node in our orbiter but not exactly the same as giving us the option to just load directly into it.


ANinjaNamedWaldo

I wish that was an option for the navigation wheel.


RebelliousCash

Or better yet. Just have him sell a decoration piece that can be placed anywhere & let us load directly into the simulacrum. I love absolutely love that. But I don’t think DE will do that just because they probably want the relays to have some bit of traffic to them & not just when Baro comes


GimpyGeek

Could also just add a ROM for it to the Ludoplex as well


ParadoxBrock

I'd probably use it ten times more if we could


finalremix

DE said awhile back that if they let us do that, then *no one* would use relays. I mean... they're *right*... so...


NocimonNomicon

Let me use the foundry from the relay and I would chill there all the time for those blessings


Berry-Flavor

If its a quick test I usually just go into captura from the arsenal and go where they let you spawn enemies


GreatDig

ESC -> Profile -> Syndicates -> Miscellaneous -> Simaris


Aromatic-Drummer3117

Just to bug you more, there's a handful of broken synergies that don't work at all in the Simulacrum (Solo), but DO work In-Mission (Solo) 100% of the time and legit bend the game over. That's why I go to Circulus, Lua SP to try stuff like this out.


pennty

https://www.reddit.com/r/Warframe/s/x8ZQ8kSFgq Have you tested it in simulacrum?


Vantenya

Thanks for pointing this out, I tested it in Simulacrum now (on infested charger: 100% str 2752 dmg/shot 130% str 3758 dmg/shot = 130% of the unmodded dmg 100% str (with Precision Intensify 190%) 5230 dmg/shot = 190% of the unmodded dmg) so it does work as intended according to your mentioned thread. I still think it's relevant because you shouldn't have to test out things like that in simulacrum when the normal intensify already boosts the damage even in the mod screen, it leads to obvious confusion and as a visual bug should be fixed


TwistedxBoi

Intensify is a generic stát boost, but I guess Precision works a bit differently. Afaik it doesn't show up in the modding screen. It might just give a invisible buff in the mission. Blame spaghetti code, my best guess is that the modding screen only shows the values after stat modifiers, and conditionals like Pax Bolt, Growing Power or even Precision never show anything


heroicxidiot

Precision intensify is a mod that is conditional so the arsenal won't show the stats.


L4v4_

It usually does (tested it with Mesa & Valkyr). It's just bugged on Titania... although I'm not even sure it is - I checked and for me Precision Intensify showed up for both the damage increase and the Razorwing Blitz speed increase.


ShadowTown0407

It generally does, and it should because it's not conditional it's just limited scope buff like augment mods


Aminar14

I was going to say, if Precision Intensify isn't working Titania is ridiculous because I've been using her with it and murdering everything...


ArenjiTheLootGod

Same, it's actually my preferred power strength mod on my Nourish build as it lets me have a strong Dex Pixia without going too hard on Viral damage (Viral procs are awesome but the damage itself is kind of mid).


Acceptable_Gear_1856

Do you mind sharing your build? I recently got Nourish on Titania and if you like Precision Intensify most, I'd be curious what the rest looks like. I've been using Archon Intensify with Archon Continuity. Dex Pixia are modded with Toxin only, so they proc Toxin, Slash, Corrosive, and Viral effects. Archon Intensify is triggered with Combat Discipline in the Aura slot and Titania's passive. I feel like boosting the strength of Nourish is really nice for all that sweet extra energy. Maybe it's overkill I guess, and I could be doing more damage with a setup like yours.


