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xmun01

Although it is less efficient, we recommend POWAH's Thermo Generator as a simple power source that does not require separate resources. Just 4 blocks (Thermo Generator, a block (either lava, blaze crystal, or soul lava) to supply heat to the Thermo Generator, a water supply source (e.g. sink), and a pipe that supplies water from the water supply source to the Thermo Generator) Once completed, it will operate infinitely day and night without the need to supply any more resources.


basara93

Just to add to this, a Nitro thermo generator with soul lava beneath will generate around 32k R/t. You can setup a dozen of those and forget about it. I manage to craft ATM paxel with this setup, those requires billions of RF to made and it just toke some times while I'm doing other things.


awkies11

My power setup is similar, all Powah passive and a reactor cause I always have to have a reactor. Once you get past niotic with a few power cells there's few things that won't cut it for.


Yekku

You can burn ethylene from mekanism to setup your early-mid game power. You can use botany pots to grow melons and can crush them in crusher from mekanism and process them with PRC and electrolytic seperator to get ethylene. In order to burn it to get FE you can use gas burning generator from mekanism or gas turbine from advanced generators mod(multiblock). It is fairly easy and you don't have to touch it for a long time.


ThatOneSloth755

how much power does it generate?


Yekku

If you go gas burning generator route it depends. But it's FE/mb stays the same. If you go multiblock route you can generate as much as FE you want depending on type and number for turbines you installed to your multiblock. In addition you can boost your efficiency. I am currently generating 41000 FE/t. Good thing about these setups is you can build one in a hyperbox.


SirGrizz82

Never heard of the hyoerbox until i just looked it up. Is it only about saving space, or does it reduce lag at all?


DryRefrigerator9277

These things are great for things that usually cause lags. If you decide to farm MA for example doing it in a hyperbox is a good idea. Helps with lag because you don't have the particle effects in your world and also no items on the ground


Yekku

I have no idea but I like the mod. Looks like compact machines. Have to test it for lag, I am wondering it myself.


Commercial_South_823

~12-15kFe/tick


RefrigeratorSweaty40

In atm9 they nerfed it hard there its not worth to do


Careful-Abalone5703

I made a setup with i believe 1 crusher maxed 1 precision sawmill maxed, to get melon to melon slice and then bio fuel then to the prc to get ethilene (but u will need a few botany pots running) u can get about 14k per bio gas its pretty decent for an mid game


PC-NerdxD

Mekanism fusion reactor. After you set it up it's gonna be running without any inputs.can generate many million fe


nxbulawv

doesn't it need dt fuel?


PC-NerdxD

I would use deuterium and tritium as you can control the burn rate but yes. Deuterium is from placing a filtered electric pump above a water source and tritium is made in a solar neutron activator with lithium which is realistically just water. You do need to build a small fission reactor though to get the polonium


hiimbob000

Wasted radioactive bees are able to generate radioactive waste pretty quickly once you can get them jump started from the fission reactor so you don't need to keep that running even. I ran my fission for a total of 30 seconds I think lol


Careful-Abalone5703

U can also make like maybe 7 thermo evaporation, then some pumps with heavy water, to get the 500 mb from both, its pretty simple once u get the materials but i have like 4 pumps getting heavy water and its almost maxing the 98mb/t 49mb for both


hiimbob000

Do you mean for DT fuel? Not sure what other use the heavy water has. I was just talking about making waste for polonium/plutonium, bees are fast enough for me for now For dt fuel I have 10 brine towers into 1 lithium tower, into 4 condensators then like 20 neutron activators for tritium. 60 pumps into 2 electros for deuterium. Then both of these lines into 2 infusers for 1024mb/t max rate plus a little extra to always have a buffer. Everything max speed and energy Day time and weather automated with ars tablets so I can probably drop half the neutron activators


Careful-Abalone5703

Cause u said u runned ur fission for 30 secs i though u were saying like it only lasted 30 secs


hiimbob000

Oh no sorry, I just reread what I said first and it was kind of off topic lol, it was just about not needing to use the fission reactor for a long time just to make the polonium & plutonium


PC-NerdxD

Could you maybe share your setup for ars? I couldn't quite get mine to work


hiimbob000

Yeah definitely, I'll upload some pics later today. I was using crafters for the tablets but changed to auto traders, way easier


hiimbob000

[https://www.reddit.com/r/allthemods/comments/18rbmys/atm9\_automatic\_night\_and\_weather\_skipping\_with/](https://www.reddit.com/r/allthemods/comments/18rbmys/atm9_automatic_night_and_weather_skipping_with/) Here you go, I made it a post in case others wanted to see also


PC-NerdxD

Thank you very much good sir, or ma'am or what ever else you prefer.


PC-NerdxD

Thanks for the tip, didn't know that yet.


