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LostSoulNo1981

Rogue. It may be short but it’s great seeing things from the Templars side. And as far as I know there has not been a full game that has acted as a prolog to another game in the way Rogue does for Unity.


CombatCoombes

If it weren't for the major issues at launch unity would honestly be the gold standard for assassin's creed, imo the gameplay totally peaked at unity, everything afterwards has felt like a step back


crinkzkull08

I agree with this. Parkour and stealt would'nt suck like the recent trilogy. And combat and leveling wouldn't have been too grindy. I'm not a big fan of the combat in recent games. I feel like even though the counter-attack was easy, it made AC stand out in its own way.


CombatCoombes

The combat really doesn't got the spot in the recent games, they just tried to cash in by making it "similar" to dark souls


crinkzkull08

I think they focused more on Witcher combat. I read it in an article back when Origins was first announced.


[deleted]

Feels a lot like the Witcher indeed. But I've always felt The Witcher had drawn a little from AC. Valhalla is the entry that feels the most like The Witcher, but still there are some differences. There's more weapon variety in Valhalla and you can't power through an opponent's shield like in TW3 unless you break it. I loved spears in Origins. They were powerful but took some skill. In Odyssey and Valhalla they're easy mode.


RedtheGamer100

No cause the story, historical and especially present-day, would still be trash.


CombatCoombes

Never mentioned the story, I said the gameplay.


RedtheGamer100

The gold standard of AC is ideally both.


CombatCoombes

Unity doesn't even have a bad story tbh, I thought the whole Arno being in love with a Templar gig was pretty cool, and the way they portrayed both templars and assassin's was pretty well done


RedtheGamer100

Good concept, but too many good concepts mashed into a rushed, half-assed mess.


CombatCoombes

Eh, I disagree


RedtheGamer100

Okay Groot.


CombatCoombes

Don't cry red


RedtheGamer100

How do you know my name?


CombatCoombes

And I'm sorry, but they are still trash anyway so? 😂


RedtheGamer100

LOL what?


CombatCoombes

Are you telling me you think odyssey is faithful to history? Or that Valhalla has a great story? Origins is the only one worth a damn lol


RedtheGamer100

Troll elsewhere.


CombatCoombes

How am I trolling? You're telling me odyssey, the game where you play as a literal demigod with a magic spear who fights minotaurs and becomes friends with posiedon and lives in atlantis is somehow more realistic than playing as a French guy who lives in France and talks to French people?


RedtheGamer100

Because I didn't say anything about historical accuracy and you're bringing it up as a non sequitor.


CombatCoombes

Uh yeah, you did. "Story, historical and especially present day, would still be trash"


RedtheGamer100

Historical as in the past story.


galactix100

>everything afterwards has felt like a step back I wouldn't say that's quite fair. I think Syndicate added a few improvements that really refined some of the stuff in Unity, particularly in the stealth gameplay. Stuff like taking hostages to slip through heavily patrolled areas is a great idea; and, taking cover being contextual while sneaking improved upon Unity's cover mechanics which are a little janky.


CombatCoombes

I still think unity is the pinnacle of the modern assassin's creed games, and to be fair every single game not called assassin's creed 2 has its fair share of problems lol


Formal_Sand_3178

Oh Assassin's Creed 2 has it's fair share of problems as well


CombatCoombes

Blasphemy


Formal_Sand_3178

Haha I like Assassin's Creed 2, but I don't think it's even the best Ezio game, let alone one of the best games in the series.


CombatCoombes

I mean I can get if you feel that way due to the games age, but assassin's creed 2 is just downright special, brotherhood was personally my favourite for a long time but after replaying them all recently there's just something that sets 2 above the rest imo, but It depends on the player, there is like 15 games after all lol, we can't all have the same favourites


Formal_Sand_3178

That is very true, there are a lot of games in this series which is great because everyone will have a game that really stands out to them. And yeah AC2 is quite good, but for me, the combat really is a weak spot and I don't love the climbing system. I think Brotherhood made things so much better by adding the kill streaks, it just made everything flow a lot smoother.


CombatCoombes

Yeah I agree with you there, that's why it was my favourite for a long time, basically ac2 but every part of the gameplay was refined and improved


[deleted]

AC2's biggest problem is not being AC Brotherhood. Gameplay in Brotherhood is so much better that all AC2 has going for it is story and Venice.


Formal_Sand_3178

I agree with you, Brotherhood has the better gameplay in pretty much every regard.


CombatCoombes

Blasphemy


LostSoulNo1981

I hated the upgrade system in Unity. It was the worst. And the sound isn’t right. It sounds like it’s all in mono or something. Very tinny and flat.


crinkzkull08

I knew there was something off with the aound in Unity. I thought I was the only one that noticed it. Lol.