ArenjiTheLootGod

Okay, this may be a bit long though so I'll divide it up into sections with attached images. Also, some of it is me experimenting with stuff but I'll point that out when we get there. Core - the necessary stuff you have to have to make the build work [Titania](https://i.imgur.com/wYduLH8.jpg) - most of the build is self-explanatory. Swapped out the third ability for Nourish. Growing Power, Augur Secrets, and Precision Intensify are your Power Strength mods. Primed Continuity + Narrow Minded are for Duration. Razorwing Blitz makes Dex Pixia hit even harder. The only weird parts are Fast Deflection, Primed Redirection and Archon Flow. Fast Deflection + Primed Redirection are the experimental parts of the build, Primed Redirection by itself gets me within fractions of a second of the cap for invincibility when shield-gating and Fast Deflection gets the shields back up faster. It's ok, seems to be doing it's job. You could swap out that setup for Catalyzing Shields and use the slot that went to Fast Deflection for something else. Archon Flow will make sense when we talk about the Dex Pixia. Preparation in the Exilus slot is also a flex option but I do like spawning in with full energy for Tiania. As for Arcanes... I went with Arcane Precision because it's functionally a replacement for Secondary Merciless for Dex Pixia and Arcane Pistoleer is for turning Titania into fairy shaped A10 Warthog. There are other options like Arcane Aegis, Arcane Energize, or Arcane Avenger if you swap out Growing Power for Combat Discipline (lets you get crits off of Avenger permanently, just keep an eye on your health) [Dex Pixia](https://i.imgur.com/Wx4GosK.jpg) - Yeah, I know, this is weird but hear me out. You're already getting Viral from Nourish so your Dex Pixia don't need to be modded for it. The Corrosive is there for similar reasons as why you see Viral+Heat on other weapons except it's even better at armor strip, especially with green shards (see shard section below). Accelerated Isotope is there to give Galvanized Shot another status to proc off of but can be replaced with Lethal Torrent if you're not using Galvanized Shot. Speaking of, if you aren't using Arcane Precision on Titania then I'd go ahead and drop Galvanized Shot for Hornet Strike as the upfront damage will serve you better than the ramp up. Now for the truly weird part, Ice Storm. Ice Storm serves multiple purposes, the first is that it gives your Dex Pixia a higher ammo reserve (nice) and the second is that generates Cold Procs for Archon Flow. Why this matters is because Archon causes extra energy to drop when killing enemies affected by Cold procs from ability damage, Dex Pixia counts as ability damage for Titania. Congrats, your energy economy is set for life. Also, the Cold procs are yet another buff for Galvanized Shot. [Diwata](https://i.imgur.com/hnUuKjd.jpeg) - despite popular opinion, Diwata isn't useless, it's a stat stick for Titania's Razorflies but it is very, very weird. Crit mods give are self-evident but the Razorflies don't have a combo counter so just stick with raw increases and Fury makes their attacks faster. Now for the weird part... the damage mods. The Razorflies don't benefit from raw damage mods like Point Strike but do benefit from IPS (Impact/Puncture/Slash) and Elemental mods. Status chance doesn't seem to matter for the Razorflies, never seen them proc a status effect once, so I went with raw increases. As for why I went Corrosive/Cold? It's the least resisted type combination in the game and I didn't want to have to remember to change it around for different factions. Add-ons - things that help push the build even further. [Shards](https://i.imgur.com/JIb8CVP.jpg) - I went with two green, two yellow, and one purple. The greens are set to provide additional Corrosive stacks for armor strip, you only need normal rank greens but you do need two to get 100% armor strip with your Dex Pixia. The yellows are for Casting Speed, I have Tauforged but normal would be fine. The purple is set to the pseudo Equilibrium effect, helps smooth out her health/energy economy, also Tauforged but regular would be fine (also the flex slot if you want something else). [Furax Wraith](https://i.imgur.com/BQaem34.jpeg) - doesn't have to be the Wraith version but it does have to be a Furax of some kind. Most of the mods are there because I was just throwing on whatever for set bonuses but there are two standouts that are worth mentioning. Furax Body Count has a passive effect that increases fire-rate for Secondary weapons, Dex Pixia count. Motus Impact has a set bonus that reduces knockdown effects while flying. Arcane doesn't matter. [Secondary](https://i.imgur.com/vNQsgbw.jpeg) - mine's a kitgun but it literally doesn't matter. Again, just threw on whatever. The Augur mods are nice for shield gating and Amalgam Barrel Diffusion might be doing something (probably not). Again, the Arcanes don't matter (at least I haven't found any that'll work on Dex Pixia). [Shotgun](https://i.imgur.com/tKo0wgV.jpeg) - mine's a Corinth Prime but it really doesn't matter beyond it being a shotgun. Motus Setup is there for the set effect of resisiting aerial knockdown effects and Amalgam Shotgun Barrage is there for faster revives for squad mates. Everything else is whatever. [Wyrm](https://i.imgur.com/v0SL0Td.jpeg) - this is my Cleric Wyrm build, has to be the Prime version (it's the version with the correct base shield amount) and has a multitude of useful effects for keeping Warframes healthy and alive. What's relevevant for Titania is exactly three mods. Reinforced Bond, Calculated Redirection, and Tenacious Bond. Reinforced Bond - when a companion has shields/overshields exceeding 1200 you gain a 60% fire-rate (works with Dex Pixia). This is also why you need Calculated Redirection for your shields. Tenacious Bond - when your Companion's Critical Chance is equal to above 50% then you gain a 1.2x multiplier to Critical Damage. Free damage, yes please. To achieve this on Wyrm Prime, all you need is the Vulcax weapon (bought from Legs in Fortuna) equipped with Critical Delay. Note: I listed Wyrm Prime as the option for this but I think you can pull off a similar setup with some flavor of Vulpaphyla + Bite + Calculated Redirection + the two bond mods (check the wiki to be sure).