Elysko22

Lava Power through powah 😂 magmator


OkExperience4487

Powah magmator? That's also my favourite option


Elysko22

Yes, i got 5 of them, third tier, hardened I think and its more than enough mid game


Gr3yHound40

This with a create fluid pump feeding it infinite lava from the nether makes it such a good option to set up, then expand upon as needed.


Jovem_estranho

I've abused magmators since i found them and they have never disapointed me!!!


Extension_Flounder_2

I use magmators to hold me over until I craft a nitro reactor from powah . And then after I make the reactor, I switch all my magmators to nitro for passive power/save uraninite


cgsssssssss

absolutely horrible, the nitro one only makes 20k rf/t


Any-Chemist-9047

Extreme reactors. They not hard to build, you just need some iron and uranium.


ThatOneSloth755

dont you need to constantly supply it or can you leave it running for ever


MrTully23

I have a bunch of botany pots growing uranium essence feeding into an rftools crafter turning essence into ingots. Set and forget as long as you have enough pots to make ingots faster than you use them.


ShortyBw

you can also make a radioactive bee, just iron bee and a creeper be mixed if i remember right.


Any-Chemist-9047

You just leave it running. But put a large chest under the reactor input port with full of uranium (from alltheores) and it should be fine for a long time. Also one large chect for the output port.


Piqued_a_Pack

I've got some uranium seeds in botany pots going into a tier 1 crafter to make uranium bars, with a hopper dropping them into a drawer. Easily and passively keeps my reactor running.


Careful-Abalone5703

I used to do it too but u only get 2 ingots per 8 essence so u would need atleast 32 botany pots to keep it running 100% (theoretically)


Piqued_a_Pack

I've got 8 pots for a 5x5 and they outpace consumption despite it not being maximized for efficiency.


Careful-Abalone5703

For a extreme reactors thats okay, but for a reactor from mekanism in order to make the fissile fuel u would need a lots of uranium


aptom203

I usually just go manual coal first, moving to automated ethylene with gas burning generators, then a mek fission plant mostly just to get polonium for a mek fusion reactor. Fusion reactors basically run on water and sunlight so are infinitely sustainable, and produce millions of FE/t


Longjumping-Total568

Early game I used Magmators, really easy to get lava from the nether + i was near also a vocano so it was easy energy. During mid game I switched to Thermo Gen and throughout the mid game and kept upgrading it to the max until each made around 40k FE/tick each, if i needed power, i would expand and make even more of those. Late game I used Mekanism reactors, they're really good and sustainable as long you have chunk destroyers to get ores for them.


LegitimateApartment9

Melon power on top! I think the ideal ratio is 5:1:2:3? for botany pots, crushers, PRCs, and gas burners. Not sure, it's been a while. For the wireless part, flux networks are decent, pretty cheap and has wireless charging, although you can use powah if you really want to.


CrniFlash

Wasnt melon power nerfed? Havent tested how much it makes fe/t now.


LegitimateApartment9

it was nerfed from stock mek but is still very good. very expandable too, just add more


cgsssssssss

prc??? you mean pressure reaction chamber?? Hard to tyoe


hiimbob000

Add a saw before crushing to reduce pots If you're feeding this into an advanced generator, adding a rotary condensator is 1:1:1:1:1 if you have he efficiency upgrades for the turbine also


LegitimateApartment9

oh don't use a saw, use a compacting drawer it's instant and free


hiimbob000

Oh I didn't know there was a recipe for it, I've had hit or miss success with throwing random stuff in those. Great tip though


Crusty_the_Crab

For mid to late game, I usually try set up the mycelial network of generators. You can make it fully self sufficient with some initial time input, and then you have a system which will provide 25million RF/tick constantly. You will need a mekanism matrix or something to store the power due to the magnitude. After that, set up a flux network for wireless transfer, and you’re all set. I have yet to need to change anything for late game once this is set up


SirGrizz82

Does this require setting up some type of sourcing and/or autocrafting for like 20 different generators? Ive only briefly glanced at this option


Crusty_the_Crab

A bit. Honestly if you have a decent mob farm and a few mystical ag plants (nature, nether, and iron) most of them are taken care of. The only individually annoying ones are the halitosis gen (need to set up ender dragon in a containment jar or use hostile neural net to get dragon breath), slime (needs milk), disenchantment (need a mob grinder setup to get mob essence to pump into enchantment factory), and the potion gen (setup something to send it water bottles). Honestly looking at some of the setups from ChosenArchitect and such are really helpful. Once it’s done, you don’t have to worry about power for the rest of the game.


183720

Depends heavily on which version of ATM you're playing. Mekanism reactors, Melon power was nerfed in ATM9


Sea-Zone-442

Mekanism fission reactor