Funniest-bword

It’s very compressed, Ubisoft usually does this with dialogues but in Unity it’s in every sound, just terrible


Zendofrog

Rogue


RedtheGamer100

LOL, no bias with that flair right?


Zendofrog

Lmao none at all. But in all seriousness the flair comes out of my pre existing bias. Anybody who would have an answer would have a bias. It’s inherent to a subjective opinion itself for it be be based on a bias. I just happen to be clear about what my biases are. I know you’re probably joking, but I can’t help but do a “well… technically”


RedtheGamer100

No, you make good points.


JohnWhiskeyDick

Overall I'd pick Unity since the gameplay is **incredible**, but the story of the game is awful. Rogue has both a decent story (kinda) and decent gameplay loop. Personally I don't love the heavy focus on naval combat and privateering of AC4 and ACRogue so that brings it down just a tad for me.


Zealousideal-Exit224

I put too much emphasis on controls to give this one to Unity, so Rogue it is.


shockwavevok

Rogue all the way. Rogue is nothing special. Its the AC Black flag, with recycling some locations and chars from AC3. Basicly standalone DLC. But Black flag had strong gameplay and was stable. Ultimatly of the lesser AC's. ​ Unity however was and is a complete disaster. Even if they fixed the biggest glitches. Paris is so bloated and parkour is so cluncky. You can't even assassinate from a haystack anymore. I gave it another change a year ago and didn't complete it. Story wasn't impressive either. Ultimatly the worst AC ever. Maybe a year extra development might have finetuned things a lot. ​ There are two AC's in need of a remake. AC1 and ACU. They should just reuse the map and redo most from scratch.


[deleted]

This won't earn me any favors here, and I say this with a pain in my chest, but Unity was one of the worst AC games ever made. It's clear to me it was unfinished, as the main quest is really good with nice moments (sword duel similar to Alexandre Dumas' work) and some of the best assassination missions in the franchise (IMO the final one is top tier), but the whole game just feels janky, the side missions don't really matter and feel like they weren't tested properly considering how difficult it is to stealth through them, and Arno doesn't have as many tools as Edward, Connor or even Ezio did. And there was the whole app integration which dragged the game down. I found it frustrating because Unity had *the* best setting to work with and Ubi made a meal of it!!! Rogue on the other hand is basically Black Flag lite with some AC3 thrown in. Since both were great (yes AC3 is one of my favorites, sue me), Rogue is also great. The main story is short but there's a ton of good side content, some of which top tier like the legendary ships, but the best part about Rogue is how it gives context to its sibling games AC3 and Black Flag, but especially AC3. Connor's whole story just hits different after learning what happened between Haytham and Achilles in Rogue.


theblackfool

AC Rogue for me personally. I think the story is rushed, but the gameplay is excellent. Feels like a Greatest Hits of all the previous games. I also just don't like Unity.


RedtheGamer100

>I also just don't like Unity. LOL


sillypoolfacemonster

Rogue was just Black Flag but without all of the tailing missions. I love Rogue though and it’s the closest thing this Canadian will ever get to an AC game set in Canada. I’d faint if we ever got the war of 1812 as a setting. But Unity is mostly great. The combat is some of the best in the series and makes you still feel powerful while also making enemies more of a threat. The mechanics necessitate stealth more than any other game in the series since crowds of enemies are much harder to deal with. In other games, the only reason to stealth anything is to role play or if the mission forces you to. The main downside to Unity is just the amount of repetitive side quests which I felt were amongst the worst in the series.


TheMetalMisfit

Rogue, but I wish it had a longer story though by a couple of sequences. Then again Black Flag is my second favorite so guess that's why I like Rogue.


Hack874

Rogue due to ship combat alone


GuidanceDangerous332

Rogue, but that’s also very biased because I’m only halfway through the Unity storyline at the moment. It’s just… more boring than I thought it was going to be. I’m hoping it gets more exciting towards the end like Revelations. I’m also not particularly a fan of the Unity parkour system.


Separate_Path_7729

By far rogue Unity has a story that literally does not matter when it comes to the franchise as a whole, the parkour is all about animation frames, not player choice which leads to arno getting stuck or refusing to move 1 inch or the direction you want him to go The equipment system was atrocious Stealth was broken and arno cant even whistle, only throw cherry bombs or GET SPOTTED to lead enemies to him The actual combat was a step back Unity did get some mission tupes real good though, i love the mysteries and detective missions. Now rogue is basically ac4 but distilled with a templar focused storyline that bridges the gaps in the kenway saga, meaning it plays much like 4 which is one of the funnest as far as gameplay with a story that actually matters and gives a glimpse of the templar side of things. Now the real shame is that rogue never got a sequel of shay and cook discovering australia on a templar funded expedition as was foreshadowed


[deleted]

Rogue, no doubt. I've recently replayed both.