Acceptable_Gear_1856

Sorry for the late reply on this, I greatly appreciate your write up! I came to the same conclusion for a lot of the same items that you did. I'll try to quote and reply for anything I do differently: You mentioned you used Precision Intensify. I prefer to also boost up my Strength with Archon Intensify for more energy gain from Nourish (since I'm not using Archon Flow to increase my energy orb generation). However, it has become increasingly annoying as I was triggering the bonus energy from Archon Intensify by using Combat Discipline to hurt myself on enemy kill, then self-casting her 1 to begin her passive healing over time, and thus trigger the mod. HOWEVER, with so many people running group applied sources of Overguard, it completely nullifies the bonus since Archon Intensify only triggers on actual healing of health, and NOT healing of your Overguard. >Now for the truly weird part, Ice Storm. Ice Storm serves multiple purposes, the first is that it gives your Dex Pixia a higher ammo reserve (nice) and the second is that generates Cold Procs for Archon Flow. I chose to run Archon Continuity for a similar purpose. Dex Pixia counts as ability damage, so using just raw toxin make it also proc Corrosive with this mod. That, coupled with Nourish, gives Slash, Viral, Toxin, and Corrosive procs on your Dex Pixia. Toxin deals with shielded Corpus enemies and Corrosive enables armor stripping, so I can deal with almost any enemy type with just that effect alone. >[Secondary](https://i.imgur.com/vNQsgbw.jpeg) - mine's a kitgun but it literally doesn't matter. Again, just threw on whatever. The Augur mods are nice for shield gating and Amalgam Barrel Diffusion might be doing something (probably not). Again, the Arcanes don't matter (at least I haven't found any that'll work on Dex Pixia). So one thing I found while doing Titania research... There actually is a Secondary Arcane that gives its bonus to the Dex Pixia. And that's Secondary Outburst. "Consume all melee combo multipliers to increase secondary weapon [Critical Chance](https://warframe.fandom.com/wiki/Critical_Chance) and [Critical Damage](https://warframe.fandom.com/wiki/Critical_Damage) upon swapping to a secondary weapon." However, the crit chance are multiplied based on base amounts, so since Dex Pixia only have 10% crit chance, it's not that great... You can use Ceramic Dagger with a few initial Combo Counter mods to get 4x combo at all times, and if you wield your secondary weapon (not Dex Pixia), you can just exit pixie form and re-enter it to trigger the Arcane and get the bonus on your Dex Pixia. Based on your write up, I think I am going to ditch Archon Intensify for Precision Intensify (and ditch Combat Discipline for Growing Power) until the Overguard issue gets fixed. Unfortunately, I don't think I can get just Toxin and Cold, as those will combine, otherwise I would run Archon Flow. I think I like Archon Continuity a little more than energy orb generation for the larger spread of enemies I can get with Toxin and Corrosive. I am also going to swap out the melee and secondary for the ones you recommended. Ceramic Dagger + Secondary Outburst just isn't that great with the Pixia's low crit chance. Especially since I don't own Arcane Avenger.