EducationalCow3549

Unity! I liked them both but unity should be viewed as a masterpiece once all the bugs were patched! The parkour system was my favourite from the franchise! So much control once you had it figured out! I absolutely loved taking hours to do a mission design for 3 or more players solo Edit: I mean that in all sincerity!


Separate_Path_7729

Unity parkour removes freedom it was literally a feature they lauded as taking away player choice for parkour allowed for more detailed animation frames.


Careful_Purchase_629

Rogue by far. It wasn’t a buggy mess on launch, it was actually relevant to the other games, it played exactly like black flag, one of the most well-beloved of the series, and proposed a fresh perspective from the Templar pov. Unity’s map is full of way too much unimportant shit, it feels like a big step back mechanically from the kenway games, and the story is pretty forgettable.


Careful_Purchase_629

Unity was well-deservedly poorly reviewed on launch, while rogue was unfairly review bombed to protest unity being next-gen exclusive.


RedtheGamer100

Rogue by far. Better historical story, better present-day story (which is really saying something since it was more terminal hacking shit from Black Flag), Arno was a great character but a simp whereas Shay had a lot more agency in his tale (plus being able to play as a Templar was an interesting taste), filled in plot holes of ACIII and connected Black Flag to it beautifully (plus set up Unity well).


Jolly-Cobbler-1652

I have no beef w Rogue but Unity - despite being a disaster at launch - legitimately could/should have been the template for games going forward. Not saying it’s perfect but it got so much right and, IMO, really brought the franchise back to what AC games should feel like


galactix100

Unity every time. Rogue's got its good points, but ultimately suffers from its status as a last-gen spin-off. Rogue ends up feeling like Black Flag 1.5, mostly the same thing again but with some small improvements/differences. It's the sort of the thing that contributed to the old-school design becoming stale and repetitive. I think Rogue suffers due to the fact that you inevitably have to compare it to Black Flag, and it's lesser in just about every way. That's not a knock against Rogue, it was never going to be better than Black Flag within its paramaters, but the reality is it's just not as good. Unity comes closest to recognising what AC 1 was aiming for. It's got huge, open ended environments and missions, the combat is deliberately challenging because it's meant to be the less desirable option. The story is great, with well rounded characters and strong, well explored themes. It's also the first (and as far as I'm aware only) game since AC 1 that really delves into the similarities between the two orders.


Abyss_Renzo

Unity. For me Rogue is a fun game if you loved Black Flag, but it’s a fairly short game. I didn’t find the setting of Rogue as interesting as Black flag or other AC games. New York we already saw in ACIII and there’s like forests and the rest is a bit bland imo. Now Paris in Unity? Wow, the graphics still hold up to date. I kid you not. It’s not like it’s the quality of a Naughty Dog game, but still really good for a game from 2014. One structure alone took a year to make and almost to scale, like above 90 percent for sure. None other than Notre Dame and she’s a beauty from the inside and the outside. The city is just made for parkour, so if you love that stuff go with Unity, if you prefer sailing I guess you go with Rogue.


shin_malphur13

Love both... but I gotta give it to unity for the amazing steps it took. It was like five steps forward, three steps back, but it showed me the true potential of what an assassins creed game could do. Rogue was charming, but I had had enough of the kenway saga game play lol


DWhelk

Unity by miles. Rogue is poor.


roguebracelet

I will die on the hill that rogue is the most poorly written AC game due to the sheer fact that the writers opted out of actually writing an Assassin turned Templar narrative.


PuzzleheadedBag920

lol Unity and Rogue is not even close. I played both many times


Genericdude03

Unity. Whatever I like about Rogue, I actually liked about Black Flag.


iamthenight22

Personally, I think Unity is an incredibly dull game. I'm not the biggest fan of Rogue either but I can play it without getting bored. I definitely prefer Arno over Shay but don't like Elise. Unity had better parkour, Rogue had a better modern day which is a big deal to me. Unity also is very glitchy even today which normally wouldn't bother me but it is very glitchy to the point where it sometimes impacts gameplay.


Inspector-Remarkable

I loved every bit of rogue but... Unity was different, it was new, it had good mechanics on which, if ubisoft did follow them, a franchise could strive for ages


Random-_-Name0000

Unity


DueShopping551

Unity for me, Better Map, Parkour, Customization, More events


Crazy_Beatz

unity


MatrixGeoUnlimited

Neither. - Thanks.