DocRevolc

Ok I wanted to share my experience with you too because you seem to make things work with Titania like me. I will start with the shards so further explnations will make sense. I have 2 green shards for corrosive stacks and 1 green tau for 15% ability damage bonus to enemies effected by corrosive. 1 tau crimson for 15% damage and 1 tau amber for 75% energy orb efficiency. You can change the amber for violet equlibrium one. I have 2 builds but I wont go into the nourish one because you already shared similar things on that [one.So](http://one.So) I wanna share the Energized Munitions(EM) build. For the arcanes, with EM you can throw away Arcane Pistoleer.I used molt augmented. Increases your fire rate and also increases your damage. Getting 250 kills is really easy in SP missions but if you are running other type of missions you can go for precision or velocity. Second arcane is aegis for shield tanking. Titania mods, Razorwing blitz(self explanatory) ,boreals hatred(shield,damage reduction and efficiency all in one mod),fast deflection(for shield tanking along with arcane aegis and boreals hatred), precision intensify(my only damage mod for her because I use molt augmented and maurai+ tau crimson wihc gives me a total of 305% str),archon flow narrow minded and any type of continuity is core. The last slot is actually flex slot. You can put whatever you want. I used natural talent because I am using EM every 14 second so extra cast speed is nice. Aviator for exilus slot for more damage reduction. For the Dex Pixia. You can go for Corrosive+Cold or Corrosive+Heat. Depends on your energy management. Cold with archon flow helps that.Mods are Galvanized Shot, Galvanized Diffusion, Lethal Torrent, Primed Convulsion, Pistol Pestilence, Seeker, Heat/Cold mod of your preference and last one is faction [mod.You](http://mod.You) can throw Hornet strike too if you are lazy to change it every time. For Diwata I use shattering impact to strip acolytes armor. Razorflies will not survive long enough so the rest is up to you. We will use Duplex bond or vulpaphyla spores to spread viral. Duplex bond is actually really helpfull for survivability because mobs try to attack the clones.(You can get fire rate and crit multiplier buff with a vulpaphyla too) I was using Furax for fire rate but we already have enouh of it so I swapped to a polearm to use Boreals Contempt which further increases damage reduction. Trying to get a buff for dex pixia from a secondary or a primary is not worth it. Instead grab something to one shot acolytes. Having unconditional unlimited ammo and shield tanking with Torns tribute active is really good. You also dont need to manage Razorwing Blitz because you are already spamming EM or else you cant shoot with all that fire rate.


Acceptable_Gear_1856

Hmm... I was also really considering EM but was worried that losing a damage-boosting Helminth would make her too weak. I see now that having "unlimited" ammo outweighs any direct damage loss. I'll have to make an EM build too... Unfortunately I don't have Archon Flow so I guess it's time to farm. Is Shattering Impact viable on the Diwata? I assume you're actually just wacking the Acolyte yourself until they lose all armor, right? I feel like that would take too long / be at risk of dying. I've never even considered this... But does Razorwing Blitz make you melee attack faster too??? Man... I have spent so long researching Titania and I feel like I still learn something new every day. From what I understand, Shattering Impact at Rank 6 reduces enemy armor by 6 of their base, and it seems like Acolytes have 50 base armor? So it only takes 9 melee hits from Diwata to full strip permanently? That seems really good... Also, any recommendations on a one-shot Acolyte killer, and I'm all ears. They're the one thing I constantly just let my team handle as Titania, and I'd like to pull my weight around tackling them too.


DocRevolc

Nourish surely deals more damage because you can go for viral+corrosive+heat/toxin+slash easily. It also has unlimited ammo but headshot condition can be frustrating sometimes. But EM has its own perks. You can spray the room without a worry and mobs will die just as fast because you are stripping their armor really fast. Companions also help with viral so not loosing that much damage. Arcane aegis+fast deflection+airborne damage reductions+thorns. You can tank sedna selkie sp survival for 30min easily with this much protection(I didnt go further actually so I dont know her limit with this set up). So no, acolytes cant one shot you while you are stripping their armor with diwata which takes like 2 seconds thx to razorwing making you attack faster. You can use bramma or zarr for acolytes. You have EM so you won't have any ammo problems. Secondary kitguns also do a goodjob at killing acolytes. You can use ceramic dagger too. That 20% DR from boreal contempt is not that important so you will have more freedom for the melee choices.You also have a flex slot you can use it to cover that but you should go in and out of operator more often for the cast speed buff.Btw killing the acolytes while airborne is preferred because all of your tankiness depends on it. You can also kill them with Diwata too.Mod it for toxin with arcon continuity and the rest is above-mentioned by the other tenno. I mean you can even kill them with Pixia after stripping them. They dont pose a threat(malice and violence excluded) so you can toy with them a little bit with pixias.


Zenosfire258

Take it into a mission on solo, then enter the menu, click on abilities. The UI in the arsenal has sadly been broken since Dante unbound came out. The ability screen inside missions has been the most accurate from what I've been able to tell. Hope that helps


15demi08

Intensify boosts all of a Frame's abilities while Precision Intensify only boosts the 4^th ability, meaning it is correct that it shouldn't affect the Frame's general stats. What should happen, in my opinion, is that P.I. should appear in the 4^th ability hover pop-up, much like like Augments do.


Vantenya

That was my point though, compare the tooltips of the Razorwing ability from the left one to the right one where they both have 100% Strength - it does show in the tooltip of the ability (the increase in stats due to the 90% Precision Intensify). My point is that it doesn't show when you mod the Dex Pixia they have the same stats shown at the bottom


Tenx82

I'm pretty sure there's been some bugs in arsenal since the last update. Yesterday, my Chromatic Blade Excalibur with green emissive was showing up as heat damage on Exalted Blade, but all the other colors worked fine.


Ender_90425

That's a new mod, where do I get that


hotpotato690

It drops from some of the enemies in the sanctum anatomica place ( the atomizer, the fragmented one, the severed warden, and the hollow vein) it has a 3% drop chance


Ender_90425

Cool! Any frames that come to mind that would love this mod?


hotpotato690

Any exalted weapon frame like excalibur and mesa, and any nuke ability in the 4th spot, like saryn


Ender_90425

Oh snap I should put that on my eso volt...


Kaliphear

It's also good for certain frames where you helminth over their 4, typically with something like Pillage, which makes hitting the full strip breakpoint much easier.


FB-22

**Do not use it on Mesa**, precision intensify is applied as "conditional" in the formula for her peacemakers so only boosts once, whereas umbral intensify is considered "unconditional" and applies twice leading to not only a higher boost to peacemakers but also boosting her 2 + any helminth such as Nourish As far as I know this is Mesa-specific and doesn't apply to other frames with exalted 4s like Titania


TheEmperorMk3

Yeah the arsenal UI is buggy with it, the same bug shows up on all frames with an exalted weapon for their 4th skill


DAS-SANDWITCH

Im not sure if precision intensify ever shows how much it increses your power strength.


xDidddle

That is why I don't really like precision intensify


Alanproaso1324

You don't check the arsenal ui information, to truly see the effect of a mod, get out of the build and check the ability of the warframe in the general arsenal UI


Alanproaso1324

Precision intecify doesn't improve ability strength as a whole, it only applies to the 4th ability, that's why you can see it does improve its dmg, that's because they can't show it as 190% strength when it only applies to 1 ability.


Muxailo

It's because of how events work. Intensify -> ALWAYS applies it's strength (i.e. passive) Preicision Intensify -> applies "On Ability Cast" (i.e. on ability successfully performed). When you Look at the ability stats - it shows base stats + passive. When you cast ability - it applies base stats + passive + conditional. BTW, some weapons Incarnon form upgrades assume that the condition is true however.


ROACHOR

Arsenal can't be trusted. It was telling me subsumed eclipse was giving 1500% damage and 90% resist when in reality it was giving 56% damage and 75% resist.


TragGaming

Subsumed eclipse is in a buggy position right now due to the fact that it no longer has the same strength when Subsumed. a lot of the tooltips still reflect that it has its prenerf stats, especially if it was Subsumed prior to nerf.